split client and server 2
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2fa521c3d1
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158 changed files with 1080 additions and 515 deletions
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@ -4,12 +4,12 @@ import java.io.IOException;
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import game.entity.Entity;
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import game.nbt.NBTTagCompound;
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import game.network.ClientPlayer;
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import game.network.IClientPlayer;
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import game.network.Packet;
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import game.network.PacketBuffer;
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import game.world.World;
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public class S43PacketUpdateEntityNBT implements Packet<ClientPlayer>
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public class S43PacketUpdateEntityNBT implements Packet<IClientPlayer>
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{
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private int entityId;
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private NBTTagCompound tagCompound;
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@ -45,7 +45,7 @@ public class S43PacketUpdateEntityNBT implements Packet<ClientPlayer>
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void processPacket(ClientPlayer handler)
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public void processPacket(IClientPlayer handler)
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{
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handler.handleEntityNBT(this);
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}
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