split entity ai to server #2+

This commit is contained in:
Sen 2025-05-12 18:28:56 +02:00
parent 02c0bfcbf6
commit ad828ec6b4
27 changed files with 1160 additions and 1622 deletions

View file

@ -6,9 +6,11 @@ import java.io.File;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.InetAddress;
import java.text.SimpleDateFormat;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Date;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
@ -74,7 +76,6 @@ import common.util.WorldPos;
import common.world.Region;
import common.world.World;
import common.world.WorldServer;
import common.world.Region.FolderInfo;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelException;
@ -90,8 +91,10 @@ import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
import server.command.CommandEnvironment;
import server.command.FixedExecutor;
import server.init.NodeRegistry;
import server.network.HandshakeHandler;
import server.network.Player;
import server.world.Converter;
public final class Server implements IThreadListener, IServer {
private static final LazyLoadBase<NioEventLoopGroup> SERVER_NIO_EVENTLOOP = new LazyLoadBase<NioEventLoopGroup>() {
@ -141,6 +144,7 @@ public final class Server implements IThreadListener, IServer {
public static void main(String[] args) {
Util.checkOs();
Registry.setup("Server thread");
NodeRegistry.register();
boolean debug = System.getProperty("server.debug", null) != null;
boolean ipc = debug || System.getProperty("server.pipe", null) != null;
int port = Integer.parseInt(System.getProperty("server.port", "" + Config.PORT));
@ -155,6 +159,63 @@ public final class Server implements IThreadListener, IServer {
Log.flushLog();
}
public static void saveServerConfig(long time) {
NBTTagCompound data = new NBTTagCompound();
data.setLong("Time", time);
data.setLong("LastAccess", System.currentTimeMillis());
data.setString("Version", Config.VERSION);
NBTTagCompound cfg = new NBTTagCompound();
for(String cvar : Config.VARS.keySet()) {
cfg.setString(cvar, Config.VARS.get(cvar).getValue());
}
data.setTag("Config", cfg);
data.setTag("Universe", UniverseRegistry.saveNbt());
File nfile = new File("server.nbt.tmp");
File lfile = new File("server.nbt");
try {
NBTLoader.writeGZip(data, nfile);
if(lfile.exists())
lfile.delete();
nfile.renameTo(lfile);
}
catch(Exception e) {
Log.IO.error(e, "Fehler beim Schreiben von " + nfile);
}
}
public static long loadServerConfig() {
Config.clear();
UniverseRegistry.clear();
File file = new File("server.nbt");
if(!file.exists())
file = new File("server.nbt.tmp");
if(file.exists()) {
try {
NBTTagCompound tag = NBTLoader.readGZip(file);
NBTTagCompound cfg = tag.getCompoundTag("Config");
for(String key : cfg.getKeySet()) {
Config.set(key, cfg.getString(key), null);
}
UniverseRegistry.loadNbt(tag.getCompoundTag("Universe"));
long lastPlayed = tag.getLong("LastAccess");
String version = tag.hasKey("Version", 8) ? tag.getString("Version") : null;
version = version != null && version.isEmpty() ? "<unbekannt>" : version;
long time = tag.hasKey("Time", 4) ? tag.getLong("Time") : World.START_TIME;
Log.IO.info("Version: %s", version);
Log.IO.info("Weltzeit: %d Ticks / %d Sekunden", time, time / 20L);
Log.IO.info("Zuletzt geladen: %s", new SimpleDateFormat("dd.MM.yyyy HH:mm:ss").format(new Date(lastPlayed)));
return time;
}
catch(Exception e) {
Log.IO.error(e, "Fehler beim Lesen von " + file);
Config.clear();
UniverseRegistry.clear();
}
}
Log.IO.info("Erstelle neue Welt und Konfiguration");
return World.START_TIME;
}
private Server(boolean debug, boolean ipc) {
this.debug = debug;
this.ipcpipe = ipc;
@ -182,7 +243,7 @@ public final class Server implements IThreadListener, IServer {
public void saveWorldInfo() {
if(!this.debug) {
Region.saveWorldInfo(null, this.space.getDayTime());
saveServerConfig(this.space.getDayTime());
WorldServer.saveWarps(this.warps);
}
}
@ -257,13 +318,14 @@ public final class Server implements IThreadListener, IServer {
long time = System.currentTimeMillis();
Log.JNI.info("Starte Server Version " + Config.VERSION);
if(!this.debug) {
Converter.convert();
this.setMessage("Welt wird erstellt und geladen");
FolderInfo info = Region.loadWorldInfo(null);
long wtime = loadServerConfig();
// if(dtime == -1L) // {
// dtime = World.START_TIME;
//// Config.set("spawnDim", "1", null);
//// }
this.worlds.add(this.space = new WorldServer(this, info == null ? World.START_TIME : info.time,
this.worlds.add(this.space = new WorldServer(this, wtime,
Space.INSTANCE, false));
this.dimensions.put(this.space.dimension.getDimensionId(), this.space);
new File("players").mkdirs();

View file

@ -0,0 +1,537 @@
package server.ai;
import java.util.List;
import common.ai.EntityAIBase;
import common.ai.EntityAIMoveTowardsRestriction;
import common.ai.EntityAITasks;
import common.ai.EntityJumpHelper;
import common.ai.EntityLookHelper;
import common.ai.EntityMoveHelper;
import common.ai.EntitySenses;
import common.ai.IEntityLivingNode;
import common.block.Block;
import common.collect.Lists;
import common.color.TextColor;
import common.entity.DamageSource;
import common.entity.Entity;
import common.entity.EntityDamageSource;
import common.entity.item.EntityLeashKnot;
import common.entity.item.EntityXp;
import common.entity.npc.EntityNPC;
import common.entity.types.CombatEntry;
import common.entity.types.EntityBodyHelper;
import common.entity.types.EntityLiving;
import common.entity.types.EntityTameable;
import common.init.Blocks;
import common.init.Config;
import common.item.ItemStack;
import common.nbt.NBTTagCompound;
import common.network.IPlayer;
import common.pathfinding.PathNavigate;
import common.pathfinding.PathNavigateGround;
import common.rng.Random;
import common.util.BlockPos;
import common.world.WorldServer;
public abstract class EntityLivingNode<T extends EntityLiving> extends EntityNode<T> implements IEntityLivingNode {
protected final Random rand;
private final List<CombatEntry> combat = Lists.<CombatEntry>newArrayList();
private EntityLookHelper lookHelper;
protected EntityMoveHelper moveHelper;
protected EntityJumpHelper jumpHelper;
private EntityBodyHelper bodyHelper;
protected PathNavigate navigator;
protected final EntityAITasks tasks;
protected final EntityAITasks targets;
private EntityLiving target;
private EntitySenses senses;
private NBTTagCompound leashTag;
private boolean isMovementAITaskSet;
private EntityAIBase aiBase;
private boolean attacked;
private boolean damaged;
private String blockType;
private int lastDamaged;
protected EntityNPC playerAttacker;
private EntityLiving attackedBy;
protected int lastDamage;
protected int recentlyHit;
private int lastAttacked;
private EntityLiving attacker;
private int lastAttackTime;
public EntityLivingNode(T entity) {
super(entity);
this.rand = entity.getRNG();
this.tasks = new EntityAITasks();
this.targets = new EntityAITasks();
this.lookHelper = new EntityLookHelper(entity);
this.moveHelper = new EntityMoveHelper(entity);
this.jumpHelper = new EntityJumpHelper(entity);
this.bodyHelper = new EntityBodyHelper(entity);
this.navigator = this.getNewNavigator();
this.senses = new EntitySenses(entity);
this.aiBase = new EntityAIMoveTowardsRestriction(entity, 1.0D);
this.registerTasks();
}
public T getEntity() {
return this.entity;
}
public EntityLiving getAttackingEntity() {
EntityLiving attacking = this.getAttacking();
return attacking != null ? attacking : (this.playerAttacker != null ? this.playerAttacker : (this.attackedBy != null ? this.attackedBy : null));
}
protected PathNavigate getNewNavigator() {
return new PathNavigateGround(this.entity, this.entity.worldObj);
}
// protected PathNavigate getNewNavigator() { EntityArachnoid
// return new PathNavigateClimber(this.entity, this.entity.worldObj);
// }
protected abstract void registerTasks();
public EntityLookHelper getLookHelper() {
return this.lookHelper;
}
public EntityMoveHelper getMoveHelper() {
return this.moveHelper;
}
public EntityJumpHelper getJumpHelper() {
return this.jumpHelper;
}
public PathNavigate getNavigator() {
return this.navigator;
}
public EntitySenses getEntitySenses() {
return this.senses;
}
public EntityLiving getAttackTarget() {
return this.target;
}
public void setAttackTarget(EntityLiving entitylivingbaseIn) {
this.target = entitylivingbaseIn;
}
public boolean hasPath()
{
return !this.navigator.noPath();
}
public void updateRenderAngles() {
this.bodyHelper.updateRenderAngles();
}
protected void updateAITasks() {
}
public void update() {
this.senses.clearSensingCache();
this.targets.onUpdateTasks();
this.tasks.onUpdateTasks();
this.navigator.onUpdateNavigation();
this.updateAITasks();
this.moveHelper.onUpdateMoveHelper();
this.lookHelper.onUpdateLook();
this.jumpHelper.doJump();
}
public void setLeashTag(NBTTagCompound tag) {
this.leashTag = tag;
}
private void recreateLeash() {
if(this.entity.getLeashed() && this.leashTag != null) {
// if(this.leashTag.hasKey("PlayerName", 8)) {
// String id = this.leashTag.getString("PlayerName");
// if(!id.isEmpty()) {
// for(EntityNPC entitylivingbase : this.worldObj.getEntitiesWithinAABB(EntityNPC.class,
// this.getEntityBoundingBox().expand(10.0D, 10.0D, 10.0D))) {
// if(entitylivingbase.getUser().equals(id)) {
// this.leashedTo = entitylivingbase;
// break;
// }
// }
// }
// }
// else
if(this.leashTag.hasKey("X", 99) && this.leashTag.hasKey("Y", 99) && this.leashTag.hasKey("Z", 99)) {
BlockPos blockpos = new BlockPos(this.leashTag.getInteger("X"), this.leashTag.getInteger("Y"),
this.leashTag.getInteger("Z"));
EntityLeashKnot entityleashknot = EntityLeashKnot.getKnotForPosition(this.entity.worldObj, blockpos);
if(entityleashknot == null) {
entityleashknot = EntityLeashKnot.createKnot(this.entity.worldObj, blockpos);
}
this.entity.setLeashedTo(entityleashknot, false);
}
else {
this.entity.clearLeashed(false, true);
}
}
this.leashTag = null;
}
protected void onUpdateLeashed(float distance)
{
}
// protected void onUpdateLeashed(float distance) EntityHorse
// {
// if (distance > 6.0F && this.entity.isEatingHaystack())
// {
// this.entity.setEatingHaystack(false);
// }
// }
public void updateLeashedState() {
if(this.leashTag != null) {
this.recreateLeash();
}
if(this.entity.getLeashed()) {
if(!this.entity.isEntityAlive()) {
this.entity.clearLeashed(true, true);
}
if(this.entity.getLeashedTo() == null || this.entity.getLeashedTo().dead) {
this.entity.clearLeashed(true, true);
}
}
if (this.entity.getLeashed() && this.entity.getLeashedTo() != null && this.entity.getLeashedTo().worldObj == this.entity.worldObj)
{
Entity entity = this.entity.getLeashedTo();
this.entity.setHomePosAndDistance(new BlockPos((int)entity.posX, (int)entity.posY, (int)entity.posZ), 5);
float f = this.entity.getDistanceToEntity(entity);
if (this.entity instanceof EntityTameable && ((EntityTameable)this.entity).isSitting())
{
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
return;
}
if (!this.isMovementAITaskSet)
{
this.tasks.addTask(2, this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(false);
}
this.isMovementAITaskSet = true;
}
this.onUpdateLeashed(f);
if (f > 4.0F)
{
this.getNavigator().tryMoveToEntityLiving(entity, 1.0D);
}
if (f > 6.0F)
{
double d0 = (entity.posX - this.entity.posX) / (double)f;
double d1 = (entity.posY - this.entity.posY) / (double)f;
double d2 = (entity.posZ - this.entity.posZ) / (double)f;
this.entity.motionX += d0 * Math.abs(d0) * 0.4D;
this.entity.motionY += d1 * Math.abs(d1) * 0.4D;
this.entity.motionZ += d2 * Math.abs(d2) * 0.4D;
}
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
}
else if (!this.entity.getLeashed() && this.isMovementAITaskSet)
{
this.isMovementAITaskSet = false;
this.tasks.removeTask(this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
}
this.entity.detachHome();
}
}
public void trackDamage(DamageSource source, int amount) {
this.resetCombat();
this.blockType = null;
if(this.entity.isOnLadder()) {
Block block = this.entity.worldObj
.getState(new BlockPos(this.entity.posX, this.entity.getEntityBoundingBox().minY, this.entity.posZ)).getBlock();
if(block == Blocks.ladder)
this.blockType = "von einer Leiter";
else if(block == Blocks.vine)
this.blockType = "von Ranken";
}
else if(this.entity.isInLiquid()) {
this.blockType = "aus dem Wasser";
}
CombatEntry entry = new CombatEntry(source, amount, this.blockType, this.entity.fallDistance);
this.combat.add(entry);
this.lastDamaged = this.entity.ticksExisted;
this.damaged = true;
if(entry.getSource().getEntity() instanceof EntityLiving && !this.attacked && this.entity.isEntityAlive())
this.attacked = true;
}
public void sendDeathMessage() {
this.sendDeathMessage(false, false);
}
protected void sendDeathMessage(boolean natural, boolean forAll) {
// if(this.entity.worldObj.client)
// return;
String msg;
String kill;
IPlayer receiver = null;
if(this.combat.size() == 0) {
msg = kill = natural ? String.format("%s starb", this.entity.getColoredName(TextColor.LGRAY)) : null;
}
else {
CombatEntry strong = null;
CombatEntry block = null;
int min = 0;
float max = 0.0F;
for(int z = 0; z < this.combat.size(); ++z) {
CombatEntry entry = (CombatEntry)this.combat.get(z);
CombatEntry last = z > 0 ? (CombatEntry)this.combat.get(z - 1) : null;
if((entry.getSource() == DamageSource.fall || entry.getSource() == DamageSource.outOfWorld) &&
entry.getFallDistance() > 0.0F && (strong == null || entry.getFallDistance() > max)) {
if(z > 0) {
strong = last;
}
else {
strong = entry;
}
max = entry.getFallDistance();
}
if(entry.getBlockType() != null && (block == null || entry.getDamage() > min)) {
block = entry;
}
}
CombatEntry fall = max > 5.0F && strong != null ? strong : (min > 5 && block != null ? block : null);
CombatEntry last = (CombatEntry)this.combat.get(this.combat.size() - 1);
Entity lastEnt = last.getSource().getEntity();
if(fall != null && last.getSource() == DamageSource.fall) {
if(fall.getSource() != DamageSource.fall && fall.getSource() != DamageSource.outOfWorld) {
Entity fallEnt = fall.getSource().getEntity();
if(fallEnt != null && (lastEnt == null || fallEnt != lastEnt)) {
ItemStack fallItem = fallEnt instanceof EntityLiving ? ((EntityLiving)fallEnt).getHeldItem() : null;
receiver = fallEnt.isPlayer() ? ((EntityNPC)fallEnt).connection : null;
if(fallItem != null) { // && fallItem.hasDisplayName()) {
msg = String.format("%s wurde von %s mit %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s mit %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
}
else {
msg = String.format("%s wurde von %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN));
}
}
else if(lastEnt != null) {
ItemStack lastItem = lastEnt instanceof EntityLiving ? ((EntityLiving)lastEnt).getHeldItem() : null;
receiver = lastEnt.isPlayer() ? ((EntityNPC)lastEnt).connection : null;
if(lastItem != null) { // && lastItem.hasDisplayName()) {
msg = String.format("%s fiel zu tief und wurde von %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "* %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
}
else {
msg = String.format("%s fiel zu tief und wurde von %s erledigt", this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "%s erledigt", this.entity.getColoredName(TextColor.BLUE));
}
}
else {
msg = kill = natural ? String.format("%s wurde zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN)) : null;
}
}
else {
msg = kill = natural ? String.format("%s fiel " + (fall.getBlockType() == null ? "aus zu großer Höhe" : fall.getBlockType()),
this.entity.getColoredName(TextColor.NEON)) : null;
}
}
else {
receiver = last.getSource().getEntity() != null && last.getSource().getEntity().isPlayer() ? ((EntityNPC)last.getSource().getEntity()).connection : null;
msg = natural || (last.getSource() instanceof EntityDamageSource ? last.getSource().getEntity() != null : this.entity.getAttackingEntity() != null) ? last.getSource().getDeathMessage(this.entity) : null;
kill = msg == null ? null : last.getSource().getKillMessage(this.entity);
}
}
if(msg == null)
return;
if(receiver != null)
receiver.addFeed(kill);
if(forAll)
for(IPlayer player : ((WorldServer)this.entity.worldObj).getServer().getIPlayers()) {
if(player != receiver)
player.addFeed(msg);
}
}
public EntityLiving getAttacking() {
EntityLiving entity = null;
EntityNPC player = null;
int edmg = 0;
int pdmg = 0;
for(CombatEntry entry : this.combat) {
if(entry.getSource().getEntity() != null && entry.getSource().getEntity().isPlayer() && (player == null || entry.getDamage() > pdmg)) {
pdmg = entry.getDamage();
player = (EntityNPC)entry.getSource().getEntity();
}
if(entry.getSource().getEntity() instanceof EntityLiving && (entity == null || entry.getDamage() > edmg)) {
edmg = entry.getDamage();
entity = (EntityLiving)entry.getSource().getEntity();
}
}
return player != null && pdmg >= edmg / 3 ? player : entity;
}
public void resetCombat() {
int timeout = this.attacked ? 300 : 100;
if(this.damaged && (!this.entity.isEntityAlive() || this.entity.ticksExisted - this.lastDamaged > timeout)) {
this.damaged = false;
this.attacked = false;
this.combat.clear();
}
}
public int getMaxFallHeight() {
if(this.target == null) {
return 3;
}
else {
int i = (int)((float)this.entity.getHealth() - (float)this.entity.getMaxHealth() * 0.33F);
// i = i - (3 - this.worldObj.getDifficulty().getId()) * 4;
if(i < 0) {
i = 0;
}
return i + 3;
}
}
// public int getMaxFallHeight() EntityHaunter
// {
// return this.getAttackTarget() == null ? 3 : 3 + (this.getHealth() - 1);
// }
public void updateAttacking() {
if (this.recentlyHit > 0)
{
--this.recentlyHit;
}
else
{
this.playerAttacker = null;
}
if (this.attacker != null && !this.attacker.isEntityAlive())
{
this.attacker = null;
}
// if(this.attackedBy.isPlayer() && ((EntityNPC)this.attackedBy).capabilities.isCreativeMode) {
// this.attackedBy = null; // FIX Creative
// }
if (this.attackedBy != null)
{
if (!this.attackedBy.isEntityAlive())
{
this.setAttackedBy(null);
}
else if (this.entity.ticksExisted - this.lastAttacked > 100)
{
this.setAttackedBy(null);
}
}
}
public void dropExperience() {
if ((this.recentlyHit > 0 || this.player) && this.entity.canDropLoot() && Config.mobXP)
{
int i = this.entity.getExperiencePoints(this.playerAttacker);
while (i > 0)
{
int j = EntityXp.getXPSplit(i);
i -= j;
this.world.spawnEntityInWorld(new EntityXp(this.world, this.entity.posX, this.entity.posY, this.entity.posZ, j));
}
}
}
public EntityLiving getAttackedBy()
{
return this.attackedBy;
}
public int getAttackedTime()
{
return this.lastAttacked;
}
public void setAttackedBy(EntityLiving livingBase)
{
this.attackedBy = livingBase;
this.lastAttacked = this.entity.ticksExisted;
}
public EntityLiving getLastAttack()
{
return this.attacker;
}
public int getLastAttackTime()
{
return this.lastAttackTime;
}
public void setLastAttack(Entity entity)
{
if (entity instanceof EntityLiving)
{
this.attacker = (EntityLiving)entity;
}
else
{
this.attacker = null;
}
this.lastAttackTime = this.entity.ticksExisted;
}
}

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@ -0,0 +1,84 @@
package server.ai;
import common.ai.IEntityMobNPCNode;
import common.entity.Entity;
import common.entity.attributes.AttributeInstance;
import common.entity.attributes.Attributes;
import common.entity.npc.AIHurtByAggressor;
import common.entity.npc.EntityMobNPC;
import common.entity.npc.EntityNPC;
import common.entity.types.EntityLiving;
import common.nbt.NBTTagCompound;
public class EntityMobNPCNode<T extends EntityMobNPC> extends EntityNPCNode<T> implements IEntityMobNPCNode {
private int angerLevel;
private int angerTarget;
public EntityMobNPCNode(T entity) {
super(entity);
}
protected void registerTasks() {
super.registerTasks();
this.targets.addTask(1, new AIHurtByAggressor(this.entity));
}
protected void updateAITasks()
{
AttributeInstance iattributeinstance = this.entity.getEntityAttribute(Attributes.MOVEMENT_SPEED);
if (this.isAngry())
{
if (!iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.applyModifier(Attributes.RUSHING_SPEED_MOD);
}
--this.angerLevel;
}
else if (iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.removeModifier(Attributes.RUSHING_SPEED_MOD);
}
if (this.angerLevel > 0 && this.angerTarget != 0 && this.entity.getAttackedBy() == null)
{
Entity entity = this.world.getEntityByID(this.angerTarget);
if(entity instanceof EntityLiving)
this.entity.setAttackedBy((EntityLiving)entity);
if(entity != null && entity.isPlayer())
this.entity.playerAttacker = (EntityNPC)entity;
this.entity.recentlyHit = this.entity.getAttackedTime();
}
super.updateAITasks();
}
public void writeNbt(NBTTagCompound tagCompound)
{
super.writeNbt(tagCompound);
tagCompound.setShort("Anger", (short)this.angerLevel);
}
public void readNbt(NBTTagCompound tagCompund)
{
super.readNbt(tagCompund);
this.angerLevel = tagCompund.getShort("Anger");
}
public void becomeAngryAt(Entity entity)
{
this.angerLevel = this.rand.excl(400, 800);
if(entity instanceof EntityLiving)
this.entity.setAttackedBy((EntityLiving)entity);
}
public boolean isAngry()
{
return this.angerLevel > 0;
}
public void setAngerTarget(EntityLiving entity) {
this.angerTarget = entity.getId();
}
}

View file

@ -17,17 +17,21 @@ import common.ai.EntityAISwimming;
import common.ai.EntityAIWander;
import common.ai.EntityAIWatchClosest;
import common.ai.EntityAIWatchClosest2;
import common.ai.IEntityNPCNode;
import common.entity.npc.Alignment;
import common.entity.npc.EntityNPC;
import common.entity.types.EntityLiving;
import common.init.Items;
import common.item.ItemGunBase;
import common.item.ItemStack;
import common.pathfinding.PathNavigateGround;
public class EntityNPCNode extends EntityNode {
public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> implements IEntityNPCNode {
protected final EntityAIAttackOnCollide aiMelee;
protected final AIRangedAttack aiRanged;
private boolean fleeing;
public EntityNPCNode(EntityNPC entity) {
public EntityNPCNode(T entity) {
super(entity);
this.aiMelee = new EntityAIAttackOnCollide(entity, EntityLiving.class, 1.0D, true, true) {
public boolean shouldExecute()
@ -65,22 +69,18 @@ public class EntityNPCNode extends EntityNode {
};
}
public EntityNPC getEntity() {
return (EntityNPC)this.entity;
}
protected void registerTasks() {
if(this.getNavigator() instanceof PathNavigateGround) {
((PathNavigateGround)this.getNavigator()).setBreakDoors(true);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
}
this.tasks.addTask(0, new EntityAISwimming(this.getEntity()));
this.tasks.addTask(0, new EntityAISwimming(this.entity));
// this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityNPC.class, 0.6D, true, true));
// this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityLivingBase.class, 0.6D, true, true));
this.tasks.addTask(1, new EntityAINpcMate(this.getEntity()));
this.tasks.addTask(2, new EntityAIAvoidEntity(this.getEntity(), EntityLiving.class, new Predicate<EntityLiving>() {
this.tasks.addTask(1, new EntityAINpcMate(this.entity));
this.tasks.addTask(2, new EntityAIAvoidEntity(this.entity, EntityLiving.class, new Predicate<EntityLiving>() {
public boolean test(EntityLiving entity) {
return entity != EntityNPCNode.this.entity && EntityNPC.this.shouldFlee(entity);
return entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity);
}
}, 8.0F, 1.1D, 1.1D) {
{
@ -105,27 +105,27 @@ public class EntityNPCNode extends EntityNode {
// EntityNPC.this.isFleeing = false;
// }
});
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityLiving.class, new Predicate<EntityLiving>() {
this.tasks.addTask(3, new EntityAIAvoidEntity(this.entity, EntityLiving.class, new Predicate<EntityLiving>() {
public boolean test(EntityLiving entity) {
return entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity);
return entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity);
}
}, 8.0F, 1.1D, 1.1D) {
public void startExecuting() {
super.startExecuting();
EntityNPC.this.setAttackTarget(null);
EntityNPC.this.fleeing = true;
EntityNPCNode.this.setAttackTarget(null);
EntityNPCNode.this.fleeing = true;
}
public void resetTask() {
super.resetTask();
EntityNPC.this.fleeing = false;
EntityNPCNode.this.fleeing = false;
}
});
// this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_apple, false));
this.tasks.addTask(4, new EntityAIOpenDoor(this, true));
this.tasks.addTask(5, new EntityAINagPlayer(this));
this.tasks.addTask(5, new EntityAILookAtTalkingPlayer(this));
this.tasks.addTask(6, new EntityAIWatchClosest2(this, null, 3.0F, 1.0F) {
this.tasks.addTask(4, new EntityAIOpenDoor(this.entity, true));
this.tasks.addTask(5, new EntityAINagPlayer(this.entity));
this.tasks.addTask(5, new EntityAILookAtTalkingPlayer(this.entity));
this.tasks.addTask(6, new EntityAIWatchClosest2(this.entity, null, 3.0F, 1.0F) {
private int sneakTime;
public void updateTask()
@ -134,15 +134,15 @@ public class EntityNPCNode extends EntityNode {
boolean flag = this.closestEntity.isPlayer() && this.closestEntity.isSneaking();
if(this.sneakTime > 0) {
if(--this.sneakTime == 0) {
EntityNPC.this.setSneaking(false);
EntityNPCNode.this.entity.setSneaking(false);
}
}
else if(EntityNPC.this.getAttackTarget() == null && EntityNPC.this.rand.chance(flag ? 5 : 200)) {
EntityNPC.this.setSneaking(true);
this.sneakTime = EntityNPC.this.rand.range(60, flag ? 160 : 120);
else if(EntityNPCNode.this.getAttackTarget() == null && EntityNPCNode.this.rand.chance(flag ? 5 : 200)) {
EntityNPCNode.this.entity.setSneaking(true);
this.sneakTime = EntityNPCNode.this.rand.range(60, flag ? 160 : 120);
}
else if(EntityNPC.this.getAttackTarget() != null) {
EntityNPC.this.setSneaking(false);
else if(EntityNPCNode.this.getAttackTarget() != null) {
EntityNPCNode.this.entity.setSneaking(false);
this.sneakTime = 0;
}
}
@ -150,41 +150,75 @@ public class EntityNPCNode extends EntityNode {
public void resetTask()
{
super.resetTask();
EntityNPC.this.setSneaking(false);
EntityNPCNode.this.entity.setSneaking(false);
}
});
this.tasks.addTask(7, new EntityAINpcInteract(this));
this.tasks.addTask(8, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIPlay(this, 1.1D));
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F));
this.targets.addTask(1, new EntityAIHurtByTarget(this, false, /* EntityNPC.class, */ EntityLiving.class) {
this.tasks.addTask(7, new EntityAINpcInteract(this.entity));
this.tasks.addTask(8, new EntityAIWander(this.entity, 1.0D));
this.tasks.addTask(8, new EntityAIPlay(this.entity, 1.1D));
this.tasks.addTask(9, new EntityAIWatchClosest(this.entity, EntityLiving.class, 8.0F));
this.targets.addTask(1, new EntityAIHurtByTarget(this.entity, false, /* EntityNPC.class, */ EntityLiving.class) {
protected boolean isSuitableTarget(EntityLiving entity) {
if(entity != null && entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity)) {
EntityNPC.this.setAttackTarget(null);
EntityNPC.this.fleeing = true;
if(entity != null && entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity)) {
EntityNPCNode.this.setAttackTarget(null);
EntityNPCNode.this.fleeing = true;
return false;
}
return entity != null && entity != EntityNPC.this && (!(entity.isPlayer()) || EntityNPC.this.rand.chance(entity.getAttackedBy() == EntityNPC.this ? 2 : 4))
&& EntityNPC.this.canCounter(entity) && super.isSuitableTarget(entity);
return entity != null && entity != EntityNPCNode.this.entity && (!(entity.isPlayer()) || EntityNPCNode.this.rand.chance(entity.getAttackedBy() == EntityNPCNode.this.entity ? 2 : 4))
&& EntityNPCNode.this.canCounter(entity) && super.isSuitableTarget(entity);
}
});
this.targets.addTask(2, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
this.targets.addTask(2, new EntityAINearestAttackableTarget(this.entity, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
public boolean test(EntityLiving entity) {
if(entity != null && entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity)) {
EntityNPC.this.setAttackTarget(null);
EntityNPC.this.fleeing = true;
if(entity != null && entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity)) {
EntityNPCNode.this.setAttackTarget(null);
EntityNPCNode.this.fleeing = true;
return false;
}
return entity != null && entity != EntityNPC.this && !EntityNPC.this.fleeing && EntityNPC.this.canAmbush(entity) && EntityNPC.this.canAttack(entity);
return entity != null && entity != EntityNPCNode.this.entity && !EntityNPCNode.this.fleeing && EntityNPCNode.this.entity.canAmbush(entity) && EntityNPCNode.this.canAttack(entity);
}
}));
// this.setCanPickUpLoot(true);
if (worldIn != null && !worldIn.client)
{
this.setCombatTask();
}
this.setCombatTask();
}
public final boolean canInfight(Alignment align) {
Alignment alignment = this.entity.getAlignmentCached();
return alignment.chaotic || (!alignment.lawful &&
((alignment.good && align.evil) || (alignment.evil && align.good)));
}
public final boolean canMurder(Alignment align) {
Alignment alignment = this.entity.getAlignmentCached();
return alignment.chaotic && ((alignment.good && align.evil) || (alignment.evil && align.good));
}
public boolean canCounter(EntityLiving entity) {
return !(entity instanceof EntityNPC) ||
(this.entity.getClass() == entity.getClass() ? this.canInfight(((EntityNPC)entity).getAlignmentCached()) :
!this.entity.isPeaceful(((EntityNPC)entity).getClass()));
}
public boolean canAttack(EntityLiving entity) {
return entity instanceof EntityNPC && (this.entity.getClass() == entity.getClass() ? this.canMurder(((EntityNPC)entity).getAlignmentCached()) :
this.entity.isAggressive(((EntityNPC)entity).getClass()));
}
public boolean shouldFlee(EntityLiving entity) {
return (this.entity.getHealth() <= (this.entity.getMaxHealth() / 4) || !this.canCounter(entity)) &&
((entity instanceof EntityNPC && ((EntityNPC)entity).getNode().canAttack(this.entity) ||
(entity == this.entity.getAttackedBy() && ((EntityNPC)entity).getNode().canCounter(this.entity))));
}
public boolean isRangedWeapon(ItemStack stack) {
return stack != null && (stack.getItem() == Items.bow || stack.getItem() instanceof ItemGunBase ||
stack.getItem() == Items.snowball || stack.getItem() == Items.potion);
}
// public boolean isRangedWeapon(ItemStack stack) { // EntityGargoyle
// return false;
// }
public void updateLeashedState() {
if(!this.player)
@ -205,9 +239,9 @@ public class EntityNPCNode extends EntityNode {
if(!this.player) {
this.tasks.removeTask(this.aiMelee);
this.tasks.removeTask(this.aiRanged);
ItemStack itemstack = this.getEntity().getHeldItem();
ItemStack itemstack = this.entity.getHeldItem();
if (this.getEntity().isRangedWeapon(itemstack))
if (this.isRangedWeapon(itemstack))
{
this.tasks.addTask(3, this.aiRanged);
}

View file

@ -1,436 +1,29 @@
package server.ai;
import java.util.List;
import common.ai.EntityAIBase;
import common.ai.EntityAIMoveTowardsRestriction;
import common.ai.EntityAITasks;
import common.ai.EntityJumpHelper;
import common.ai.EntityLookHelper;
import common.ai.EntityMoveHelper;
import common.ai.EntitySenses;
import common.ai.IEntityNode;
import common.block.Block;
import common.collect.Lists;
import common.color.TextColor;
import common.entity.DamageSource;
import common.entity.Entity;
import common.entity.EntityDamageSource;
import common.entity.item.EntityLeashKnot;
import common.entity.npc.EntityNPC;
import common.entity.types.CombatEntry;
import common.entity.types.EntityBodyHelper;
import common.entity.types.EntityLiving;
import common.entity.types.EntityTameable;
import common.init.Blocks;
import common.item.ItemStack;
import common.nbt.NBTTagCompound;
import common.network.IPlayer;
import common.pathfinding.PathNavigate;
import common.pathfinding.PathNavigateGround;
import common.util.BlockPos;
import common.world.World;
import common.world.WorldServer;
public abstract class EntityNode implements IEntityNode {
protected final EntityLiving entity;
public class EntityNode<T extends Entity> implements IEntityNode {
protected final T entity;
protected final boolean player;
private final List<CombatEntry> combat = Lists.<CombatEntry>newArrayList();
private EntityLookHelper lookHelper;
protected EntityMoveHelper moveHelper;
protected EntityJumpHelper jumpHelper;
private EntityBodyHelper bodyHelper;
protected PathNavigate navigator;
protected final EntityAITasks tasks;
protected final EntityAITasks targets;
private EntityLiving target;
private EntitySenses senses;
private Runnable tickFunc;
private NBTTagCompound leashTag;
private boolean isMovementAITaskSet;
private EntityAIBase aiBase;
private boolean attacked;
private boolean damaged;
private String blockType;
private int lastDamaged;
protected WorldServer world;
public EntityNode(EntityLiving entity) {
public EntityNode(T entity) {
this.entity = entity;
this.player = entity.isPlayer();
this.tasks = new EntityAITasks();
this.targets = new EntityAITasks();
this.lookHelper = new EntityLookHelper(entity);
this.moveHelper = new EntityMoveHelper(entity);
this.jumpHelper = new EntityJumpHelper(entity);
this.bodyHelper = new EntityBodyHelper(entity);
this.navigator = this.getNewNavigator();
this.senses = new EntitySenses(entity);
this.aiBase = new EntityAIMoveTowardsRestriction(entity, 1.0D);
this.registerTasks();
this.world = (WorldServer)entity.worldObj;
}
protected PathNavigate getNewNavigator() {
return new PathNavigateGround(this.entity, this.entity.worldObj);
}
// protected PathNavigate getNewNavigator() { EntityArachnoid
// return new PathNavigateClimber(this.entity, this.entity.worldObj);
// }
protected abstract void registerTasks();
public void setTickFunction(Runnable func) {
this.tickFunc = func;
}
public EntityLookHelper getLookHelper() {
return this.lookHelper;
}
public EntityMoveHelper getMoveHelper() {
return this.moveHelper;
}
public EntityJumpHelper getJumpHelper() {
return this.jumpHelper;
}
public PathNavigate getNavigator() {
return this.navigator;
}
public EntitySenses getEntitySenses() {
return this.senses;
}
public EntityLiving getAttackTarget() {
return this.target;
}
public void setAttackTarget(EntityLiving entitylivingbaseIn) {
this.target = entitylivingbaseIn;
}
public boolean hasPath()
{
return !this.navigator.noPath();
}
public void updateRenderAngles() {
this.bodyHelper.updateRenderAngles();
public void setWorld(World world) {
this.world = (WorldServer)world;
}
public void update() {
this.senses.clearSensingCache();
this.targets.onUpdateTasks();
this.tasks.onUpdateTasks();
this.navigator.onUpdateNavigation();
if(this.tickFunc != null)
this.tickFunc.run();
this.moveHelper.onUpdateMoveHelper();
this.lookHelper.onUpdateLook();
this.jumpHelper.doJump();
public void readNbt(NBTTagCompound tag) {
}
public void setLeashTag(NBTTagCompound tag) {
this.leashTag = tag;
public void writeNbt(NBTTagCompound tag) {
}
private void recreateLeash() {
if(this.entity.getLeashed() && this.leashTag != null) {
// if(this.leashTag.hasKey("PlayerName", 8)) {
// String id = this.leashTag.getString("PlayerName");
// if(!id.isEmpty()) {
// for(EntityNPC entitylivingbase : this.worldObj.getEntitiesWithinAABB(EntityNPC.class,
// this.getEntityBoundingBox().expand(10.0D, 10.0D, 10.0D))) {
// if(entitylivingbase.getUser().equals(id)) {
// this.leashedTo = entitylivingbase;
// break;
// }
// }
// }
// }
// else
if(this.leashTag.hasKey("X", 99) && this.leashTag.hasKey("Y", 99) && this.leashTag.hasKey("Z", 99)) {
BlockPos blockpos = new BlockPos(this.leashTag.getInteger("X"), this.leashTag.getInteger("Y"),
this.leashTag.getInteger("Z"));
EntityLeashKnot entityleashknot = EntityLeashKnot.getKnotForPosition(this.entity.worldObj, blockpos);
if(entityleashknot == null) {
entityleashknot = EntityLeashKnot.createKnot(this.entity.worldObj, blockpos);
}
this.entity.setLeashedTo(entityleashknot, false);
}
else {
this.entity.clearLeashed(false, true);
}
}
this.leashTag = null;
}
protected void onUpdateLeashed(float distance)
{
}
// protected void onUpdateLeashed(float distance) EntityHorse
// {
// if (distance > 6.0F && this.entity.isEatingHaystack())
// {
// this.entity.setEatingHaystack(false);
// }
// }
public void updateLeashedState() {
if(this.leashTag != null) {
this.recreateLeash();
}
if(this.entity.getLeashed()) {
if(!this.entity.isEntityAlive()) {
this.entity.clearLeashed(true, true);
}
if(this.entity.getLeashedTo() == null || this.entity.getLeashedTo().dead) {
this.entity.clearLeashed(true, true);
}
}
if (this.entity.getLeashed() && this.entity.getLeashedTo() != null && this.entity.getLeashedTo().worldObj == this.entity.worldObj)
{
Entity entity = this.entity.getLeashedTo();
this.entity.setHomePosAndDistance(new BlockPos((int)entity.posX, (int)entity.posY, (int)entity.posZ), 5);
float f = this.entity.getDistanceToEntity(entity);
if (this.entity instanceof EntityTameable && ((EntityTameable)this.entity).isSitting())
{
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
return;
}
if (!this.isMovementAITaskSet)
{
this.tasks.addTask(2, this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(false);
}
this.isMovementAITaskSet = true;
}
this.onUpdateLeashed(f);
if (f > 4.0F)
{
this.getNavigator().tryMoveToEntityLiving(entity, 1.0D);
}
if (f > 6.0F)
{
double d0 = (entity.posX - this.entity.posX) / (double)f;
double d1 = (entity.posY - this.entity.posY) / (double)f;
double d2 = (entity.posZ - this.entity.posZ) / (double)f;
this.entity.motionX += d0 * Math.abs(d0) * 0.4D;
this.entity.motionY += d1 * Math.abs(d1) * 0.4D;
this.entity.motionZ += d2 * Math.abs(d2) * 0.4D;
}
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
}
else if (!this.entity.getLeashed() && this.isMovementAITaskSet)
{
this.isMovementAITaskSet = false;
this.tasks.removeTask(this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
}
this.entity.detachHome();
}
}
public void trackDamage(DamageSource source, int amount) {
this.resetCombat();
this.blockType = null;
if(this.entity.isOnLadder()) {
Block block = this.entity.worldObj
.getState(new BlockPos(this.entity.posX, this.entity.getEntityBoundingBox().minY, this.entity.posZ)).getBlock();
if(block == Blocks.ladder)
this.blockType = "von einer Leiter";
else if(block == Blocks.vine)
this.blockType = "von Ranken";
}
else if(this.entity.isInLiquid()) {
this.blockType = "aus dem Wasser";
}
CombatEntry entry = new CombatEntry(source, amount, this.blockType, this.entity.fallDistance);
this.combat.add(entry);
this.lastDamaged = this.entity.ticksExisted;
this.damaged = true;
if(entry.getSource().getEntity() instanceof EntityLiving && !this.attacked && this.entity.isEntityAlive())
this.attacked = true;
}
public void sendDeathMessage() {
this.sendDeathMessage(false, false);
}
protected void sendDeathMessage(boolean natural, boolean forAll) {
// if(this.entity.worldObj.client)
// return;
String msg;
String kill;
IPlayer receiver = null;
if(this.combat.size() == 0) {
msg = kill = natural ? String.format("%s starb", this.entity.getColoredName(TextColor.LGRAY)) : null;
}
else {
CombatEntry strong = null;
CombatEntry block = null;
int min = 0;
float max = 0.0F;
for(int z = 0; z < this.combat.size(); ++z) {
CombatEntry entry = (CombatEntry)this.combat.get(z);
CombatEntry last = z > 0 ? (CombatEntry)this.combat.get(z - 1) : null;
if((entry.getSource() == DamageSource.fall || entry.getSource() == DamageSource.outOfWorld) &&
entry.getFallDistance() > 0.0F && (strong == null || entry.getFallDistance() > max)) {
if(z > 0) {
strong = last;
}
else {
strong = entry;
}
max = entry.getFallDistance();
}
if(entry.getBlockType() != null && (block == null || entry.getDamage() > min)) {
block = entry;
}
}
CombatEntry fall = max > 5.0F && strong != null ? strong : (min > 5 && block != null ? block : null);
CombatEntry last = (CombatEntry)this.combat.get(this.combat.size() - 1);
Entity lastEnt = last.getSource().getEntity();
if(fall != null && last.getSource() == DamageSource.fall) {
if(fall.getSource() != DamageSource.fall && fall.getSource() != DamageSource.outOfWorld) {
Entity fallEnt = fall.getSource().getEntity();
if(fallEnt != null && (lastEnt == null || fallEnt != lastEnt)) {
ItemStack fallItem = fallEnt instanceof EntityLiving ? ((EntityLiving)fallEnt).getHeldItem() : null;
receiver = fallEnt.isPlayer() ? ((EntityNPC)fallEnt).connection : null;
if(fallItem != null) { // && fallItem.hasDisplayName()) {
msg = String.format("%s wurde von %s mit %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s mit %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
}
else {
msg = String.format("%s wurde von %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN));
}
}
else if(lastEnt != null) {
ItemStack lastItem = lastEnt instanceof EntityLiving ? ((EntityLiving)lastEnt).getHeldItem() : null;
receiver = lastEnt.isPlayer() ? ((EntityNPC)lastEnt).connection : null;
if(lastItem != null) { // && lastItem.hasDisplayName()) {
msg = String.format("%s fiel zu tief und wurde von %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "* %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
}
else {
msg = String.format("%s fiel zu tief und wurde von %s erledigt", this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "%s erledigt", this.entity.getColoredName(TextColor.BLUE));
}
}
else {
msg = kill = natural ? String.format("%s wurde zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN)) : null;
}
}
else {
msg = kill = natural ? String.format("%s fiel " + (fall.getBlockType() == null ? "aus zu großer Höhe" : fall.getBlockType()),
this.entity.getColoredName(TextColor.NEON)) : null;
}
}
else {
receiver = last.getSource().getEntity() != null && last.getSource().getEntity().isPlayer() ? ((EntityNPC)last.getSource().getEntity()).connection : null;
msg = natural || (last.getSource() instanceof EntityDamageSource ? last.getSource().getEntity() != null : this.entity.getAttackingEntity() != null) ? last.getSource().getDeathMessage(this.entity) : null;
kill = msg == null ? null : last.getSource().getKillMessage(this.entity);
}
}
if(msg == null)
return;
if(receiver != null)
receiver.addFeed(kill);
if(forAll)
for(IPlayer player : ((WorldServer)this.entity.worldObj).getServer().getIPlayers()) {
if(player != receiver)
player.addFeed(msg);
}
}
public EntityLiving getAttacking() {
EntityLiving entity = null;
EntityNPC player = null;
int edmg = 0;
int pdmg = 0;
for(CombatEntry entry : this.combat) {
if(entry.getSource().getEntity() != null && entry.getSource().getEntity().isPlayer() && (player == null || entry.getDamage() > pdmg)) {
pdmg = entry.getDamage();
player = (EntityNPC)entry.getSource().getEntity();
}
if(entry.getSource().getEntity() instanceof EntityLiving && (entity == null || entry.getDamage() > edmg)) {
edmg = entry.getDamage();
entity = (EntityLiving)entry.getSource().getEntity();
}
}
return player != null && pdmg >= edmg / 3 ? player : entity;
}
public void resetCombat() {
int timeout = this.attacked ? 300 : 100;
if(this.damaged && (!this.entity.isEntityAlive() || this.entity.ticksExisted - this.lastDamaged > timeout)) {
this.damaged = false;
this.attacked = false;
this.combat.clear();
}
}
public int getMaxFallHeight() {
if(this.target == null) {
return 3;
}
else {
int i = (int)((float)this.entity.getHealth() - (float)this.entity.getMaxHealth() * 0.33F);
// i = i - (3 - this.worldObj.getDifficulty().getId()) * 4;
if(i < 0) {
i = 0;
}
return i + 3;
}
}
// public int getMaxFallHeight() EntityHaunter
// {
// return this.getAttackTarget() == null ? 3 : 3 + (this.getHealth() - 1);
// }
}

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package server.init;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.util.Map;
import java.util.Set;
import common.ai.IEntityNode;
import common.collect.Maps;
import common.entity.Entity;
import common.entity.animal.EntityBat;
import common.entity.animal.EntityChicken;
import common.entity.animal.EntityCow;
import common.entity.animal.EntityDragon;
import common.entity.animal.EntityHorse;
import common.entity.animal.EntityMooshroom;
import common.entity.animal.EntityMouse;
import common.entity.animal.EntityOcelot;
import common.entity.animal.EntityPig;
import common.entity.animal.EntityRabbit;
import common.entity.animal.EntitySheep;
import common.entity.animal.EntitySquid;
import common.entity.animal.EntityWolf;
import common.entity.item.EntityBoat;
import common.entity.item.EntityChestCart;
import common.entity.item.EntityCrystal;
import common.entity.item.EntityExplosion;
import common.entity.item.EntityFalling;
import common.entity.item.EntityFireworks;
import common.entity.item.EntityHopperCart;
import common.entity.item.EntityItem;
import common.entity.item.EntityLeashKnot;
import common.entity.item.EntityMinecart;
import common.entity.item.EntityNuke;
import common.entity.item.EntityOrb;
import common.entity.item.EntityTnt;
import common.entity.item.EntityTntCart;
import common.entity.item.EntityXp;
import common.entity.item.EntityXpBottle;
import common.entity.npc.SpeciesInfo;
import common.entity.projectile.EntityArrow;
import common.entity.projectile.EntityBox;
import common.entity.projectile.EntityBullet;
import common.entity.projectile.EntityDie;
import common.entity.projectile.EntityDynamite;
import common.entity.projectile.EntityEgg;
import common.entity.projectile.EntityFireCharge;
import common.entity.projectile.EntityFireball;
import common.entity.projectile.EntityHook;
import common.entity.projectile.EntityPotion;
import common.entity.projectile.EntitySnowball;
import common.entity.types.EntityLiving;
import common.entity.types.IObjectData;
import common.log.Log;
import common.nbt.NBTTagCompound;
import common.world.World;
public abstract class NodeRegistry {
private static final Map<Class<? extends Entity>, Class<? extends IEntityNode>> NODES = Maps.newHashMap();
private static void registerNode(Class<? extends Entity> clazz, Class<? extends IEntityNode> node) {
if(clazz == null)
throw new IllegalArgumentException("Kann keine null-Klasse registrieren");
if(NODES.containsKey(clazz))
throw new IllegalArgumentException("Klasse ist bereits registriert: " + clazz);
NODES.put(clazz, node);
}
public static void addNode(Entity entity) {
IEntityNode node = null;
Class<? extends IEntityNode> oclass = NODES.get(entity.getClass());
Constructor[] consts = oclass.getConstructors();
if(consts.length != 1)
throw new IllegalArgumentException("Klasse " + oclass + " hat mehr als einen Konstruktor");
try {
node = (IEntityNode)consts[0].newInstance(entity);
}
catch(InstantiationException | IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
entity.setNode(node);
}
public static Class<? extends IEntityNode> getNodeClass(Class<? extends Entity> clazz) {
return NODES.get(clazz);
}
public static void register() {
registerNode(EntityItem.class, );
registerNode(EntityXp.class, );
registerNode(EntityEgg.class, );
registerNode(EntityLeashKnot.class, );
registerNode(EntityArrow.class, );
registerNode(EntitySnowball.class, );
registerNode(EntityFireball.class, );
registerNode(EntityFireCharge.class, );
registerNode(EntityOrb.class, );
registerNode(EntityPotion.class, );
registerNode(EntityXpBottle.class, );
registerNode(EntityBox.class, );
registerNode(EntityTnt.class, );
registerNode(EntityFalling.class, );
registerNode(EntityFireworks.class, );
registerNode(EntityBoat.class, );
registerNode(EntityMinecart.class, );
registerNode(EntityChestCart.class, );
registerNode(EntityTntCart.class, );
registerNode(EntityHopperCart.class, );
registerNode(EntityHook.class, );
registerNode(EntityDynamite.class, );
registerNode(EntityNuke.class, );
registerNode(EntityDie.class, );
registerNode(EntityExplosion.class, );
registerNode(EntityCrystal.class, );
registerNode(EntityBullet.class, );
registerNode(EntityDragon.class, );
registerNode(EntityBat.class, );
registerNode(EntityPig.class, );
registerNode(EntitySheep.class, );
registerNode(EntityCow.class, );
registerNode(EntityChicken.class, );
registerNode(EntitySquid.class, );
registerNode(EntityWolf.class, );
registerNode(EntityMooshroom.class, );
registerNode(EntityOcelot.class, );
registerNode(EntityHorse.class, );
registerNode(EntityRabbit.class, );
registerNode(EntityMouse.class, );
for(int z = 0; z < SpeciesRegistry.SPECIMEN.size(); z++) {
SpeciesInfo info = SpeciesRegistry.SPECIMEN.get(z);
registerNode(info.clazz, );
}
}
}

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