comment cleanup 1, test commit
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22186c33b9
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c528157a0e
3 changed files with 1 additions and 82 deletions
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@ -159,13 +159,6 @@ public class Game implements IThreadListener {
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Game.getGame().resize(value);
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}
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}
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// public static class DebugFunction implements BoolFunction {
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// public void apply(BoolVar cv, boolean value) {
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// if(Game.getGame().getAudioInterface() != null)
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// Game.getGame().getAudioInterface().alSetDebug(value);
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// }
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// }
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public static class DistanceFunction implements IntFunction {
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public void apply(IntVar cv, int value) {
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@ -174,12 +167,6 @@ public class Game implements IThreadListener {
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Game.getGame().distance(value);
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}
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}
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// private static class BuildTimeFunction implements IntFunction {
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// public void apply(IntVar cv, int value) {
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// SKC.buildtime(value);
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// }
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// }
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public static final int LOG_BUFFER = 32768;
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@ -196,12 +183,10 @@ public class Game implements IThreadListener {
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private boolean quarternary;
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public boolean jump;
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public boolean sneak;
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// public boolean hideGUI;
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public boolean debugCamEnable;
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public boolean debugWorld;
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public boolean zooming;
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public boolean sprint;
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// public boolean overlay;
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public boolean renderOutlines;
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public boolean setGamma;
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public boolean nickChanged;
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@ -210,8 +195,6 @@ public class Game implements IThreadListener {
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public boolean itemCheat;
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public boolean dayCycle = true;
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// public int displayWidth = 1280;
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// public int displayHeight = 800;
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private int leftClickCounter;
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private int rightClickTimer;
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private int chunkLoadTimer;
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@ -271,9 +254,6 @@ public class Game implements IThreadListener {
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@Variable(name = "win_sync", category = CVarCategory.WINDOW, min = -1, max = 16384, callback = SyncFunction.class)
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public int sync = 0;
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// public int fb;
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// public int fbtex;
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public int width;
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public int height;
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@ -289,9 +269,6 @@ public class Game implements IThreadListener {
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public int saved_ypos = 0x80000000;
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public int fb_x;
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public int fb_y;
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// public Gui queue;
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@Variable(name = "phy_sensitivity", category = CVarCategory.PHYSICS, min = 0.01f, max = 10.0f, display = "Mausempfindlichkeit", precision = 2, unit = "%")
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public float sensitivity = 1.0f;
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@ -342,31 +319,12 @@ public class Game implements IThreadListener {
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public int port = 26666;
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public int bind = -1;
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// @Variable(name = "mid_play_unknown", category = CVarCategory.SOUND, display = "Unbekannte Banken")
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// public boolean midiUnknownBanks = true;
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// @Variable(name = "mid_keep_notes", category = CVarCategory.SOUND, display = "Stimmen behalten")
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// public boolean midiKeepNotes = false;
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// @Variable(name = "mid_dont_fade", category = CVarCategory.SOUND, display = "Nicht ausklingen")
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// public boolean midiNoWait = false;
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// @Variable(name = "mid_debug_events", category = CVarCategory.SOUND, callback = DebugFunction.class, display = "MIDI-Debug")
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// public boolean midiDebug = false;
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// @Variable(name = "mid_velocity_func", category = CVarCategory.SOUND, min = -128, max = 127, display = "Anschlag")
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// public int midiVeloFunc = 1;
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// @Variable(name = "mid_opl_voices", category = CVarCategory.SOUND, min = 4, max = 192, display = "OPL-Stimmen")
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// public int midiVoices = 64;
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// @Variable(name = "mid_opl_bank", category = CVarCategory.SOUND, display = "OPL-Bank")
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// public OPL3Bank midiBank = OPL3Bank.DMX_DMX;
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@Variable(name = "snd_device_type", category = CVarCategory.SOUND, display = "Tonausgabe")
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public boolean soundEnabled = true;
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// @Variable(name = "snd_sample_rate", category = CVarCategory.SOUND, display = "Abtastrate")
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// public SampleRate soundSampleRate = SampleRate.DAT;
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@Variable(name = "snd_buffer_size", category = CVarCategory.SOUND, min = 0, max = 1048576, display = "Puffergröße")
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public int soundBufferSize = 2048;
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@Variable(name = "snd_frame_size", category = CVarCategory.SOUND, min = 2, max = 8192, display = "PCM-Intervall")
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public int soundFrameSize = 32;
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// @Variable(name = "snd_sample_format", category = CVarCategory.SOUND, display = "Sample-Format")
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// public SampleFormat soundSampleFormat = SampleFormat.S16LE;
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private Server server;
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private AudioInterface audio;
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@ -380,14 +338,7 @@ public class Game implements IThreadListener {
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private final Bind[] keyBindsHotbar = new Bind[] {
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Bind.SELECT1, Bind.SELECT2, Bind.SELECT3, Bind.SELECT4, Bind.SELECT5, Bind.SELECT6, Bind.SELECT7, Bind.SELECT8, Bind.SELECT9
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};
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// this.gm.launchIntegratedServer(null, "Debug");
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// this.gm.launchIntegratedServer(dir, user);
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// }
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// this.gm.displayGuiScreen(new GuiConnecting(this.gm, server));
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private Game() {
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}
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@ -420,12 +371,6 @@ public class Game implements IThreadListener {
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this.connection = connection;
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}
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// public void convert(String folder, String user)
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// {
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// SKC.info("Welt '" + folder + "' wird konvertiert");
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// Converter.convertMapFormat(new File(folder), user, null);
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// }
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public void connectToIntegrated(Server server, String user) {
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this.debugWorld = server.getFolder() == null;
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this.displayGuiScreen(null);
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@ -437,23 +382,16 @@ public class Game implements IThreadListener {
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this.connection = connection;
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}
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// public void disconnected(String reason) {
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// SKC.disconnected(reason);
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// }
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public void unloadWorld() {
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NetHandlerPlayClient netHandler = this.getNetHandler();
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if(netHandler != null)
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netHandler.cleanup();
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// if(this.server != null)
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// this.server.shutdown();
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this.debugWorld = false;
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this.viewEntity = null;
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this.connection = null;
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this.theWorld = null;
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this.thePlayer = null;
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this.soundManager.stopSounds();
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// SKC.loaded(false);
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}
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public void refreshResources()
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@ -472,11 +410,7 @@ public class Game implements IThreadListener {
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{
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this.textureManager = new TextureManager();
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this.textureManager.onReload();
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// if(!Region.SAVE_DIR.exists()) {
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// Region.SAVE_DIR.mkdirs();
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// }
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this.soundManager = new SoundManager(this);
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// FontRenderer.setTextureManager(this.textureManager);
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Colorizer.reload();
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GlState.enableTexture2D();
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GlState.shadeModel(7425);
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@ -509,7 +443,6 @@ public class Game implements IThreadListener {
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EntityTexManager.loadNpcTextures();
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this.effectRenderer = new EffectRenderer(this.theWorld, this.textureManager);
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new File("skins").mkdirs();
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// this.displayGuiScreen(new GuiEmpty());
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}
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public void start()
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