commands, camera, messages, overlay, ..
This commit is contained in:
parent
75f91dbf4c
commit
d45cd7ec2c
126 changed files with 854 additions and 628 deletions
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@ -5,11 +5,11 @@ import game.packet.RPacketDisconnect;
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import game.packet.RPacketEnableCompression;
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import game.packet.RPacketLoginSuccess;
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public class NetHandlerLoginClient extends NetHandler {
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public class ClientLoginHandler extends NetHandler {
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private final Game gm;
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private final NetConnection networkManager;
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public NetHandlerLoginClient(NetConnection conn, Game gmIn) {
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public ClientLoginHandler(NetConnection conn, Game gmIn) {
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this.networkManager = conn;
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this.gm = gmIn;
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}
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@ -27,7 +27,7 @@ public class NetHandlerLoginClient extends NetHandler {
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public void handleLoginSuccess(RPacketLoginSuccess packetIn)
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{
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this.networkManager.setConnectionState(PacketRegistry.PLAY);
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this.networkManager.setNetHandler(new NetHandlerPlayClient(this.gm, this.networkManager));
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this.networkManager.setNetHandler(new ClientPlayer(this.gm, this.networkManager));
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}
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public final void handleEnableCompression(RPacketEnableCompression packetIn)
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@ -112,7 +112,7 @@ import game.world.Explosion;
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import game.world.Weather;
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import game.world.WorldClient;
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public class NetHandlerPlayClient extends NetHandler
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public class ClientPlayer extends NetHandler
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{
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/**
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* The NetworkManager instance used to communicate with the server (used only by handlePlayerPosLook to update
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@ -146,7 +146,7 @@ public class NetHandlerPlayClient extends NetHandler
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*/
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private final Random avRandomizer = new Random();
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public NetHandlerPlayClient(Game gmIn, NetConnection p_i46300_3_)
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public ClientPlayer(Game gmIn, NetConnection p_i46300_3_)
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{
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this.gameController = gmIn;
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this.netManager = p_i46300_3_;
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@ -766,17 +766,20 @@ public class NetHandlerPlayClient extends NetHandler
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// if(this.gameController.chatVisibility == EnumChatVisibility.FULL ||
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// (this.gameController.chatVisibility == EnumChatVisibility.SYSTEM && packetIn.isSystem()))
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// {
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// switch(packetIn.getType()) {
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// case CONSOLE:
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// SKC.console(packetIn.getMessage());
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// break;
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// case FEED:
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Log.CONSOLE.user(packetIn.getMessage());
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// break;
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// case HOTBAR:
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// SKC.overlay(packetIn.getMessage());
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// break;
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// }
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switch(packetIn.getType()) {
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case CONSOLE:
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this.gameController.logConsole(packetIn.getMessage());
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break;
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case CHAT:
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this.gameController.logChat(packetIn.getMessage());
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break;
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case FEED:
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this.gameController.logFeed(packetIn.getMessage());
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break;
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case HOTBAR:
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this.gameController.logHotbar(packetIn.getMessage());
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break;
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}
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// }
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}
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@ -2,7 +2,7 @@ package game.network;
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import game.packet.HPacketHandshake;
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public abstract class NetHandlerHandshakeServer extends NetHandler
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public abstract class HandshakeHandler extends NetHandler
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{
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public abstract void processHandshake(HPacketHandshake packetIn);
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@ -3,12 +3,12 @@ package game.network;
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import game.Server;
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import game.packet.HPacketHandshake;
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public class NetHandlerHandshakeMemory extends NetHandlerHandshakeServer
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public class HandshakeHandlerMemory extends HandshakeHandler
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{
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private final Server gmServer;
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private final NetConnection networkManager;
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public NetHandlerHandshakeMemory(Server gmServerIn, NetConnection networkManagerIn)
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public HandshakeHandlerMemory(Server gmServerIn, NetConnection networkManagerIn)
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{
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this.gmServer = gmServerIn;
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this.networkManager = networkManagerIn;
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@ -17,6 +17,6 @@ public class NetHandlerHandshakeMemory extends NetHandlerHandshakeServer
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public void processHandshake(HPacketHandshake packetIn)
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{
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this.networkManager.setConnectionState(PacketRegistry.LOGIN);
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this.networkManager.setNetHandler(new NetHandlerLoginServer(this.gmServer, this.networkManager));
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this.networkManager.setNetHandler(new LoginHandler(this.gmServer, this.networkManager));
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}
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}
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@ -5,12 +5,12 @@ import game.init.Config;
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import game.packet.HPacketHandshake;
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import game.packet.RPacketDisconnect;
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public class NetHandlerHandshakeTCP extends NetHandlerHandshakeServer
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public class HandshakeHandlerTCP extends HandshakeHandler
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{
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private final Server server;
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private final NetConnection networkManager;
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public NetHandlerHandshakeTCP(Server serverIn, NetConnection netManager)
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public HandshakeHandlerTCP(Server serverIn, NetConnection netManager)
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{
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this.server = serverIn;
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this.networkManager = netManager;
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@ -35,7 +35,7 @@ public class NetHandlerHandshakeTCP extends NetHandlerHandshakeServer
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}
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else
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{
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this.networkManager.setNetHandler(new NetHandlerLoginServer(this.server, this.networkManager));
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this.networkManager.setNetHandler(new LoginHandler(this.server, this.networkManager));
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}
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}
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}
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@ -9,7 +9,7 @@ import game.packet.LPacketPasswordResponse;
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import game.packet.RPacketDisconnect;
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import game.rng.Random;
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public class NetHandlerLoginServer extends NetHandler
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public class LoginHandler extends NetHandler
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{
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private static enum LoginState {
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PASSWORD, READY_TO_ACCEPT, ACCEPTED;
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@ -23,7 +23,7 @@ public class NetHandlerLoginServer extends NetHandler
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private String loginUser;
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private String loginPass;
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public NetHandlerLoginServer(Server server, NetConnection netManager)
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public LoginHandler(Server server, NetConnection netManager)
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{
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this.netManager = netManager;
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this.server = server;
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@ -121,19 +121,19 @@ public class NetHandlerLoginServer extends NetHandler
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if(this.netManager.isLocalChannel()) {
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this.loginPass = "";
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// this.loginUser = Config.localUser;
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if(this.loginUser.length() > NetHandlerPlayServer.MAX_USER_LENGTH || (!this.loginUser.isEmpty() && !NetHandlerPlayServer.isValidUser(this.loginUser))) {
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if(this.loginUser.length() > Player.MAX_USER_LENGTH || (!this.loginUser.isEmpty() && !Player.isValidUser(this.loginUser))) {
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Random rand = new Random();
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do {
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this.loginUser = NameRegistry.FANTASY.generate(rand, rand.range(2, 4)).toLowerCase();
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}
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while(this.loginUser.length() > NetHandlerPlayServer.MAX_USER_LENGTH || !NetHandlerPlayServer.isValidUser(this.loginUser)); // || this.server.getPlayer(this.loginUser) != null);
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while(this.loginUser.length() > Player.MAX_USER_LENGTH || !Player.isValidUser(this.loginUser)); // || this.server.getPlayer(this.loginUser) != null);
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// this.server.setVar("local_user", this.loginUser);
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}
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this.server.setLocalUser(this.loginUser);
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}
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else {
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this.loginPass = packetIn.getPassword();
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if(this.loginUser.isEmpty() || !NetHandlerPlayServer.isValidUser(this.loginUser))
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if(this.loginUser.isEmpty() || !Player.isValidUser(this.loginUser))
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throw new IllegalStateException("Ungültiger Nutzername!");
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// if(!this.checkConnect(packetIn.getAccess()))
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// return;
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@ -94,6 +94,7 @@ import game.packet.SPacketDisconnect;
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import game.packet.SPacketKeepAlive;
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import game.packet.SPacketMapChunkBulk;
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import game.packet.SPacketMessage;
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import game.packet.SPacketMessage.Type;
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import game.packet.SPacketPlayerPosLook;
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import game.packet.SPacketSetExperience;
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import game.packet.SPacketSkin;
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@ -125,7 +126,7 @@ import game.world.WorldServer;
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import io.netty.util.concurrent.Future;
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import io.netty.util.concurrent.GenericFutureListener;
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public class NetHandlerPlayServer extends NetHandler implements ICrafting, Executor
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public class Player extends NetHandler implements ICrafting, Executor
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{
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private static enum EditAction {
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SELECT("Auswahlmodus"), COPYPASTE("Kopiermodus"), TRANSFORM("Drehmodus");
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@ -226,7 +227,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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return VALID_NICK.valid(user);
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}
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public NetHandlerPlayServer(Server server, NetConnection connection, String user)
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public Player(Server server, NetConnection connection, String user)
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{
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this.user = user;
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this.server = server;
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@ -543,12 +544,36 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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}
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}
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public void addConsole(String msg) {
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this.sendPacket(new SPacketMessage(msg, Type.CONSOLE));
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}
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public void addConsole(String format, Object... args) {
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this.sendPacket(new SPacketMessage(String.format(format, args), Type.CONSOLE));
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}
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public void addChat(String msg) {
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this.sendPacket(new SPacketMessage(msg, Type.CHAT));
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}
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public void addChat(String format, Object... args) {
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this.sendPacket(new SPacketMessage(String.format(format, args), Type.CHAT));
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}
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public void addFeed(String msg) {
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this.sendPacket(new SPacketMessage(msg));
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this.sendPacket(new SPacketMessage(msg, Type.FEED));
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}
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public void addFeed(String format, Object... args) {
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this.sendPacket(new SPacketMessage(String.format(format, args)));
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this.sendPacket(new SPacketMessage(String.format(format, args), Type.FEED));
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}
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public void addHotbar(String msg) {
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this.sendPacket(new SPacketMessage(msg, Type.HOTBAR));
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}
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public void addHotbar(String format, Object... args) {
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this.sendPacket(new SPacketMessage(String.format(format, args), Type.HOTBAR));
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}
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public void sendPickupMessage(Entity entity, int amount) {
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@ -695,7 +720,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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if (ilockablecontainer.isLocked() && !this.entity.canOpen(ilockablecontainer.getLockCode())) // && !this.isSpectator())
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{
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this.addFeed(TextColor.RED + "%s ist verschlossen!", chestInventory.getCommandName());
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this.addHotbar(TextColor.RED + "%s ist verschlossen!", chestInventory.getCommandName());
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this.sendPacket(new S29PacketSoundEffect(SoundEvent.DOOR, this.entity.posX, this.entity.posY, this.entity.posZ, 1.0F));
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return;
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}
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@ -1266,14 +1291,14 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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BlockPos point = pos == null ? this.entity.getPosition() : pos;
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String msg = this.selectPoint(point, false);
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if(msg != null)
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this.addFeed(TextColor.DRED + msg);
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this.addHotbar(TextColor.DRED + msg);
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}
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private void selectPos2(BlockPos pos) {
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BlockPos point = pos == null ? this.entity.getPosition() : pos;
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String msg = this.selectPoint(point, true);
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if(msg != null)
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this.addFeed(TextColor.MIDNIGHT + msg);
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this.addHotbar(TextColor.MIDNIGHT + msg);
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}
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private String selectPoint(BlockPos position, boolean second) {
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@ -1315,7 +1340,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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}
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if(this.edit == EditAction.TRANSFORM && (this.rotation != 0 || this.flipX || this.flipZ))
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msg += "; " + this.getRotationInfo();
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this.addFeed(TextColor.YELLOW + msg);
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this.addHotbar(TextColor.YELLOW + msg);
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}
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private int getSelectionArea() {
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@ -1364,7 +1389,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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to = to.add(tf.getBlockX(), tf.getBlockY(), tf.getBlockZ());
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}
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placer.commit();
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this.addFeed(TextColor.YELLOW + "Zwischenablage wurde bei %d, %d, %d eingefügt", to.getX(), to.getY(), to.getZ());
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this.addHotbar(TextColor.YELLOW + "Zwischenablage wurde bei %d, %d, %d eingefügt", to.getX(), to.getY(), to.getZ());
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return true;
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}
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@ -1437,7 +1462,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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this.flipX = this.flipZ = false;
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BlockPos pos = this.entity.getPosition();
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this.selOffset = new Vec3i(mx - pos.getX(), my - pos.getY(), mz - pos.getZ());
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this.addFeed(TextColor.YELLOW + "Auswahl wurde in die Zwischenablage kopiert");
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this.addHotbar(TextColor.YELLOW + "Auswahl wurde in die Zwischenablage kopiert");
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return true;
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}
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@ -1466,7 +1491,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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else
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return;
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String info = this.getRotationInfo();
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this.addFeed(TextColor.YELLOW + (info.isEmpty() ? "Keine Drehung" : info));
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this.addHotbar(TextColor.YELLOW + (info.isEmpty() ? "Keine Drehung" : info));
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}
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private void rotateClipboard() {
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@ -1474,7 +1499,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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return;
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this.rotation = (this.rotation + 90) % 360;
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String info = this.getRotationInfo();
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this.addFeed(TextColor.YELLOW + (info.isEmpty() ? "Keine Drehung" : info));
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this.addHotbar(TextColor.YELLOW + (info.isEmpty() ? "Keine Drehung" : info));
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}
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@ -1517,7 +1542,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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{
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public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
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{
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NetHandlerPlayServer.this.connection.closeChannel("Getrennt");
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Player.this.connection.closeChannel("Getrennt");
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}
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});
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this.connection.disableAutoRead();
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@ -1525,7 +1550,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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{
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public void run()
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{
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NetHandlerPlayServer.this.connection.checkDisconnected();
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Player.this.connection.checkDisconnected();
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}
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}));
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}
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@ -1534,13 +1559,13 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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{
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Log.JNI.info(this.user + " wurde getrennt: " + TextColor.stripCodes(reason));
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if(!this.local)
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this.server.sendPacket(new SPacketMessage(String.format("%s hat das Spiel verlassen", this.user)));
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this.server.sendPacket(new SPacketMessage(String.format("%s hat das Spiel verlassen", this.user), Type.FEED));
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this.server.removePlayer(this);
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}
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public void onConnect() {
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if(!this.local)
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this.server.sendPacket(new SPacketMessage(String.format("%s hat das Spiel betreten", this.user)));
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this.server.sendPacket(new SPacketMessage(String.format("%s hat das Spiel betreten", this.user), Type.FEED));
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}
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public void sendPacket(final Packet packet)
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@ -1625,13 +1650,13 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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int space = line.indexOf(' ');
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// if(space < 0)
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// return false;
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NetHandlerPlayServer target = this.server.getPlayer(space < 0 ? line.substring(1) : line.substring(1, space));
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Player target = this.server.getPlayer(space < 0 ? line.substring(1) : line.substring(1, space));
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if(target == null)
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return false;
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target.addFeed(this.entity.getColoredName(TextColor.LGRAY) + " -> " + target.entity.getColoredName(TextColor.LGRAY) + " " +
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target.addChat(this.entity.getColoredName(TextColor.LGRAY) + " -> " + target.entity.getColoredName(TextColor.LGRAY) + " " +
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line);
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if(target != this)
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this.addFeed(target.entity.getColoredName(TextColor.LGRAY) + " -> " + this.entity.getColoredName(TextColor.LGRAY) + " " +
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this.addChat(target.entity.getColoredName(TextColor.LGRAY) + " -> " + this.entity.getColoredName(TextColor.LGRAY) + " " +
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line);
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return true;
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}
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@ -1653,9 +1678,9 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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if(!cvar.def.equals(v)) {
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comp += TextColor.GRAY + " (" + TextColor.BROWN + cvar.def + TextColor.GRAY + ")";
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}
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this.addFeed(comp);
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this.addConsole(comp);
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}
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this.addFeed(TextColor.GREEN + "SVARs insgesamt registriert: %d", Config.VARS.size());
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this.addConsole(TextColor.GREEN + "SVARs insgesamt registriert: %d", Config.VARS.size());
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return true;
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}
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line = line.trim();
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@ -1675,7 +1700,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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comp += ((cfg.type == ValueType.BOOLEAN ? (v.equals("true") ? TextColor.GREEN : TextColor.RED) : TextColor.BLUE)) + v;
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if(!cfg.def.equals(v))
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comp += TextColor.GRAY + " (" + TextColor.BROWN + cfg.def + TextColor.GRAY + ")";
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this.addFeed(comp);
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this.addConsole(comp);
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// break;
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// default:
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}
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@ -1693,7 +1718,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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// else
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if(cv.type == ValueType.BOOLEAN && !"true".equals(value) && !"false".equals(value)) {
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if(!value.equalsIgnoreCase("true") && !value.equalsIgnoreCase("false")) {
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this.addFeed(TextColor.DRED + "'%s' ist nicht 'true' oder 'false'", value);
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this.addConsole(TextColor.DRED + "'%s' ist nicht 'true' oder 'false'", value);
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return true;
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}
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value = value.toLowerCase();
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@ -1703,7 +1728,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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Integer.parseInt(value);
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}
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catch(NumberFormatException e) {
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this.addFeed(TextColor.DRED + "'%s' ist keine gültige Zahl", value);
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this.addConsole(TextColor.DRED + "'%s' ist keine gültige Zahl", value);
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return true;
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}
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}
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@ -1712,12 +1737,12 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
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Float.parseFloat(value);
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}
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catch(NumberFormatException e) {
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this.addFeed(TextColor.DRED + "'%s' ist keine gültige Zahl", value);
|
||||
this.addConsole(TextColor.DRED + "'%s' ist keine gültige Zahl", value);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Config.set(args[0], value, this.server);
|
||||
this.addFeed(TextColor.YELLOW + "%s" + TextColor.GRAY + " -> " + ((cv.type == ValueType.BOOLEAN ? (cv.getValue().equals("true") ? TextColor.GREEN : TextColor.RED) : (cv.type == ValueType.STRING ? TextColor.NEON : TextColor.BLUE))) + "%s", args[0], cv.type == ValueType.STRING ? ("'" + cv.getValue() + "'") : cv.getValue());
|
||||
this.addConsole(TextColor.YELLOW + "%s" + TextColor.GRAY + " -> " + ((cv.type == ValueType.BOOLEAN ? (cv.getValue().equals("true") ? TextColor.GREEN : TextColor.RED) : (cv.type == ValueType.STRING ? TextColor.NEON : TextColor.BLUE))) + "%s", args[0], cv.type == ValueType.STRING ? ("'" + cv.getValue() + "'") : cv.getValue());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -1887,7 +1912,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
|
|||
if(this.isAdmin())
|
||||
this.server.getScriptEnvironment().execute(command, this);
|
||||
else
|
||||
this.addFeed(TextColor.DRED + "Nur Admins können Befehle ausführen");
|
||||
this.addConsole(TextColor.DRED + "Nur Admins können Befehle ausführen");
|
||||
}
|
||||
|
||||
private List<String> completeCommand(String command) {
|
||||
|
@ -1896,7 +1921,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
|
|||
}
|
||||
|
||||
public void logConsole(String msg) {
|
||||
this.addFeed(msg);
|
||||
this.addConsole(msg);
|
||||
}
|
||||
|
||||
public String getExecId() {
|
||||
|
@ -1929,7 +1954,7 @@ public class NetHandlerPlayServer extends NetHandler implements ICrafting, Execu
|
|||
|
||||
case CHAT:
|
||||
if(!this.sendPlayer(msg))
|
||||
this.server.sendPacket(new SPacketMessage(String.format("%s %s", this.entity.getColoredName(TextColor.LGRAY), msg)));
|
||||
this.server.sendPacket(new SPacketMessage(String.format("%s %s", this.entity.getColoredName(TextColor.LGRAY), msg), Type.CHAT));
|
||||
break;
|
||||
|
||||
case DISPLAY:
|
|
@ -25,7 +25,7 @@ import game.world.WorldClient;
|
|||
public class PlayerController
|
||||
{
|
||||
private final Game gm;
|
||||
private final NetHandlerPlayClient netClientHandler;
|
||||
private final ClientPlayer netClientHandler;
|
||||
private BlockPos currentBlock = new BlockPos(-1, -1, -1);
|
||||
private ItemStack currentItemHittingBlock;
|
||||
private float curBlockDamageMP;
|
||||
|
@ -36,7 +36,7 @@ public class PlayerController
|
|||
private int currentPlayerItem;
|
||||
private boolean interacting;
|
||||
|
||||
public PlayerController(Game gmIn, NetHandlerPlayClient netHandler)
|
||||
public PlayerController(Game gmIn, ClientPlayer netHandler)
|
||||
{
|
||||
this.gm = gmIn;
|
||||
this.netClientHandler = netHandler;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue