improve wielding concept
This commit is contained in:
parent
3a9ec2ab32
commit
c396475ebd
95 changed files with 521 additions and 527 deletions
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@ -21,7 +21,7 @@ import common.item.Item;
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import common.item.ItemAction;
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import common.item.ItemStack;
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import common.model.BlockLayer;
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import common.model.Transforms;
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import common.model.Transform;
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import common.util.BlockPos;
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import common.util.ExtMath;
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import common.util.Vec3;
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@ -99,34 +99,32 @@ public class ItemRenderer
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this.itemRenderer = gmIn.getRenderItem();
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}
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public void renderItem(EntityLiving entityIn, ItemStack heldStack, Transforms.Camera transform)
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public void renderItem(EntityLiving entityIn, ItemStack heldStack, boolean third)
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{
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if (heldStack != null)
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{
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Item item = heldStack.getItem();
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if(item.isFirstPerson() || transform != Transforms.Camera.FIRST_PERSON) {
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Block block = item.getBlock();
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GL11.glPushMatrix();
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if (this.itemRenderer.shouldRenderItemIn3D(heldStack))
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{
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GL11.glScalef(2.0F, 2.0F, 2.0F);
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if (this.isBlockTranslucent(block))
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{
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GlState.depthMask(false);
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}
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}
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this.itemRenderer.renderItemModelForEntity(heldStack, entityIn, transform);
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if (this.isBlockTranslucent(block))
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{
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GlState.depthMask(true);
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}
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GL11.glPopMatrix();
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Block block = item.getBlock();
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GL11.glPushMatrix();
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if (this.itemRenderer.shouldRenderItemIn3D(heldStack))
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{
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GL11.glScalef(2.0F, 2.0F, 2.0F);
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if (this.isBlockTranslucent(block))
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{
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GlState.depthMask(false);
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}
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}
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this.itemRenderer.renderItemForEntity(heldStack, entityIn, third);
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if (this.isBlockTranslucent(block))
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{
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GlState.depthMask(true);
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}
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GL11.glPopMatrix();
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}
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}
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@ -362,7 +360,7 @@ public class ItemRenderer
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GlState.enableRescaleNormal();
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GL11.glPushMatrix();
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if (this.itemToRender != null)
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if (this.itemToRender != null && (this.itemToRender.getItem().getWieldType() != null || (clientplayer.getItemInUseCount() > 0 && this.itemToRender.getItemUseAction() != ItemAction.NONE)))
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{
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if (clientplayer.getItemInUseCount() > 0)
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{
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@ -396,9 +394,9 @@ public class ItemRenderer
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this.transformFirstPersonItem(f, f1);
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}
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this.renderItem(clientplayer, this.itemToRender, Transforms.Camera.FIRST_PERSON);
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this.renderItem(clientplayer, this.itemToRender, false);
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}
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else
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else if(this.itemToRender == null || this.itemToRender.getItem().canRenderHand())
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{
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this.renderPlayerArm(clientplayer, f, f1);
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}
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@ -5,10 +5,10 @@ import java.util.List;
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import client.renderer.texture.TextureAtlasSprite;
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import common.collect.Lists;
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import common.model.Transforms;
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import common.model.Transform;
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import common.util.Facing;
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public record BakedModel(List<BakedQuad> getQuads, List<List<BakedQuad>> getFace, boolean isGui3d, TextureAtlasSprite getBaseTexture, Transforms getTransforms) implements IBakedModel {
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public record BakedModel(List<BakedQuad> getQuads, List<List<BakedQuad>> getFace, boolean isGui3d, TextureAtlasSprite getBaseTexture, Transform getTransforms) implements IBakedModel {
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public List<BakedQuad> getFace(Facing face) {
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return this.getFace.get(face.ordinal());
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}
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@ -22,7 +22,7 @@ public record BakedModel(List<BakedQuad> getQuads, List<List<BakedQuad>> getFace
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private final List<List<BakedQuad>> faces;
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private TextureAtlasSprite texture;
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private boolean gui3d;
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private Transforms transforms;
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private Transform transforms;
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public Builder(ModelBlock model) {
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this(model.isGui3d(), model.getTransform());
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@ -51,7 +51,7 @@ public record BakedModel(List<BakedQuad> getQuads, List<List<BakedQuad>> getFace
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}
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}
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private Builder(boolean gui3d, Transforms transforms) {
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private Builder(boolean gui3d, Transform transforms) {
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this.quads = Lists.<BakedQuad>newArrayList();
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this.faces = new ArrayList<List<BakedQuad>>(6);
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@ -3,10 +3,10 @@ package client.renderer.blockmodel;
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import java.util.List;
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import client.renderer.texture.TextureAtlasSprite;
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import common.model.Transforms;
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import common.model.Transform;
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import common.util.Facing;
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public record BuiltInModel(Transforms getTransforms) implements IBakedModel {
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public record BuiltInModel(Transform getTransforms) implements IBakedModel {
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public List<BakedQuad> getFace(Facing face) {
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return null;
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}
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@ -3,7 +3,7 @@ package client.renderer.blockmodel;
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import java.util.List;
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import client.renderer.texture.TextureAtlasSprite;
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import common.model.Transforms;
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import common.model.Transform;
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import common.util.Facing;
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public interface IBakedModel
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@ -18,5 +18,5 @@ public interface IBakedModel
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TextureAtlasSprite getBaseTexture();
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Transforms getTransforms();
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Transform getTransforms();
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}
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@ -8,7 +8,7 @@ import common.collect.Maps;
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import common.model.Model;
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import common.model.ModelProvider;
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import common.model.ModelRotation;
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import common.model.Transforms;
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import common.model.Transform;
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import common.util.Facing;
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import common.util.Vector3f;
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@ -18,11 +18,11 @@ public class ModelBlock extends Model {
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return new ModelBlock(primary);
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}
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public Model getModel(Transforms transform, String... layers) {
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public Model getModel(Transform transform, String... layers) {
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return new ModelBlock(transform, layers);
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}
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public Model getModel(Model parent, Transforms transform) {
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public Model getModel(Model parent, Transform transform) {
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return new ModelBlock((ModelBlock)parent, transform);
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}
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@ -39,7 +39,7 @@ public class ModelBlock extends Model {
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private ModelRotation rotation;
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private boolean uvLock;
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private Transforms transform;
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private Transform transform;
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private BlockPart lastPart;
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private BlockPartFace[] last;
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@ -118,29 +118,29 @@ public class ModelBlock extends Model {
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public ModelBlock(String primary) {
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this(null, Lists.newArrayList(), primary != null && primary.indexOf('/') == -1 ? "blocks/" + primary : primary, true, true, Transforms.DEFAULT, null);
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this(null, Lists.newArrayList(), primary != null && primary.indexOf('/') == -1 ? "blocks/" + primary : primary, true, true, Transform.IDENTITY, null);
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}
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public ModelBlock(Transforms transform, String ... layers) {
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public ModelBlock(Transform transform, String ... layers) {
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this(ModelBakery.MODEL_GENERATED, ModelBakery.MODEL_GENERATED.elements,
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layers[0].indexOf('/') == -1 ? "items/" + layers[0] : layers[0], false, false, transform, layers);
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}
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public ModelBlock(ModelBlock parent, Transforms transform) {
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public ModelBlock(ModelBlock parent, Transform transform) {
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this(parent, Lists.newArrayList(), parent.getPrimary(), false, true, transform, null);
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}
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public ModelBlock(String primary, Transforms transform, String ... layers) {
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public ModelBlock(String primary, Transform transform, String ... layers) {
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this(ModelBakery.MODEL_GENERATED, ModelBakery.MODEL_GENERATED.elements,
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primary.indexOf('/') == -1 ? "items/" + primary : primary, false, false, transform, layers);
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}
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public ModelBlock(String primary, List<BlockPart> elements, Transforms transform, String ... layers) {
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public ModelBlock(String primary, List<BlockPart> elements, Transform transform, String ... layers) {
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this(null, elements, primary, false, false, transform, layers);
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}
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private ModelBlock(ModelBlock parent, List<BlockPart> elements, String primary, boolean occlude, boolean gui3d,
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Transforms transform, String[] layers) {
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Transform transform, String[] layers) {
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for(int z = 0; layers != null && z < layers.length; z++) {
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layers[z] = layers[z].indexOf('/') == -1 ? "items/" + layers[z] : layers[z];
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}
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@ -178,7 +178,7 @@ public class ModelBlock extends Model {
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return this.parent;
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}
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public Transforms getTransform() {
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public Transform getTransform() {
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return this.transform;
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}
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@ -6,7 +6,6 @@ import client.Client;
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import client.renderer.model.ModelDie;
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import client.renderer.texture.TextureMap;
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import common.entity.projectile.EntityDie;
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import common.model.Transforms.Camera;
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public class RenderDie extends Render<EntityDie>
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{
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@ -33,7 +32,7 @@ public class RenderDie extends Render<EntityDie>
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GL11.glRotatef((float)((entity.ticksExisted % 10) * (360 / 10)), 0.3f, 0.4f, 0.1f);
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// GlState.translate(-0.05F, -0.05F, 0.05F);
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GL11.glScalef(0.5f, 0.5f, 0.5f);
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Client.CLIENT.getRenderItem().renderItem(entity.getStack(), Camera.GROUND);
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Client.CLIENT.getRenderItem().renderItemAsGround(entity.getStack());
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// blockrendererdispatcher.renderBlockBrightness(Blocks.planks.getDefaultState(), entity.getBrightness(partialTicks));
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GL11.glPopMatrix();
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super.doRender(entity, x, y, z, partialTicks);
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@ -8,7 +8,6 @@ import client.renderer.texture.TextureMap;
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import common.entity.item.EntityItem;
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import common.item.Item;
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import common.item.ItemStack;
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import common.model.Transforms;
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import common.rng.Random;
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import common.util.ExtMath;
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@ -40,8 +39,7 @@ public class RenderEntityItem extends Render<EntityItem>
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int i = this.getMultiplier(itemstack);
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float f = 0.25F;
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float f1 = ExtMath.sin(((float)itemIn.getAge() + p_177077_8_) / 10.0F + itemIn.hoverStart) * 0.1F + 0.1F;
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float f2 = p_177077_9_.getTransforms().get(Transforms.Camera.GROUND).scale();
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GL11.glTranslatef((float)p_177077_2_, (float)p_177077_4_ + f1 + 0.25F * f2, (float)p_177077_6_);
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GL11.glTranslatef((float)p_177077_2_, (float)p_177077_4_ + f1 + 0.25F, (float)p_177077_6_);
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if (flag || this.manager.gm != null)
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{
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@ -126,18 +124,15 @@ public class RenderEntityItem extends Render<EntityItem>
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}
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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RenderItem.apply(ibakedmodel.getTransforms(), Transforms.Camera.GROUND);
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this.itemRenderer.renderItem(itemstack, ibakedmodel);
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GL11.glPopMatrix();
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}
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else
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{
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GL11.glPushMatrix();
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RenderItem.apply(ibakedmodel.getTransforms(), Transforms.Camera.GROUND);
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this.itemRenderer.renderItem(itemstack, ibakedmodel);
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GL11.glPopMatrix();
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float f3 = ibakedmodel.getTransforms().ground.scale();
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GL11.glTranslatef(0.0F, 0.0F, 0.046875F * f3);
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GL11.glTranslatef(0.0F, 0.0F, 0.046875F);
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}
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}
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@ -128,7 +128,7 @@ public class RenderHumanoid extends RenderNpc
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modelplayer.raisedArms = npc.hasArmsRaised();
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// modelplayer.sticks = npc.hasPowerRods();
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if (itemstack == null)
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if (itemstack == null || itemstack.getItem().getWieldType() == null)
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{
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modelplayer.heldItemRight = 0;
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}
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@ -210,6 +210,11 @@ public class RenderHumanoid extends RenderNpc
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this.setModelVisibilities(entity);
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modelplayer.swingProgress = 0.0F;
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modelplayer.isSneak = false;
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modelplayer.heldItemRight = 0;
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modelplayer.heldItemLeft = 0;
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modelplayer.aimedBow = false;
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modelplayer.isRiding = false;
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modelplayer.raisedArms = false;
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modelplayer.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, entity);
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modelplayer.renderRightArm((float)this.arms - 12.0f);
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}
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@ -19,8 +19,8 @@ import common.entity.npc.EntityNPC;
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import common.entity.types.EntityLiving;
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import common.item.Item;
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import common.item.ItemStack;
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import common.item.WieldType;
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import common.model.Transform;
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import common.model.Transforms;
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import common.util.Facing;
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import common.util.Vec3i;
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@ -185,16 +185,16 @@ public class RenderItem
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}
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}
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public void renderItem(ItemStack stack, Transforms.Camera cameraTransformType)
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public void renderItemAsGround(ItemStack stack)
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{
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if (stack != null)
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{
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IBakedModel ibakedmodel = this.mesher.getItemModel(stack);
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this.renderItemModelTransform(stack, ibakedmodel, cameraTransformType);
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this.renderItemModelTransform(stack, ibakedmodel, false, false);
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}
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}
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public void renderItemModelForEntity(ItemStack stack, EntityLiving entityToRenderFor, Transforms.Camera cameraTransformType)
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public void renderItemForEntity(ItemStack stack, EntityLiving entityToRenderFor, boolean third)
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{
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if (stack != null && entityToRenderFor != null)
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{
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@ -209,11 +209,11 @@ public class RenderItem
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ibakedmodel = this.mesher.getModelManager().getModel("item/" + sprite);
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}
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this.renderItemModelTransform(stack, ibakedmodel, cameraTransformType);
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this.renderItemModelTransform(stack, ibakedmodel, true, third);
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}
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}
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protected void renderItemModelTransform(ItemStack stack, IBakedModel model, Transforms.Camera cameraTransformType)
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protected void renderItemModelTransform(ItemStack stack, IBakedModel model, boolean transform, boolean third)
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{
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this.manager.bindTexture(TextureMap.BLOCKS);
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this.preTransform(stack);
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@ -222,9 +222,45 @@ public class RenderItem
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GlState.enableBlend();
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GlState.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
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GL11.glPushMatrix();
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Transforms itemcameratransforms = model.getTransforms();
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RenderItem.apply(itemcameratransforms, cameraTransformType);
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if(transform) {
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WieldType type = stack.getItem().getWieldType();
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if(type == null)
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type = WieldType.DEFAULT;
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if(third) {
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switch(type) {
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case DEFAULT:
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GL11.glTranslatef(0.0f, 0.0625f, -3.0f * 0.0625f);
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GL11.glRotatef(-90.0f, 1.0F, 0.0F, 0.0F);
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GL11.glScalef(0.55f, 0.55f, 0.55f);
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break;
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case TOOL_FLIP:
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GL11.glTranslatef(0.0f, 0.0f, -3.5f * 0.0625f);
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GL11.glRotatef(90.0f, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(180.0f, 1.0F, 0.0F, 0.0F);
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GL11.glRotatef(-35.0f, 0.0F, 0.0F, 1.0F);
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GL11.glScalef(0.85f, 0.85f, 0.85f);
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break;
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case TOOL:
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GL11.glTranslatef(0.0f, 1.25f * 0.0625f, -3.5f * 0.0625f);
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GL11.glRotatef(90.0f, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(-35.0f, 0.0F, 0.0F, 1.0F);
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GL11.glScalef(0.85f, 0.85f, 0.85f);
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break;
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case RANGED:
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GL11.glTranslatef(0.75f * 0.0625f, 0.0f, 0.25f * 0.0625f);
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GL11.glRotatef(80.0f, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(5.0f, 1.0F, 0.0F, 0.0F);
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GL11.glRotatef(-45.0f, 0.0F, 0.0F, 1.0F);
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break;
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}
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}
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else {
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GL11.glTranslatef(0.0f, 4.0f * 0.0625f, 2.0f * 0.0625f);
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GL11.glRotatef(type == WieldType.TOOL_FLIP ? 45.0f : -135.0f, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(25.0f, 0.0F, 0.0F, 1.0F);
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GL11.glScalef(1.7f, 1.7f, 1.7f);
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}
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}
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this.renderItem(stack, model);
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GlState.cullFace(GL11.GL_BACK);
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GL11.glPopMatrix();
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@ -245,8 +281,20 @@ public class RenderItem
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GlState.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
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this.setupGuiTransform(x, y, ibakedmodel.isGui3d());
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RenderItem.apply(ibakedmodel.getTransforms(), Transforms.Camera.GUI);
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Transform vec = ibakedmodel.getTransforms();
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if(vec != Transform.IDENTITY) {
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GL11.glTranslatef(vec.translationX(), vec.translationY(), vec.translationZ());
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GL11.glRotatef(vec.rotationY(), 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(vec.rotationX(), 1.0F, 0.0F, 0.0F);
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GL11.glRotatef(vec.rotationZ(), 0.0F, 0.0F, 1.0F);
|
||||
GL11.glScalef(vec.scale(), vec.scale(), vec.scale());
|
||||
}
|
||||
boolean cull = GlState.isCullEnabled();
|
||||
if(!cull)
|
||||
GlState.enableCull();
|
||||
this.renderItem(stack, ibakedmodel);
|
||||
if(!cull)
|
||||
GlState.disableCull();
|
||||
GlState.disableAlpha();
|
||||
GlState.disableRescaleNormal();
|
||||
GlState.disableLighting();
|
||||
|
@ -292,15 +340,4 @@ public class RenderItem
|
|||
{
|
||||
this.mesher.rebuildCache();
|
||||
}
|
||||
|
||||
public static void apply(Transforms trans, Transforms.Camera type) {
|
||||
Transform vec = trans.get(type);
|
||||
if(vec != Transform.IDENTITY) {
|
||||
GL11.glTranslatef(vec.translationX(), vec.translationY(), vec.translationZ());
|
||||
GL11.glRotatef(vec.rotationY(), 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(vec.rotationX(), 1.0F, 0.0F, 0.0F);
|
||||
GL11.glRotatef(vec.rotationZ(), 0.0F, 0.0F, 1.0F);
|
||||
GL11.glScalef(vec.scale(), vec.scale(), vec.scale());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,7 +7,7 @@ import client.renderer.texture.TextureMap;
|
|||
import common.entity.Entity;
|
||||
import common.item.Item;
|
||||
import common.item.ItemStack;
|
||||
import common.model.Transforms;
|
||||
import common.model.Transform;
|
||||
|
||||
|
||||
public class RenderItemEntity<T extends Entity> extends Render<T>
|
||||
|
@ -31,7 +31,7 @@ public class RenderItemEntity<T extends Entity> extends Render<T>
|
|||
GL11.glRotatef(-this.manager.playerViewY, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(this.manager.playerViewX, 1.0F, 0.0F, 0.0F);
|
||||
this.bindTexture(TextureMap.BLOCKS);
|
||||
this.itemRenderer.renderItem(this.getStack(entity), Transforms.Camera.GROUND);
|
||||
this.itemRenderer.renderItemAsGround(this.getStack(entity));
|
||||
GlState.disableRescaleNormal();
|
||||
GL11.glPopMatrix();
|
||||
super.doRender(entity, x, y, z, partialTicks);
|
||||
|
|
|
@ -47,7 +47,7 @@ public class RenderSpaceMarine extends RenderNpc
|
|||
modelplayer.aimedBow = false;
|
||||
modelplayer.isSneak = false;
|
||||
|
||||
if (itemstack == null)
|
||||
if (itemstack == null || itemstack.getItem().getWieldType() == null)
|
||||
{
|
||||
modelplayer.heldItemRight = 0;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ import common.init.Items;
|
|||
import common.item.Item;
|
||||
import common.item.ItemStack;
|
||||
import common.item.block.ItemBlock;
|
||||
import common.model.Transforms;
|
||||
import common.model.Transform;
|
||||
|
||||
public class LayerHeldItem implements LayerRenderer<EntityLiving>
|
||||
{
|
||||
|
@ -30,7 +30,7 @@ public class LayerHeldItem implements LayerRenderer<EntityLiving>
|
|||
{
|
||||
ItemStack itemstack = entitylivingbaseIn.getHeldItem();
|
||||
|
||||
if (itemstack != null)
|
||||
if (itemstack != null && itemstack.getItem().getWieldType() != null)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
|
||||
|
@ -69,7 +69,7 @@ public class LayerHeldItem implements LayerRenderer<EntityLiving>
|
|||
GL11.glTranslatef(0.0F, 0.203125F, 0.0F);
|
||||
}
|
||||
|
||||
gm.getItemRenderer().renderItem(entitylivingbaseIn, itemstack, Transforms.Camera.THIRD_PERSON);
|
||||
gm.getItemRenderer().renderItem(entitylivingbaseIn, itemstack, true);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
|
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client/src/main/resources/textures/items/plasma_bucket.png
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client/src/main/resources/textures/items/plasma_bucket.png
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Add table
Add a link
Reference in a new issue