temp fixed block id removal
This commit is contained in:
parent
7c8a51bcac
commit
bc74b3a29d
3 changed files with 232 additions and 318 deletions
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@ -213,280 +213,238 @@ public abstract class BlockRegistry {
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}
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}
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private static void registerBlock(int id, String name, Block block) {
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private static void registerBlock(String name, Block block) {
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BlockRegistry.REGISTRY.register(nextBlockId++, name, block);
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}
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private static void registerFluid(int idd, int ids, String name, String display, boolean infinite, LiquidType type, boolean opaque,
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int light, int rate, float radiation, Object still, Object flowing) {
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private static void registerFluid(String name, String display, boolean infinite, LiquidType type, boolean opaque, int light, int rate,
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float radiation, Object still, Object flowing) {
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BlockDynamicLiquid dy = (BlockDynamicLiquid)(new BlockDynamicLiquid(type.material, infinite, opaque, rate)).setHardness(100.0F)
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.setLightOpacity(opaque ? 0 : 3).setLightLevel((float)light / 15.0f).setDisplay(display)
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.setRadiation(radiation);
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registerBlock(idd, "flowing_" + name, dy);
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registerBlock("flowing_" + name, dy);
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BlockStaticLiquid st = (BlockStaticLiquid)(new BlockStaticLiquid(type.material, opaque, rate)).setHardness(100.0F)
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.setLightOpacity(opaque ? 0 : 3).setLightLevel((float)light / 15.0f).setDisplay(display)
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.setRadiation(radiation);
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registerBlock(ids, name, st);
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registerBlock(name, st);
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FluidRegistry.registerFluid(st, dy, still, flowing);
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}
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private static void registerBlocks() {
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Block stone = (new BlockStone()).setHardness(1.5F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Stein");
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registerBlock(1, "stone", stone);
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registerBlock(2, "bedrock", (new BlockBedrock()).setHardness(1000.0F).setResistance(100000.0F).setStepSound(SoundType.STONE)
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registerBlock("stone", stone);
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registerBlock("bedrock", (new BlockBedrock()).setHardness(1000.0F).setResistance(100000.0F).setStepSound(SoundType.STONE)
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.setDisplay("Grundgestein").setTab(CheatTab.NATURE).setMiningLevel(6));
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registerBlock(3, "rock",
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(new BlockRock()).setHardness(2.0F).setResistance(15.0F).setStepSound(SoundType.STONE).setDisplay("Felsen"));
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registerBlock(4, "hellrock", (new BlockHellRock()).setHardness(0.4F).setStepSound(SoundType.STONE).setDisplay("Höllenstein"));
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registerBlock(5, "cell_rock", (new Block(Material.LOOSE)).setHardness(1.0F).setResistance(3.0F)
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registerBlock("rock", (new BlockRock()).setHardness(2.0F).setResistance(15.0F).setStepSound(SoundType.STONE).setDisplay("Felsen"));
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registerBlock("hellrock", (new BlockHellRock()).setHardness(0.4F).setStepSound(SoundType.STONE).setDisplay("Höllenstein"));
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registerBlock("cell_rock", (new Block(Material.LOOSE)).setHardness(1.0F).setResistance(3.0F)
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.setStepSound(SoundType.SLIME).setDisplay("Zellstein").setTab(CheatTab.NATURE));
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registerBlock(6, "moon_rock", (new Block(Material.SOLID)).setHardness(2.5F).setResistance(10.0F)
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registerBlock("moon_rock", (new Block(Material.SOLID)).setHardness(2.5F).setResistance(10.0F)
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.setStepSound(SoundType.STONE).setDisplay("Mondgestein").setTab(CheatTab.NATURE));
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Block cobblestone = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
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.setDisplay("Bruchstein").setTab(CheatTab.NATURE);
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registerBlock(7, "cobblestone", cobblestone);
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registerBlock(8, "mossy_cobblestone", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
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registerBlock("cobblestone", cobblestone);
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registerBlock("mossy_cobblestone", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
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.setDisplay("Bemooster Bruchstein").setTab(CheatTab.NATURE));
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Block sandstone = (new BlockSandStone()).setStepSound(SoundType.STONE).setHardness(0.8F).setDisplay("Sandstein");
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registerBlock(9, "sandstone", sandstone);
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registerBlock(10, "obsidian", (new BlockObsidian()).setHardness(50.0F).setResistance(2000.0F).setStepSound(SoundType.STONE)
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registerBlock("sandstone", sandstone);
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registerBlock("obsidian", (new BlockObsidian()).setHardness(50.0F).setResistance(2000.0F).setStepSound(SoundType.STONE)
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.setDisplay("Obsidian").setMiningLevel(3));
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registerBlock(11, "clay",
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(new BlockClay()).setHardness(0.6F).setStepSound(SoundType.GRAVEL).setDisplay("Ton").setShovelHarvestable());
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registerBlock(12, "hardened_clay",
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(new BlockHardenedClay()).setHardness(1.25F).setResistance(7.0F).setStepSound(SoundType.STONE).setDisplay("Gebrannter Ton"));
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registerBlock(13, "stained_hardened_clay", (new BlockColored(Material.SOLID)).setHardness(1.25F).setResistance(7.0F)
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registerBlock("clay", (new BlockClay()).setHardness(0.6F).setStepSound(SoundType.GRAVEL).setDisplay("Ton").setShovelHarvestable());
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registerBlock("hardened_clay", (new BlockHardenedClay()).setHardness(1.25F).setResistance(7.0F).setStepSound(SoundType.STONE).setDisplay("Gebrannter Ton"));
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registerBlock("stained_hardened_clay", (new BlockColored(Material.SOLID)).setHardness(1.25F).setResistance(7.0F)
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.setStepSound(SoundType.STONE).setDisplay("gefärbter Ton").setTab(CheatTab.NATURE));
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registerBlock(14, "coal_block", (new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F)
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registerBlock("coal_block", (new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F)
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.setStepSound(SoundType.STONE).setDisplay("Kohleblock").setTab(CheatTab.NATURE));
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registerBlock(15, "sand", (new BlockSand()).setHardness(0.5F).setStepSound(SoundType.SAND).setDisplay("Sand").setShovelHarvestable());
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registerBlock(16, "gravel",
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(new BlockGravel()).setHardness(0.6F).setStepSound(SoundType.GRAVEL).setDisplay("Kies").setShovelHarvestable());
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registerBlock(17, "ash",
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(new Block(Material.LOOSE)).setHardness(0.2F).setStepSound(SoundType.SAND).setDisplay("Asche")
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.setTab(CheatTab.NATURE).setShovelHarvestable());
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registerBlock(18, "snow_layer", (new BlockSnow()).setHardness(0.1F).setStepSound(SoundType.SNOW).setDisplay("Schnee").setLightOpacity(0)
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registerBlock("sand", (new BlockSand()).setHardness(0.5F).setStepSound(SoundType.SAND).setDisplay("Sand").setShovelHarvestable());
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registerBlock("gravel", (new BlockGravel()).setHardness(0.6F).setStepSound(SoundType.GRAVEL).setDisplay("Kies").setShovelHarvestable());
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registerBlock("ash", (new Block(Material.LOOSE)).setHardness(0.2F).setStepSound(SoundType.SAND).setDisplay("Asche")
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.setTab(CheatTab.NATURE).setShovelHarvestable());
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registerBlock("snow_layer", (new BlockSnow()).setHardness(0.1F).setStepSound(SoundType.SNOW).setDisplay("Schnee").setLightOpacity(0)
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.setShovelHarvestable());
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registerBlock(19, "snow",
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(new BlockSnowBlock()).setHardness(0.2F).setStepSound(SoundType.SNOW).setDisplay("Schnee").setShovelHarvestable());
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registerBlock(20, "ice",
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(new BlockIce()).setHardness(0.5F).setLightOpacity(3).setStepSound(SoundType.GLASS).setDisplay("Eis").setMiningLevel(0));
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registerBlock(21, "packed_ice",
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(new BlockPackedIce()).setHardness(0.5F).setStepSound(SoundType.GLASS).setDisplay("Packeis").setMiningLevel(0));
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registerBlock(22, "soul_sand",
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(new BlockSoulSand()).setHardness(0.5F).setStepSound(SoundType.SAND).setDisplay("Seelensand").setShovelHarvestable());
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registerBlock(23, "glowstone", (new BlockGlowstone(Material.TRANSLUCENT)).setHardness(0.3F).setStepSound(SoundType.GLASS).setLightLevel(1.0F)
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registerBlock("snow", (new BlockSnowBlock()).setHardness(0.2F).setStepSound(SoundType.SNOW).setDisplay("Schnee").setShovelHarvestable());
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registerBlock("ice", (new BlockIce()).setHardness(0.5F).setLightOpacity(3).setStepSound(SoundType.GLASS).setDisplay("Eis").setMiningLevel(0));
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registerBlock("packed_ice", (new BlockPackedIce()).setHardness(0.5F).setStepSound(SoundType.GLASS).setDisplay("Packeis").setMiningLevel(0));
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registerBlock("soul_sand", (new BlockSoulSand()).setHardness(0.5F).setStepSound(SoundType.SAND).setDisplay("Seelensand").setShovelHarvestable());
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registerBlock("glowstone", (new BlockGlowstone(Material.TRANSLUCENT)).setHardness(0.3F).setStepSound(SoundType.GLASS).setLightLevel(1.0F)
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.setDisplay("Glowstone"));
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registerBlock(24, "blackened_stone", (new BlockBlackenedStone()).setHardness(1.5F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Schwarzstein"));
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registerBlock(25, "blackened_cobble", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
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registerBlock("blackened_stone", (new BlockBlackenedStone()).setHardness(1.5F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Schwarzstein"));
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registerBlock("blackened_cobble", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
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.setDisplay("Schwarzbruchstein").setTab(CheatTab.NATURE));
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registerFluid(32, 33, "water", "Wasser", true, LiquidType.WATER, false, 0, 5, 0.0f, "water", "waterflow");
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registerFluid(34, 35, "lava", "Lava", false, LiquidType.LAVA, true, 15, -30, 0.0f, 2, 3);
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registerFluid(36, 37, "magma", "Magma", false, LiquidType.HOT, true, 15, 40, 0.0f, "lava", "lavaflow");
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registerFluid(38, 39, "mercury", "Quecksilber", false, LiquidType.COLD, true, 0, 40, 0.0f, 8, 4);
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registerFluid(40, 41, "hydrogen", "Wasserstoff", false, LiquidType.COLD, true, 0, 50, 0.0f, 8, 4);
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registerFluid(42, 43, "acid", "Säure", false, LiquidType.HOT, false, 0, 5, 0.0f, 1, 1);
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registerFluid(44, 45, "slime", "Schleim", false, LiquidType.COLD, true, 0, 50, 0.0f, 8, 4);
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registerFluid(46, 47, "goo", "Klebrige Masse", false, LiquidType.COLD, true, 0, 60, 0.0f, 10, 5);
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registerFluid(48, 49, "nukage", "Radioaktive Masse", false, LiquidType.COLD, true, 10, 10, 4.0f, 2, 2);
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registerFluid(50, 51, "blood", "Blut", false, LiquidType.COLD, false, 0, 10, 0.0f, 2, 1);
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registerFluid(52, 53, "springwater", "Klares Wasser", true, LiquidType.COLD, false, 0, 5, 0.0f, 1, 1);
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registerFluid("water", "Wasser", true, LiquidType.WATER, false, 0, 5, 0.0f, "water", "waterflow");
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registerFluid("lava", "Lava", false, LiquidType.LAVA, true, 15, -30, 0.0f, 2, 3);
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registerFluid("magma", "Magma", false, LiquidType.HOT, true, 15, 40, 0.0f, "lava", "lavaflow");
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registerFluid("mercury", "Quecksilber", false, LiquidType.COLD, true, 0, 40, 0.0f, 8, 4);
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registerFluid("hydrogen", "Wasserstoff", false, LiquidType.COLD, true, 0, 50, 0.0f, 8, 4);
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registerFluid("acid", "Säure", false, LiquidType.HOT, false, 0, 5, 0.0f, 1, 1);
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registerFluid("slime", "Schleim", false, LiquidType.COLD, true, 0, 50, 0.0f, 8, 4);
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registerFluid("goo", "Klebrige Masse", false, LiquidType.COLD, true, 0, 60, 0.0f, 10, 5);
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registerFluid("nukage", "Radioaktive Masse", false, LiquidType.COLD, true, 10, 10, 4.0f, 2, 2);
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registerFluid("blood", "Blut", false, LiquidType.COLD, false, 0, 10, 0.0f, 2, 1);
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registerFluid("springwater", "Klares Wasser", true, LiquidType.COLD, false, 0, 5, 0.0f, 1, 1);
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registerBlock(60, "coal_ore",
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(new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE).setDisplay("Steinkohle"));
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registerBlock(61, "lapis_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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registerBlock("coal_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE).setDisplay("Steinkohle"));
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registerBlock("lapis_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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.setDisplay("Lapislazulierz").setMiningLevel(1));
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registerBlock(62, "emerald_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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registerBlock("emerald_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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.setDisplay("Smaragderz").setMiningLevel(2));
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registerBlock(63, "quartz_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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registerBlock("quartz_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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.setDisplay("Quarzerz"));
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registerBlock(64, "black_quartz_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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registerBlock("black_quartz_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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.setDisplay("Schwarzes Quarzerz"));
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registerBlock(68, "redstone_ore", (new BlockRedstoneOre(false)).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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registerBlock("redstone_ore", (new BlockRedstoneOre(false)).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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.setDisplay("Redstone-Erz").setTab(CheatTab.GEMS).setMiningLevel(2));
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registerBlock(69, "lit_redstone_ore", (new BlockRedstoneOre(true)).setLightLevel(0.625F).setHardness(3.0F).setResistance(5.0F)
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registerBlock("lit_redstone_ore", (new BlockRedstoneOre(true)).setLightLevel(0.625F).setHardness(3.0F).setResistance(5.0F)
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.setStepSound(SoundType.STONE).setDisplay("Redstone-Erz").setMiningLevel(2));
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int bid = 70;
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for(MetalType metal : MetalType.values()) {
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// String loc = metal.name.substring(0, 1).toUpperCase() + metal.name.substring(1);
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registerBlock(bid++, metal.name + "_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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registerBlock(metal.name + "_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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.setDisplay(metal.display + "erz").setMiningLevel(1).setLightLevel(metal.radioactivity > 0.0F ? 0.25F : 0.0F)
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.setRadiation(metal.radioactivity * 0.5f));
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}
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bid = 110;
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for(OreType ore : OreType.values()) {
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// String loc = ore.name.substring(0, 1).toUpperCase() + ore.name.substring(1);
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registerBlock(bid++, ore.name + "_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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registerBlock(ore.name + "_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setStepSound(SoundType.STONE)
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.setDisplay(ore.display + "erz").setMiningLevel(ore.material.getHarvestLevel() - 1));
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}
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registerBlock(128, "dirt",
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(new BlockDirt()).setHardness(0.5F).setStepSound(SoundType.GRAVEL).setDisplay("Erde").setShovelHarvestable());
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registerBlock(129, "grass",
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(new BlockGrass()).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Gras").setShovelHarvestable());
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registerBlock(130, "mycelium",
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(new BlockMycelium()).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Myzel").setShovelHarvestable());
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registerBlock(131, "tian", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setStepSound(SoundType.STONE)
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registerBlock("dirt", (new BlockDirt()).setHardness(0.5F).setStepSound(SoundType.GRAVEL).setDisplay("Erde").setShovelHarvestable());
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registerBlock("grass", (new BlockGrass()).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Gras").setShovelHarvestable());
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registerBlock("mycelium", (new BlockMycelium()).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Myzel").setShovelHarvestable());
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registerBlock("tian", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setStepSound(SoundType.STONE)
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.setDisplay("Tian").setTab(CheatTab.NATURE));
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registerBlock(132, "tian_soil", (new BlockTianSoil()).setHardness(2.0F).setResistance(15.0F).setStepSound(SoundType.STONE)
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registerBlock("tian_soil", (new BlockTianSoil()).setHardness(2.0F).setResistance(15.0F).setStepSound(SoundType.STONE)
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.setDisplay("Tianerde").setTab(CheatTab.NATURE));
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registerBlock(133, "moon_cheese", (new BlockTreasure(Material.SOFT)).setHardness(1.5F).setResistance(5.0F)
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registerBlock("moon_cheese", (new BlockTreasure(Material.SOFT)).setHardness(1.5F).setResistance(5.0F)
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.setStepSound(SoundType.CLOTH).setDisplay("Mondkäse").setTab(CheatTab.NATURE));
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registerBlock(134, "slime_block", (new BlockSlime()).setDisplay("Schleimblock").setStepSound(SoundType.SLIME));
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registerBlock(135, "blackened_dirt",
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(new BlockBlackenedDirt()).setHardness(0.5F).setStepSound(SoundType.GRAVEL).setDisplay("Schwarzerde").setShovelHarvestable());
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registerBlock(136, "blackened_soil",
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(new BlockBlackenedSoil()).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Schwarzgrund").setShovelHarvestable());
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registerBlock("slime_block", (new BlockSlime()).setDisplay("Schleimblock").setStepSound(SoundType.SLIME));
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registerBlock("blackened_dirt", (new BlockBlackenedDirt()).setHardness(0.5F).setStepSound(SoundType.GRAVEL).setDisplay("Schwarzerde").setShovelHarvestable());
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registerBlock("blackened_soil", (new BlockBlackenedSoil()).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Schwarzgrund").setShovelHarvestable());
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registerBlock(140, "tallgrass",
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(new BlockTallGrass()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Gras").setShearsEfficiency(0));
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registerBlock(141, "deadbush", (new BlockDeadBush()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Toter Busch"));
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registerBlock(142, "flower", (new BlockBaseFlower()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Blume"));
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registerBlock(143, "double_plant", new BlockDoublePlant().setDisplay("Pflanze"));
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registerBlock(144, "cactus", (new BlockCactus()).setHardness(0.4F).setStepSound(SoundType.CLOTH).setDisplay("Kaktus"));
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registerBlock(145, "reeds", (new BlockReed()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Zuckerrohr"));
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registerBlock(146, "vine",
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(new BlockVine()).setHardness(0.2F).setStepSound(SoundType.GRASS).setDisplay("Ranken").setShearsEfficiency(0));
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registerBlock(147, "waterlily", (new BlockLilyPad()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Seerosenblatt"));
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registerBlock(148, "cocoa",
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(new BlockCocoa()).setHardness(0.2F).setResistance(5.0F).setStepSound(SoundType.WOOD).setDisplay("Kakao"));
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registerBlock("tallgrass", (new BlockTallGrass()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Gras").setShearsEfficiency(0));
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registerBlock("deadbush", (new BlockDeadBush()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Toter Busch"));
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registerBlock("flower", (new BlockBaseFlower()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Blume"));
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registerBlock("double_plant", new BlockDoublePlant().setDisplay("Pflanze"));
|
||||
registerBlock("cactus", (new BlockCactus()).setHardness(0.4F).setStepSound(SoundType.CLOTH).setDisplay("Kaktus"));
|
||||
registerBlock("reeds", (new BlockReed()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Zuckerrohr"));
|
||||
registerBlock("vine", (new BlockVine()).setHardness(0.2F).setStepSound(SoundType.GRASS).setDisplay("Ranken").setShearsEfficiency(0));
|
||||
registerBlock("waterlily", (new BlockLilyPad()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Seerosenblatt"));
|
||||
registerBlock("cocoa", (new BlockCocoa()).setHardness(0.2F).setResistance(5.0F).setStepSound(SoundType.WOOD).setDisplay("Kakao"));
|
||||
|
||||
|
||||
|
||||
Block brownMushroom = (new BlockMushroom()).setHardness(0.0F).setStepSound(SoundType.GRASS).setLightLevel(0.125F)
|
||||
.setDisplay("Pilz");
|
||||
registerBlock(160, "brown_mushroom", brownMushroom);
|
||||
registerBlock(161, "brown_mushroom_block", (new BlockHugeMushroom(Material.WOOD, brownMushroom)).setHardness(0.2F)
|
||||
registerBlock("brown_mushroom", brownMushroom);
|
||||
registerBlock("brown_mushroom_block", (new BlockHugeMushroom(Material.WOOD, brownMushroom)).setHardness(0.2F)
|
||||
.setStepSound(SoundType.WOOD).setDisplay("Pilzblock").setTab(CheatTab.PLANTS));
|
||||
Block redMushrooom = (new BlockMushroom()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("Pilz");
|
||||
registerBlock(162, "red_mushroom", redMushrooom);
|
||||
registerBlock(163, "red_mushroom_block", (new BlockHugeMushroom(Material.WOOD, redMushrooom)).setHardness(0.2F)
|
||||
registerBlock("red_mushroom", redMushrooom);
|
||||
registerBlock("red_mushroom_block", (new BlockHugeMushroom(Material.WOOD, redMushrooom)).setHardness(0.2F)
|
||||
.setStepSound(SoundType.WOOD).setDisplay("Pilzblock").setTab(CheatTab.PLANTS));
|
||||
registerBlock(164, "blue_mushroom", (new BlockBlueShroom()).setHardness(0.0F).setStepSound(SoundType.GRASS).setLightLevel(0.5F)
|
||||
registerBlock("blue_mushroom", (new BlockBlueShroom()).setHardness(0.0F).setStepSound(SoundType.GRASS).setLightLevel(0.5F)
|
||||
.setDisplay("Tianpilz"));
|
||||
|
||||
Block pumpkin = (new BlockPumpkin()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Kürbis");
|
||||
registerBlock(170, "pumpkin", pumpkin);
|
||||
registerBlock(172, "pumpkin_stem", (new BlockStem(pumpkin)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Kürbisstamm"));
|
||||
registerBlock("pumpkin", pumpkin);
|
||||
registerBlock("pumpkin_stem", (new BlockStem(pumpkin)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Kürbisstamm"));
|
||||
Block melon = (new BlockMelon()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Melone");
|
||||
registerBlock(173, "melon_block", melon);
|
||||
registerBlock(174, "melon_stem", (new BlockStem(melon)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Melonenstamm"));
|
||||
registerBlock("melon_block", melon);
|
||||
registerBlock("melon_stem", (new BlockStem(melon)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Melonenstamm"));
|
||||
|
||||
|
||||
registerBlock(179, "dry_leaves", (new BlockDryLeaves()).setDisplay("Vertrocknetes Laub"));
|
||||
bid = 180;
|
||||
registerBlock("dry_leaves", (new BlockDryLeaves()).setDisplay("Vertrocknetes Laub"));
|
||||
for(WoodType wood : WoodType.values()) {
|
||||
registerBlock(bid++, wood.getName() + "_log", (new BlockLog()).setDisplay(wood.getDisplay() + "holz"));
|
||||
registerBlock(bid++, wood.getName() + "_leaves", (new BlockLeaves(wood)).setDisplay(wood.getDisplay() + "laub"));
|
||||
registerBlock(bid++, wood.getName() + "_sapling", (new BlockSapling(wood)).setHardness(0.0F).setStepSound(SoundType.GRASS)
|
||||
registerBlock(wood.getName() + "_log", (new BlockLog()).setDisplay(wood.getDisplay() + "holz"));
|
||||
registerBlock(wood.getName() + "_leaves", (new BlockLeaves(wood)).setDisplay(wood.getDisplay() + "laub"));
|
||||
registerBlock(wood.getName() + "_sapling", (new BlockSapling(wood)).setHardness(0.0F).setStepSound(SoundType.GRASS)
|
||||
.setDisplay(wood.getDisplay() + "setzling"));
|
||||
}
|
||||
|
||||
registerBlock(252, "soul_fire",
|
||||
(new BlockSoulFire()).setHardness(0.0F).setLightLevel(1.0F).setStepSound(SoundType.CLOTH).setDisplay("Feuer der Seelen"));
|
||||
registerBlock(253, "black_fire",
|
||||
(new BlockTintedFire(0x202020)).setHardness(0.0F).setLightLevel(1.0F).setStepSound(SoundType.CLOTH).setDisplay("Dunkles Feuer"));
|
||||
registerBlock(254, "web", (new BlockWeb()).setLightOpacity(1).setHardness(4.0F).setDisplay("Spinnennetz"));
|
||||
registerBlock(255, "fire",
|
||||
(new BlockFire()).setHardness(0.0F).setLightLevel(1.0F).setStepSound(SoundType.CLOTH).setDisplay("Feuer"));
|
||||
registerBlock("soul_fire", (new BlockSoulFire()).setHardness(0.0F).setLightLevel(1.0F).setStepSound(SoundType.CLOTH).setDisplay("Feuer der Seelen"));
|
||||
registerBlock("black_fire", (new BlockTintedFire(0x202020)).setHardness(0.0F).setLightLevel(1.0F).setStepSound(SoundType.CLOTH).setDisplay("Dunkles Feuer"));
|
||||
registerBlock("web", (new BlockWeb()).setLightOpacity(1).setHardness(4.0F).setDisplay("Spinnennetz"));
|
||||
registerBlock("fire", (new BlockFire()).setHardness(0.0F).setLightLevel(1.0F).setStepSound(SoundType.CLOTH).setDisplay("Feuer"));
|
||||
|
||||
|
||||
|
||||
registerBlock(256, "lapis_block", (new Block(Material.SOLID)).setHardness(3.0F).setResistance(5.0F)
|
||||
registerBlock("lapis_block", (new Block(Material.SOLID)).setHardness(3.0F).setResistance(5.0F)
|
||||
.setStepSound(SoundType.STONE).setDisplay("Lapislazuliblock").setTab(CheatTab.GEMS).setMiningLevel(1));
|
||||
registerBlock(257, "emerald_block", (new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F)
|
||||
registerBlock("emerald_block", (new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F)
|
||||
.setStepSound(SoundType.STONE).setDisplay("Smaragdblock").setTab(CheatTab.GEMS).setMiningLevel(2));
|
||||
registerBlock(258, "redstone_block", (new BlockCompressedPowered(Material.SOLID)).setHardness(5.0F).setResistance(10.0F)
|
||||
registerBlock("redstone_block", (new BlockCompressedPowered(Material.SOLID)).setHardness(5.0F).setResistance(10.0F)
|
||||
.setStepSound(SoundType.STONE).setDisplay("Redstone-Block").setTab(CheatTab.TECHNOLOGY));
|
||||
|
||||
registerBlock(270, "glass",
|
||||
(new BlockGlass()).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("Glas"));
|
||||
registerBlock(271, "stained_glass",
|
||||
(new BlockStainedGlass()).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("gefärbtes Glas"));
|
||||
registerBlock(272, "glass_pane",
|
||||
(new BlockPane(Material.TRANSLUCENT, false)).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("Glasscheibe"));
|
||||
registerBlock(273, "stained_glass_pane",
|
||||
(new BlockStainedGlassPane()).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("gefärbte Glasscheibe"));
|
||||
registerBlock("glass", (new BlockGlass()).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("Glas"));
|
||||
registerBlock("stained_glass", (new BlockStainedGlass()).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("gefärbtes Glas"));
|
||||
registerBlock("glass_pane", (new BlockPane(Material.TRANSLUCENT, false)).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("Glasscheibe"));
|
||||
registerBlock("stained_glass_pane", (new BlockStainedGlassPane()).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("gefärbte Glasscheibe"));
|
||||
|
||||
|
||||
|
||||
registerBlock(280, "wool", (new BlockColored(Material.BURNABLE)).setHardness(0.8F).setStepSound(SoundType.CLOTH).setDisplay("Wolle")
|
||||
registerBlock("wool", (new BlockColored(Material.BURNABLE)).setHardness(0.8F).setStepSound(SoundType.CLOTH).setDisplay("Wolle")
|
||||
.setShearsEfficiency(1));
|
||||
registerBlock(281, "carpet",
|
||||
(new BlockCarpet()).setHardness(0.1F).setStepSound(SoundType.CLOTH).setDisplay("Teppich").setLightOpacity(0));
|
||||
bid = 282;
|
||||
registerBlock("carpet", (new BlockCarpet()).setHardness(0.1F).setStepSound(SoundType.CLOTH).setDisplay("Teppich").setLightOpacity(0));
|
||||
for(DyeColor color : BlockBed.COLORS) {
|
||||
registerBlock(bid++, color.getName() + "_bed", (new BlockBed(color)).setStepSound(SoundType.WOOD).setHardness(0.2F).setDisplay(color.getSubject(0) + " Bett"));
|
||||
registerBlock(color.getName() + "_bed", (new BlockBed(color)).setStepSound(SoundType.WOOD).setHardness(0.2F).setDisplay(color.getSubject(0) + " Bett"));
|
||||
}
|
||||
|
||||
registerBlock(300, "ladder",
|
||||
(new BlockLadder()).setHardness(0.4F).setStepSound(SoundType.LADDER).setDisplay("Leiter").setAxeHarvestable());
|
||||
registerBlock(301, "torch",
|
||||
(new BlockTorch()).setHardness(0.0F).setLightLevel(0.9375F).setStepSound(SoundType.WOOD).setDisplay("Fackel"));
|
||||
registerBlock(302, "lamp", (new Block(Material.TRANSLUCENT)).setHardness(0.3F).setStepSound(SoundType.GLASS).setLightLevel(1.0F)
|
||||
registerBlock("ladder", (new BlockLadder()).setHardness(0.4F).setStepSound(SoundType.LADDER).setDisplay("Leiter").setAxeHarvestable());
|
||||
registerBlock("torch", (new BlockTorch()).setHardness(0.0F).setLightLevel(0.9375F).setStepSound(SoundType.WOOD).setDisplay("Fackel"));
|
||||
registerBlock("lamp", (new Block(Material.TRANSLUCENT)).setHardness(0.3F).setStepSound(SoundType.GLASS).setLightLevel(1.0F)
|
||||
.setDisplay("Lampe").setTab(CheatTab.TECHNOLOGY));
|
||||
registerBlock(304, "bookshelf", (new BlockBookshelf()).setHardness(1.5F).setStepSound(SoundType.WOOD).setDisplay("Bücherregal"));
|
||||
registerBlock(305, "cake", (new BlockCake()).setHardness(0.5F).setStepSound(SoundType.CLOTH).setDisplay("Kuchen"));
|
||||
registerBlock(306, "dragon_egg", (new BlockDragonEgg()).setHardness(3.0F).setResistance(15.0F).setStepSound(SoundType.STONE)
|
||||
registerBlock("bookshelf", (new BlockBookshelf()).setHardness(1.5F).setStepSound(SoundType.WOOD).setDisplay("Bücherregal"));
|
||||
registerBlock("cake", (new BlockCake()).setHardness(0.5F).setStepSound(SoundType.CLOTH).setDisplay("Kuchen"));
|
||||
registerBlock("dragon_egg", (new BlockDragonEgg()).setHardness(3.0F).setResistance(15.0F).setStepSound(SoundType.STONE)
|
||||
.setLightLevel(0.125F).setDisplay("Drachenei").setTab(CheatTab.DECORATION));
|
||||
registerBlock(307, "flower_pot", (new BlockFlowerPot()).setHardness(0.0F).setStepSound(SoundType.STONE).setDisplay("Blumentopf"));
|
||||
registerBlock(308, "sponge", (new Block(Material.LOOSE)).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Schwamm")
|
||||
registerBlock("flower_pot", (new BlockFlowerPot()).setHardness(0.0F).setStepSound(SoundType.STONE).setDisplay("Blumentopf"));
|
||||
registerBlock("sponge", (new Block(Material.LOOSE)).setHardness(0.6F).setStepSound(SoundType.GRASS).setDisplay("Schwamm")
|
||||
.setTab(CheatTab.DECORATION));
|
||||
registerBlock(309, "skull", (new BlockSkull()).setHardness(1.0F).setStepSound(SoundType.STONE).setDisplay("Schädel").setTab(CheatTab.DECORATION));
|
||||
registerBlock(310, "lit_pumpkin",
|
||||
(new BlockPumpkin()).setHardness(1.0F).setStepSound(SoundType.WOOD).setLightLevel(1.0F).setDisplay("Kürbislaterne"));
|
||||
registerBlock(311, "hay_block", (new BlockHay()).setHardness(0.5F).setStepSound(SoundType.GRASS).setDisplay("Strohballen")
|
||||
registerBlock("skull", (new BlockSkull()).setHardness(1.0F).setStepSound(SoundType.STONE).setDisplay("Schädel").setTab(CheatTab.DECORATION));
|
||||
registerBlock("lit_pumpkin", (new BlockPumpkin()).setHardness(1.0F).setStepSound(SoundType.WOOD).setLightLevel(1.0F).setDisplay("Kürbislaterne"));
|
||||
registerBlock("hay_block", (new BlockHay()).setHardness(0.5F).setStepSound(SoundType.GRASS).setDisplay("Strohballen")
|
||||
.setTab(CheatTab.DECORATION));
|
||||
registerBlock(312, "sign",
|
||||
(new BlockStandingSign()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Schild"));
|
||||
registerBlock(313, "wall_sign",
|
||||
(new BlockWallSign()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Schild"));
|
||||
registerBlock(314, "banner",
|
||||
(new BlockBannerStanding()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Banner"));
|
||||
registerBlock(315, "wall_banner",
|
||||
(new BlockBannerHanging()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Banner"));
|
||||
registerBlock("sign", (new BlockStandingSign()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Schild"));
|
||||
registerBlock("wall_sign", (new BlockWallSign()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Schild"));
|
||||
registerBlock("banner", (new BlockBannerStanding()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Banner"));
|
||||
registerBlock("wall_banner", (new BlockBannerHanging()).setHardness(1.0F).setStepSound(SoundType.WOOD).setDisplay("Banner"));
|
||||
|
||||
registerBlock(390, "portal",
|
||||
(new BlockPortal()).setHardness(0.0F).setStepSound(SoundType.GLASS).setLightLevel(0.75F).setDisplay("Portal"));
|
||||
registerBlock(391, "floor_portal", (new BlockFloorPortal(Material.PORTAL)).setHardness(0.0F).setDisplay("Portal"));
|
||||
registerBlock(392, "portal_frame", (new BlockPortalFrame()).setStepSound(SoundType.GLASS).setLightLevel(0.125F).setHardness(5.0F)
|
||||
registerBlock("portal", (new BlockPortal()).setHardness(0.0F).setStepSound(SoundType.GLASS).setLightLevel(0.75F).setDisplay("Portal"));
|
||||
registerBlock("floor_portal", (new BlockFloorPortal(Material.PORTAL)).setHardness(0.0F).setDisplay("Portal"));
|
||||
registerBlock("portal_frame", (new BlockPortalFrame()).setStepSound(SoundType.GLASS).setLightLevel(0.125F).setHardness(5.0F)
|
||||
.setDisplay("Portalrahmen").setResistance(2000.0F).setTab(CheatTab.TECHNOLOGY));
|
||||
|
||||
registerBlock(400, "farmland", (new BlockFarmland()).setHardness(0.6F).setStepSound(SoundType.GRAVEL).setDisplay("Ackerboden")
|
||||
registerBlock("farmland", (new BlockFarmland()).setHardness(0.6F).setStepSound(SoundType.GRAVEL).setDisplay("Ackerboden")
|
||||
.setShovelHarvestable().setTab(CheatTab.PLANTS));
|
||||
registerBlock(401, "wheat", (new BlockCrops()).setDisplay("Getreide"));
|
||||
registerBlock(402, "carrot", (new BlockCarrot()).setDisplay("Karotten"));
|
||||
registerBlock(403, "potato", (new BlockPotato()).setDisplay("Kartoffeln"));
|
||||
registerBlock(404, "soul_wart", (new BlockWart()).setDisplay("Seelenwarze"));
|
||||
registerBlock("wheat", (new BlockCrops()).setDisplay("Getreide"));
|
||||
registerBlock("carrot", (new BlockCarrot()).setDisplay("Karotten"));
|
||||
registerBlock("potato", (new BlockPotato()).setDisplay("Kartoffeln"));
|
||||
registerBlock("soul_wart", (new BlockWart()).setDisplay("Seelenwarze"));
|
||||
|
||||
|
||||
|
||||
|
||||
bid = 500;
|
||||
for(MetalType metal : MetalType.values()) {
|
||||
// String loc = metal.name.substring(0, 1).toUpperCase() + metal.name.substring(1);
|
||||
registerBlock(bid++, metal.name + "_block",
|
||||
(new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay(metal.display + "block").setTab(CheatTab.GEMS).setMiningLevel(1)
|
||||
.setLightLevel(metal.radioactivity > 0.0F ? 0.25F : 0.0F).setRadiation(metal.radioactivity * 2.0f));
|
||||
registerBlock(metal.name + "_block", (new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay(metal.display + "block").setTab(CheatTab.GEMS).setMiningLevel(1)
|
||||
.setLightLevel(metal.radioactivity > 0.0F ? 0.25F : 0.0F).setRadiation(metal.radioactivity * 2.0f));
|
||||
}
|
||||
bid = 540;
|
||||
for(OreType ore : OreType.values()) {
|
||||
// String loc = ore.name.substring(0, 1).toUpperCase() + ore.name.substring(1);
|
||||
registerBlock(bid++, ore.name + "_block",
|
||||
(new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay(ore.display + "block").setTab(CheatTab.GEMS)
|
||||
.setMiningLevel(ore.material.getHarvestLevel() - 1));
|
||||
registerBlock(ore.name + "_block", (new Block(Material.SOLID)).setHardness(5.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay(ore.display + "block").setTab(CheatTab.GEMS)
|
||||
.setMiningLevel(ore.material.getHarvestLevel() - 1));
|
||||
}
|
||||
|
||||
|
||||
|
@ -494,206 +452,173 @@ public abstract class BlockRegistry {
|
|||
|
||||
|
||||
|
||||
registerBlock(600, "stone_slab",
|
||||
(new BlockSlab(Material.SOLID, "stone_slab_side", "double_stone_top", "double_stone_top"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Steinstufe"));
|
||||
registerBlock(601, "stone_stairs", (new BlockStairs(stone.getState())).setDisplay("Steintreppe"));
|
||||
registerBlock("stone_slab", (new BlockSlab(Material.SOLID, "stone_slab_side", "double_stone_top", "double_stone_top"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Steinstufe"));
|
||||
registerBlock("stone_stairs", (new BlockStairs(stone.getState())).setDisplay("Steintreppe"));
|
||||
|
||||
registerBlock(610, "cobblestone_slab",
|
||||
(new BlockSlab(Material.SOLID, "cobblestone"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Bruchsteinstufe"));
|
||||
registerBlock(611, "cobblestone_stairs", (new BlockStairs(cobblestone.getState())).setDisplay("Bruchsteintreppe"));
|
||||
registerBlock(612, "cobblestone_wall", (new BlockWall(cobblestone)).setDisplay("Bruchsteinmauer"));
|
||||
registerBlock("cobblestone_slab", (new BlockSlab(Material.SOLID, "cobblestone"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Bruchsteinstufe"));
|
||||
registerBlock("cobblestone_stairs", (new BlockStairs(cobblestone.getState())).setDisplay("Bruchsteintreppe"));
|
||||
registerBlock("cobblestone_wall", (new BlockWall(cobblestone)).setDisplay("Bruchsteinmauer"));
|
||||
|
||||
registerBlock(620, "sandstone_slab",
|
||||
(new BlockSlab(Material.SOLID, "sandstone_normal", "sandstone_bottom", "sandstone_all"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Sandsteinstufe"));
|
||||
registerBlock(621, "sandstone_stairs",
|
||||
(new BlockStairs(sandstone.getState().withProperty(BlockSandStone.TYPE, BlockSandStone.EnumType.DEFAULT),
|
||||
"sandstone_bottom", "sandstone_all")) // fix type
|
||||
.setDisplay("Sandsteintreppe"));
|
||||
registerBlock("sandstone_slab", (new BlockSlab(Material.SOLID, "sandstone_normal", "sandstone_bottom", "sandstone_all"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Sandsteinstufe"));
|
||||
registerBlock("sandstone_stairs", (new BlockStairs(sandstone.getState().withProperty(BlockSandStone.TYPE, BlockSandStone.EnumType.DEFAULT),
|
||||
"sandstone_bottom", "sandstone_all")) // fix type
|
||||
.setDisplay("Sandsteintreppe"));
|
||||
|
||||
Block quartz = (new BlockQuartz("")).setStepSound(SoundType.STONE).setHardness(0.8F).setDisplay("Quarzblock");
|
||||
registerBlock(630, "quartz_block", quartz);
|
||||
registerBlock(631, "quartz_slab",
|
||||
(new BlockSlab(Material.SOLID, "quartz_block_side", "quartz_block_bottom", "quartz_top"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Quarzstufe"));
|
||||
registerBlock(632, "quartz_stairs",
|
||||
(new BlockStairs(quartz.getState().withProperty(BlockQuartz.VARIANT, BlockQuartz.EnumType.DEFAULT),
|
||||
"quartz_block_bottom", "quartz_top"))
|
||||
.setDisplay("Quarztreppe"));
|
||||
registerBlock("quartz_block", quartz);
|
||||
registerBlock("quartz_slab", (new BlockSlab(Material.SOLID, "quartz_block_side", "quartz_block_bottom", "quartz_top"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Quarzstufe"));
|
||||
registerBlock("quartz_stairs", (new BlockStairs(quartz.getState().withProperty(BlockQuartz.VARIANT, BlockQuartz.EnumType.DEFAULT),
|
||||
"quartz_block_bottom", "quartz_top"))
|
||||
.setDisplay("Quarztreppe"));
|
||||
|
||||
registerBlock(640, "iron_bars", (new BlockPane(Material.SOLID, true)).setHardness(5.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
registerBlock("iron_bars", (new BlockPane(Material.SOLID, true)).setHardness(5.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay("Eisengitter"));
|
||||
registerBlock(641, "iron_door",
|
||||
(new BlockDoor(Material.SOLID)).setHardness(5.0F).setStepSound(SoundType.STONE).setDisplay("Eisentür"));
|
||||
registerBlock(642, "iron_trapdoor",
|
||||
(new BlockTrapDoor(Material.SOLID)).setHardness(5.0F).setStepSound(SoundType.STONE).setDisplay("Eisenfalltür"));
|
||||
registerBlock("iron_door", (new BlockDoor(Material.SOLID)).setHardness(5.0F).setStepSound(SoundType.STONE).setDisplay("Eisentür"));
|
||||
registerBlock("iron_trapdoor", (new BlockTrapDoor(Material.SOLID)).setHardness(5.0F).setStepSound(SoundType.STONE).setDisplay("Eisenfalltür"));
|
||||
|
||||
Block brick = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay("Ziegelsteine").setTab(CheatTab.BLOCKS);
|
||||
registerBlock(650, "brick_block", brick);
|
||||
registerBlock(651, "brick_slab",
|
||||
(new BlockSlab(Material.SOLID, "brick_block"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Ziegelstufe"));
|
||||
registerBlock(652, "brick_stairs", (new BlockStairs(brick.getState())).setDisplay("Ziegeltreppe"));
|
||||
registerBlock("brick_block", brick);
|
||||
registerBlock("brick_slab", (new BlockSlab(Material.SOLID, "brick_block"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Ziegelstufe"));
|
||||
registerBlock("brick_stairs", (new BlockStairs(brick.getState())).setDisplay("Ziegeltreppe"));
|
||||
|
||||
Block stonebrick = (new BlockStoneBrick()).setHardness(1.5F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay("Steinziegel");
|
||||
registerBlock(660, "stonebrick", stonebrick);
|
||||
registerBlock(661, "stonebrick_slab",
|
||||
(new BlockSlab(Material.SOLID, "stonebrick_default"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Steinziegelstufe"));
|
||||
registerBlock(662, "stonebrick_stairs",
|
||||
(new BlockStairs(stonebrick.getState().withProperty(BlockStoneBrick.VARIANT, BlockStoneBrick.EnumType.DEFAULT)))
|
||||
.setDisplay("Steinziegeltreppe"));
|
||||
registerBlock("stonebrick", stonebrick);
|
||||
registerBlock("stonebrick_slab", (new BlockSlab(Material.SOLID, "stonebrick_default"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Steinziegelstufe"));
|
||||
registerBlock("stonebrick_stairs", (new BlockStairs(stonebrick.getState().withProperty(BlockStoneBrick.VARIANT, BlockStoneBrick.EnumType.DEFAULT)))
|
||||
.setDisplay("Steinziegeltreppe"));
|
||||
|
||||
|
||||
Block bloodBrick = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay("Blutrote Ziegel").setTab(CheatTab.BLOCKS);
|
||||
registerBlock(670, "blood_brick", bloodBrick);
|
||||
registerBlock(671, "blood_brick_slab",
|
||||
(new BlockSlab(Material.SOLID, "blood_brick"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Blutrote Ziegelstufe"));
|
||||
registerBlock(672, "blood_brick_fence", (new BlockFence(Material.SOLID, "blood_brick")).setHardness(2.0F).setResistance(10.0F)
|
||||
registerBlock("blood_brick", bloodBrick);
|
||||
registerBlock("blood_brick_slab", (new BlockSlab(Material.SOLID, "blood_brick"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Blutrote Ziegelstufe"));
|
||||
registerBlock("blood_brick_fence", (new BlockFence(Material.SOLID, "blood_brick")).setHardness(2.0F).setResistance(10.0F)
|
||||
.setStepSound(SoundType.STONE).setDisplay("Blutroter Ziegelzaun"));
|
||||
registerBlock(673, "blood_brick_stairs", (new BlockStairs(bloodBrick.getState())).setDisplay("Blutrote Ziegeltreppe"));
|
||||
registerBlock("blood_brick_stairs", (new BlockStairs(bloodBrick.getState())).setDisplay("Blutrote Ziegeltreppe"));
|
||||
|
||||
|
||||
Block blackBrick = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay("Schwarze Ziegel").setTab(CheatTab.BLOCKS);
|
||||
registerBlock(680, "black_brick", blackBrick);
|
||||
registerBlock(681, "black_brick_slab",
|
||||
(new BlockSlab(Material.SOLID, "black_brick"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Schwarze Ziegelstufe"));
|
||||
registerBlock(682, "black_brick_stairs", (new BlockStairs(blackBrick.getState())).setDisplay("Schwarze Ziegeltreppe"));
|
||||
registerBlock(683, "black_brick_fence", (new BlockFence(Material.SOLID, "black_brick")).setHardness(2.0F).setResistance(10.0F)
|
||||
registerBlock("black_brick", blackBrick);
|
||||
registerBlock("black_brick_slab", (new BlockSlab(Material.SOLID, "black_brick"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Schwarze Ziegelstufe"));
|
||||
registerBlock("black_brick_stairs", (new BlockStairs(blackBrick.getState())).setDisplay("Schwarze Ziegeltreppe"));
|
||||
registerBlock("black_brick_fence", (new BlockFence(Material.SOLID, "black_brick")).setHardness(2.0F).setResistance(10.0F)
|
||||
.setStepSound(SoundType.STONE).setDisplay("Schwarzer Ziegelzaun"));
|
||||
|
||||
Block bquartz = (new BlockQuartz("black_")).setStepSound(SoundType.STONE).setHardness(0.8F).setDisplay("Schwarzer Quarzblock");
|
||||
registerBlock(690, "black_quartz_block", bquartz);
|
||||
registerBlock(691, "black_quartz_slab",
|
||||
(new BlockSlab(Material.SOLID, "black_quartz_block_side", "black_quartz_block_bottom", "black_quartz_top"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Schwarze Quarzstufe"));
|
||||
registerBlock(692, "black_quartz_stairs",
|
||||
(new BlockStairs(bquartz.getState().withProperty(BlockQuartz.VARIANT, BlockQuartz.EnumType.DEFAULT),
|
||||
"black_quartz_block_bottom", "black_quartz_top"))
|
||||
.setDisplay("Schwarze Quarztreppe"));
|
||||
registerBlock("black_quartz_block", bquartz);
|
||||
registerBlock("black_quartz_slab", (new BlockSlab(Material.SOLID, "black_quartz_block_side", "black_quartz_block_bottom", "black_quartz_top"))
|
||||
.setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Schwarze Quarzstufe"));
|
||||
registerBlock("black_quartz_stairs", (new BlockStairs(bquartz.getState().withProperty(BlockQuartz.VARIANT, BlockQuartz.EnumType.DEFAULT),
|
||||
"black_quartz_block_bottom", "black_quartz_top"))
|
||||
.setDisplay("Schwarze Quarztreppe"));
|
||||
|
||||
bid = 700;
|
||||
for(DecoType deco : DecoType.values()) {
|
||||
registerBlock(bid++, deco.name, (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
|
||||
registerBlock(deco.name, (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
|
||||
.setStepSound(SoundType.STONE).setDisplay(deco.display).setTab(CheatTab.BLOCKS));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
registerBlock(1000, "trapdoor",
|
||||
(new BlockTrapDoor(Material.WOOD)).setHardness(3.0F).setStepSound(SoundType.WOOD).setDisplay("Holzfalltür"));
|
||||
bid = 1100;
|
||||
registerBlock("trapdoor", (new BlockTrapDoor(Material.WOOD)).setHardness(3.0F).setStepSound(SoundType.WOOD).setDisplay("Holzfalltür"));
|
||||
for(WoodType wood : WoodType.values()) {
|
||||
Block planks = (new Block(Material.WOOD)).setHardness(2.0F).setResistance(5.0F).setStepSound(SoundType.WOOD)
|
||||
.setDisplay(wood.getDisplay() + "holzbretter").setTab(CheatTab.WOOD);
|
||||
registerBlock(bid++, wood.getName() + "_planks", planks);
|
||||
registerBlock(bid++, wood.getName() + "_stairs", (new BlockStairs(planks.getState()))
|
||||
registerBlock(wood.getName() + "_planks", planks);
|
||||
registerBlock(wood.getName() + "_stairs", (new BlockStairs(planks.getState()))
|
||||
.setDisplay(wood.getDisplay() + "holztreppe"));
|
||||
registerBlock(bid++, wood.getName() + "_slab", (new BlockSlab(Material.WOOD, wood.getName() + "_planks"))
|
||||
registerBlock(wood.getName() + "_slab", (new BlockSlab(Material.WOOD, wood.getName() + "_planks"))
|
||||
.setHardness(2.0F).setResistance(5.0F).setStepSound(SoundType.WOOD).setDisplay(wood.getDisplay() + "holzstufe"));
|
||||
registerBlock(bid++, wood.getName() + "_fence", (new BlockFence(Material.WOOD, wood.getName() + "_planks"))
|
||||
registerBlock(wood.getName() + "_fence", (new BlockFence(Material.WOOD, wood.getName() + "_planks"))
|
||||
.setHardness(2.0F).setResistance(5.0F).setStepSound(SoundType.WOOD).setDisplay(wood.getDisplay() + "holzzaun"));
|
||||
registerBlock(bid++, wood.getName() + "_fence_gate", (new BlockFenceGate(wood)).setHardness(2.0F).setResistance(5.0F)
|
||||
registerBlock(wood.getName() + "_fence_gate", (new BlockFenceGate(wood)).setHardness(2.0F).setResistance(5.0F)
|
||||
.setStepSound(SoundType.WOOD).setDisplay(wood.getDisplay() + "holzzauntor"));
|
||||
registerBlock(bid++, wood.getName() + "_door", (new BlockDoor(Material.WOOD)).setHardness(3.0F).setStepSound(SoundType.WOOD)
|
||||
registerBlock(wood.getName() + "_door", (new BlockDoor(Material.WOOD)).setHardness(3.0F).setStepSound(SoundType.WOOD)
|
||||
.setDisplay(wood.getDisplay() + "holztür"));
|
||||
}
|
||||
|
||||
|
||||
registerBlock(2000, "core", new BlockCore().setHardness(1.5F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
registerBlock("core", new BlockCore().setHardness(1.5F).setResistance(10.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay("Chunk-Lade-Kern"));
|
||||
registerBlock(2001, "mob_spawner",
|
||||
(new BlockMobSpawner()).setHardness(3.0F).setResistance(8.0F).setStepSound(SoundType.STONE).setDisplay("Mob-Spawner"));
|
||||
registerBlock(2002, "workbench", (new BlockWorkbench(3)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Werkbank"));
|
||||
registerBlock(2003, "furnace", (new BlockFurnace(false)).setHardness(3.5F).setStepSound(SoundType.STONE).setDisplay("Ofen")
|
||||
registerBlock("mob_spawner", (new BlockMobSpawner()).setHardness(3.0F).setResistance(8.0F).setStepSound(SoundType.STONE).setDisplay("Mob-Spawner"));
|
||||
registerBlock("workbench", (new BlockWorkbench(3)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Werkbank"));
|
||||
registerBlock("furnace", (new BlockFurnace(false)).setHardness(3.5F).setStepSound(SoundType.STONE).setDisplay("Ofen")
|
||||
.setTab(CheatTab.TECHNOLOGY));
|
||||
registerBlock(2004, "lit_furnace", (new BlockFurnace(true)).setHardness(3.5F).setStepSound(SoundType.STONE).setLightLevel(0.875F)
|
||||
registerBlock("lit_furnace", (new BlockFurnace(true)).setHardness(3.5F).setStepSound(SoundType.STONE).setLightLevel(0.875F)
|
||||
.setDisplay("Ofen (Gefeuert)").setTab(CheatTab.TECHNOLOGY));
|
||||
registerBlock(2005, "anvil",
|
||||
(new BlockAnvil()).setHardness(5.0F).setStepSound(SoundType.ANVIL).setResistance(2000.0F).setDisplay("Amboss"));
|
||||
registerBlock(2006, "enchanting_table",
|
||||
(new BlockEnchantmentTable()).setHardness(5.0F).setResistance(2000.0F).setDisplay("Zaubertisch"));
|
||||
registerBlock(2007, "brewing_stand", (new BlockBrewingStand()).setHardness(0.5F).setLightLevel(0.125F).setDisplay("Braustand"));
|
||||
registerBlock(2008, "cauldron", (new BlockCauldron()).setHardness(2.0F).setDisplay("Kessel"));
|
||||
registerBlock(2009, "beacon", (new BlockBeacon()).setDisplay("Leuchtfeuer").setLightLevel(1.0F));
|
||||
registerBlock(2010, "noteblock", (new BlockNote()).setHardness(0.8F).setDisplay("Notenblock"));
|
||||
registerBlock(2011, "jukebox",
|
||||
(new BlockJukebox()).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Plattenspieler"));
|
||||
registerBlock(2012, "construction_table", (new BlockWorkbench(4)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Konstruktionstisch"));
|
||||
registerBlock(2013, "assembly_unit", (new BlockWorkbench(5)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Fertigungseinheit"));
|
||||
registerBlock("anvil", (new BlockAnvil()).setHardness(5.0F).setStepSound(SoundType.ANVIL).setResistance(2000.0F).setDisplay("Amboss"));
|
||||
registerBlock("enchanting_table", (new BlockEnchantmentTable()).setHardness(5.0F).setResistance(2000.0F).setDisplay("Zaubertisch"));
|
||||
registerBlock("brewing_stand", (new BlockBrewingStand()).setHardness(0.5F).setLightLevel(0.125F).setDisplay("Braustand"));
|
||||
registerBlock("cauldron", (new BlockCauldron()).setHardness(2.0F).setDisplay("Kessel"));
|
||||
registerBlock("beacon", (new BlockBeacon()).setDisplay("Leuchtfeuer").setLightLevel(1.0F));
|
||||
registerBlock("noteblock", (new BlockNote()).setHardness(0.8F).setDisplay("Notenblock"));
|
||||
registerBlock("jukebox", (new BlockJukebox()).setHardness(2.0F).setResistance(10.0F).setStepSound(SoundType.STONE).setDisplay("Plattenspieler"));
|
||||
registerBlock("construction_table", (new BlockWorkbench(4)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Konstruktionstisch"));
|
||||
registerBlock("assembly_unit", (new BlockWorkbench(5)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Fertigungseinheit"));
|
||||
|
||||
registerBlock(2100, "chest", (new BlockChest(0)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Truhe"));
|
||||
registerBlock(2101, "trapped_chest", (new BlockChest(1)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Redstonetruhe"));
|
||||
registerBlock(2102, "warp_chest", (new BlockWarpChest()).setHardness(22.5F).setResistance(1000.0F).setStepSound(SoundType.STONE)
|
||||
registerBlock("chest", (new BlockChest(0)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Truhe"));
|
||||
registerBlock("trapped_chest", (new BlockChest(1)).setHardness(2.5F).setStepSound(SoundType.WOOD).setDisplay("Redstonetruhe"));
|
||||
registerBlock("warp_chest", (new BlockWarpChest()).setHardness(22.5F).setResistance(1000.0F).setStepSound(SoundType.STONE)
|
||||
.setDisplay("Warptruhe").setLightLevel(0.5F));
|
||||
|
||||
registerBlock(2200, "tnt", (new BlockTNT()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("TNT"));
|
||||
registerBlock(2201, "nuke", (new BlockNuke()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("T-17"));
|
||||
registerBlock("tnt", (new BlockTNT()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("TNT"));
|
||||
registerBlock("nuke", (new BlockNuke()).setHardness(0.0F).setStepSound(SoundType.GRASS).setDisplay("T-17"));
|
||||
|
||||
registerBlock(2300, "piston", (new BlockPistonBase(false)).setDisplay("Kolben"));
|
||||
registerBlock(2301, "sticky_piston", (new BlockPistonBase(true)).setDisplay("Klebriger Kolben"));
|
||||
registerBlock(2302, "piston_head", (new BlockPistonHead()).setDisplay("Kolben"));
|
||||
registerBlock(2303, "piston_extension", new BlockPistonMoving().setDisplay("Kolben"));
|
||||
registerBlock(2304, "dispenser", (new BlockDispenser()).setHardness(3.5F).setStepSound(SoundType.STONE).setDisplay("Werfer"));
|
||||
registerBlock(2305, "dropper", (new BlockDropper()).setHardness(3.5F).setStepSound(SoundType.STONE).setDisplay("Spender"));
|
||||
registerBlock(2306, "hopper",
|
||||
(new BlockHopper()).setHardness(3.0F).setResistance(8.0F).setStepSound(SoundType.STONE).setDisplay("Trichter"));
|
||||
registerBlock(2307, "tian_reactor",
|
||||
(new BlockTianReactor()).setHardness(3.0F).setResistance(8.0F).setStepSound(SoundType.STONE).setDisplay("Tianreaktor"));
|
||||
registerBlock("piston", (new BlockPistonBase(false)).setDisplay("Kolben"));
|
||||
registerBlock("sticky_piston", (new BlockPistonBase(true)).setDisplay("Klebriger Kolben"));
|
||||
registerBlock("piston_head", (new BlockPistonHead()).setDisplay("Kolben"));
|
||||
registerBlock("piston_extension", new BlockPistonMoving().setDisplay("Kolben"));
|
||||
registerBlock("dispenser", (new BlockDispenser()).setHardness(3.5F).setStepSound(SoundType.STONE).setDisplay("Werfer"));
|
||||
registerBlock("dropper", (new BlockDropper()).setHardness(3.5F).setStepSound(SoundType.STONE).setDisplay("Spender"));
|
||||
registerBlock("hopper", (new BlockHopper()).setHardness(3.0F).setResistance(8.0F).setStepSound(SoundType.STONE).setDisplay("Trichter"));
|
||||
registerBlock("tian_reactor", (new BlockTianReactor()).setHardness(3.0F).setResistance(8.0F).setStepSound(SoundType.STONE).setDisplay("Tianreaktor"));
|
||||
|
||||
registerBlock(2400, "rail", (new BlockRail()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Schiene").setMiningLevel(0));
|
||||
registerBlock(2401, "golden_rail",
|
||||
(new BlockRailPowered()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Antriebsschiene").setMiningLevel(0));
|
||||
registerBlock(2402, "detector_rail",
|
||||
(new BlockRailDetector()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Sensorschiene").setMiningLevel(0));
|
||||
registerBlock(2403, "activator_rail",
|
||||
(new BlockRailPowered()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Aktivierungsschiene").setMiningLevel(0));
|
||||
registerBlock("rail", (new BlockRail()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Schiene").setMiningLevel(0));
|
||||
registerBlock("golden_rail", (new BlockRailPowered()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Antriebsschiene").setMiningLevel(0));
|
||||
registerBlock("detector_rail", (new BlockRailDetector()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Sensorschiene").setMiningLevel(0));
|
||||
registerBlock("activator_rail", (new BlockRailPowered()).setHardness(0.7F).setStepSound(SoundType.STONE).setDisplay("Aktivierungsschiene").setMiningLevel(0));
|
||||
|
||||
registerBlock(2500, "lever", (new BlockLever()).setHardness(0.5F).setStepSound(SoundType.WOOD).setDisplay("Hebel"));
|
||||
registerBlock("lever", (new BlockLever()).setHardness(0.5F).setStepSound(SoundType.WOOD).setDisplay("Hebel"));
|
||||
|
||||
registerBlock(2510, "stone_pressure_plate", (new BlockPressurePlate(Material.SOLID, BlockPressurePlate.Sensitivity.MOBS)).setHardness(0.5F)
|
||||
registerBlock("stone_pressure_plate", (new BlockPressurePlate(Material.SOLID, BlockPressurePlate.Sensitivity.MOBS)).setHardness(0.5F)
|
||||
.setStepSound(SoundType.STONE).setDisplay("Steindruckplatte"));
|
||||
registerBlock(2511, "wooden_pressure_plate", (new BlockPressurePlate(Material.WOOD, BlockPressurePlate.Sensitivity.EVERYTHING))
|
||||
registerBlock("wooden_pressure_plate", (new BlockPressurePlate(Material.WOOD, BlockPressurePlate.Sensitivity.EVERYTHING))
|
||||
.setHardness(0.5F).setStepSound(SoundType.WOOD).setDisplay("Holzdruckplatte"));
|
||||
registerBlock(2512, "light_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.SOLID, 15)).setHardness(0.5F)
|
||||
registerBlock("light_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.SOLID, 15)).setHardness(0.5F)
|
||||
.setStepSound(SoundType.WOOD).setDisplay("Wägeplatte (niedrige Gewichte)"));
|
||||
registerBlock(2513, "heavy_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.SOLID, 150)).setHardness(0.5F)
|
||||
registerBlock("heavy_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.SOLID, 150)).setHardness(0.5F)
|
||||
.setStepSound(SoundType.WOOD).setDisplay("Wägeplatte (hohe Gewichte)"));
|
||||
|
||||
registerBlock(2520, "stone_button", (new BlockButton(false, 20, "stone")).setHardness(0.5F).setStepSound(SoundType.STONE).setDisplay("Knopf"));
|
||||
registerBlock(2521, "wooden_button", (new BlockButton(true, 30, "oak_planks")).setHardness(0.5F).setStepSound(SoundType.WOOD).setDisplay("Knopf"));
|
||||
registerBlock(2522, "red_button", (new BlockButton(true, 10, "red_button")).setHardness(0.5F).setStepSound(SoundType.STONE).setDisplay("Knopf"));
|
||||
registerBlock("stone_button", (new BlockButton(false, 20, "stone")).setHardness(0.5F).setStepSound(SoundType.STONE).setDisplay("Knopf"));
|
||||
registerBlock("wooden_button", (new BlockButton(true, 30, "oak_planks")).setHardness(0.5F).setStepSound(SoundType.WOOD).setDisplay("Knopf"));
|
||||
registerBlock("red_button", (new BlockButton(true, 10, "red_button")).setHardness(0.5F).setStepSound(SoundType.STONE).setDisplay("Knopf"));
|
||||
|
||||
registerBlock(2600, "redstone",
|
||||
(new BlockRedstoneWire()).setHardness(0.0F).setStepSound(SoundType.STONE).setDisplay("Redstone-Staub"));
|
||||
registerBlock(2601, "unlit_redstone_torch",
|
||||
(new BlockRedstoneTorch(false)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Fackel"));
|
||||
registerBlock(2602, "redstone_torch", (new BlockRedstoneTorch(true)).setHardness(0.0F).setLightLevel(0.5F).setStepSound(SoundType.WOOD)
|
||||
registerBlock("redstone", (new BlockRedstoneWire()).setHardness(0.0F).setStepSound(SoundType.STONE).setDisplay("Redstone-Staub"));
|
||||
registerBlock("unlit_redstone_torch", (new BlockRedstoneTorch(false)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Fackel"));
|
||||
registerBlock("redstone_torch", (new BlockRedstoneTorch(true)).setHardness(0.0F).setLightLevel(0.5F).setStepSound(SoundType.WOOD)
|
||||
.setDisplay("Redstone-Fackel").setTab(CheatTab.TECHNOLOGY));
|
||||
registerBlock(2603, "repeater",
|
||||
(new BlockRedstoneRepeater(false)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Verstärker"));
|
||||
registerBlock(2604, "powered_repeater",
|
||||
(new BlockRedstoneRepeater(true)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Verstärker"));
|
||||
registerBlock(2605, "comparator",
|
||||
(new BlockRedstoneComparator(false)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Komparator"));
|
||||
registerBlock(2606, "powered_comparator", (new BlockRedstoneComparator(true)).setHardness(0.0F).setLightLevel(0.625F)
|
||||
registerBlock("repeater", (new BlockRedstoneRepeater(false)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Verstärker"));
|
||||
registerBlock("powered_repeater", (new BlockRedstoneRepeater(true)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Verstärker"));
|
||||
registerBlock("comparator", (new BlockRedstoneComparator(false)).setHardness(0.0F).setStepSound(SoundType.WOOD).setDisplay("Redstone-Komparator"));
|
||||
registerBlock("powered_comparator", (new BlockRedstoneComparator(true)).setHardness(0.0F).setLightLevel(0.625F)
|
||||
.setStepSound(SoundType.WOOD).setDisplay("Redstone-Komparator"));
|
||||
registerBlock(2607, "redstone_lamp", (new BlockRedstoneLight(false)).setHardness(0.3F).setStepSound(SoundType.GLASS)
|
||||
registerBlock("redstone_lamp", (new BlockRedstoneLight(false)).setHardness(0.3F).setStepSound(SoundType.GLASS)
|
||||
.setDisplay("Redstone-Lampe").setTab(CheatTab.TECHNOLOGY));
|
||||
registerBlock(2608, "lit_redstone_lamp",
|
||||
(new BlockRedstoneLight(true)).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("Redstone-Lampe"));
|
||||
registerBlock(2609, "daylight_detector", new BlockDaylightDetector(false).setDisplay("Tageslichtsensor"));
|
||||
registerBlock(2610, "daylight_detector_inverted", new BlockDaylightDetector(true).setDisplay("Tageslichtsensor"));
|
||||
registerBlock(2611, "tripwire_hook", (new BlockTripWireHook()).setDisplay("Haken"));
|
||||
registerBlock(2612, "string", (new BlockTripWire()).setDisplay("Stolperdraht").setShearsEfficiency(0));
|
||||
registerBlock("lit_redstone_lamp", (new BlockRedstoneLight(true)).setHardness(0.3F).setStepSound(SoundType.GLASS).setDisplay("Redstone-Lampe"));
|
||||
registerBlock("daylight_detector", new BlockDaylightDetector(false).setDisplay("Tageslichtsensor"));
|
||||
registerBlock("daylight_detector_inverted", new BlockDaylightDetector(true).setDisplay("Tageslichtsensor"));
|
||||
registerBlock("tripwire_hook", (new BlockTripWireHook()).setDisplay("Haken"));
|
||||
registerBlock("string", (new BlockTripWire()).setDisplay("Stolperdraht").setShearsEfficiency(0));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -771,16 +771,6 @@ public final class ItemStack
|
|||
// {
|
||||
String s1 = "";
|
||||
|
||||
if(this.item.getBlock() != null) {
|
||||
Block block = this.item.getBlock();
|
||||
int j = BlockRegistry.getIdFromBlock(block);
|
||||
// if(j != i) {
|
||||
s1 = s1 + String.format("#%04d%s", j, this.getHasSubtypes() ? "/" : "");
|
||||
// }
|
||||
}
|
||||
|
||||
// int i = ItemRegistry.getIdFromItem(this.item);
|
||||
|
||||
if (this.getHasSubtypes())
|
||||
{
|
||||
s1 = s1 + String.format("%d", this.meta);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue