sound changes, press sounds, remove pitch
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c5219ce100
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76 changed files with 231 additions and 251 deletions
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@ -71,7 +71,7 @@ public class ItemBow extends Item
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}
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stack.damageItem(1, playerIn);
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worldIn.playSoundAtEntity(playerIn, SoundEvent.THROW, 1.0F, 1.0F / (itemRand.floatv() * 0.4F + 1.2F) + f * 0.5F);
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worldIn.playSoundAtEntity(playerIn, SoundEvent.THROW, 1.0F);
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if (flag)
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{
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