add more fonts
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parent
681bb4dc4e
commit
a73901a584
6 changed files with 39 additions and 11 deletions
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@ -253,8 +253,9 @@ public class Client implements IThreadListener {
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}
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}
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public static class FontFunction implements BoolFunction {
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public void apply(BoolVar cv, boolean value) {
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public static class FontFunction implements EnumFunction<Font> {
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public void apply(EnumVar cv, Font value) {
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Font.unload();
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Font.load(value);
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Client.CLIENT.rescale();
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}
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@ -473,8 +474,8 @@ public class Client implements IThreadListener {
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public Style style = Style.DEFAULT;
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@Variable(name = "gui_scroll_lines", category = CVarCategory.GUI, min = 1, max = 10, display = "Scrollbreite", unit = "Zeilen")
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public int scrollLines = 3;
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@Variable(name = "gui_font_tiny", category = CVarCategory.GUI, display = "Kleine Schrift", callback = FontFunction.class)
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public boolean tinyFont = false;
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@Variable(name = "gui_font", category = CVarCategory.GUI, display = "Schriftart", callback = FontFunction.class)
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public Font font = Font.LARGE;
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@Variable(name = "draw_downfall_range", category = CVarCategory.RENDER, min = 0, max = 15, display = "Niederschlag-Radius")
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public int downfallRange = 10;
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@ -2249,7 +2250,7 @@ public class Client implements IThreadListener {
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this.registerDebug();
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System.gc();
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System.gc();
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Font.load(false);
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Font.load(Font.LARGE);
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GlState.enableBlend();
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GlState.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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this.initConsole();
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@ -10,14 +10,26 @@ import client.renderer.GlState;
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import client.renderer.texture.TextureUtil;
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import client.util.FileUtils;
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import common.log.Log;
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import common.util.Displayable;
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import common.util.Identifyable;
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public class Font {
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public enum Font implements Identifyable, Displayable {
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TINY("tiny", "Winzig", 6, 7),
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SMALL("small", "Klein", 8, 10),
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MEDIUM("medium", "Mittel", 10, 12),
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LARGE("large", "Groß", 12, 14);
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public static final FontChar[] SIZES = new FontChar[256];
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public static int XGLYPH = 12;
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public static int YGLYPH = 14;
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private static int texture;
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private final String name;
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private final String display;
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private final int width;
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private final int height;
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public static void bindTexture() {
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GlState.bindTexture(texture);
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@ -73,12 +85,12 @@ public class Font {
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}
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}
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public static void load(boolean tiny) {
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XGLYPH = tiny ? 6 : 12;
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YGLYPH = tiny ? 7 : 14;
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public static void load(Font font) {
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XGLYPH = font.width;
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YGLYPH = font.height;
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BufferedImage img = null;
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try {
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img = TextureUtil.readImage(FileUtils.getResource("textures/font" + (tiny ? "_tiny" : "") + ".png"));
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img = TextureUtil.readImage(FileUtils.getResource("textures/font_" + font.name + ".png"));
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}
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catch(FileNotFoundException e) {
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Log.IO.error("Konnte Font-Textur nicht laden: Datei nicht vorhanden");
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@ -107,4 +119,19 @@ public class Font {
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texture = 0;
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}
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}
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private Font(String name, String display, int width, int height) {
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this.name = name;
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this.display = display;
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this.width = width;
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this.height = height;
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}
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public String getName() {
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return this.name;
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}
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public String getDisplay() {
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return this.display;
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}
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}
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@ -73,7 +73,7 @@ public class GuiStyle extends GuiOptions implements DropdownCallback<String>, Bu
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}
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this.addSelector("gui_scale", 0, 5 * 34 + (Style.values().length / 3) * 20, 181, 0);
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this.addSelector("gui_font_tiny", 183, 5 * 34 + (Style.values().length / 3) * 20, 181, 0);
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this.addSelector("gui_font", 183, 5 * 34 + (Style.values().length / 3) * 20, 181, 0);
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if(this.gm.style != Style.CUSTOM) {
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this.add(new ActButton(0, 3 * 34, 364, 0, new ButtonCallback() {
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Before Width: | Height: | Size: 8.2 KiB After Width: | Height: | Size: 8.2 KiB |
BIN
client/src/main/resources/textures/font_medium.png
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client/src/main/resources/textures/font_medium.png
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After Width: | Height: | Size: 7.8 KiB |
BIN
client/src/main/resources/textures/font_small.png
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BIN
client/src/main/resources/textures/font_small.png
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Binary file not shown.
After Width: | Height: | Size: 7.5 KiB |
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