inline OpenGL functions to lwjgl GLxx
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90 changed files with 1008 additions and 1204 deletions
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@ -31,7 +31,7 @@ import game.renderer.Drawing;
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import game.util.CharValidator;
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import game.util.FileCallback;
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import game.util.FileUtils;
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import game.window.WCF;
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import game.window.Window;
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import game.world.Converter;
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import game.world.Converter.SaveVersion;
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import game.world.Region;
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@ -394,7 +394,7 @@ public class GuiWorlds extends GuiList<GuiWorlds.SaveInfo> implements ActButton.
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}
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else if (button == this.seedButton)
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{
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WCF.setClipboard("" + this.getSelected().getSeed());
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Window.setClipboard("" + this.getSelected().getSeed());
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this.warningTimer = 40;
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this.warningMessage = TextColor.DGREEN + "Startwert wurde in die Zwischenablage kopiert";
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}
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