From a4a488523bc9e318bfb3300fda4e38ea5c15d7e1 Mon Sep 17 00:00:00 2001 From: Sen Date: Fri, 27 Jun 2025 18:19:35 +0200 Subject: [PATCH] remove block metadata --- common/src/main/java/common/init/BlockRegistry.java | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/common/src/main/java/common/init/BlockRegistry.java b/common/src/main/java/common/init/BlockRegistry.java index af32bfc7..e3294f37 100755 --- a/common/src/main/java/common/init/BlockRegistry.java +++ b/common/src/main/java/common/init/BlockRegistry.java @@ -502,7 +502,6 @@ public abstract class BlockRegistry { register("iron_bars", (new BlockPane(Material.SOLID, true)).setHardness(5.0F).setResistance(10.0F).setStepSound(SoundType.STONE) .setDisplay("Eisengitter")); - register("iron_door", (new BlockDoor(Material.SOLID)).setHardness(5.0F).setStepSound(SoundType.STONE).setDisplay("Eisentür")); register("iron_trapdoor", (new BlockTrapDoor(Material.SOLID)).setHardness(5.0F).setStepSound(SoundType.STONE).setDisplay("Eisenfalltür")); Block brick = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE) @@ -577,8 +576,6 @@ public abstract class BlockRegistry { .setHardness(2.0F).setResistance(5.0F).setStepSound(SoundType.WOOD).setDisplay(wood.getDisplay() + "holzzaun").setFlammable(5, 20)); register(wood.getName() + "_fence_gate", (new BlockFenceGate(wood)).setHardness(2.0F).setResistance(5.0F) .setStepSound(SoundType.WOOD).setDisplay(wood.getDisplay() + "holzzauntor").setFlammable(5, 20)); - register(wood.getName() + "_door", (new BlockDoor(Material.WOOD)).setHardness(3.0F).setStepSound(SoundType.WOOD) - .setDisplay(wood.getDisplay() + "holztür").setFlammable(5, 20)); } @@ -658,6 +655,12 @@ public abstract class BlockRegistry { register("tripwire_hook", (new BlockTripWireHook()).setDisplay("Haken")); register("string", (new BlockTripWire()).setDisplay("Stolperdraht").setShearsEfficiency(0)); + register("iron_door", (new BlockDoor(Material.SOLID)).setHardness(5.0F).setStepSound(SoundType.STONE).setDisplay("Eisentür")); + for(WoodType wood : WoodType.values()) { + register(wood.getName() + "_door", (new BlockDoor(Material.WOOD)).setHardness(3.0F).setStepSound(SoundType.WOOD) + .setDisplay(wood.getDisplay() + "holztür").setFlammable(5, 20)); + } + for(Block block : BLOCKS) { for(State state : block.getValidStates()) { STATE_NAMES.put(state, state.getId());