split client and server 2

This commit is contained in:
Sen 2025-05-05 18:27:06 +02:00
parent 2fa521c3d1
commit b17efb5b07
158 changed files with 1080 additions and 515 deletions

View file

@ -2,12 +2,12 @@ package game.packet;
import java.io.IOException;
import game.network.ClientPlayer;
import game.network.IClientPlayer;
import game.network.Packet;
import game.network.PacketBuffer;
import game.world.BlockPos;
public class S36PacketSignEditorOpen implements Packet<ClientPlayer>
public class S36PacketSignEditorOpen implements Packet<IClientPlayer>
{
private BlockPos signPosition;
@ -23,7 +23,7 @@ public class S36PacketSignEditorOpen implements Packet<ClientPlayer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(ClientPlayer handler)
public void processPacket(IClientPlayer handler)
{
handler.handleSignEditorOpen(this);
}