OpenGL constants
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e2f2417695
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31 changed files with 179 additions and 362 deletions
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@ -46,7 +46,7 @@ public abstract class Drawing {
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GlState.enableTexture2D();
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GlState.enableBlend();
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GlState.disableAlpha();
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GlState.tryBlendFuncSeparate(770, 771, 1, 0);
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GlState.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
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GlState.shadeModel(GL11.GL_SMOOTH);
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GlState.color(1.0f, 1.0f, 1.0f, 1.0f);
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Font.bindTexture();
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@ -305,7 +305,7 @@ public abstract class Drawing {
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GlState.enableTexture2D();
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GlState.enableBlend();
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GlState.disableAlpha();
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GlState.tryBlendFuncSeparate(770, 771, 1, 0);
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GlState.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
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GlState.shadeModel(GL11.GL_SMOOTH);
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GlState.color(1.0f, 1.0f, 1.0f, 1.0f);
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Font.bindTexture();
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@ -416,7 +416,7 @@ public abstract class Drawing {
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GlState.disableTexture2D();
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GlState.enableBlend();
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GlState.disableAlpha();
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GlState.tryBlendFuncSeparate(770, 771, 1, 0);
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GlState.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
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GlState.shadeModel(GL11.GL_SMOOTH);
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RenderBuffer buf = Tessellator.getBuffer();
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buf.begin(7, DefaultVertexFormats.POSITION_COLOR);
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@ -436,7 +436,7 @@ public abstract class Drawing {
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GlState.disableTexture2D();
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GlState.enableBlend();
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GlState.disableAlpha();
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GlState.tryBlendFuncSeparate(770, 771, 1, 0);
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GlState.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
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GlState.shadeModel(GL11.GL_SMOOTH);
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RenderBuffer buf = Tessellator.getBuffer();
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buf.begin(7, DefaultVertexFormats.POSITION_COLOR);
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@ -457,7 +457,7 @@ public abstract class Drawing {
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GlState.enableBlend();
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GlState.disableAlpha();
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GlState.disableTexture2D();
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GlState.tryBlendFuncSeparate(770, 771, 1, 0);
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GlState.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
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GlState.shadeModel(GL11.GL_SMOOTH);
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GlState.color(color);
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rb.begin(7, DefaultVertexFormats.POSITION);
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