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improve visuals

This commit is contained in:
Sen 2025-08-29 23:48:34 +02:00
parent c6217bf106
commit b25dd6161a
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
20 changed files with 100 additions and 99 deletions

View file

@ -380,7 +380,7 @@ public abstract class Converter {
mapBlock(Blocks.lapis_block, 22);
mapBlock(Blocks.smooth_rock, 23);
mapBlock(Blocks.sandstone, 24);
mapBlock(Blocks.carved_sandstone, 24, 1);
mapBlock(Blocks.smooth_sandstone, 24, 1);
mapBlock(Blocks.smooth_sandstone, 24, 2);
mapBlock(Blocks.spruce_planks, 25);
mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 0, 4);
@ -1141,7 +1141,7 @@ public abstract class Converter {
mapBlock(Blocks.rose_bush, 175, 4);
mapBlock(Blocks.paeonia, 175, 5);
mapBlock(Blocks.sandstone, 179);
mapBlock(Blocks.carved_sandstone, 179, 1);
mapBlock(Blocks.smooth_sandstone, 179, 1);
mapBlock(Blocks.smooth_sandstone, 179, 2);
mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 0, 8);
mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 1, 9);

View file

@ -143,9 +143,9 @@ public class StructureScattered
for (int k1 = 5; k1 <= 17; k1 += 2)
{
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 4, 1, k1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), 4, 2, k1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 4, 2, k1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), this.scatteredFeatureSizeX - 5, 1, k1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), this.scatteredFeatureSizeX - 5, 2, k1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), this.scatteredFeatureSizeX - 5, 2, k1, structureBoundingBoxIn);
}
this.setBlockState(worldIn, Blocks.orange_clay.getState(), 10, 0, 7, structureBoundingBoxIn);
@ -171,13 +171,13 @@ public class StructureScattered
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 3, 2, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), j3, 3, 3, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 4, 1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), j3, 4, 2, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), j3, 4, 2, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 4, 3, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), j3, 5, 1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 5, 2, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), j3, 5, 3, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 6, 1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), j3, 6, 2, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), j3, 6, 2, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 6, 3, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 7, 1, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), j3, 7, 2, structureBoundingBoxIn);
@ -196,13 +196,13 @@ public class StructureScattered
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3, 3, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), k3 + 1, 3, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3 - 1, 4, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), k3, 4, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), k3, 4, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3 + 1, 4, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), k3 - 1, 5, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3, 5, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), k3 + 1, 5, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3 - 1, 6, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), k3, 6, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), k3, 6, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3 + 1, 6, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3 - 1, 7, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), k3, 7, 0, structureBoundingBoxIn);
@ -216,10 +216,10 @@ public class StructureScattered
this.setBlockState(worldIn, Blocks.air.getState(), 8, 6, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 12, 6, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), 9, 5, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), 10, 5, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 10, 5, 0, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.orange_clay.getState(), 11, 5, 0, structureBoundingBoxIn);
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 8, -14, 8, 12, -11, 12, Blocks.smooth_sandstone.getState(), Blocks.smooth_sandstone.getState(), false);
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 8, -10, 8, 12, -10, 12, Blocks.carved_sandstone.getState(), Blocks.carved_sandstone.getState(), false);
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 8, -10, 8, 12, -10, 12, Blocks.smooth_sandstone.getState(), Blocks.smooth_sandstone.getState(), false);
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 8, -9, 8, 12, -9, 12, Blocks.smooth_sandstone.getState(), Blocks.smooth_sandstone.getState(), false);
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 8, -8, 8, 12, -1, 12, Blocks.sandstone.getState(), Blocks.sandstone.getState(), false);
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 9, -11, 9, 11, -1, 11, Blocks.air.getState(), Blocks.air.getState(), false);
@ -227,19 +227,19 @@ public class StructureScattered
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 9, -13, 9, 11, -13, 11, Blocks.tnt.getState(), Blocks.air.getState(), false);
this.setBlockState(worldIn, Blocks.air.getState(), 8, -11, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 8, -10, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), 7, -10, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 7, -10, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 7, -11, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 12, -11, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 12, -10, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), 13, -10, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 13, -10, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 13, -11, 10, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 10, -11, 8, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 10, -10, 8, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), 10, -10, 7, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 10, -10, 7, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 10, -11, 7, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 10, -11, 12, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.air.getState(), 10, -10, 12, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.carved_sandstone.getState(), 10, -10, 13, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 10, -10, 13, structureBoundingBoxIn);
this.setBlockState(worldIn, Blocks.smooth_sandstone.getState(), 10, -11, 13, structureBoundingBoxIn);
for (Facing enumfacing : Facing.Plane.HORIZONTAL)