commands, camera, messages, overlay, ..

This commit is contained in:
Sen 2025-03-26 12:22:32 +01:00
parent 75f91dbf4c
commit d45cd7ec2c
126 changed files with 854 additions and 628 deletions

View file

@ -4,8 +4,10 @@ import game.color.TextColor;
import game.gui.element.ActButton;
import game.gui.element.ActButton.Mode;
import game.gui.element.Label;
import game.gui.element.NavButton;
import game.gui.element.Textbox;
import game.gui.element.Textbox.Action;
import game.gui.options.GuiOptions;
import game.gui.world.GuiWorlds;
import game.init.Config;
import game.renderer.Drawing;
@ -93,7 +95,7 @@ public class GuiMenu extends Gui {
}
}
});
this.add(new ActButton(0, 102, 196, 24, GuiOptions.getPage(), "Einstellungen"));
this.add(new NavButton(0, 102, 196, 24, GuiOptions.getPage(), "Einstellungen"));
this.add(new ActButton(204, 102, 196, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiMenu.this.gm.interrupted = true;
@ -105,9 +107,9 @@ public class GuiMenu extends Gui {
this.pickSplash();
}
else {
this.add(new ActButton(0, 0, 400, 24, (Gui)null, "Zurück zum Spiel"));
this.add(new ActButton(0, 28, 198, 24, GuiOptions.getPage(), "Einstellungen"));
this.add(new ActButton(202, 28, 198, 24, GuiSkin.INSTANCE, "Charakter"));
this.add(new NavButton(0, 0, 400, 24, null, "Zurück zum Spiel"));
this.add(new NavButton(0, 28, 198, 24, GuiOptions.getPage(), "Einstellungen"));
this.add(new NavButton(202, 28, 198, 24, GuiSkin.INSTANCE, "Charakter"));
if(!this.gm.isRemote() && !this.gm.debugWorld) {
this.add(new Textbox(0, 56, 96, 24, 5, true, new Textbox.Callback() {
public void use(Textbox elem, Action value) {