parent
541b9cc461
commit
d8e54d4d69
27 changed files with 1621 additions and 1159 deletions
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@ -162,6 +162,7 @@ import common.util.Util;
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import common.util.HitPosition.ObjectType;
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import common.world.Chunk;
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import common.world.LightType;
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import common.world.Region;
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import common.world.State;
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import common.world.World;
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import common.world.WorldClient;
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@ -279,7 +280,7 @@ public class Client implements IThreadListener, IClient {
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private final List<Message> chat = Lists.newArrayList();
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private final List<Message> feed = Lists.newArrayList();
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private final List<Message> hotbar = Lists.newArrayList();
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private final File config = new File(System.getProperty("config.file", "client.cfg"));
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private final File config = new File(System.getProperty("config.file", "game.cfg"));
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private boolean primary;
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private boolean secondary;
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@ -1774,8 +1775,8 @@ public class Client implements IThreadListener, IClient {
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String.format("XYZ: %.3f / %.3f / %.3f", this.viewEntity.posX,
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this.viewEntity.getEntityBoundingBox().minY, this.viewEntity.posZ) + "\n" +
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String.format("Block: %d %d %d, R: '%s/%s'", blockpos.getX(), blockpos.getY(), blockpos.getZ(),
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Util.getRegionFolder(blockpos.getX() >> 4, blockpos.getZ() >> 4),
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Util.getRegionName(blockpos.getX() >> 4, blockpos.getZ() >> 4)) + "\n" +
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Region.getRegionFolder(blockpos.getX() >> 4, blockpos.getZ() >> 4),
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Region.getRegionName(blockpos.getX() >> 4, blockpos.getZ() >> 4)) + "\n" +
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String.format("Chunk: %d %d %d + %d %d %d, FOV: %.1f °%s", blockpos.getX() >> 4, blockpos.getY() >> 4, blockpos.getZ() >> 4,
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blockpos.getX() & 15, blockpos.getY() & 15, blockpos.getZ() & 15, this.zooming ?
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(this.fov / this.zoomLevel) : this.fov, this.zooming ?
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@ -2216,6 +2217,7 @@ public class Client implements IThreadListener, IClient {
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Log.SYSTEM.info("Beende ...");
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unload(false);
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this.getSoundManager().unload();
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Region.killIO();
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this.renderGlobal.stopChunkBuilders();
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if(audio.end())
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Log.SOUND.info("Audiogerät geschlossen");
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214
client/src/client/gui/GuiConvert.java
Executable file
214
client/src/client/gui/GuiConvert.java
Executable file
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@ -0,0 +1,214 @@
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package client.gui;
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import java.io.File;
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import java.io.FileFilter;
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import java.text.SimpleDateFormat;
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import java.util.Collections;
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import java.util.Date;
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import client.Client.FileMode;
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import client.gui.element.ActButton;
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import client.gui.element.ActButton.Mode;
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import client.gui.element.GuiList;
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import client.gui.element.ListEntry;
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import client.gui.element.NavButton;
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import client.renderer.Drawing;
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import client.world.Converter;
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import common.color.TextColor;
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import common.dimension.Space;
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import common.log.Log;
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import common.world.Region;
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import common.world.World;
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import common.world.Region.FolderInfo;
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import common.world.Region.SaveVersion;
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public class GuiConvert extends GuiList<GuiConvert.SaveInfo> implements ActButton.Callback
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{
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protected class SaveInfo implements Comparable<SaveInfo>, ListEntry {
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private final String file;
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private final int dimensions;
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private final int players;
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private final long seed;
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private final FolderInfo info;
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public SaveInfo(String file, int dimensions, int players, long seed, FolderInfo info) {
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this.file = file;
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this.dimensions = dimensions;
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this.players = players;
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this.seed = seed;
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this.info = info;
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}
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public String getFile() {
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return this.file;
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}
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public int getDimensions() {
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return this.dimensions;
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}
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public int getPlayers() {
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return this.players;
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}
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public boolean mustConvert() {
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return this.info.legacy != null;
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}
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public String getVersion() {
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return this.info.legacy == null ? (this.info.version == null ? "<Unbekannt>" : this.info.version) : this.info.legacy.toString();
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}
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public boolean isIncompatible() {
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return this.info.legacy == SaveVersion.RELEASE_1_13;
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}
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public long getLastPlayed() {
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return this.info.lastPlayed;
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}
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public long getSeed() {
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return this.seed;
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}
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public int compareTo(SaveInfo comp) {
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return this.info.lastPlayed < comp.info.lastPlayed ? 1 : (this.info.lastPlayed > comp.info.lastPlayed ? -1 : this.file.compareTo(comp.file));
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}
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public void select(boolean isDoubleClick, int mouseX, int mouseY)
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{
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boolean use = !this.isIncompatible() && this.mustConvert();
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GuiConvert.this.selectButton.enabled = use;
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if (isDoubleClick && use)
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{
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GuiConvert.this.use(GuiConvert.this.selectButton, Mode.PRIMARY);
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}
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}
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public void draw(int x, int y, int mouseXIn, int mouseYIn, boolean hover)
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{
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Drawing.drawText((this.isIncompatible() ? TextColor.DRED : "") + this.getFile() + (this.mustConvert() ? "" :
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(TextColor.GRAY + " - " + TextColor.RESET + (this.getPlayers() > 0 ? this.getPlayers() + " Spieler" : "Keine Spieler"))),
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x + 2, y, 0xffffffff);
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Drawing.drawText((this.mustConvert() ? (this.isIncompatible() ? TextColor.CRIMSON : "") + this.getVersion() : (this.getDimensions() <= 0 ? "Keine Dimensionen" : this.getDimensions() + " Dimension" + (this.getDimensions() != 1 ? "en" : "") + " erschaffen"))
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, x + 2, y + 18, 0xff808080);
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Drawing.drawText(this.mustConvert() ? (this.isIncompatible() ? TextColor.CRIMSON + "Kann nicht konvertiert werden!" :
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"Muss konvertiert werden!") : ( // "Kreativmodus: " + (info.isNoCreative() ? "Aus" : "An") +
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"Zuletzt gespielt: " + DATE_FORMAT.format(new Date(this.getLastPlayed()))) + " " + TextColor.LGRAY + this.getVersion(), x + 2, y + 18 + 16, 0xff808080);
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}
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}
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public static final GuiConvert INSTANCE = new GuiConvert();
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private static final SimpleDateFormat DATE_FORMAT = new SimpleDateFormat("dd.MM.yyyy HH:mm:ss");
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private ActButton selectButton;
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private File dir = null;
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private GuiConvert()
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{
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}
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private void load() {
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this.elements.clear();
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if(this.dir == null || !this.dir.exists() || !this.dir.isDirectory())
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return;
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try
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{
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File[] files = dir.listFiles();
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if(files == null)
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throw new RuntimeException("Kann den Speicherordner für Welten nicht lesen oder öffnen!");
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for(File file : files) {
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if(!file.isDirectory())
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continue;
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FolderInfo info = Region.loadWorldInfo(file);
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if(info == null)
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info = Converter.convertMapFormat(file, false);
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if(info == null) {
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this.elements.add(new SaveInfo(file.getName(), -1, -1,
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0L, new FolderInfo(World.START_TIME, file.lastModified(), null, null)));
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continue;
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}
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int dims = -1;
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int players = -1;
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if(info.legacy == null) {
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dims = 0;
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File[] folders = new File(new File(dir, file.getName()), "chunk").listFiles(new FileFilter() {
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public boolean accept(File pathname) {
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return pathname.isDirectory() && !pathname.getName().equals(Space.INSTANCE.getDimensionName());
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}
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});
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if(folders != null) {
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for(File sub : folders) {
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File[] dim = sub.listFiles();
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if(dim != null && dim.length > 0)
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dims++;
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}
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}
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File[] plrs = new File(new File(dir, file.getName()), "players").listFiles(new FileFilter() {
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public boolean accept(File pathname) {
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return pathname.getName().endsWith(".nbt");
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}
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});
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players = plrs == null ? 0 : plrs.length;
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}
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this.elements.add(new SaveInfo(file.getName(), dims, players,
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0L, info));
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}
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Collections.sort(this.elements);
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}
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catch (Exception e)
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{
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Log.IO.error("Konnte Weltliste nicht laden", e);
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this.elements.clear();
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}
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}
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public void init(int width, int height)
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{
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super.init(width, height);
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this.setDimensions(width, height, 32, height - 32);
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this.load();
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this.add(this.selectButton = new ActButton(width / 2 - 383, height - 28, 150, 24, this, "Konvertieren"));
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this.add(new NavButton(width / 2 + 233, height - 28, 150, 24, GuiMenu.INSTANCE, "Abbrechen"));
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this.add(new ActButton(4, 4, 200, 24, new ActButton.Callback() {
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public void use(ActButton elem, ActButton.Mode action) {
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if(GuiConvert.this.gm.world != null)
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return;
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GuiConvert.this.gm.showFileDialog(FileMode.DIRECTORY_LOAD, "Ordner wählen", GuiConvert.this.dir, new FileCallback() {
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public void selected(File file) {
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GuiConvert.this.dir = file;
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GuiConvert.this.gm.displayGuiScreen(GuiConvert.this);
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}
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});
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}
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}, "Ordner wählen ..."));
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this.selectButton.enabled = false;
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}
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public String getTitle() {
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return "Welt auswählen";
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}
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public int getListWidth()
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{
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return 660;
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}
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public int getSlotHeight()
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{
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return 56;
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}
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public void use(ActButton button, Mode mode)
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{
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String dir = this.getSelected().getFile();
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File folder = new File(this.dir, dir);
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if(folder.isDirectory())
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Converter.convertMapFormat(folder, true);
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}
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}
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@ -94,11 +94,12 @@ public class GuiMenu extends Gui {
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}
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}
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});
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this.add(new ActButton(0, 102, 400, 24, new ActButton.Callback() {
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this.add(new NavButton(0, 102, 196, 24, GuiConvert.INSTANCE, "Welt konvertieren"));
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this.add(new ActButton(204, 102, 196, 24, new ActButton.Callback() {
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public void use(ActButton elem, ActButton.Mode action) {
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GuiMenu.this.gm.interrupted = true;
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}
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}, "Client schließen"));
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}, "Spiel beenden"));
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this.shift();
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this.add(new Label(4, /* this.gm.fb_y - 2 */ 0, 200, 20, TextColor.VIOLET + Config.VERSION, true));
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this.splashLabel = this.add(new Label(0, 160, width, 24, ""));
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@ -1,4 +1,4 @@
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package server.world;
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package client.world;
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import java.io.BufferedInputStream;
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import java.io.ByteArrayInputStream;
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@ -7,14 +7,16 @@ import java.io.File;
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import java.io.FilenameFilter;
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import java.io.IOException;
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import java.io.RandomAccessFile;
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import java.text.SimpleDateFormat;
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import java.util.Arrays;
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import java.util.Date;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.zip.GZIPInputStream;
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import java.util.zip.InflaterInputStream;
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import client.Client;
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import client.gui.GuiConvert;
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import client.gui.GuiLoading;
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import client.gui.GuiLoading.Callback;
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import common.biome.Biome;
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import common.block.Block;
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import common.block.BlockCactus;
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@ -90,26 +92,15 @@ import common.world.Region;
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import common.world.State;
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import common.world.Weather;
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import common.world.World;
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import server.Server;
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public abstract class Converter {
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private static enum SaveVersion {
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ALPHA_1_0("Alpha 1.0 - Beta 1.2"),
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BETA_1_3("Beta 1.3 - Release 1.8.9"),
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RELEASE_1_9("Release 1.9 - Release 1.12.2"),
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RELEASE_1_13("Release 1.13 +");
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private final String name;
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private SaveVersion(String name) {
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this.name = name;
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}
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public String toString() {
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return this.name;
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}
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}
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import common.world.Region.FolderInfo;
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import common.world.Region.SaveVersion;
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public final class Converter {
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// public static interface Callback {
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// void postMessage(String msg);
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// void postProgress(int progress);
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// }
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private static class AnvilRegion {
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private final int[] offsets = new int[1024];
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@ -191,7 +182,11 @@ public abstract class Converter {
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State getState(int id, int data);
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}
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private static long postProgress(long start, int progress) {
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private Converter() {
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}
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private long postProgress(long start, int progress) {
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// SKC.info("... " + progress + "%");
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if(System.currentTimeMillis() - start >= 500L) {
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start = System.currentTimeMillis();
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Log.JNI.info("... " + progress + "%");
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@ -203,7 +198,16 @@ public abstract class Converter {
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private static final Map<String, String> ENTITY_MAP = Maps.newHashMap();
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private static final Map<String, String> TILE_MAP = Maps.newHashMap();
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private static final char[] BLOCK_MAP = new char[65536];
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// private static final Map<Character, BlockFunction> BLOCK_FUNCS = Maps.newHashMap();
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private static final Map<String, String> OLD_GAMERULES = Maps.newHashMap();
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private String action;
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private String task;
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private String file;
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private int totalRegions;
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private int doneRegions;
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private int totalChunks;
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private int doneChunks;
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private static void mapEntity(Class<? extends Entity> clazz, String ... names) {
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String name = EntityRegistry.getEntityString(clazz);
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@ -249,6 +253,17 @@ public abstract class Converter {
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}
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}
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// private static void mapBlockDynamic(BlockFunction func, int id, int data) {
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// BLOCK_MAP[(id << 4) | data] = (char)0x000f;
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// BLOCK_FUNCS.put((char)((id << 4) | data), func);
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// }
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//
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// private static void mapBlockDynamic(BlockFunction func, int id) {
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// for(int z = 0; z < 16; z++) {
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// mapBlockDynamic(func, id, z);
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// }
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// }
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static {
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OLD_GAMERULES.put("doFireTick", "fireTick");
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OLD_GAMERULES.put("mobGriefing", "mobGriefing");
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@ -258,6 +273,7 @@ public abstract class Converter {
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OLD_GAMERULES.put("doEntityDrops", "dropObjects");
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OLD_GAMERULES.put("naturalRegeneration", "naturalRegeneration");
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OLD_GAMERULES.put("doDaylightCycle", "daylightCycle");
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// OLD_GAMERULES.put("showDeathMessages", "deathMessages");
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OLD_GAMERULES.put("keepInventory", "keepInventory");
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OLD_GAMERULES.put("doWeatherCycle", "weatherChanges");
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OLD_GAMERULES.put("randomTickSpeed", "randomTickSpeed");
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@ -290,6 +306,7 @@ public abstract class Converter {
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mapTile(TileEntityDaylightDetector.class, "DLDetector", "daylight_detector");
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mapTile(TileEntityHopper.class, "Hopper", "hopper");
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mapTile(TileEntityComparator.class, "Comparator", "comparator");
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// mapTile(TileEntityFlowerPot.class, "FlowerPot", "flower_pot");
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mapTile(TileEntityBanner.class, "Banner", "banner");
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mapBlock(Blocks.stone.getState(), 1);
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@ -592,6 +609,11 @@ public abstract class Converter {
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mapBlockData(Blocks.stonebrick_stairs, 109);
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mapBlock(Blocks.mycelium, 110);
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mapBlockData(Blocks.waterlily, 111);
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// mapBlockDynamic(new BlockFunction() {
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// public IBlockState getState(int id, int data) {
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// return Blocks.waterlily.getDefaultState().withProperty(BlockDirectional.FACING, Facing.randHorizontal(RANDOM));
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// }
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// }, 111);
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mapBlock(Blocks.blood_brick, 112);
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mapBlockData(Blocks.blood_brick_fence, 113);
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mapBlockData(Blocks.blood_brick_stairs, 114);
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@ -800,7 +822,97 @@ public abstract class Converter {
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return Blocks.stained_hardened_clay.getState().withProperty(BlockColored.COLOR, DyeColor.byMetadata(data));
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}
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}, 252);
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// 253, 254
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mapBlock(Blocks.obsidian, 255);
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// addBlock(137, 49); // Command Block
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// addBlock(166, 0); // Barrier
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// addBlock(168, 98); // Prismarine
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// // addBlock(169, 169); // Sea Lantern --> Lamp
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// addBlock(179, 24); // Red Sandstone
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// addBlock(180, 128); // Red Sandstone Stairs
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// addBlock(181, 43, 1); // Red Sandstone Double Slab
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//
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// addBlock(198, 101); // End Rod
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// addBlock(199, 102); // Chorus Plant
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// addBlock(200, 102); // Chorus Flower
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// addBlock(201, 155); // Purpur Block
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// addBlock(203, 156); // Purpur Stairs
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// addBlock(206, 98); // End Stone Bricks
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// addBlock(207, 142); // Beetroot Block
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// addBlock(208, 60); // Grass Path
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// addBlock(209, 20); // End Gateway
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// addBlock(210, 137); // Repeating Command Block
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// addBlock(211, 137); // Chain Command Block
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// addBlock(212, 79); // Frosted Ice
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// addBlock(213, 87); // Magma Block
|
||||
// addBlock(214, 100); // Nether Wart Block
|
||||
// addBlock(215, 112); // Red Nether Brick
|
||||
// addBlock(216, 155); // Bone Block
|
||||
// addBlock(217, 20); // Structure Void
|
||||
// addBlock(218, 158); // Observer
|
||||
// addBlock(255, 49); // Structure Block
|
||||
// addBlock(202, 155, 2); // Purpur Pillar
|
||||
// addBlock(204, 43, 7); // Purpur Double Slab
|
||||
|
||||
// if(block > 197 && adddata != null)
|
||||
// adddata.set(cx, cy, cz, 0);
|
||||
// if(block == 1 || block == 19) { // Stone, Sponge
|
||||
// data.set(cx, cy, cz, 0);
|
||||
// }
|
||||
// else if(block == 29 || block == 33 || block == 34) { // Piston, Sticky Piston, Piston Head
|
||||
// int dt = data.get(cx, cy, cz);
|
||||
// if((dt & 7) == 6)
|
||||
// data.set(cx, cy, cz, (dt & 8) | 1);
|
||||
// }
|
||||
// else if(block == 97) { // Monster Egg
|
||||
// int dt = data.get(cx, cy, cz);
|
||||
// switch(dt) {
|
||||
// case 0:
|
||||
// default:
|
||||
// blocks[c] = (byte)1;
|
||||
// data.set(cx, cy, cz, 0);
|
||||
// break;
|
||||
// case 1:
|
||||
// blocks[c] = (byte)4;
|
||||
// data.set(cx, cy, cz, 0);
|
||||
// break;
|
||||
// case 2:
|
||||
// case 3:
|
||||
// case 4:
|
||||
// case 5:
|
||||
// blocks[c] = (byte)98;
|
||||
// data.set(cx, cy, cz, dt - 2);
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// mapBlock(new BlockFunction() {
|
||||
// public IBlockState getState(int id, int data) {
|
||||
// return Blocks.waterlily.getDefaultState().withProperty(BlockDirectional.FACING, Facing.randHorizontal(RANDOM));
|
||||
// }
|
||||
// }, 111);
|
||||
// else if(block == 111) { // Water Lily
|
||||
// data.set(cx, cy, cz, RANDOM.zrange(4));
|
||||
// }
|
||||
// else if(block == 251 || block == 252) { // Concrete, Concrete Powder
|
||||
// blocks[c] = (byte)159;
|
||||
// }
|
||||
// else if(block >= 235 && block <= 250) { // Glazed Terracotta
|
||||
// blocks[c] = (byte)159;
|
||||
// data.set(cx, cy, cz, block - 235);
|
||||
// }
|
||||
// else if(block >= 219 && block <= 234) { // Shulker Box
|
||||
// blocks[c] = (byte)35;
|
||||
// data.set(cx, cy, cz, block - 219);
|
||||
// }
|
||||
// else if(block == 205) { // Purpur Slab
|
||||
// blocks[c] = (byte)44;
|
||||
// data.set(cx, cy, cz, (data.get(cx, cy, cz) & 8) == 8 ? 15 : 7);
|
||||
// }
|
||||
// else if(block == 182) { // Red Sandstone Slab
|
||||
// blocks[c] = (byte)44;
|
||||
// data.set(cx, cy, cz, (data.get(cx, cy, cz) & 8) == 8 ? 9 : 1);
|
||||
// }
|
||||
}
|
||||
|
||||
private static void convertTile(NBTTagCompound ent) {
|
||||
|
@ -1001,13 +1113,17 @@ public abstract class Converter {
|
|||
return tag;
|
||||
}
|
||||
|
||||
private static long convertChunks(File dir, File file, long start, int progress, int total) {
|
||||
private long convertChunks(File dir, File file, long start, int progress, int total) {
|
||||
String name = file.getName();
|
||||
this.file = name;
|
||||
this.totalChunks = 1024;
|
||||
boolean legacy = name.endsWith(".mcr");
|
||||
int rx, rz;
|
||||
String[] reg = name.split("\\.");
|
||||
if(reg.length != 4) {
|
||||
Log.JNI.warn("Unbekannte Region " + file);
|
||||
this.doneChunks = 0;
|
||||
this.file = null;
|
||||
return start;
|
||||
}
|
||||
try {
|
||||
|
@ -1016,6 +1132,8 @@ public abstract class Converter {
|
|||
}
|
||||
catch(NumberFormatException e) {
|
||||
Log.JNI.warn("Unbekannte Region " + file);
|
||||
this.doneChunks = 0;
|
||||
this.file = null;
|
||||
return start;
|
||||
}
|
||||
try {
|
||||
|
@ -1028,6 +1146,7 @@ public abstract class Converter {
|
|||
for(int bx = 0; bx < 4; bx++) {
|
||||
for(int bz = 0; bz < 4; bz++) {
|
||||
if(!oldreg.hasRegion(bx, bz)) {
|
||||
this.doneChunks += 64;
|
||||
continue;
|
||||
}
|
||||
areas++;
|
||||
|
@ -1042,6 +1161,7 @@ public abstract class Converter {
|
|||
DataInputStream in = oldreg.getInputStream(x, z);
|
||||
if(in == null) {
|
||||
Log.JNI.warn("Konnte " + file.getPath() + "@" + x + "," + z + " nicht lesen");
|
||||
this.doneChunks += 1;
|
||||
continue;
|
||||
}
|
||||
NBTTagCompound tag = NBTLoader.read(in);
|
||||
|
@ -1052,6 +1172,7 @@ public abstract class Converter {
|
|||
// out.close();
|
||||
newreg.writeTag(nx, nz, tag);
|
||||
}
|
||||
this.doneChunks += 1;
|
||||
}
|
||||
}
|
||||
newreg.close(false);
|
||||
|
@ -1069,26 +1190,36 @@ public abstract class Converter {
|
|||
catch(IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
this.doneChunks = 0;
|
||||
this.file = null;
|
||||
return start;
|
||||
}
|
||||
|
||||
public static boolean convert() {
|
||||
public static FolderInfo convertMapFormat(File dir, boolean load) {
|
||||
long cur = System.currentTimeMillis();
|
||||
if(new File("server.nbt").exists())
|
||||
return false;
|
||||
File ldat = new File("level.dat");
|
||||
if(load)
|
||||
Log.JNI.info("Welt '" + dir + "' wird konvertiert");
|
||||
if(new File(dir, "level.nbt").exists()) {
|
||||
if(load)
|
||||
Log.JNI.error("Datei level.nbt existiert bereits");
|
||||
return null;
|
||||
}
|
||||
File ldat = new File(dir, "level.dat");
|
||||
if(!ldat.exists())
|
||||
ldat = new File("level.dat_old");
|
||||
if(!ldat.exists())
|
||||
return false;
|
||||
Log.JNI.info("Welt wird konvertiert");
|
||||
ldat = new File(dir, "level.dat_old");
|
||||
if(!ldat.exists()) {
|
||||
if(load)
|
||||
Log.JNI.error("Datei level.dat und level.dat_old nicht gefunden");
|
||||
return null;
|
||||
}
|
||||
NBTTagCompound nbt;
|
||||
try {
|
||||
nbt = NBTLoader.readGZip(ldat);
|
||||
}
|
||||
catch(Exception e) {
|
||||
Log.JNI.error(e, "Fehler beim Lesen von level.dat");
|
||||
return false;
|
||||
if(load)
|
||||
Log.JNI.error(e, "Fehler beim Lesen von level.dat");
|
||||
return null;
|
||||
}
|
||||
nbt = nbt.getCompoundTag("Data");
|
||||
int version = nbt.getInteger("version");
|
||||
|
@ -1096,77 +1227,182 @@ public abstract class Converter {
|
|||
// nbt.setBoolean("incompatible", data >= 1400);
|
||||
SaveVersion ver = data >= 1400 ? SaveVersion.RELEASE_1_13 : (data >= 100 ? SaveVersion.RELEASE_1_9 : (version == 19132 || version == 19133 ? SaveVersion.BETA_1_3 : (version == 0 ? SaveVersion.ALPHA_1_0 : null)));
|
||||
if(ver == null) {
|
||||
Log.IO.error("Version %d ist unbekannt", version);
|
||||
return false;
|
||||
if(load)
|
||||
Log.IO.error("Version %d ist unbekannt", version);
|
||||
return null;
|
||||
}
|
||||
long wtime = nbt.getLong(nbt.hasKey("DayTime", 99) ? "DayTime" : "Time") + World.START_TIME;
|
||||
Log.IO.info("Version: %s", ver);
|
||||
Log.IO.info("Weltzeit: %d Ticks / %d Sekunden", wtime, wtime / 20L);
|
||||
Log.IO.info("Zuletzt geladen: %s", new SimpleDateFormat("dd.MM.yyyy HH:mm:ss").format(new Date(nbt.getLong("LastPlayed"))));
|
||||
if(ver != SaveVersion.RELEASE_1_13) {
|
||||
Log.JNI.info("Konvertiere Chunk-Daten von region/*.mca,*.mcr");
|
||||
File regionDir = new File("region");
|
||||
if(regionDir.exists()) {
|
||||
File chunkDir = new File(new File("chunk"), "terra");
|
||||
Log.JNI.info("Konvertiere Welt nach '" + chunkDir + "' ...");
|
||||
Log.JNI.info("Durchsuche Ordner unter '" + regionDir + "' nach .mca- und .mcr-Dateien ...");
|
||||
File[] files = regionDir.listFiles(new FilenameFilter() {
|
||||
public boolean accept(File file, String name) {
|
||||
return name.endsWith(".mca") || name.endsWith(".mcr");
|
||||
}
|
||||
});
|
||||
if(files.length == 0) {
|
||||
Log.JNI.info("Keine .mca- oder .mcr-Dateien gefunden.");
|
||||
if(!load)
|
||||
return new FolderInfo(wtime, nbt.getLong("LastPlayed"), ver, null);
|
||||
// nbt.setString("verdesc", ver);
|
||||
// NBTTagCompound nbt = getLegacyWorldInfo(dir);
|
||||
// if(nbt == null)
|
||||
// return false;
|
||||
final Converter conv = new Converter();
|
||||
Client.CLIENT.displayGuiScreen(new GuiLoading("Konvertiere Welt ...", new Callback() {
|
||||
public void poll(Client gm, GuiLoading gui) {
|
||||
if(conv.totalRegions > 0) {
|
||||
gui.setBar(conv.task, "Regionen", conv.totalRegions);
|
||||
gui.setProgress(conv.doneRegions);
|
||||
}
|
||||
else {
|
||||
Log.JNI.info("Ingesamt wurden " + files.length + " .mca-Dateien und .mcr-Dateien gefunden, konvertiere ...");
|
||||
if(ver == SaveVersion.RELEASE_1_9)
|
||||
Log.JNI.info("Konvertiere von neuerer Version, dies wird Blöcke entfernen ...");
|
||||
chunkDir.mkdirs();
|
||||
int progress = 0;
|
||||
long time = System.currentTimeMillis();
|
||||
long start = postProgress(time, 0);
|
||||
for(File file : files) {
|
||||
int percent = (int)Math.round(100.0D * (double)progress / (double)files.length);
|
||||
Log.JNI.info("Konvertiere Chunk-Daten: " + file.getName() + " (" + progress + "/" + files.length + ")");
|
||||
start = convertChunks(chunkDir, file, start, progress, files.length);
|
||||
++progress;
|
||||
start = postProgress(start, percent);
|
||||
}
|
||||
time = System.currentTimeMillis() - time;
|
||||
Log.JNI.info("Fertig. Konversion dauerte " + ((time / 60000L) > 0 ? ((time / 60000L) + " Minuten und ") : "") + ((time / 1000L) % 60L) + " Sekunden.");
|
||||
gui.resetBar();
|
||||
}
|
||||
if(conv.totalChunks > 0) {
|
||||
gui.setSub(conv.file, "Chunks", conv.totalChunks);
|
||||
gui.setSubProgress(conv.doneChunks);
|
||||
}
|
||||
else {
|
||||
gui.resetSub();
|
||||
}
|
||||
gui.setTask(conv.action);
|
||||
}
|
||||
}
|
||||
else {
|
||||
Log.JNI.warn("Konvertiere keine Chunk-Daten, da Version zu neu");
|
||||
}
|
||||
Log.JNI.info("Konvertiere Daten von level.dat");
|
||||
Config.clear();
|
||||
UniverseRegistry.clear();
|
||||
if(nbt.hasKey("GameRules", 10)) {
|
||||
NBTTagCompound rules = nbt.getCompoundTag("GameRules");
|
||||
for(Entry<String, String> rule : OLD_GAMERULES.entrySet()) {
|
||||
if(rules.hasKey(rule.getKey(), 8))
|
||||
Config.set(rule.getValue(), rules.getString(rule.getKey()), null);
|
||||
}));
|
||||
final NBTTagCompound tag = nbt;
|
||||
new Thread(new Runnable() {
|
||||
public void run() {
|
||||
Log.IO.info("Version: %s", ver);
|
||||
if(ver != SaveVersion.RELEASE_1_13) {
|
||||
conv.action = "Suche nach Chunk-Daten";
|
||||
Log.JNI.info("Konvertiere Chunk-Daten von region/*.mca,*.mcr");
|
||||
File regionDir = new File(dir, "region");
|
||||
if(regionDir.exists()) {
|
||||
File chunkDir = new File(new File(dir, "chunk"), "terra");
|
||||
Log.JNI.info("Konvertiere Welt nach '" + chunkDir + "' ...");
|
||||
Log.JNI.info("Durchsuche Ordner unter '" + regionDir + "' nach .mca- und .mcr-Dateien ...");
|
||||
File[] files = regionDir.listFiles(new FilenameFilter() {
|
||||
public boolean accept(File file, String name) {
|
||||
return name.endsWith(".mca") || name.endsWith(".mcr");
|
||||
}
|
||||
});
|
||||
if(files.length == 0) {
|
||||
Log.JNI.info("Keine .mca- oder .mcr-Dateien gefunden.");
|
||||
}
|
||||
else {
|
||||
conv.task = "Konvertiere Chunkdaten";
|
||||
conv.totalRegions = files.length;
|
||||
Log.JNI.info("Ingesamt wurden " + files.length + " .mca-Dateien und .mcr-Dateien gefunden, konvertiere ...");
|
||||
if(ver == SaveVersion.RELEASE_1_9)
|
||||
Log.JNI.info("Konvertiere von neuerer Version, dies wird Blöcke entfernen ...");
|
||||
chunkDir.mkdirs();
|
||||
int progress = 0;
|
||||
long time = System.currentTimeMillis();
|
||||
long start = conv.postProgress(time, 0);
|
||||
for(File file : files) {
|
||||
int percent = (int)Math.round(100.0D * (double)progress / (double)files.length);
|
||||
Log.JNI.info("Konvertiere Chunk-Daten: " + file.getName() + " (" + progress + "/" + files.length + ")");
|
||||
start = conv.convertChunks(chunkDir, file, start, progress, files.length);
|
||||
++progress;
|
||||
start = conv.postProgress(start, percent);
|
||||
conv.doneRegions += 1;
|
||||
}
|
||||
time = System.currentTimeMillis() - time;
|
||||
Log.JNI.info("Fertig. Konversion dauerte " + ((time / 60000L) > 0 ? ((time / 60000L) + " Minuten und ") : "") + ((time / 1000L) % 60L) + " Sekunden.");
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
Log.JNI.warn("Konvertiere keine Chunk-Daten, da Version zu neu");
|
||||
}
|
||||
conv.doneRegions = 0;
|
||||
conv.task = null;
|
||||
conv.action = "Konvertiere level.dat";
|
||||
Log.JNI.info("Konvertiere Daten von level.dat");
|
||||
Config.clear();
|
||||
UniverseRegistry.clear();
|
||||
if(tag.hasKey("GameRules", 10)) {
|
||||
NBTTagCompound rules = tag.getCompoundTag("GameRules");
|
||||
for(Entry<String, String> rule : OLD_GAMERULES.entrySet()) {
|
||||
if(rules.hasKey(rule.getKey(), 8))
|
||||
Config.set(rule.getValue(), rules.getString(rule.getKey()), null);
|
||||
}
|
||||
}
|
||||
// Config.setVar("noRespawn", "" + nbt.getBoolean("hardcore"), false);
|
||||
// int id = nbt.getInteger("GameType");
|
||||
// Config.set("defaultNoCreative", "" + (id == 2 || id == 0), false);
|
||||
Log.JNI.info("Speichere neue level.nbt ...");
|
||||
Region.saveWorldInfo(dir, wtime);
|
||||
// if(tag.hasKey("Player", 10)) {
|
||||
// conv.action = "Konvertiere Spielerdaten";
|
||||
// NBTTagCompound player = tag.getCompoundTag("Player");
|
||||
// NBTTagList pos = player.getTagList("Pos", 6);
|
||||
// NBTTagList motion = player.getTagList("Motion", 6);
|
||||
// NBTTagList rotation = player.getTagList("Rotation", 5);
|
||||
// boolean ground = player.getBoolean("OnGround");
|
||||
// BlockPos spawn = null;
|
||||
// // boolean force = player.getBoolean("OnGround");
|
||||
// // int mode = -1;
|
||||
// // if(player.hasKey("playerGameType", 99)) {
|
||||
// // mode = player.getInteger("playerGameType");
|
||||
// // mode = mode == 0 || mode == 2 ? 0 : (mode == 1 || mode == 3 ? 1 : -1);
|
||||
// // }
|
||||
// if(player.hasKey("SpawnX", 99) && player.hasKey("SpawnY", 99) && player.hasKey("SpawnZ", 99)) {
|
||||
// spawn = new BlockPos(player.getInteger("SpawnX"), player.getInteger("SpawnY"),
|
||||
// player.getInteger("SpawnZ"));
|
||||
// // force = player.getBoolean("SpawnForced");
|
||||
// }
|
||||
// player.getKeySet().clear();
|
||||
// player.setTag("Pos", pos);
|
||||
// player.setTag("Motion", motion);
|
||||
// player.setTag("Rotation", rotation);
|
||||
// player.setBoolean("OnGround", ground);
|
||||
// player.setInteger("Dimension", 1);
|
||||
// player.setString("id", EntityRegistry.getEntityString(EntityHuman.class));
|
||||
// if(spawn != null) {
|
||||
// player.setInteger("SpawnX", spawn.getX());
|
||||
// player.setInteger("SpawnY", spawn.getY());
|
||||
// player.setInteger("SpawnZ", spawn.getZ());
|
||||
// player.setInteger("SpawnDim", 1);
|
||||
// // player.setBoolean("SpawnForced", force);
|
||||
// }
|
||||
// player.setInteger("OriginX", tag.getInteger("SpawnX"));
|
||||
// player.setInteger("OriginY", tag.getInteger("SpawnY"));
|
||||
// player.setInteger("OriginZ", tag.getInteger("SpawnZ"));
|
||||
// player.setInteger("OriginDim", 1);
|
||||
// player.setString("CustomName", user.substring(0, 1).toUpperCase() + user.substring(1));
|
||||
// NBTTagCompound plr = new NBTTagCompound();
|
||||
// plr.setInteger("selected", 0);
|
||||
// NBTTagList list = new NBTTagList();
|
||||
// list.appendTag(player);
|
||||
// plr.setTag("characters", list);
|
||||
// // if(mode >= 0)
|
||||
// // player.setBoolean("creative", mode == 1);
|
||||
// Log.JNI.info("Speichere neue Spielerdaten " + user.toLowerCase() + ".nbt ...");
|
||||
// File pdat = new File(new File(dir, "players"), user.toLowerCase() + ".nbt");
|
||||
// try {
|
||||
// pdat.getParentFile().mkdirs();
|
||||
// NBTLoader.writeGZip(plr, pdat);
|
||||
// }
|
||||
// catch(Exception e) {
|
||||
// Log.JNI.error(e, "Fehler beim Schreiben von " + pdat);
|
||||
// }
|
||||
// }
|
||||
Weather weather = tag.getBoolean("thundering") ? Weather.THUNDER : (tag.getBoolean("raining") ? Weather.RAIN : Weather.CLEAR);
|
||||
if(weather != Weather.CLEAR) {
|
||||
conv.action = "Konvertiere Dimensionsdaten";
|
||||
NBTTagCompound dataTag = new NBTTagCompound();
|
||||
dataTag.setString("Weather", weather.getName());
|
||||
Log.JNI.info("Speichere neue data.nbt ...");
|
||||
File dataFile = new File(new File(new File(dir, "chunk"), "terra"), "data.nbt");
|
||||
try {
|
||||
NBTLoader.writeGZip(dataTag, dataFile);
|
||||
}
|
||||
catch(Exception e) {
|
||||
Log.JNI.error(e, "Konnte Weltdaten nicht speichern");
|
||||
}
|
||||
}
|
||||
Log.IO.info("Welt '" + dir + "' wurde in %d Sekunden konvertiert", (System.currentTimeMillis() - cur) / 1000L);
|
||||
Client.CLIENT.schedule(new Runnable() {
|
||||
public void run() {
|
||||
Client.CLIENT.displayGuiScreen(GuiConvert.INSTANCE);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
Log.JNI.info("Speichere neue server.nbt ...");
|
||||
Server.saveServerConfig(wtime);
|
||||
Weather weather = nbt.getBoolean("thundering") ? Weather.THUNDER : (nbt.getBoolean("raining") ? Weather.RAIN : Weather.CLEAR);
|
||||
if(weather != Weather.CLEAR) {
|
||||
NBTTagCompound dataTag = new NBTTagCompound();
|
||||
dataTag.setString("Weather", weather.getName());
|
||||
Log.JNI.info("Speichere neue data.nbt ...");
|
||||
File dataFile = new File(new File(new File("chunk"), "terra"), "data.nbt");
|
||||
try {
|
||||
NBTLoader.writeGZip(dataTag, dataFile);
|
||||
}
|
||||
catch(Exception e) {
|
||||
Log.JNI.error(e, "Konnte Weltdaten nicht speichern");
|
||||
}
|
||||
}
|
||||
Log.IO.info("Welt wurde in %d Sekunden konvertiert", (System.currentTimeMillis() - cur) / 1000L);
|
||||
return true;
|
||||
}, "Converter Thread").start();
|
||||
return new FolderInfo(wtime, System.currentTimeMillis(), null, Config.VERSION);
|
||||
}
|
||||
|
||||
// public static NBTTagCompound getLegacyWorldInfo(File worldDir) {
|
||||
// return nbt;
|
||||
// }
|
||||
}
|
|
@ -30,7 +30,7 @@ public class AIFireballAttack extends EntityAIBase
|
|||
|
||||
public boolean shouldExecute()
|
||||
{
|
||||
return this.parentEntity.getNode().getAttackTarget() != null;
|
||||
return this.parentEntity.getAttackTarget() != null;
|
||||
}
|
||||
|
||||
public void startExecuting()
|
||||
|
@ -45,7 +45,7 @@ public class AIFireballAttack extends EntityAIBase
|
|||
|
||||
public void updateTask()
|
||||
{
|
||||
EntityLiving target = this.parentEntity.getNode().getAttackTarget();
|
||||
EntityLiving target = this.parentEntity.getAttackTarget();
|
||||
// double d0 = 64.0D;
|
||||
|
||||
if (target.getDistanceSqToEntity(this.parentEntity) < this.distance * this.distance && this.parentEntity.canEntityBeSeen(target))
|
||||
|
@ -84,7 +84,7 @@ public class AIFireballAttack extends EntityAIBase
|
|||
world.spawnEntityInWorld(fireball);
|
||||
this.attackTimer = -this.delay * this.parentEntity.getRNG().range(1, 4);
|
||||
}
|
||||
this.parentEntity.getNode().getLookHelper().setLookPositionWithEntity(target, 30.0f, 30.0f);
|
||||
this.parentEntity.getLookHelper().setLookPositionWithEntity(target, 30.0f, 30.0f);
|
||||
}
|
||||
else if (this.attackTimer > 0)
|
||||
{
|
||||
|
|
|
@ -166,7 +166,7 @@ public class EntityAIControlledByPlayer extends EntityAIBase
|
|||
|
||||
if (flag && 0 == WalkNodeProcessor.getColliding(this.thisEntity.worldObj, this.thisEntity, l, j, i1, j1, k1, l1, false, false, true) && 1 == WalkNodeProcessor.getColliding(this.thisEntity.worldObj, this.thisEntity, i, j + 1, k, j1, k1, l1, false, false, true) && 1 == WalkNodeProcessor.getColliding(this.thisEntity.worldObj, this.thisEntity, l, j + 1, i1, j1, k1, l1, false, false, true))
|
||||
{
|
||||
entitycreature.getNode().getJumpHelper().setJumping();
|
||||
entitycreature.getJumpHelper().setJumping();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,21 +0,0 @@
|
|||
package common.ai;
|
||||
|
||||
import common.entity.DamageSource;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.nbt.NBTTagCompound;
|
||||
|
||||
public interface IEntityLivingNode extends IEntityNode {
|
||||
void update();
|
||||
void updateRenderAngles();
|
||||
void updateLeashedState();
|
||||
void setLeashTag(NBTTagCompound tag);
|
||||
EntityLiving getAttacking();
|
||||
EntityLiving getAttackTarget();
|
||||
void resetCombat();
|
||||
void trackDamage(DamageSource source, int amount);
|
||||
void sendDeathMessage();
|
||||
EntityJumpHelper getJumpHelper();
|
||||
EntityLookHelper getLookHelper();
|
||||
void updateAttacking();
|
||||
void dropExperience();
|
||||
}
|
|
@ -1,14 +0,0 @@
|
|||
package common.ai;
|
||||
|
||||
import common.entity.Entity;
|
||||
import common.entity.types.EntityLiving;
|
||||
|
||||
public interface IEntityMobNPCNode extends IEntityNPCNode {
|
||||
|
||||
void becomeAngryAt(Entity entity);
|
||||
|
||||
boolean isAngry();
|
||||
|
||||
void setAngerTarget(EntityLiving entity);
|
||||
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
package common.ai;
|
||||
|
||||
import common.entity.types.EntityLiving;
|
||||
|
||||
public interface IEntityNPCNode extends IEntityLivingNode {
|
||||
void setCombatTask();
|
||||
boolean canCounter(EntityLiving entity);
|
||||
boolean canAttack(EntityLiving entity);
|
||||
}
|
|
@ -1,10 +1,17 @@
|
|||
package common.ai;
|
||||
|
||||
import common.entity.DamageSource;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.nbt.NBTTagCompound;
|
||||
import common.world.World;
|
||||
|
||||
public interface IEntityNode {
|
||||
void readNbt(NBTTagCompound tag);
|
||||
void writeNbt(NBTTagCompound tag);
|
||||
void setWorld(World world);
|
||||
void update();
|
||||
void updateRenderAngles();
|
||||
void updateLeashedState();
|
||||
void setLeashTag(NBTTagCompound tag);
|
||||
EntityLiving getAttacking();
|
||||
EntityLiving getAttackTarget();
|
||||
void resetCombat();
|
||||
void trackDamage(DamageSource source, int amount);
|
||||
void sendDeathMessage();
|
||||
}
|
||||
|
|
|
@ -2,8 +2,6 @@ package common.entity;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import common.ai.IEntityLivingNode;
|
||||
import common.ai.IEntityNode;
|
||||
import common.block.Block;
|
||||
import common.block.BlockFence;
|
||||
import common.block.BlockFenceGate;
|
||||
|
@ -47,14 +45,13 @@ import common.world.State;
|
|||
import common.world.World;
|
||||
import common.world.WorldServer;
|
||||
|
||||
public abstract class Entity<T extends IEntityNode>
|
||||
public abstract class Entity
|
||||
{
|
||||
private static final BoundingBox ZERO_AABB = new BoundingBox(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
|
||||
private static int nextID;
|
||||
|
||||
protected final DataWatcher dataWatcher;
|
||||
protected final Random rand;
|
||||
protected T node;
|
||||
|
||||
private int eid;
|
||||
public World worldObj;
|
||||
|
@ -120,14 +117,6 @@ public abstract class Entity<T extends IEntityNode>
|
|||
public boolean isAirBorne;
|
||||
protected PortalType inPortal;
|
||||
// private boolean invulnerable;
|
||||
|
||||
public T getNode() {
|
||||
return this.node;
|
||||
}
|
||||
|
||||
public void setNode(T node) {
|
||||
this.node = node;
|
||||
}
|
||||
|
||||
public int getId()
|
||||
{
|
||||
|
@ -1141,8 +1130,6 @@ public abstract class Entity<T extends IEntityNode>
|
|||
public void setWorld(World worldIn)
|
||||
{
|
||||
this.worldObj = worldIn;
|
||||
if(this.node != null)
|
||||
this.node.setWorld(worldIn);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1536,8 +1523,6 @@ public abstract class Entity<T extends IEntityNode>
|
|||
tagCompund.setBoolean("IgnoreFall", this.ignoreFall);
|
||||
|
||||
this.writeEntityToNBT(tagCompund);
|
||||
if(this.node != null)
|
||||
this.node.writeNbt(tagCompund);
|
||||
|
||||
if (this.vehicle != null && !(this.isPlayer()))
|
||||
{
|
||||
|
@ -1607,8 +1592,6 @@ public abstract class Entity<T extends IEntityNode>
|
|||
// this.setSilent(tagCompund.getBoolean("Silent"));
|
||||
this.ignoreFall = tagCompund.getBoolean("IgnoreFall");
|
||||
this.readEntityFromNBT(tagCompund);
|
||||
if(this.node != null)
|
||||
this.node.readNbt(tagCompund);
|
||||
|
||||
if (this.shouldSetPosAfterLoading())
|
||||
{
|
||||
|
|
|
@ -1,22 +0,0 @@
|
|||
package common.entity.npc;
|
||||
|
||||
import common.ai.EntityAIHurtByTarget;
|
||||
import common.entity.types.EntityLiving;
|
||||
|
||||
public class AIHurtByAggressor extends EntityAIHurtByTarget
|
||||
{
|
||||
public AIHurtByAggressor(EntityMobNPC p_i45828_1_)
|
||||
{
|
||||
super(p_i45828_1_, true);
|
||||
}
|
||||
|
||||
protected void setEntityAttackTarget(EntityLiving creatureIn, EntityLiving entityLivingBaseIn)
|
||||
{
|
||||
super.setEntityAttackTarget(creatureIn, entityLivingBaseIn);
|
||||
|
||||
if (creatureIn.getClass() == this.taskOwner.getClass())
|
||||
{
|
||||
((EntityMobNPC)creatureIn).getNode().becomeAngryAt(entityLivingBaseIn);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -108,7 +108,7 @@ public class EntityChaosMarine extends EntityNPC {
|
|||
return 20;
|
||||
}
|
||||
|
||||
public int getAttackSpeed() {
|
||||
protected int getAttackSpeed() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
|
|
|
@ -141,6 +141,10 @@ public class EntityGargoyle extends EntityFlyingNPC
|
|||
// this.launchBoxToEntity(target);
|
||||
// }
|
||||
|
||||
public boolean isRangedWeapon(ItemStack stack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean attackEntityFrom(DamageSource source, int amount)
|
||||
{
|
||||
// if (this.isEntityInvulnerable(source))
|
||||
|
|
|
@ -1,45 +1,317 @@
|
|||
package common.entity.npc;
|
||||
|
||||
import common.ai.IEntityMobNPCNode;
|
||||
import common.ai.EntityAIHurtByTarget;
|
||||
import common.entity.DamageSource;
|
||||
import common.entity.Entity;
|
||||
import common.entity.attributes.AttributeInstance;
|
||||
import common.entity.attributes.Attributes;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.nbt.NBTTagCompound;
|
||||
import common.world.World;
|
||||
|
||||
public abstract class EntityMobNPC<T extends IEntityMobNPCNode> extends EntityNPC<T>
|
||||
public abstract class EntityMobNPC extends EntityNPC
|
||||
{
|
||||
public T getNode() {
|
||||
return this.node;
|
||||
}
|
||||
|
||||
private int angerLevel;
|
||||
// private int randomSoundDelay;
|
||||
private int angerTarget;
|
||||
// private Class<? extends EntityNPC> angerClass;
|
||||
|
||||
public EntityMobNPC(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.targets.addTask(1, new AIHurtByAggressor(this));
|
||||
// this.targets.addTask(2, new AITargetAggressor(this));
|
||||
}
|
||||
|
||||
// public boolean isImmuneToFire()
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
|
||||
public void setAttackedBy(EntityLiving livingBase)
|
||||
{
|
||||
super.setAttackedBy(livingBase);
|
||||
|
||||
if (livingBase != null)
|
||||
{
|
||||
this.node.setAngerTarget(livingBase);
|
||||
this.angerTarget = livingBase.getId();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// protected void applyEntityAI()
|
||||
// {
|
||||
// this.targets.addTask(1, new EntityMobNPC.AIHurtByAggressor(this));
|
||||
// this.targets.addTask(2, new EntityMobNPC.AITargetAggressor(this));
|
||||
// }
|
||||
|
||||
// protected void applyEntityAttributes()
|
||||
// {
|
||||
// super.applyEntityAttributes();
|
||||
// this.getEntityAttribute(Attributes.REINFORCEMENT_CHANCE).setBaseValue(0.0D);
|
||||
// this.getEntityAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
|
||||
// this.getEntityAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(5.0D);
|
||||
// }
|
||||
|
||||
// /**
|
||||
// * Called to update the entity's position/logic.
|
||||
// */
|
||||
// public void onUpdate()
|
||||
// {
|
||||
// super.onUpdate();
|
||||
// }
|
||||
|
||||
protected void updateAITasks()
|
||||
{
|
||||
AttributeInstance iattributeinstance = this.getEntityAttribute(Attributes.MOVEMENT_SPEED);
|
||||
|
||||
if (this.isAngry())
|
||||
{
|
||||
if (/* !this.isChild() && */ !iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
|
||||
{
|
||||
iattributeinstance.applyModifier(Attributes.RUSHING_SPEED_MOD);
|
||||
}
|
||||
|
||||
--this.angerLevel;
|
||||
}
|
||||
else if (iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
|
||||
{
|
||||
iattributeinstance.removeModifier(Attributes.RUSHING_SPEED_MOD);
|
||||
}
|
||||
|
||||
// if (this.randomSoundDelay > 0 && --this.randomSoundDelay == 0)
|
||||
// {
|
||||
// this.playSound("mob.zombiepig.zpigangry", this.getSoundVolume() * 2.0F, ((this.rand.floatv() - this.rand.floatv()) * 0.2F + 1.0F) * 1.8F);
|
||||
// }
|
||||
|
||||
if (this.angerLevel > 0 && this.angerTarget != 0 && this.getAttackedBy() == null)
|
||||
{
|
||||
Entity entity = this.worldObj.getEntityByID(this.angerTarget);
|
||||
if(entity instanceof EntityLiving)
|
||||
this.setAttackedBy((EntityLiving)entity);
|
||||
if(entity != null && entity.isPlayer())
|
||||
this.playerAttacker = (EntityNPC)entity;
|
||||
this.recentlyHit = this.getAttackedTime();
|
||||
}
|
||||
|
||||
super.updateAITasks();
|
||||
}
|
||||
|
||||
// /**
|
||||
// * Checks if the entity's current position is a valid location to spawn this entity.
|
||||
// */
|
||||
// public boolean getCanSpawnHere()
|
||||
// {
|
||||
// return this.worldObj.getDifficulty() != Difficulty.PEACEFUL;
|
||||
// }
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound tagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(tagCompound);
|
||||
tagCompound.setShort("Anger", (short)this.angerLevel);
|
||||
|
||||
// if (this.angerTarget != null)
|
||||
// {
|
||||
// tagCompound.setString("HurtBy", this.angerTarget);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// tagCompound.setString("HurtBy", "");
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound tagCompund)
|
||||
{
|
||||
super.readEntityFromNBT(tagCompund);
|
||||
this.angerLevel = tagCompund.getShort("Anger");
|
||||
// String s = tagCompund.getString("HurtBy");
|
||||
//
|
||||
// if (s.length() > 0)
|
||||
// {
|
||||
// this.angerTarget = s;
|
||||
// EntityNPC entityplayer = this.worldObj.getPlayer(this.angerTarget);
|
||||
// this.setAttackedBy(entityplayer);
|
||||
//
|
||||
// if (entityplayer != null)
|
||||
// {
|
||||
// this.playerAttacker = entityplayer;
|
||||
// this.recentlyHit = this.getAttackedTime();
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, int amount)
|
||||
{
|
||||
// if (this.isEntityInvulnerable(source))
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
Entity entity = source.getEntity();
|
||||
|
||||
if (entity != null && entity instanceof EntityNPC)
|
||||
{
|
||||
this.node.becomeAngryAt(entity);
|
||||
this.becomeAngryAt(entity);
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(source, amount);
|
||||
// }
|
||||
}
|
||||
|
||||
public boolean isAggressive(Class<? extends EntityNPC> clazz) {
|
||||
return this.node.isAngry() && clazz != this.getClass() && !this.isPeaceful(clazz);
|
||||
/**
|
||||
* Causes this PigZombie to become angry at the supplied Entity (which will be a player).
|
||||
*/
|
||||
private void becomeAngryAt(Entity p_70835_1_)
|
||||
{
|
||||
this.angerLevel = this.rand.excl(400, 800);
|
||||
// this.randomSoundDelay = this.rand.zrange(40);
|
||||
|
||||
if (p_70835_1_ instanceof EntityLiving)
|
||||
{
|
||||
this.setAttackedBy((EntityLiving)p_70835_1_);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isAngry()
|
||||
{
|
||||
return this.angerLevel > 0;
|
||||
}
|
||||
|
||||
// /**
|
||||
// * Returns the sound this mob makes while it's alive.
|
||||
// */
|
||||
// protected String getLivingSound()
|
||||
// {
|
||||
// return "mob.zombiepig.zpig";
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Returns the sound this mob makes when it is hurt.
|
||||
// */
|
||||
// protected String getHurtSound()
|
||||
// {
|
||||
// return "mob.zombiepig.zpighurt";
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Returns the sound this mob makes on death.
|
||||
// */
|
||||
// protected String getDeathSound()
|
||||
// {
|
||||
// return "mob.zombiepig.zpigdeath";
|
||||
// }
|
||||
|
||||
// /**
|
||||
// * Drop 0-2 items of this living's type
|
||||
// *
|
||||
// * @param wasRecentlyHit true if this this entity was recently hit by appropriate entity (generally only if player
|
||||
// * or tameable)
|
||||
// * @param lootingModifier level of enchanment to be applied to this drop
|
||||
// */
|
||||
// protected void dropFewItems(boolean wasRecentlyHit, int lootingModifier)
|
||||
// {
|
||||
// int i = this.rand.zrange(2 + lootingModifier);
|
||||
//
|
||||
// for (int j = 0; j < i; ++j)
|
||||
// {
|
||||
// this.dropItem(Items.rotten_flesh, 1);
|
||||
// }
|
||||
//
|
||||
// i = this.rand.zrange(2 + lootingModifier);
|
||||
//
|
||||
// for (int k = 0; k < i; ++k)
|
||||
// {
|
||||
// this.dropItem(Items.gold_nugget, 1);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
// */
|
||||
// public boolean interact(EntityNPC player)
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Causes this Entity to drop a random item.
|
||||
// */
|
||||
// protected void addRandomDrop()
|
||||
// {
|
||||
// this.dropItem(Items.gold_ingot, 1);
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Gives armor or weapon for entity based on given DifficultyInstance
|
||||
// */
|
||||
// protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
|
||||
// {
|
||||
// this.setItem(0, new ItemStack(Items.golden_sword));
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called
|
||||
// * when entity is reloaded from nbt. Mainly used for initializing attributes and inventory
|
||||
// */
|
||||
// public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata)
|
||||
// {
|
||||
// super.onInitialSpawn(difficulty, livingdata);
|
||||
//// this.setVillager(false);
|
||||
// return livingdata;
|
||||
// }
|
||||
|
||||
// public int getColor() {
|
||||
// return 0xff9494;
|
||||
// }
|
||||
|
||||
// public void onStruckByLightning(EntityLightning lightningBolt) {
|
||||
// }
|
||||
|
||||
public boolean isAggressive(Class<? extends EntityNPC> clazz) {
|
||||
return this.isAngry() && clazz != this.getClass() && !this.isPeaceful(clazz);
|
||||
}
|
||||
|
||||
static class AIHurtByAggressor extends EntityAIHurtByTarget
|
||||
{
|
||||
public AIHurtByAggressor(EntityMobNPC p_i45828_1_)
|
||||
{
|
||||
super(p_i45828_1_, true);
|
||||
}
|
||||
|
||||
protected void setEntityAttackTarget(EntityLiving creatureIn, EntityLiving entityLivingBaseIn)
|
||||
{
|
||||
super.setEntityAttackTarget(creatureIn, entityLivingBaseIn);
|
||||
|
||||
if (creatureIn.getClass() == this.taskOwner.getClass())
|
||||
{
|
||||
((EntityMobNPC)creatureIn).becomeAngryAt(entityLivingBaseIn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// static class AITargetAggressor extends EntityAINearestAttackableTarget<EntityLiving>
|
||||
// {
|
||||
// public AITargetAggressor(EntityMobNPC p_i45829_1_)
|
||||
// {
|
||||
// super(p_i45829_1_, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
|
||||
// public boolean test(EntityLiving entity) {
|
||||
// return entity.isPlayer(); // || entity instanceof EntityNPC;
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
//
|
||||
// public boolean shouldExecute()
|
||||
// {
|
||||
// return ((EntityMobNPC)this.taskOwner).isAngry() && super.shouldExecute();
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
|
|
@ -2,8 +2,24 @@ package common.entity.npc;
|
|||
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.List;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import common.IClient;
|
||||
import common.ai.IEntityNPCNode;
|
||||
import common.ai.AIRangedAttack;
|
||||
import common.ai.EntityAIAttackOnCollide;
|
||||
import common.ai.EntityAIAvoidEntity;
|
||||
import common.ai.EntityAIHurtByTarget;
|
||||
import common.ai.EntityAILookAtTalkingPlayer;
|
||||
import common.ai.EntityAINagPlayer;
|
||||
import common.ai.EntityAINearestAttackableTarget;
|
||||
import common.ai.EntityAINpcInteract;
|
||||
import common.ai.EntityAINpcMate;
|
||||
import common.ai.EntityAIOpenDoor;
|
||||
import common.ai.EntityAIPlay;
|
||||
import common.ai.EntityAISwimming;
|
||||
import common.ai.EntityAIWander;
|
||||
import common.ai.EntityAIWatchClosest;
|
||||
import common.ai.EntityAIWatchClosest2;
|
||||
import common.block.Block;
|
||||
import common.block.BlockBed;
|
||||
import common.dimension.Space;
|
||||
|
@ -62,6 +78,7 @@ import common.packet.CPacketInput;
|
|||
import common.packet.CPacketPlayer;
|
||||
import common.packet.SPacketEntityEquipment;
|
||||
import common.packet.SPacketEntityVelocity;
|
||||
import common.pathfinding.PathNavigateGround;
|
||||
import common.potion.Potion;
|
||||
import common.potion.PotionEffect;
|
||||
import common.rng.Random;
|
||||
|
@ -81,7 +98,7 @@ import common.world.World;
|
|||
import common.world.WorldClient;
|
||||
import common.world.WorldServer;
|
||||
|
||||
public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T>
|
||||
public abstract class EntityNPC extends EntityLiving
|
||||
{
|
||||
public static class CharacterTypeData
|
||||
{
|
||||
|
@ -193,10 +210,6 @@ public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T
|
|||
private float horseJumpPower;
|
||||
// public float nausea;
|
||||
// public float prevNausea;
|
||||
|
||||
public T getNode() {
|
||||
return this.node;
|
||||
}
|
||||
|
||||
public EntityNPC(World worldIn)
|
||||
{
|
||||
|
@ -247,20 +260,53 @@ public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T
|
|||
return this.connection != null || this.gm != null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public final boolean canInfight(Alignment align) {
|
||||
return this.alignment.chaotic || (!this.alignment.lawful &&
|
||||
((this.alignment.good && align.evil) || (this.alignment.evil && align.good)));
|
||||
}
|
||||
|
||||
public final boolean canMurder(Alignment align) {
|
||||
return this.alignment.chaotic && ((this.alignment.good && align.evil) || (this.alignment.evil && align.good));
|
||||
}
|
||||
|
||||
public boolean canCounter(EntityLiving entity) {
|
||||
return !(entity instanceof EntityNPC) ||
|
||||
(this.getClass() == entity.getClass() ? this.canInfight(((EntityNPC)entity).alignment) :
|
||||
!this.isPeaceful(((EntityNPC)entity).getClass()));
|
||||
}
|
||||
|
||||
public boolean canAttack(EntityLiving entity) {
|
||||
return entity instanceof EntityNPC && (this.getClass() == entity.getClass() ? this.canMurder(((EntityNPC)entity).alignment) :
|
||||
this.isAggressive(((EntityNPC)entity).getClass()));
|
||||
}
|
||||
|
||||
public boolean canAmbush(EntityLiving entity) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean shouldFlee(EntityLiving entity) {
|
||||
return (this.getHealth() <= (this.getMaxHealth() / 4) || !this.canCounter(entity)) &&
|
||||
((entity instanceof EntityNPC && (((EntityNPC)entity).canAttack(this)) ||
|
||||
(entity == this.getAttackedBy() && ((EntityNPC)entity).canCounter(this))));
|
||||
}
|
||||
|
||||
// public void setCombatTask()
|
||||
// {
|
||||
// }
|
||||
|
||||
public boolean isRangedWeapon(ItemStack stack) {
|
||||
return stack != null && (stack.getItem() == Items.bow || stack.getItem() instanceof ItemGunBase ||
|
||||
stack.getItem() == Items.snowball || stack.getItem() == Items.potion);
|
||||
}
|
||||
|
||||
// public boolean isSneaking()
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
|
||||
public int getAttackSpeed() {
|
||||
protected int getAttackSpeed() {
|
||||
return 20;
|
||||
}
|
||||
|
||||
|
@ -678,11 +724,6 @@ public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T
|
|||
return Alignment.values()[this.dataWatcher.getWatchableObjectByte(18) % Alignment.values().length];
|
||||
}
|
||||
|
||||
public Alignment getAlignmentCached()
|
||||
{
|
||||
return this.alignment;
|
||||
}
|
||||
|
||||
public void setHeight(float height)
|
||||
{
|
||||
this.dataWatcher.updateObject(29, ExtMath.clampf(height, 0.2f, 10.0f));
|
||||
|
|
|
@ -108,7 +108,7 @@ public class EntitySpaceMarine extends EntityNPC {
|
|||
return 20;
|
||||
}
|
||||
|
||||
public int getAttackSpeed() {
|
||||
protected int getAttackSpeed() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ import java.util.List;
|
|||
import java.util.Map;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import common.ai.IEntityLivingNode;
|
||||
import common.ai.IEntityNode;
|
||||
import common.block.Block;
|
||||
import common.block.SoundType;
|
||||
import common.collect.Maps;
|
||||
|
@ -57,10 +57,11 @@ import common.world.State;
|
|||
import common.world.World;
|
||||
import common.world.WorldServer;
|
||||
|
||||
public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T>
|
||||
public abstract class EntityLiving extends Entity
|
||||
{
|
||||
private static final ItemStack[] EMPTY_INV = new ItemStack[5];
|
||||
|
||||
protected IEntityNode node;
|
||||
private AttributeMap attributes;
|
||||
private final Map<Potion, PotionEffect> effects = Maps.<Potion, PotionEffect>newEnumMap(Potion.class);
|
||||
public int soundTimer;
|
||||
|
@ -104,6 +105,13 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
|
|||
public int maxHurtTime;
|
||||
public int deathTime;
|
||||
public int hurtCooldown = 20;
|
||||
protected int lastDamage;
|
||||
protected EntityNPC playerAttacker;
|
||||
protected int recentlyHit;
|
||||
private EntityLiving attackedBy;
|
||||
private int lastAttacked;
|
||||
private EntityLiving attacker;
|
||||
private int lastAttackTime;
|
||||
|
||||
// protected int entityAge;
|
||||
private int absorptionAmount;
|
||||
|
@ -120,10 +128,6 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
|
|||
protected int growingAge;
|
||||
private float ageWidth = -1.0F;
|
||||
private float ageHeight;
|
||||
|
||||
public T getNode() {
|
||||
return this.node;
|
||||
}
|
||||
|
||||
public EntityLiving(World worldIn)
|
||||
{
|
||||
|
@ -293,9 +297,37 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
|
|||
this.onDeathUpdate();
|
||||
}
|
||||
|
||||
if (this.recentlyHit > 0)
|
||||
{
|
||||
--this.recentlyHit;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.playerAttacker = null;
|
||||
}
|
||||
|
||||
if (this.attacker != null && !this.attacker.isEntityAlive())
|
||||
{
|
||||
this.attacker = null;
|
||||
}
|
||||
|
||||
// if(this.attackedBy.isPlayer() && ((EntityNPC)this.attackedBy).capabilities.isCreativeMode) {
|
||||
// this.attackedBy = null; // FIX Creative
|
||||
// }
|
||||
|
||||
if (this.attackedBy != null)
|
||||
{
|
||||
if (!this.attackedBy.isEntityAlive())
|
||||
{
|
||||
this.setAttackedBy(null);
|
||||
}
|
||||
else if (this.ticksExisted - this.lastAttacked > 100)
|
||||
{
|
||||
this.setAttackedBy(null);
|
||||
}
|
||||
}
|
||||
|
||||
if(!this.worldObj.client) {
|
||||
this.node.updateAttacking();
|
||||
|
||||
if(!this.firstEffectUpdate && Config.radiation) { // &&
|
||||
// (!(this.isPlayer()) || !((EntityNPCMP)this).creative)) {
|
||||
float radiation = this.radiation + (float)this.attributes.getAttributeInstance(Attributes.RADIATION).getAttributeValue();
|
||||
|
@ -357,9 +389,16 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
|
|||
|
||||
if (this.deathTime == 20)
|
||||
{
|
||||
if (!this.worldObj.client)
|
||||
if (!this.worldObj.client && (this.recentlyHit > 0 || this.isPlayer()) && this.canDropLoot() && Config.mobXP)
|
||||
{
|
||||
this.node.dropExperience();
|
||||
int i = this.getExperiencePoints(this.playerAttacker);
|
||||
|
||||
while (i > 0)
|
||||
{
|
||||
int j = EntityXp.getXPSplit(i);
|
||||
i -= j;
|
||||
this.worldObj.spawnEntityInWorld(new EntityXp(this.worldObj, this.posX, this.posY, this.posZ, j));
|
||||
}
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
|
@ -413,6 +452,46 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
|
|||
return this.rand;
|
||||
}
|
||||
|
||||
public EntityLiving getAttackedBy()
|
||||
{
|
||||
return this.attackedBy;
|
||||
}
|
||||
|
||||
public int getAttackedTime()
|
||||
{
|
||||
return this.lastAttacked;
|
||||
}
|
||||
|
||||
public void setAttackedBy(EntityLiving livingBase)
|
||||
{
|
||||
this.attackedBy = livingBase;
|
||||
this.lastAttacked = this.ticksExisted;
|
||||
}
|
||||
|
||||
public EntityLiving getLastAttack()
|
||||
{
|
||||
return this.attacker;
|
||||
}
|
||||
|
||||
public int getLastAttackTime()
|
||||
{
|
||||
return this.lastAttackTime;
|
||||
}
|
||||
|
||||
public void setLastAttack(Entity entity)
|
||||
{
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
this.attacker = (EntityLiving)entity;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.attacker = null;
|
||||
}
|
||||
|
||||
this.lastAttackTime = this.ticksExisted;
|
||||
}
|
||||
|
||||
// public int getAge()
|
||||
// {
|
||||
// return this.entityAge;
|
||||
|
@ -1257,6 +1336,11 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
|
|||
// }
|
||||
}
|
||||
|
||||
public EntityLiving getAttackingEntity()
|
||||
{
|
||||
return (EntityLiving)(this.node.getAttacking() != null ? this.node.getAttacking() : (this.playerAttacker != null ? this.playerAttacker : (this.attackedBy != null ? this.attackedBy : null)));
|
||||
}
|
||||
|
||||
public final int getMaxHealth()
|
||||
{
|
||||
return (int)this.getEntityAttribute(Attributes.MAX_HEALTH).getAttributeValue();
|
||||
|
|
|
@ -389,12 +389,4 @@ int utf_len(const char *str) {
|
|||
public static double ftime() {
|
||||
return ((double)rtime()) / 1000000.0;
|
||||
}
|
||||
|
||||
public static String getRegionFolder(int x, int z) {
|
||||
return String.format("%c%03X%c%03X", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 9, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 9);
|
||||
}
|
||||
|
||||
public static String getRegionName(int x, int z) {
|
||||
return String.format("r.%c%X%c%X.rgn", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 3, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 3);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,7 +22,9 @@ import common.collect.Lists;
|
|||
import common.collect.Maps;
|
||||
import common.entity.Entity;
|
||||
import common.init.BlockRegistry;
|
||||
import common.init.Config;
|
||||
import common.init.EntityRegistry;
|
||||
import common.init.UniverseRegistry;
|
||||
import common.log.Log;
|
||||
import common.nbt.NBTLoader;
|
||||
import common.nbt.NBTTagCompound;
|
||||
|
@ -31,9 +33,39 @@ import common.tileentity.TileEntity;
|
|||
import common.util.BlockPos;
|
||||
import common.util.NextTickListEntry;
|
||||
import common.util.NibbleArray;
|
||||
import common.util.Util;
|
||||
|
||||
public class Region {
|
||||
public static enum SaveVersion {
|
||||
ALPHA_1_0("Alpha 1.0 - Beta 1.2"),
|
||||
BETA_1_3("Beta 1.3 - Release 1.8.9"),
|
||||
RELEASE_1_9("Release 1.9 - Release 1.12.2"),
|
||||
RELEASE_1_13("Release 1.13 +");
|
||||
|
||||
private final String name;
|
||||
|
||||
private SaveVersion(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return this.name;
|
||||
}
|
||||
}
|
||||
|
||||
public static class FolderInfo {
|
||||
public final long time;
|
||||
public final long lastPlayed;
|
||||
public final SaveVersion legacy;
|
||||
public final String version;
|
||||
|
||||
public FolderInfo(long time, long lastPlayed, SaveVersion legacy, String version) {
|
||||
this.time = time;
|
||||
this.lastPlayed = lastPlayed;
|
||||
this.legacy = legacy;
|
||||
this.version = version;
|
||||
}
|
||||
}
|
||||
|
||||
private static class ChunkBuffer extends ByteArrayOutputStream {
|
||||
public ChunkBuffer() {
|
||||
super(8096);
|
||||
|
@ -58,7 +90,10 @@ public class Region {
|
|||
|
||||
private static final Map<String, Region> CACHE = Maps.<String, Region>newHashMap();
|
||||
private static final List<WorldServer> QUEUE = Collections.<WorldServer>synchronizedList(Lists.<WorldServer>newArrayList());
|
||||
|
||||
|
||||
// public static long lastPlayed;
|
||||
// public static int version;
|
||||
// public static String owner;
|
||||
private static volatile long queued;
|
||||
private static volatile long saved;
|
||||
private static volatile boolean waiting;
|
||||
|
@ -78,10 +113,10 @@ public class Region {
|
|||
private boolean modified;
|
||||
|
||||
public Region(File dir, int x, int z) {
|
||||
File sdir = new File(dir, Util.getRegionFolder(x << 3, z << 3));
|
||||
File sdir = new File(dir, getRegionFolder(x << 3, z << 3));
|
||||
if(!sdir.exists())
|
||||
sdir.mkdirs();
|
||||
this.regFile = new File(sdir, Util.getRegionName(x << 3, z << 3));
|
||||
this.regFile = new File(sdir, getRegionName(x << 3, z << 3));
|
||||
this.folder = dir;
|
||||
this.xPos = x;
|
||||
this.zPos = z;
|
||||
|
@ -278,6 +313,13 @@ public class Region {
|
|||
this.write(x, z, buf.getData(), buf.size());
|
||||
}
|
||||
|
||||
// public NBTTagCompound readTag(int x, int z) throws IOException {
|
||||
// byte[] data = this.read(x, z);
|
||||
// if(data == null)
|
||||
// return null;
|
||||
// return CompressedStreamTools.read(new DataInputStream(new BufferedInputStream(new InflaterInputStream(new ByteArrayInputStream(data)))));
|
||||
// }
|
||||
|
||||
public File getFile() {
|
||||
return this.regFile;
|
||||
}
|
||||
|
@ -294,7 +336,7 @@ public class Region {
|
|||
}
|
||||
|
||||
private static File getExpansionFile(File dir, int x, int z) {
|
||||
File sdir = new File(dir, Util.getRegionFolder(x, z));
|
||||
File sdir = new File(dir, getRegionFolder(x, z));
|
||||
if(!sdir.exists())
|
||||
sdir.mkdirs();
|
||||
return new File(sdir, String.format("c.%c%X%c%X.chk", x < 0 ? 'n' : 'p', (x < 0) ? -x : x, z < 0 ? 'n' : 'p', (z < 0) ? -z : z));
|
||||
|
@ -357,6 +399,14 @@ public class Region {
|
|||
// getRegionFile(dir, x >> 3, z >> 3).writeTag(x & 7, z & 7, tag);
|
||||
}
|
||||
|
||||
public static String getRegionFolder(int x, int z) {
|
||||
return String.format("%c%03X%c%03X", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 9, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 9);
|
||||
}
|
||||
|
||||
public static String getRegionName(int x, int z) {
|
||||
return String.format("r.%c%X%c%X.rgn", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 3, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 3);
|
||||
}
|
||||
|
||||
public static Chunk readNbt(WorldServer world, int x, int z, NBTTagCompound tag) {
|
||||
// if(!tag.hasKey("Level", 10)) {
|
||||
// Log.error("Chunk-Datei bei " + x + "," + z + " hat keine Level-Daten, überspringe");
|
||||
|
@ -630,4 +680,93 @@ public class Region {
|
|||
public static void killIO() {
|
||||
killed = true;
|
||||
}
|
||||
|
||||
public static void saveWorldInfo(File worldDir, long time) {
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
data.setLong("Time", time);
|
||||
data.setLong("LastAccess", System.currentTimeMillis());
|
||||
data.setString("Version", Config.VERSION);
|
||||
NBTTagCompound cfg = new NBTTagCompound();
|
||||
for(String cvar : Config.VARS.keySet()) {
|
||||
cfg.setString(cvar, Config.VARS.get(cvar).getValue());
|
||||
// Config.Value value = Config.VARS.get(cvar);
|
||||
// switch(value.getType()) {
|
||||
// case BOOLEAN:
|
||||
// cfg.setString(cvar, "" + value.getBoolean());
|
||||
// break;
|
||||
// case INTEGER:
|
||||
// cfg.setString(cvar, "" + value.getInt());
|
||||
// break;
|
||||
// case FLOAT:
|
||||
// cfg.setString(cvar, "" + value.getFloat());
|
||||
// break;
|
||||
// case STRING:
|
||||
// cfg.setString(cvar, value.getString());
|
||||
// break;
|
||||
// }
|
||||
}
|
||||
data.setTag("Config", cfg);
|
||||
data.setTag("Universe", UniverseRegistry.saveNbt());
|
||||
if(worldDir != null)
|
||||
worldDir.mkdirs();
|
||||
File nfile = new File(worldDir, "level.nbt.tmp");
|
||||
File lfile = new File(worldDir, "level.nbt");
|
||||
try {
|
||||
// File ofile = new File(worldDir, "level.nbt_old");
|
||||
NBTLoader.writeGZip(data, nfile);
|
||||
// if(ofile.exists())
|
||||
// ofile.delete();
|
||||
// lfile.renameTo(ofile);
|
||||
if(lfile.exists())
|
||||
lfile.delete();
|
||||
nfile.renameTo(lfile);
|
||||
// if(nfile.exists())
|
||||
// nfile.delete();
|
||||
}
|
||||
catch(Exception e) {
|
||||
Log.JNI.error(e, "Fehler beim Schreiben von " + nfile);
|
||||
}
|
||||
}
|
||||
|
||||
public static FolderInfo loadWorldInfo(File worldDir) {
|
||||
Config.clear();
|
||||
UniverseRegistry.clear();
|
||||
File file = new File(worldDir, "level.nbt");
|
||||
if(!file.exists())
|
||||
file = new File(worldDir, "level.nbt.tmp");
|
||||
if(file.exists()) {
|
||||
try {
|
||||
NBTTagCompound tag = NBTLoader.readGZip(file);
|
||||
NBTTagCompound cfg = tag.getCompoundTag("Config");
|
||||
for(String key : cfg.getKeySet()) {
|
||||
Config.set(key, cfg.getString(key), null);
|
||||
}
|
||||
UniverseRegistry.loadNbt(tag.getCompoundTag("Universe"));
|
||||
// tag.getInteger("Version");
|
||||
long lastPlayed = tag.getLong("LastAccess");
|
||||
String version = tag.hasKey("Version", 8) ? tag.getString("Version") : null;
|
||||
version = version != null && version.isEmpty() ? null : version;
|
||||
long time = tag.hasKey("Time", 4) ? tag.getLong("Time") : World.START_TIME;
|
||||
return new FolderInfo(time, lastPlayed, null, version);
|
||||
}
|
||||
catch(Exception e) {
|
||||
Log.JNI.error(e, "Fehler beim Lesen von " + file);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// public static void reloadWorldInfo(File worldDir) {
|
||||
// File file = new File(worldDir, "level.nbt");
|
||||
// if(file.exists()) {
|
||||
// Config.clear();
|
||||
// try {
|
||||
// Config.readFromNbt(NBTLoader.readGZip(file).getCompoundTag("Config"), true);
|
||||
// }
|
||||
// catch(Exception e) {
|
||||
// Log.error("Fehler beim Lesen von " + file, e);
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
|
|
@ -962,7 +962,6 @@ public final class WorldServer extends World {
|
|||
}
|
||||
|
||||
protected void onEntityAdded(Entity entityIn) {
|
||||
// TODO: add node
|
||||
this.trackEntity(entityIn);
|
||||
this.entityIds.addKey(entityIn.getId(), entityIn);
|
||||
Entity[] aentity = entityIn.getParts();
|
||||
|
|
|
@ -6,11 +6,9 @@ import java.io.File;
|
|||
import java.io.IOException;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.InetAddress;
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Date;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
@ -76,6 +74,7 @@ import common.util.WorldPos;
|
|||
import common.world.Region;
|
||||
import common.world.World;
|
||||
import common.world.WorldServer;
|
||||
import common.world.Region.FolderInfo;
|
||||
import io.netty.bootstrap.ServerBootstrap;
|
||||
import io.netty.channel.Channel;
|
||||
import io.netty.channel.ChannelException;
|
||||
|
@ -91,10 +90,8 @@ import io.netty.util.concurrent.Future;
|
|||
import io.netty.util.concurrent.GenericFutureListener;
|
||||
import server.command.CommandEnvironment;
|
||||
import server.command.FixedExecutor;
|
||||
import server.init.NodeRegistry;
|
||||
import server.network.HandshakeHandler;
|
||||
import server.network.Player;
|
||||
import server.world.Converter;
|
||||
|
||||
public final class Server implements IThreadListener, IServer {
|
||||
private static final LazyLoadBase<NioEventLoopGroup> SERVER_NIO_EVENTLOOP = new LazyLoadBase<NioEventLoopGroup>() {
|
||||
|
@ -144,7 +141,6 @@ public final class Server implements IThreadListener, IServer {
|
|||
public static void main(String[] args) {
|
||||
Util.checkOs();
|
||||
Registry.setup("Server thread");
|
||||
NodeRegistry.register();
|
||||
boolean debug = System.getProperty("server.debug", null) != null;
|
||||
boolean ipc = debug || System.getProperty("server.pipe", null) != null;
|
||||
int port = Integer.parseInt(System.getProperty("server.port", "" + Config.PORT));
|
||||
|
@ -159,63 +155,6 @@ public final class Server implements IThreadListener, IServer {
|
|||
Log.flushLog();
|
||||
}
|
||||
|
||||
public static void saveServerConfig(long time) {
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
data.setLong("Time", time);
|
||||
data.setLong("LastAccess", System.currentTimeMillis());
|
||||
data.setString("Version", Config.VERSION);
|
||||
NBTTagCompound cfg = new NBTTagCompound();
|
||||
for(String cvar : Config.VARS.keySet()) {
|
||||
cfg.setString(cvar, Config.VARS.get(cvar).getValue());
|
||||
}
|
||||
data.setTag("Config", cfg);
|
||||
data.setTag("Universe", UniverseRegistry.saveNbt());
|
||||
File nfile = new File("server.nbt.tmp");
|
||||
File lfile = new File("server.nbt");
|
||||
try {
|
||||
NBTLoader.writeGZip(data, nfile);
|
||||
if(lfile.exists())
|
||||
lfile.delete();
|
||||
nfile.renameTo(lfile);
|
||||
}
|
||||
catch(Exception e) {
|
||||
Log.IO.error(e, "Fehler beim Schreiben von " + nfile);
|
||||
}
|
||||
}
|
||||
|
||||
public static long loadServerConfig() {
|
||||
Config.clear();
|
||||
UniverseRegistry.clear();
|
||||
File file = new File("server.nbt");
|
||||
if(!file.exists())
|
||||
file = new File("server.nbt.tmp");
|
||||
if(file.exists()) {
|
||||
try {
|
||||
NBTTagCompound tag = NBTLoader.readGZip(file);
|
||||
NBTTagCompound cfg = tag.getCompoundTag("Config");
|
||||
for(String key : cfg.getKeySet()) {
|
||||
Config.set(key, cfg.getString(key), null);
|
||||
}
|
||||
UniverseRegistry.loadNbt(tag.getCompoundTag("Universe"));
|
||||
long lastPlayed = tag.getLong("LastAccess");
|
||||
String version = tag.hasKey("Version", 8) ? tag.getString("Version") : null;
|
||||
version = version != null && version.isEmpty() ? "<unbekannt>" : version;
|
||||
long time = tag.hasKey("Time", 4) ? tag.getLong("Time") : World.START_TIME;
|
||||
Log.IO.info("Version: %s", version);
|
||||
Log.IO.info("Weltzeit: %d Ticks / %d Sekunden", time, time / 20L);
|
||||
Log.IO.info("Zuletzt geladen: %s", new SimpleDateFormat("dd.MM.yyyy HH:mm:ss").format(new Date(lastPlayed)));
|
||||
return time;
|
||||
}
|
||||
catch(Exception e) {
|
||||
Log.IO.error(e, "Fehler beim Lesen von " + file);
|
||||
Config.clear();
|
||||
UniverseRegistry.clear();
|
||||
}
|
||||
}
|
||||
Log.IO.info("Erstelle neue Welt und Konfiguration");
|
||||
return World.START_TIME;
|
||||
}
|
||||
|
||||
private Server(boolean debug, boolean ipc) {
|
||||
this.debug = debug;
|
||||
this.ipcpipe = ipc;
|
||||
|
@ -243,7 +182,7 @@ public final class Server implements IThreadListener, IServer {
|
|||
|
||||
public void saveWorldInfo() {
|
||||
if(!this.debug) {
|
||||
saveServerConfig(this.space.getDayTime());
|
||||
Region.saveWorldInfo(null, this.space.getDayTime());
|
||||
WorldServer.saveWarps(this.warps);
|
||||
}
|
||||
}
|
||||
|
@ -318,14 +257,13 @@ public final class Server implements IThreadListener, IServer {
|
|||
long time = System.currentTimeMillis();
|
||||
Log.JNI.info("Starte Server Version " + Config.VERSION);
|
||||
if(!this.debug) {
|
||||
Converter.convert();
|
||||
this.setMessage("Welt wird erstellt und geladen");
|
||||
long wtime = loadServerConfig();
|
||||
FolderInfo info = Region.loadWorldInfo(null);
|
||||
// if(dtime == -1L) // {
|
||||
// dtime = World.START_TIME;
|
||||
//// Config.set("spawnDim", "1", null);
|
||||
//// }
|
||||
this.worlds.add(this.space = new WorldServer(this, wtime,
|
||||
this.worlds.add(this.space = new WorldServer(this, info == null ? World.START_TIME : info.time,
|
||||
Space.INSTANCE, false));
|
||||
this.dimensions.put(this.space.dimension.getDimensionId(), this.space);
|
||||
new File("players").mkdirs();
|
||||
|
|
|
@ -1,537 +0,0 @@
|
|||
package server.ai;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import common.ai.EntityAIBase;
|
||||
import common.ai.EntityAIMoveTowardsRestriction;
|
||||
import common.ai.EntityAITasks;
|
||||
import common.ai.EntityJumpHelper;
|
||||
import common.ai.EntityLookHelper;
|
||||
import common.ai.EntityMoveHelper;
|
||||
import common.ai.EntitySenses;
|
||||
import common.ai.IEntityLivingNode;
|
||||
import common.block.Block;
|
||||
import common.collect.Lists;
|
||||
import common.color.TextColor;
|
||||
import common.entity.DamageSource;
|
||||
import common.entity.Entity;
|
||||
import common.entity.EntityDamageSource;
|
||||
import common.entity.item.EntityLeashKnot;
|
||||
import common.entity.item.EntityXp;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.entity.types.CombatEntry;
|
||||
import common.entity.types.EntityBodyHelper;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.entity.types.EntityTameable;
|
||||
import common.init.Blocks;
|
||||
import common.init.Config;
|
||||
import common.item.ItemStack;
|
||||
import common.nbt.NBTTagCompound;
|
||||
import common.network.IPlayer;
|
||||
import common.pathfinding.PathNavigate;
|
||||
import common.pathfinding.PathNavigateGround;
|
||||
import common.rng.Random;
|
||||
import common.util.BlockPos;
|
||||
import common.world.WorldServer;
|
||||
|
||||
public abstract class EntityLivingNode<T extends EntityLiving> extends EntityNode<T> implements IEntityLivingNode {
|
||||
protected final Random rand;
|
||||
private final List<CombatEntry> combat = Lists.<CombatEntry>newArrayList();
|
||||
private EntityLookHelper lookHelper;
|
||||
protected EntityMoveHelper moveHelper;
|
||||
protected EntityJumpHelper jumpHelper;
|
||||
private EntityBodyHelper bodyHelper;
|
||||
protected PathNavigate navigator;
|
||||
protected final EntityAITasks tasks;
|
||||
protected final EntityAITasks targets;
|
||||
private EntityLiving target;
|
||||
private EntitySenses senses;
|
||||
private NBTTagCompound leashTag;
|
||||
private boolean isMovementAITaskSet;
|
||||
private EntityAIBase aiBase;
|
||||
private boolean attacked;
|
||||
private boolean damaged;
|
||||
private String blockType;
|
||||
private int lastDamaged;
|
||||
protected EntityNPC playerAttacker;
|
||||
private EntityLiving attackedBy;
|
||||
protected int lastDamage;
|
||||
protected int recentlyHit;
|
||||
private int lastAttacked;
|
||||
private EntityLiving attacker;
|
||||
private int lastAttackTime;
|
||||
|
||||
public EntityLivingNode(T entity) {
|
||||
super(entity);
|
||||
this.rand = entity.getRNG();
|
||||
this.tasks = new EntityAITasks();
|
||||
this.targets = new EntityAITasks();
|
||||
this.lookHelper = new EntityLookHelper(entity);
|
||||
this.moveHelper = new EntityMoveHelper(entity);
|
||||
this.jumpHelper = new EntityJumpHelper(entity);
|
||||
this.bodyHelper = new EntityBodyHelper(entity);
|
||||
this.navigator = this.getNewNavigator();
|
||||
this.senses = new EntitySenses(entity);
|
||||
this.aiBase = new EntityAIMoveTowardsRestriction(entity, 1.0D);
|
||||
this.registerTasks();
|
||||
}
|
||||
|
||||
public T getEntity() {
|
||||
return this.entity;
|
||||
}
|
||||
|
||||
public EntityLiving getAttackingEntity() {
|
||||
EntityLiving attacking = this.getAttacking();
|
||||
return attacking != null ? attacking : (this.playerAttacker != null ? this.playerAttacker : (this.attackedBy != null ? this.attackedBy : null));
|
||||
}
|
||||
|
||||
protected PathNavigate getNewNavigator() {
|
||||
return new PathNavigateGround(this.entity, this.entity.worldObj);
|
||||
}
|
||||
|
||||
// protected PathNavigate getNewNavigator() { EntityArachnoid
|
||||
// return new PathNavigateClimber(this.entity, this.entity.worldObj);
|
||||
// }
|
||||
|
||||
protected abstract void registerTasks();
|
||||
|
||||
public EntityLookHelper getLookHelper() {
|
||||
return this.lookHelper;
|
||||
}
|
||||
|
||||
public EntityMoveHelper getMoveHelper() {
|
||||
return this.moveHelper;
|
||||
}
|
||||
|
||||
public EntityJumpHelper getJumpHelper() {
|
||||
return this.jumpHelper;
|
||||
}
|
||||
|
||||
public PathNavigate getNavigator() {
|
||||
return this.navigator;
|
||||
}
|
||||
|
||||
public EntitySenses getEntitySenses() {
|
||||
return this.senses;
|
||||
}
|
||||
|
||||
public EntityLiving getAttackTarget() {
|
||||
return this.target;
|
||||
}
|
||||
|
||||
public void setAttackTarget(EntityLiving entitylivingbaseIn) {
|
||||
this.target = entitylivingbaseIn;
|
||||
}
|
||||
|
||||
public boolean hasPath()
|
||||
{
|
||||
return !this.navigator.noPath();
|
||||
}
|
||||
|
||||
public void updateRenderAngles() {
|
||||
this.bodyHelper.updateRenderAngles();
|
||||
}
|
||||
|
||||
protected void updateAITasks() {
|
||||
}
|
||||
|
||||
public void update() {
|
||||
this.senses.clearSensingCache();
|
||||
this.targets.onUpdateTasks();
|
||||
this.tasks.onUpdateTasks();
|
||||
this.navigator.onUpdateNavigation();
|
||||
this.updateAITasks();
|
||||
this.moveHelper.onUpdateMoveHelper();
|
||||
this.lookHelper.onUpdateLook();
|
||||
this.jumpHelper.doJump();
|
||||
}
|
||||
|
||||
public void setLeashTag(NBTTagCompound tag) {
|
||||
this.leashTag = tag;
|
||||
}
|
||||
|
||||
private void recreateLeash() {
|
||||
if(this.entity.getLeashed() && this.leashTag != null) {
|
||||
// if(this.leashTag.hasKey("PlayerName", 8)) {
|
||||
// String id = this.leashTag.getString("PlayerName");
|
||||
// if(!id.isEmpty()) {
|
||||
// for(EntityNPC entitylivingbase : this.worldObj.getEntitiesWithinAABB(EntityNPC.class,
|
||||
// this.getEntityBoundingBox().expand(10.0D, 10.0D, 10.0D))) {
|
||||
// if(entitylivingbase.getUser().equals(id)) {
|
||||
// this.leashedTo = entitylivingbase;
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
if(this.leashTag.hasKey("X", 99) && this.leashTag.hasKey("Y", 99) && this.leashTag.hasKey("Z", 99)) {
|
||||
BlockPos blockpos = new BlockPos(this.leashTag.getInteger("X"), this.leashTag.getInteger("Y"),
|
||||
this.leashTag.getInteger("Z"));
|
||||
EntityLeashKnot entityleashknot = EntityLeashKnot.getKnotForPosition(this.entity.worldObj, blockpos);
|
||||
|
||||
if(entityleashknot == null) {
|
||||
entityleashknot = EntityLeashKnot.createKnot(this.entity.worldObj, blockpos);
|
||||
}
|
||||
|
||||
this.entity.setLeashedTo(entityleashknot, false);
|
||||
}
|
||||
else {
|
||||
this.entity.clearLeashed(false, true);
|
||||
}
|
||||
}
|
||||
|
||||
this.leashTag = null;
|
||||
}
|
||||
|
||||
protected void onUpdateLeashed(float distance)
|
||||
{
|
||||
}
|
||||
|
||||
// protected void onUpdateLeashed(float distance) EntityHorse
|
||||
// {
|
||||
// if (distance > 6.0F && this.entity.isEatingHaystack())
|
||||
// {
|
||||
// this.entity.setEatingHaystack(false);
|
||||
// }
|
||||
// }
|
||||
|
||||
public void updateLeashedState() {
|
||||
if(this.leashTag != null) {
|
||||
this.recreateLeash();
|
||||
}
|
||||
|
||||
if(this.entity.getLeashed()) {
|
||||
if(!this.entity.isEntityAlive()) {
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
|
||||
if(this.entity.getLeashedTo() == null || this.entity.getLeashedTo().dead) {
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.entity.getLeashed() && this.entity.getLeashedTo() != null && this.entity.getLeashedTo().worldObj == this.entity.worldObj)
|
||||
{
|
||||
Entity entity = this.entity.getLeashedTo();
|
||||
this.entity.setHomePosAndDistance(new BlockPos((int)entity.posX, (int)entity.posY, (int)entity.posZ), 5);
|
||||
float f = this.entity.getDistanceToEntity(entity);
|
||||
|
||||
if (this.entity instanceof EntityTameable && ((EntityTameable)this.entity).isSitting())
|
||||
{
|
||||
if (f > 10.0F)
|
||||
{
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.isMovementAITaskSet)
|
||||
{
|
||||
this.tasks.addTask(2, this.aiBase);
|
||||
|
||||
if (this.getNavigator() instanceof PathNavigateGround)
|
||||
{
|
||||
((PathNavigateGround)this.getNavigator()).setAvoidsWater(false);
|
||||
}
|
||||
|
||||
this.isMovementAITaskSet = true;
|
||||
}
|
||||
|
||||
this.onUpdateLeashed(f);
|
||||
|
||||
if (f > 4.0F)
|
||||
{
|
||||
this.getNavigator().tryMoveToEntityLiving(entity, 1.0D);
|
||||
}
|
||||
|
||||
if (f > 6.0F)
|
||||
{
|
||||
double d0 = (entity.posX - this.entity.posX) / (double)f;
|
||||
double d1 = (entity.posY - this.entity.posY) / (double)f;
|
||||
double d2 = (entity.posZ - this.entity.posZ) / (double)f;
|
||||
this.entity.motionX += d0 * Math.abs(d0) * 0.4D;
|
||||
this.entity.motionY += d1 * Math.abs(d1) * 0.4D;
|
||||
this.entity.motionZ += d2 * Math.abs(d2) * 0.4D;
|
||||
}
|
||||
|
||||
if (f > 10.0F)
|
||||
{
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
}
|
||||
else if (!this.entity.getLeashed() && this.isMovementAITaskSet)
|
||||
{
|
||||
this.isMovementAITaskSet = false;
|
||||
this.tasks.removeTask(this.aiBase);
|
||||
|
||||
if (this.getNavigator() instanceof PathNavigateGround)
|
||||
{
|
||||
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
|
||||
}
|
||||
|
||||
this.entity.detachHome();
|
||||
}
|
||||
}
|
||||
|
||||
public void trackDamage(DamageSource source, int amount) {
|
||||
this.resetCombat();
|
||||
this.blockType = null;
|
||||
if(this.entity.isOnLadder()) {
|
||||
Block block = this.entity.worldObj
|
||||
.getState(new BlockPos(this.entity.posX, this.entity.getEntityBoundingBox().minY, this.entity.posZ)).getBlock();
|
||||
if(block == Blocks.ladder)
|
||||
this.blockType = "von einer Leiter";
|
||||
else if(block == Blocks.vine)
|
||||
this.blockType = "von Ranken";
|
||||
}
|
||||
else if(this.entity.isInLiquid()) {
|
||||
this.blockType = "aus dem Wasser";
|
||||
}
|
||||
CombatEntry entry = new CombatEntry(source, amount, this.blockType, this.entity.fallDistance);
|
||||
this.combat.add(entry);
|
||||
this.lastDamaged = this.entity.ticksExisted;
|
||||
this.damaged = true;
|
||||
if(entry.getSource().getEntity() instanceof EntityLiving && !this.attacked && this.entity.isEntityAlive())
|
||||
this.attacked = true;
|
||||
}
|
||||
|
||||
public void sendDeathMessage() {
|
||||
this.sendDeathMessage(false, false);
|
||||
}
|
||||
|
||||
protected void sendDeathMessage(boolean natural, boolean forAll) {
|
||||
// if(this.entity.worldObj.client)
|
||||
// return;
|
||||
String msg;
|
||||
String kill;
|
||||
IPlayer receiver = null;
|
||||
if(this.combat.size() == 0) {
|
||||
msg = kill = natural ? String.format("%s starb", this.entity.getColoredName(TextColor.LGRAY)) : null;
|
||||
}
|
||||
else {
|
||||
CombatEntry strong = null;
|
||||
CombatEntry block = null;
|
||||
int min = 0;
|
||||
float max = 0.0F;
|
||||
|
||||
for(int z = 0; z < this.combat.size(); ++z) {
|
||||
CombatEntry entry = (CombatEntry)this.combat.get(z);
|
||||
CombatEntry last = z > 0 ? (CombatEntry)this.combat.get(z - 1) : null;
|
||||
|
||||
if((entry.getSource() == DamageSource.fall || entry.getSource() == DamageSource.outOfWorld) &&
|
||||
entry.getFallDistance() > 0.0F && (strong == null || entry.getFallDistance() > max)) {
|
||||
if(z > 0) {
|
||||
strong = last;
|
||||
}
|
||||
else {
|
||||
strong = entry;
|
||||
}
|
||||
|
||||
max = entry.getFallDistance();
|
||||
}
|
||||
|
||||
if(entry.getBlockType() != null && (block == null || entry.getDamage() > min)) {
|
||||
block = entry;
|
||||
}
|
||||
}
|
||||
CombatEntry fall = max > 5.0F && strong != null ? strong : (min > 5 && block != null ? block : null);
|
||||
CombatEntry last = (CombatEntry)this.combat.get(this.combat.size() - 1);
|
||||
Entity lastEnt = last.getSource().getEntity();
|
||||
|
||||
if(fall != null && last.getSource() == DamageSource.fall) {
|
||||
if(fall.getSource() != DamageSource.fall && fall.getSource() != DamageSource.outOfWorld) {
|
||||
Entity fallEnt = fall.getSource().getEntity();
|
||||
if(fallEnt != null && (lastEnt == null || fallEnt != lastEnt)) {
|
||||
ItemStack fallItem = fallEnt instanceof EntityLiving ? ((EntityLiving)fallEnt).getHeldItem() : null;
|
||||
receiver = fallEnt.isPlayer() ? ((EntityNPC)fallEnt).connection : null;
|
||||
if(fallItem != null) { // && fallItem.hasDisplayName()) {
|
||||
msg = String.format("%s wurde von %s mit %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
|
||||
fallEnt.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
|
||||
kill = String.format(TextColor.CYAN + "* %s mit %s zum Fallen verdammt",
|
||||
this.entity.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
|
||||
}
|
||||
else {
|
||||
msg = String.format("%s wurde von %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
|
||||
fallEnt.getColoredName(TextColor.CYAN));
|
||||
kill = String.format(TextColor.CYAN + "* %s zum Fallen verdammt",
|
||||
this.entity.getColoredName(TextColor.CYAN));
|
||||
}
|
||||
}
|
||||
else if(lastEnt != null) {
|
||||
ItemStack lastItem = lastEnt instanceof EntityLiving ? ((EntityLiving)lastEnt).getHeldItem() : null;
|
||||
receiver = lastEnt.isPlayer() ? ((EntityNPC)lastEnt).connection : null;
|
||||
if(lastItem != null) { // && lastItem.hasDisplayName()) {
|
||||
msg = String.format("%s fiel zu tief und wurde von %s mit %s erledigt",
|
||||
this.entity.getColoredName(TextColor.BLUE),
|
||||
lastEnt.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
|
||||
kill = String.format(TextColor.BLUE + "* %s mit %s erledigt",
|
||||
this.entity.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
|
||||
}
|
||||
else {
|
||||
msg = String.format("%s fiel zu tief und wurde von %s erledigt", this.entity.getColoredName(TextColor.BLUE),
|
||||
lastEnt.getColoredName(TextColor.BLUE));
|
||||
kill = String.format(TextColor.BLUE + "%s erledigt", this.entity.getColoredName(TextColor.BLUE));
|
||||
}
|
||||
}
|
||||
else {
|
||||
msg = kill = natural ? String.format("%s wurde zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN)) : null;
|
||||
}
|
||||
}
|
||||
else {
|
||||
msg = kill = natural ? String.format("%s fiel " + (fall.getBlockType() == null ? "aus zu großer Höhe" : fall.getBlockType()),
|
||||
this.entity.getColoredName(TextColor.NEON)) : null;
|
||||
}
|
||||
}
|
||||
else {
|
||||
receiver = last.getSource().getEntity() != null && last.getSource().getEntity().isPlayer() ? ((EntityNPC)last.getSource().getEntity()).connection : null;
|
||||
msg = natural || (last.getSource() instanceof EntityDamageSource ? last.getSource().getEntity() != null : this.entity.getAttackingEntity() != null) ? last.getSource().getDeathMessage(this.entity) : null;
|
||||
kill = msg == null ? null : last.getSource().getKillMessage(this.entity);
|
||||
}
|
||||
}
|
||||
if(msg == null)
|
||||
return;
|
||||
if(receiver != null)
|
||||
receiver.addFeed(kill);
|
||||
if(forAll)
|
||||
for(IPlayer player : ((WorldServer)this.entity.worldObj).getServer().getIPlayers()) {
|
||||
if(player != receiver)
|
||||
player.addFeed(msg);
|
||||
}
|
||||
}
|
||||
|
||||
public EntityLiving getAttacking() {
|
||||
EntityLiving entity = null;
|
||||
EntityNPC player = null;
|
||||
int edmg = 0;
|
||||
int pdmg = 0;
|
||||
for(CombatEntry entry : this.combat) {
|
||||
if(entry.getSource().getEntity() != null && entry.getSource().getEntity().isPlayer() && (player == null || entry.getDamage() > pdmg)) {
|
||||
pdmg = entry.getDamage();
|
||||
player = (EntityNPC)entry.getSource().getEntity();
|
||||
}
|
||||
if(entry.getSource().getEntity() instanceof EntityLiving && (entity == null || entry.getDamage() > edmg)) {
|
||||
edmg = entry.getDamage();
|
||||
entity = (EntityLiving)entry.getSource().getEntity();
|
||||
}
|
||||
}
|
||||
return player != null && pdmg >= edmg / 3 ? player : entity;
|
||||
}
|
||||
|
||||
public void resetCombat() {
|
||||
int timeout = this.attacked ? 300 : 100;
|
||||
if(this.damaged && (!this.entity.isEntityAlive() || this.entity.ticksExisted - this.lastDamaged > timeout)) {
|
||||
this.damaged = false;
|
||||
this.attacked = false;
|
||||
this.combat.clear();
|
||||
}
|
||||
}
|
||||
|
||||
public int getMaxFallHeight() {
|
||||
if(this.target == null) {
|
||||
return 3;
|
||||
}
|
||||
else {
|
||||
int i = (int)((float)this.entity.getHealth() - (float)this.entity.getMaxHealth() * 0.33F);
|
||||
// i = i - (3 - this.worldObj.getDifficulty().getId()) * 4;
|
||||
|
||||
if(i < 0) {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
return i + 3;
|
||||
}
|
||||
}
|
||||
|
||||
// public int getMaxFallHeight() EntityHaunter
|
||||
// {
|
||||
// return this.getAttackTarget() == null ? 3 : 3 + (this.getHealth() - 1);
|
||||
// }
|
||||
|
||||
public void updateAttacking() {
|
||||
if (this.recentlyHit > 0)
|
||||
{
|
||||
--this.recentlyHit;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.playerAttacker = null;
|
||||
}
|
||||
|
||||
if (this.attacker != null && !this.attacker.isEntityAlive())
|
||||
{
|
||||
this.attacker = null;
|
||||
}
|
||||
|
||||
// if(this.attackedBy.isPlayer() && ((EntityNPC)this.attackedBy).capabilities.isCreativeMode) {
|
||||
// this.attackedBy = null; // FIX Creative
|
||||
// }
|
||||
|
||||
if (this.attackedBy != null)
|
||||
{
|
||||
if (!this.attackedBy.isEntityAlive())
|
||||
{
|
||||
this.setAttackedBy(null);
|
||||
}
|
||||
else if (this.entity.ticksExisted - this.lastAttacked > 100)
|
||||
{
|
||||
this.setAttackedBy(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void dropExperience() {
|
||||
if ((this.recentlyHit > 0 || this.player) && this.entity.canDropLoot() && Config.mobXP)
|
||||
{
|
||||
int i = this.entity.getExperiencePoints(this.playerAttacker);
|
||||
|
||||
while (i > 0)
|
||||
{
|
||||
int j = EntityXp.getXPSplit(i);
|
||||
i -= j;
|
||||
this.world.spawnEntityInWorld(new EntityXp(this.world, this.entity.posX, this.entity.posY, this.entity.posZ, j));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public EntityLiving getAttackedBy()
|
||||
{
|
||||
return this.attackedBy;
|
||||
}
|
||||
|
||||
public int getAttackedTime()
|
||||
{
|
||||
return this.lastAttacked;
|
||||
}
|
||||
|
||||
public void setAttackedBy(EntityLiving livingBase)
|
||||
{
|
||||
this.attackedBy = livingBase;
|
||||
this.lastAttacked = this.entity.ticksExisted;
|
||||
}
|
||||
|
||||
public EntityLiving getLastAttack()
|
||||
{
|
||||
return this.attacker;
|
||||
}
|
||||
|
||||
public int getLastAttackTime()
|
||||
{
|
||||
return this.lastAttackTime;
|
||||
}
|
||||
|
||||
public void setLastAttack(Entity entity)
|
||||
{
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
this.attacker = (EntityLiving)entity;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.attacker = null;
|
||||
}
|
||||
|
||||
this.lastAttackTime = this.entity.ticksExisted;
|
||||
}
|
||||
}
|
|
@ -1,84 +0,0 @@
|
|||
package server.ai;
|
||||
|
||||
import common.ai.IEntityMobNPCNode;
|
||||
import common.entity.Entity;
|
||||
import common.entity.attributes.AttributeInstance;
|
||||
import common.entity.attributes.Attributes;
|
||||
import common.entity.npc.AIHurtByAggressor;
|
||||
import common.entity.npc.EntityMobNPC;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.nbt.NBTTagCompound;
|
||||
|
||||
public class EntityMobNPCNode<T extends EntityMobNPC> extends EntityNPCNode<T> implements IEntityMobNPCNode {
|
||||
private int angerLevel;
|
||||
private int angerTarget;
|
||||
|
||||
public EntityMobNPCNode(T entity) {
|
||||
super(entity);
|
||||
}
|
||||
|
||||
protected void registerTasks() {
|
||||
super.registerTasks();
|
||||
this.targets.addTask(1, new AIHurtByAggressor(this.entity));
|
||||
}
|
||||
|
||||
protected void updateAITasks()
|
||||
{
|
||||
AttributeInstance iattributeinstance = this.entity.getEntityAttribute(Attributes.MOVEMENT_SPEED);
|
||||
|
||||
if (this.isAngry())
|
||||
{
|
||||
if (!iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
|
||||
{
|
||||
iattributeinstance.applyModifier(Attributes.RUSHING_SPEED_MOD);
|
||||
}
|
||||
|
||||
--this.angerLevel;
|
||||
}
|
||||
else if (iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
|
||||
{
|
||||
iattributeinstance.removeModifier(Attributes.RUSHING_SPEED_MOD);
|
||||
}
|
||||
|
||||
if (this.angerLevel > 0 && this.angerTarget != 0 && this.entity.getAttackedBy() == null)
|
||||
{
|
||||
Entity entity = this.world.getEntityByID(this.angerTarget);
|
||||
if(entity instanceof EntityLiving)
|
||||
this.entity.setAttackedBy((EntityLiving)entity);
|
||||
if(entity != null && entity.isPlayer())
|
||||
this.entity.playerAttacker = (EntityNPC)entity;
|
||||
this.entity.recentlyHit = this.entity.getAttackedTime();
|
||||
}
|
||||
|
||||
super.updateAITasks();
|
||||
}
|
||||
|
||||
public void writeNbt(NBTTagCompound tagCompound)
|
||||
{
|
||||
super.writeNbt(tagCompound);
|
||||
tagCompound.setShort("Anger", (short)this.angerLevel);
|
||||
}
|
||||
|
||||
public void readNbt(NBTTagCompound tagCompund)
|
||||
{
|
||||
super.readNbt(tagCompund);
|
||||
this.angerLevel = tagCompund.getShort("Anger");
|
||||
}
|
||||
|
||||
public void becomeAngryAt(Entity entity)
|
||||
{
|
||||
this.angerLevel = this.rand.excl(400, 800);
|
||||
if(entity instanceof EntityLiving)
|
||||
this.entity.setAttackedBy((EntityLiving)entity);
|
||||
}
|
||||
|
||||
public boolean isAngry()
|
||||
{
|
||||
return this.angerLevel > 0;
|
||||
}
|
||||
|
||||
public void setAngerTarget(EntityLiving entity) {
|
||||
this.angerTarget = entity.getId();
|
||||
}
|
||||
}
|
|
@ -17,21 +17,17 @@ import common.ai.EntityAISwimming;
|
|||
import common.ai.EntityAIWander;
|
||||
import common.ai.EntityAIWatchClosest;
|
||||
import common.ai.EntityAIWatchClosest2;
|
||||
import common.ai.IEntityNPCNode;
|
||||
import common.entity.npc.Alignment;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.init.Items;
|
||||
import common.item.ItemGunBase;
|
||||
import common.item.ItemStack;
|
||||
import common.pathfinding.PathNavigateGround;
|
||||
|
||||
public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> implements IEntityNPCNode {
|
||||
public class EntityNPCNode extends EntityNode {
|
||||
protected final EntityAIAttackOnCollide aiMelee;
|
||||
protected final AIRangedAttack aiRanged;
|
||||
private boolean fleeing;
|
||||
|
||||
public EntityNPCNode(T entity) {
|
||||
public EntityNPCNode(EntityNPC entity) {
|
||||
super(entity);
|
||||
this.aiMelee = new EntityAIAttackOnCollide(entity, EntityLiving.class, 1.0D, true, true) {
|
||||
public boolean shouldExecute()
|
||||
|
@ -69,18 +65,22 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
|
|||
};
|
||||
}
|
||||
|
||||
public EntityNPC getEntity() {
|
||||
return (EntityNPC)this.entity;
|
||||
}
|
||||
|
||||
protected void registerTasks() {
|
||||
if(this.getNavigator() instanceof PathNavigateGround) {
|
||||
((PathNavigateGround)this.getNavigator()).setBreakDoors(true);
|
||||
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
|
||||
}
|
||||
this.tasks.addTask(0, new EntityAISwimming(this.entity));
|
||||
this.tasks.addTask(0, new EntityAISwimming(this.getEntity()));
|
||||
// this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityNPC.class, 0.6D, true, true));
|
||||
// this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityLivingBase.class, 0.6D, true, true));
|
||||
this.tasks.addTask(1, new EntityAINpcMate(this.entity));
|
||||
this.tasks.addTask(2, new EntityAIAvoidEntity(this.entity, EntityLiving.class, new Predicate<EntityLiving>() {
|
||||
this.tasks.addTask(1, new EntityAINpcMate(this.getEntity()));
|
||||
this.tasks.addTask(2, new EntityAIAvoidEntity(this.getEntity(), EntityLiving.class, new Predicate<EntityLiving>() {
|
||||
public boolean test(EntityLiving entity) {
|
||||
return entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity);
|
||||
return entity != EntityNPCNode.this.entity && EntityNPC.this.shouldFlee(entity);
|
||||
}
|
||||
}, 8.0F, 1.1D, 1.1D) {
|
||||
{
|
||||
|
@ -105,27 +105,27 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
|
|||
// EntityNPC.this.isFleeing = false;
|
||||
// }
|
||||
});
|
||||
this.tasks.addTask(3, new EntityAIAvoidEntity(this.entity, EntityLiving.class, new Predicate<EntityLiving>() {
|
||||
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityLiving.class, new Predicate<EntityLiving>() {
|
||||
public boolean test(EntityLiving entity) {
|
||||
return entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity);
|
||||
return entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity);
|
||||
}
|
||||
}, 8.0F, 1.1D, 1.1D) {
|
||||
public void startExecuting() {
|
||||
super.startExecuting();
|
||||
EntityNPCNode.this.setAttackTarget(null);
|
||||
EntityNPCNode.this.fleeing = true;
|
||||
EntityNPC.this.setAttackTarget(null);
|
||||
EntityNPC.this.fleeing = true;
|
||||
}
|
||||
|
||||
public void resetTask() {
|
||||
super.resetTask();
|
||||
EntityNPCNode.this.fleeing = false;
|
||||
EntityNPC.this.fleeing = false;
|
||||
}
|
||||
});
|
||||
// this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_apple, false));
|
||||
this.tasks.addTask(4, new EntityAIOpenDoor(this.entity, true));
|
||||
this.tasks.addTask(5, new EntityAINagPlayer(this.entity));
|
||||
this.tasks.addTask(5, new EntityAILookAtTalkingPlayer(this.entity));
|
||||
this.tasks.addTask(6, new EntityAIWatchClosest2(this.entity, null, 3.0F, 1.0F) {
|
||||
this.tasks.addTask(4, new EntityAIOpenDoor(this, true));
|
||||
this.tasks.addTask(5, new EntityAINagPlayer(this));
|
||||
this.tasks.addTask(5, new EntityAILookAtTalkingPlayer(this));
|
||||
this.tasks.addTask(6, new EntityAIWatchClosest2(this, null, 3.0F, 1.0F) {
|
||||
private int sneakTime;
|
||||
|
||||
public void updateTask()
|
||||
|
@ -134,15 +134,15 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
|
|||
boolean flag = this.closestEntity.isPlayer() && this.closestEntity.isSneaking();
|
||||
if(this.sneakTime > 0) {
|
||||
if(--this.sneakTime == 0) {
|
||||
EntityNPCNode.this.entity.setSneaking(false);
|
||||
EntityNPC.this.setSneaking(false);
|
||||
}
|
||||
}
|
||||
else if(EntityNPCNode.this.getAttackTarget() == null && EntityNPCNode.this.rand.chance(flag ? 5 : 200)) {
|
||||
EntityNPCNode.this.entity.setSneaking(true);
|
||||
this.sneakTime = EntityNPCNode.this.rand.range(60, flag ? 160 : 120);
|
||||
else if(EntityNPC.this.getAttackTarget() == null && EntityNPC.this.rand.chance(flag ? 5 : 200)) {
|
||||
EntityNPC.this.setSneaking(true);
|
||||
this.sneakTime = EntityNPC.this.rand.range(60, flag ? 160 : 120);
|
||||
}
|
||||
else if(EntityNPCNode.this.getAttackTarget() != null) {
|
||||
EntityNPCNode.this.entity.setSneaking(false);
|
||||
else if(EntityNPC.this.getAttackTarget() != null) {
|
||||
EntityNPC.this.setSneaking(false);
|
||||
this.sneakTime = 0;
|
||||
}
|
||||
}
|
||||
|
@ -150,75 +150,41 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
|
|||
public void resetTask()
|
||||
{
|
||||
super.resetTask();
|
||||
EntityNPCNode.this.entity.setSneaking(false);
|
||||
EntityNPC.this.setSneaking(false);
|
||||
}
|
||||
});
|
||||
this.tasks.addTask(7, new EntityAINpcInteract(this.entity));
|
||||
this.tasks.addTask(8, new EntityAIWander(this.entity, 1.0D));
|
||||
this.tasks.addTask(8, new EntityAIPlay(this.entity, 1.1D));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this.entity, EntityLiving.class, 8.0F));
|
||||
this.targets.addTask(1, new EntityAIHurtByTarget(this.entity, false, /* EntityNPC.class, */ EntityLiving.class) {
|
||||
this.tasks.addTask(7, new EntityAINpcInteract(this));
|
||||
this.tasks.addTask(8, new EntityAIWander(this, 1.0D));
|
||||
this.tasks.addTask(8, new EntityAIPlay(this, 1.1D));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F));
|
||||
this.targets.addTask(1, new EntityAIHurtByTarget(this, false, /* EntityNPC.class, */ EntityLiving.class) {
|
||||
protected boolean isSuitableTarget(EntityLiving entity) {
|
||||
if(entity != null && entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity)) {
|
||||
EntityNPCNode.this.setAttackTarget(null);
|
||||
EntityNPCNode.this.fleeing = true;
|
||||
if(entity != null && entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity)) {
|
||||
EntityNPC.this.setAttackTarget(null);
|
||||
EntityNPC.this.fleeing = true;
|
||||
return false;
|
||||
}
|
||||
return entity != null && entity != EntityNPCNode.this.entity && (!(entity.isPlayer()) || EntityNPCNode.this.rand.chance(entity.getAttackedBy() == EntityNPCNode.this.entity ? 2 : 4))
|
||||
&& EntityNPCNode.this.canCounter(entity) && super.isSuitableTarget(entity);
|
||||
return entity != null && entity != EntityNPC.this && (!(entity.isPlayer()) || EntityNPC.this.rand.chance(entity.getAttackedBy() == EntityNPC.this ? 2 : 4))
|
||||
&& EntityNPC.this.canCounter(entity) && super.isSuitableTarget(entity);
|
||||
}
|
||||
});
|
||||
this.targets.addTask(2, new EntityAINearestAttackableTarget(this.entity, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
|
||||
this.targets.addTask(2, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
|
||||
public boolean test(EntityLiving entity) {
|
||||
if(entity != null && entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity)) {
|
||||
EntityNPCNode.this.setAttackTarget(null);
|
||||
EntityNPCNode.this.fleeing = true;
|
||||
if(entity != null && entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity)) {
|
||||
EntityNPC.this.setAttackTarget(null);
|
||||
EntityNPC.this.fleeing = true;
|
||||
return false;
|
||||
}
|
||||
return entity != null && entity != EntityNPCNode.this.entity && !EntityNPCNode.this.fleeing && EntityNPCNode.this.entity.canAmbush(entity) && EntityNPCNode.this.canAttack(entity);
|
||||
return entity != null && entity != EntityNPC.this && !EntityNPC.this.fleeing && EntityNPC.this.canAmbush(entity) && EntityNPC.this.canAttack(entity);
|
||||
}
|
||||
}));
|
||||
// this.setCanPickUpLoot(true);
|
||||
|
||||
this.setCombatTask();
|
||||
if (worldIn != null && !worldIn.client)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
}
|
||||
|
||||
public final boolean canInfight(Alignment align) {
|
||||
Alignment alignment = this.entity.getAlignmentCached();
|
||||
return alignment.chaotic || (!alignment.lawful &&
|
||||
((alignment.good && align.evil) || (alignment.evil && align.good)));
|
||||
}
|
||||
|
||||
public final boolean canMurder(Alignment align) {
|
||||
Alignment alignment = this.entity.getAlignmentCached();
|
||||
return alignment.chaotic && ((alignment.good && align.evil) || (alignment.evil && align.good));
|
||||
}
|
||||
|
||||
public boolean canCounter(EntityLiving entity) {
|
||||
return !(entity instanceof EntityNPC) ||
|
||||
(this.entity.getClass() == entity.getClass() ? this.canInfight(((EntityNPC)entity).getAlignmentCached()) :
|
||||
!this.entity.isPeaceful(((EntityNPC)entity).getClass()));
|
||||
}
|
||||
|
||||
public boolean canAttack(EntityLiving entity) {
|
||||
return entity instanceof EntityNPC && (this.entity.getClass() == entity.getClass() ? this.canMurder(((EntityNPC)entity).getAlignmentCached()) :
|
||||
this.entity.isAggressive(((EntityNPC)entity).getClass()));
|
||||
}
|
||||
|
||||
public boolean shouldFlee(EntityLiving entity) {
|
||||
return (this.entity.getHealth() <= (this.entity.getMaxHealth() / 4) || !this.canCounter(entity)) &&
|
||||
((entity instanceof EntityNPC && ((EntityNPC)entity).getNode().canAttack(this.entity) ||
|
||||
(entity == this.entity.getAttackedBy() && ((EntityNPC)entity).getNode().canCounter(this.entity))));
|
||||
}
|
||||
|
||||
public boolean isRangedWeapon(ItemStack stack) {
|
||||
return stack != null && (stack.getItem() == Items.bow || stack.getItem() instanceof ItemGunBase ||
|
||||
stack.getItem() == Items.snowball || stack.getItem() == Items.potion);
|
||||
}
|
||||
|
||||
// public boolean isRangedWeapon(ItemStack stack) { // EntityGargoyle
|
||||
// return false;
|
||||
// }
|
||||
|
||||
public void updateLeashedState() {
|
||||
if(!this.player)
|
||||
|
@ -239,9 +205,9 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
|
|||
if(!this.player) {
|
||||
this.tasks.removeTask(this.aiMelee);
|
||||
this.tasks.removeTask(this.aiRanged);
|
||||
ItemStack itemstack = this.entity.getHeldItem();
|
||||
ItemStack itemstack = this.getEntity().getHeldItem();
|
||||
|
||||
if (this.isRangedWeapon(itemstack))
|
||||
if (this.getEntity().isRangedWeapon(itemstack))
|
||||
{
|
||||
this.tasks.addTask(3, this.aiRanged);
|
||||
}
|
||||
|
|
|
@ -1,29 +1,436 @@
|
|||
package server.ai;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import common.ai.EntityAIBase;
|
||||
import common.ai.EntityAIMoveTowardsRestriction;
|
||||
import common.ai.EntityAITasks;
|
||||
import common.ai.EntityJumpHelper;
|
||||
import common.ai.EntityLookHelper;
|
||||
import common.ai.EntityMoveHelper;
|
||||
import common.ai.EntitySenses;
|
||||
import common.ai.IEntityNode;
|
||||
import common.block.Block;
|
||||
import common.collect.Lists;
|
||||
import common.color.TextColor;
|
||||
import common.entity.DamageSource;
|
||||
import common.entity.Entity;
|
||||
import common.entity.EntityDamageSource;
|
||||
import common.entity.item.EntityLeashKnot;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.entity.types.CombatEntry;
|
||||
import common.entity.types.EntityBodyHelper;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.entity.types.EntityTameable;
|
||||
import common.init.Blocks;
|
||||
import common.item.ItemStack;
|
||||
import common.nbt.NBTTagCompound;
|
||||
import common.world.World;
|
||||
import common.network.IPlayer;
|
||||
import common.pathfinding.PathNavigate;
|
||||
import common.pathfinding.PathNavigateGround;
|
||||
import common.util.BlockPos;
|
||||
import common.world.WorldServer;
|
||||
|
||||
public class EntityNode<T extends Entity> implements IEntityNode {
|
||||
protected final T entity;
|
||||
public abstract class EntityNode implements IEntityNode {
|
||||
protected final EntityLiving entity;
|
||||
protected final boolean player;
|
||||
protected WorldServer world;
|
||||
private final List<CombatEntry> combat = Lists.<CombatEntry>newArrayList();
|
||||
private EntityLookHelper lookHelper;
|
||||
protected EntityMoveHelper moveHelper;
|
||||
protected EntityJumpHelper jumpHelper;
|
||||
private EntityBodyHelper bodyHelper;
|
||||
protected PathNavigate navigator;
|
||||
protected final EntityAITasks tasks;
|
||||
protected final EntityAITasks targets;
|
||||
private EntityLiving target;
|
||||
private EntitySenses senses;
|
||||
private Runnable tickFunc;
|
||||
private NBTTagCompound leashTag;
|
||||
private boolean isMovementAITaskSet;
|
||||
private EntityAIBase aiBase;
|
||||
private boolean attacked;
|
||||
private boolean damaged;
|
||||
private String blockType;
|
||||
private int lastDamaged;
|
||||
|
||||
public EntityNode(T entity) {
|
||||
public EntityNode(EntityLiving entity) {
|
||||
this.entity = entity;
|
||||
this.player = entity.isPlayer();
|
||||
this.world = (WorldServer)entity.worldObj;
|
||||
this.tasks = new EntityAITasks();
|
||||
this.targets = new EntityAITasks();
|
||||
this.lookHelper = new EntityLookHelper(entity);
|
||||
this.moveHelper = new EntityMoveHelper(entity);
|
||||
this.jumpHelper = new EntityJumpHelper(entity);
|
||||
this.bodyHelper = new EntityBodyHelper(entity);
|
||||
this.navigator = this.getNewNavigator();
|
||||
this.senses = new EntitySenses(entity);
|
||||
this.aiBase = new EntityAIMoveTowardsRestriction(entity, 1.0D);
|
||||
this.registerTasks();
|
||||
}
|
||||
|
||||
public void setWorld(World world) {
|
||||
this.world = (WorldServer)world;
|
||||
protected PathNavigate getNewNavigator() {
|
||||
return new PathNavigateGround(this.entity, this.entity.worldObj);
|
||||
}
|
||||
|
||||
// protected PathNavigate getNewNavigator() { EntityArachnoid
|
||||
// return new PathNavigateClimber(this.entity, this.entity.worldObj);
|
||||
// }
|
||||
|
||||
protected abstract void registerTasks();
|
||||
|
||||
public void setTickFunction(Runnable func) {
|
||||
this.tickFunc = func;
|
||||
}
|
||||
|
||||
public EntityLookHelper getLookHelper() {
|
||||
return this.lookHelper;
|
||||
}
|
||||
|
||||
public EntityMoveHelper getMoveHelper() {
|
||||
return this.moveHelper;
|
||||
}
|
||||
|
||||
public EntityJumpHelper getJumpHelper() {
|
||||
return this.jumpHelper;
|
||||
}
|
||||
|
||||
public PathNavigate getNavigator() {
|
||||
return this.navigator;
|
||||
}
|
||||
|
||||
public EntitySenses getEntitySenses() {
|
||||
return this.senses;
|
||||
}
|
||||
|
||||
public EntityLiving getAttackTarget() {
|
||||
return this.target;
|
||||
}
|
||||
|
||||
public void setAttackTarget(EntityLiving entitylivingbaseIn) {
|
||||
this.target = entitylivingbaseIn;
|
||||
}
|
||||
|
||||
public boolean hasPath()
|
||||
{
|
||||
return !this.navigator.noPath();
|
||||
}
|
||||
|
||||
public void updateRenderAngles() {
|
||||
this.bodyHelper.updateRenderAngles();
|
||||
}
|
||||
|
||||
public void readNbt(NBTTagCompound tag) {
|
||||
public void update() {
|
||||
this.senses.clearSensingCache();
|
||||
this.targets.onUpdateTasks();
|
||||
this.tasks.onUpdateTasks();
|
||||
this.navigator.onUpdateNavigation();
|
||||
if(this.tickFunc != null)
|
||||
this.tickFunc.run();
|
||||
this.moveHelper.onUpdateMoveHelper();
|
||||
this.lookHelper.onUpdateLook();
|
||||
this.jumpHelper.doJump();
|
||||
}
|
||||
|
||||
public void writeNbt(NBTTagCompound tag) {
|
||||
public void setLeashTag(NBTTagCompound tag) {
|
||||
this.leashTag = tag;
|
||||
}
|
||||
|
||||
private void recreateLeash() {
|
||||
if(this.entity.getLeashed() && this.leashTag != null) {
|
||||
// if(this.leashTag.hasKey("PlayerName", 8)) {
|
||||
// String id = this.leashTag.getString("PlayerName");
|
||||
// if(!id.isEmpty()) {
|
||||
// for(EntityNPC entitylivingbase : this.worldObj.getEntitiesWithinAABB(EntityNPC.class,
|
||||
// this.getEntityBoundingBox().expand(10.0D, 10.0D, 10.0D))) {
|
||||
// if(entitylivingbase.getUser().equals(id)) {
|
||||
// this.leashedTo = entitylivingbase;
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
if(this.leashTag.hasKey("X", 99) && this.leashTag.hasKey("Y", 99) && this.leashTag.hasKey("Z", 99)) {
|
||||
BlockPos blockpos = new BlockPos(this.leashTag.getInteger("X"), this.leashTag.getInteger("Y"),
|
||||
this.leashTag.getInteger("Z"));
|
||||
EntityLeashKnot entityleashknot = EntityLeashKnot.getKnotForPosition(this.entity.worldObj, blockpos);
|
||||
|
||||
if(entityleashknot == null) {
|
||||
entityleashknot = EntityLeashKnot.createKnot(this.entity.worldObj, blockpos);
|
||||
}
|
||||
|
||||
this.entity.setLeashedTo(entityleashknot, false);
|
||||
}
|
||||
else {
|
||||
this.entity.clearLeashed(false, true);
|
||||
}
|
||||
}
|
||||
|
||||
this.leashTag = null;
|
||||
}
|
||||
|
||||
protected void onUpdateLeashed(float distance)
|
||||
{
|
||||
}
|
||||
|
||||
// protected void onUpdateLeashed(float distance) EntityHorse
|
||||
// {
|
||||
// if (distance > 6.0F && this.entity.isEatingHaystack())
|
||||
// {
|
||||
// this.entity.setEatingHaystack(false);
|
||||
// }
|
||||
// }
|
||||
|
||||
public void updateLeashedState() {
|
||||
if(this.leashTag != null) {
|
||||
this.recreateLeash();
|
||||
}
|
||||
|
||||
if(this.entity.getLeashed()) {
|
||||
if(!this.entity.isEntityAlive()) {
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
|
||||
if(this.entity.getLeashedTo() == null || this.entity.getLeashedTo().dead) {
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.entity.getLeashed() && this.entity.getLeashedTo() != null && this.entity.getLeashedTo().worldObj == this.entity.worldObj)
|
||||
{
|
||||
Entity entity = this.entity.getLeashedTo();
|
||||
this.entity.setHomePosAndDistance(new BlockPos((int)entity.posX, (int)entity.posY, (int)entity.posZ), 5);
|
||||
float f = this.entity.getDistanceToEntity(entity);
|
||||
|
||||
if (this.entity instanceof EntityTameable && ((EntityTameable)this.entity).isSitting())
|
||||
{
|
||||
if (f > 10.0F)
|
||||
{
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.isMovementAITaskSet)
|
||||
{
|
||||
this.tasks.addTask(2, this.aiBase);
|
||||
|
||||
if (this.getNavigator() instanceof PathNavigateGround)
|
||||
{
|
||||
((PathNavigateGround)this.getNavigator()).setAvoidsWater(false);
|
||||
}
|
||||
|
||||
this.isMovementAITaskSet = true;
|
||||
}
|
||||
|
||||
this.onUpdateLeashed(f);
|
||||
|
||||
if (f > 4.0F)
|
||||
{
|
||||
this.getNavigator().tryMoveToEntityLiving(entity, 1.0D);
|
||||
}
|
||||
|
||||
if (f > 6.0F)
|
||||
{
|
||||
double d0 = (entity.posX - this.entity.posX) / (double)f;
|
||||
double d1 = (entity.posY - this.entity.posY) / (double)f;
|
||||
double d2 = (entity.posZ - this.entity.posZ) / (double)f;
|
||||
this.entity.motionX += d0 * Math.abs(d0) * 0.4D;
|
||||
this.entity.motionY += d1 * Math.abs(d1) * 0.4D;
|
||||
this.entity.motionZ += d2 * Math.abs(d2) * 0.4D;
|
||||
}
|
||||
|
||||
if (f > 10.0F)
|
||||
{
|
||||
this.entity.clearLeashed(true, true);
|
||||
}
|
||||
}
|
||||
else if (!this.entity.getLeashed() && this.isMovementAITaskSet)
|
||||
{
|
||||
this.isMovementAITaskSet = false;
|
||||
this.tasks.removeTask(this.aiBase);
|
||||
|
||||
if (this.getNavigator() instanceof PathNavigateGround)
|
||||
{
|
||||
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
|
||||
}
|
||||
|
||||
this.entity.detachHome();
|
||||
}
|
||||
}
|
||||
|
||||
public void trackDamage(DamageSource source, int amount) {
|
||||
this.resetCombat();
|
||||
this.blockType = null;
|
||||
if(this.entity.isOnLadder()) {
|
||||
Block block = this.entity.worldObj
|
||||
.getState(new BlockPos(this.entity.posX, this.entity.getEntityBoundingBox().minY, this.entity.posZ)).getBlock();
|
||||
if(block == Blocks.ladder)
|
||||
this.blockType = "von einer Leiter";
|
||||
else if(block == Blocks.vine)
|
||||
this.blockType = "von Ranken";
|
||||
}
|
||||
else if(this.entity.isInLiquid()) {
|
||||
this.blockType = "aus dem Wasser";
|
||||
}
|
||||
CombatEntry entry = new CombatEntry(source, amount, this.blockType, this.entity.fallDistance);
|
||||
this.combat.add(entry);
|
||||
this.lastDamaged = this.entity.ticksExisted;
|
||||
this.damaged = true;
|
||||
if(entry.getSource().getEntity() instanceof EntityLiving && !this.attacked && this.entity.isEntityAlive())
|
||||
this.attacked = true;
|
||||
}
|
||||
|
||||
public void sendDeathMessage() {
|
||||
this.sendDeathMessage(false, false);
|
||||
}
|
||||
|
||||
protected void sendDeathMessage(boolean natural, boolean forAll) {
|
||||
// if(this.entity.worldObj.client)
|
||||
// return;
|
||||
String msg;
|
||||
String kill;
|
||||
IPlayer receiver = null;
|
||||
if(this.combat.size() == 0) {
|
||||
msg = kill = natural ? String.format("%s starb", this.entity.getColoredName(TextColor.LGRAY)) : null;
|
||||
}
|
||||
else {
|
||||
CombatEntry strong = null;
|
||||
CombatEntry block = null;
|
||||
int min = 0;
|
||||
float max = 0.0F;
|
||||
|
||||
for(int z = 0; z < this.combat.size(); ++z) {
|
||||
CombatEntry entry = (CombatEntry)this.combat.get(z);
|
||||
CombatEntry last = z > 0 ? (CombatEntry)this.combat.get(z - 1) : null;
|
||||
|
||||
if((entry.getSource() == DamageSource.fall || entry.getSource() == DamageSource.outOfWorld) &&
|
||||
entry.getFallDistance() > 0.0F && (strong == null || entry.getFallDistance() > max)) {
|
||||
if(z > 0) {
|
||||
strong = last;
|
||||
}
|
||||
else {
|
||||
strong = entry;
|
||||
}
|
||||
|
||||
max = entry.getFallDistance();
|
||||
}
|
||||
|
||||
if(entry.getBlockType() != null && (block == null || entry.getDamage() > min)) {
|
||||
block = entry;
|
||||
}
|
||||
}
|
||||
CombatEntry fall = max > 5.0F && strong != null ? strong : (min > 5 && block != null ? block : null);
|
||||
CombatEntry last = (CombatEntry)this.combat.get(this.combat.size() - 1);
|
||||
Entity lastEnt = last.getSource().getEntity();
|
||||
|
||||
if(fall != null && last.getSource() == DamageSource.fall) {
|
||||
if(fall.getSource() != DamageSource.fall && fall.getSource() != DamageSource.outOfWorld) {
|
||||
Entity fallEnt = fall.getSource().getEntity();
|
||||
if(fallEnt != null && (lastEnt == null || fallEnt != lastEnt)) {
|
||||
ItemStack fallItem = fallEnt instanceof EntityLiving ? ((EntityLiving)fallEnt).getHeldItem() : null;
|
||||
receiver = fallEnt.isPlayer() ? ((EntityNPC)fallEnt).connection : null;
|
||||
if(fallItem != null) { // && fallItem.hasDisplayName()) {
|
||||
msg = String.format("%s wurde von %s mit %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
|
||||
fallEnt.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
|
||||
kill = String.format(TextColor.CYAN + "* %s mit %s zum Fallen verdammt",
|
||||
this.entity.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
|
||||
}
|
||||
else {
|
||||
msg = String.format("%s wurde von %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
|
||||
fallEnt.getColoredName(TextColor.CYAN));
|
||||
kill = String.format(TextColor.CYAN + "* %s zum Fallen verdammt",
|
||||
this.entity.getColoredName(TextColor.CYAN));
|
||||
}
|
||||
}
|
||||
else if(lastEnt != null) {
|
||||
ItemStack lastItem = lastEnt instanceof EntityLiving ? ((EntityLiving)lastEnt).getHeldItem() : null;
|
||||
receiver = lastEnt.isPlayer() ? ((EntityNPC)lastEnt).connection : null;
|
||||
if(lastItem != null) { // && lastItem.hasDisplayName()) {
|
||||
msg = String.format("%s fiel zu tief und wurde von %s mit %s erledigt",
|
||||
this.entity.getColoredName(TextColor.BLUE),
|
||||
lastEnt.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
|
||||
kill = String.format(TextColor.BLUE + "* %s mit %s erledigt",
|
||||
this.entity.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
|
||||
}
|
||||
else {
|
||||
msg = String.format("%s fiel zu tief und wurde von %s erledigt", this.entity.getColoredName(TextColor.BLUE),
|
||||
lastEnt.getColoredName(TextColor.BLUE));
|
||||
kill = String.format(TextColor.BLUE + "%s erledigt", this.entity.getColoredName(TextColor.BLUE));
|
||||
}
|
||||
}
|
||||
else {
|
||||
msg = kill = natural ? String.format("%s wurde zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN)) : null;
|
||||
}
|
||||
}
|
||||
else {
|
||||
msg = kill = natural ? String.format("%s fiel " + (fall.getBlockType() == null ? "aus zu großer Höhe" : fall.getBlockType()),
|
||||
this.entity.getColoredName(TextColor.NEON)) : null;
|
||||
}
|
||||
}
|
||||
else {
|
||||
receiver = last.getSource().getEntity() != null && last.getSource().getEntity().isPlayer() ? ((EntityNPC)last.getSource().getEntity()).connection : null;
|
||||
msg = natural || (last.getSource() instanceof EntityDamageSource ? last.getSource().getEntity() != null : this.entity.getAttackingEntity() != null) ? last.getSource().getDeathMessage(this.entity) : null;
|
||||
kill = msg == null ? null : last.getSource().getKillMessage(this.entity);
|
||||
}
|
||||
}
|
||||
if(msg == null)
|
||||
return;
|
||||
if(receiver != null)
|
||||
receiver.addFeed(kill);
|
||||
if(forAll)
|
||||
for(IPlayer player : ((WorldServer)this.entity.worldObj).getServer().getIPlayers()) {
|
||||
if(player != receiver)
|
||||
player.addFeed(msg);
|
||||
}
|
||||
}
|
||||
|
||||
public EntityLiving getAttacking() {
|
||||
EntityLiving entity = null;
|
||||
EntityNPC player = null;
|
||||
int edmg = 0;
|
||||
int pdmg = 0;
|
||||
for(CombatEntry entry : this.combat) {
|
||||
if(entry.getSource().getEntity() != null && entry.getSource().getEntity().isPlayer() && (player == null || entry.getDamage() > pdmg)) {
|
||||
pdmg = entry.getDamage();
|
||||
player = (EntityNPC)entry.getSource().getEntity();
|
||||
}
|
||||
if(entry.getSource().getEntity() instanceof EntityLiving && (entity == null || entry.getDamage() > edmg)) {
|
||||
edmg = entry.getDamage();
|
||||
entity = (EntityLiving)entry.getSource().getEntity();
|
||||
}
|
||||
}
|
||||
return player != null && pdmg >= edmg / 3 ? player : entity;
|
||||
}
|
||||
|
||||
public void resetCombat() {
|
||||
int timeout = this.attacked ? 300 : 100;
|
||||
if(this.damaged && (!this.entity.isEntityAlive() || this.entity.ticksExisted - this.lastDamaged > timeout)) {
|
||||
this.damaged = false;
|
||||
this.attacked = false;
|
||||
this.combat.clear();
|
||||
}
|
||||
}
|
||||
|
||||
public int getMaxFallHeight() {
|
||||
if(this.target == null) {
|
||||
return 3;
|
||||
}
|
||||
else {
|
||||
int i = (int)((float)this.entity.getHealth() - (float)this.entity.getMaxHealth() * 0.33F);
|
||||
// i = i - (3 - this.worldObj.getDifficulty().getId()) * 4;
|
||||
|
||||
if(i < 0) {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
return i + 3;
|
||||
}
|
||||
}
|
||||
|
||||
// public int getMaxFallHeight() EntityHaunter
|
||||
// {
|
||||
// return this.getAttackTarget() == null ? 3 : 3 + (this.getHealth() - 1);
|
||||
// }
|
||||
}
|
||||
|
|
|
@ -1,136 +0,0 @@
|
|||
package server.init;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import common.ai.IEntityNode;
|
||||
import common.collect.Maps;
|
||||
import common.entity.Entity;
|
||||
import common.entity.animal.EntityBat;
|
||||
import common.entity.animal.EntityChicken;
|
||||
import common.entity.animal.EntityCow;
|
||||
import common.entity.animal.EntityDragon;
|
||||
import common.entity.animal.EntityHorse;
|
||||
import common.entity.animal.EntityMooshroom;
|
||||
import common.entity.animal.EntityMouse;
|
||||
import common.entity.animal.EntityOcelot;
|
||||
import common.entity.animal.EntityPig;
|
||||
import common.entity.animal.EntityRabbit;
|
||||
import common.entity.animal.EntitySheep;
|
||||
import common.entity.animal.EntitySquid;
|
||||
import common.entity.animal.EntityWolf;
|
||||
import common.entity.item.EntityBoat;
|
||||
import common.entity.item.EntityChestCart;
|
||||
import common.entity.item.EntityCrystal;
|
||||
import common.entity.item.EntityExplosion;
|
||||
import common.entity.item.EntityFalling;
|
||||
import common.entity.item.EntityFireworks;
|
||||
import common.entity.item.EntityHopperCart;
|
||||
import common.entity.item.EntityItem;
|
||||
import common.entity.item.EntityLeashKnot;
|
||||
import common.entity.item.EntityMinecart;
|
||||
import common.entity.item.EntityNuke;
|
||||
import common.entity.item.EntityOrb;
|
||||
import common.entity.item.EntityTnt;
|
||||
import common.entity.item.EntityTntCart;
|
||||
import common.entity.item.EntityXp;
|
||||
import common.entity.item.EntityXpBottle;
|
||||
import common.entity.npc.SpeciesInfo;
|
||||
import common.entity.projectile.EntityArrow;
|
||||
import common.entity.projectile.EntityBox;
|
||||
import common.entity.projectile.EntityBullet;
|
||||
import common.entity.projectile.EntityDie;
|
||||
import common.entity.projectile.EntityDynamite;
|
||||
import common.entity.projectile.EntityEgg;
|
||||
import common.entity.projectile.EntityFireCharge;
|
||||
import common.entity.projectile.EntityFireball;
|
||||
import common.entity.projectile.EntityHook;
|
||||
import common.entity.projectile.EntityPotion;
|
||||
import common.entity.projectile.EntitySnowball;
|
||||
import common.entity.types.EntityLiving;
|
||||
import common.entity.types.IObjectData;
|
||||
import common.log.Log;
|
||||
import common.nbt.NBTTagCompound;
|
||||
import common.world.World;
|
||||
|
||||
public abstract class NodeRegistry {
|
||||
private static final Map<Class<? extends Entity>, Class<? extends IEntityNode>> NODES = Maps.newHashMap();
|
||||
|
||||
private static void registerNode(Class<? extends Entity> clazz, Class<? extends IEntityNode> node) {
|
||||
if(clazz == null)
|
||||
throw new IllegalArgumentException("Kann keine null-Klasse registrieren");
|
||||
if(NODES.containsKey(clazz))
|
||||
throw new IllegalArgumentException("Klasse ist bereits registriert: " + clazz);
|
||||
NODES.put(clazz, node);
|
||||
}
|
||||
|
||||
public static void addNode(Entity entity) {
|
||||
IEntityNode node = null;
|
||||
Class<? extends IEntityNode> oclass = NODES.get(entity.getClass());
|
||||
Constructor[] consts = oclass.getConstructors();
|
||||
if(consts.length != 1)
|
||||
throw new IllegalArgumentException("Klasse " + oclass + " hat mehr als einen Konstruktor");
|
||||
try {
|
||||
node = (IEntityNode)consts[0].newInstance(entity);
|
||||
}
|
||||
catch(InstantiationException | IllegalAccessException | InvocationTargetException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
entity.setNode(node);
|
||||
}
|
||||
|
||||
public static Class<? extends IEntityNode> getNodeClass(Class<? extends Entity> clazz) {
|
||||
return NODES.get(clazz);
|
||||
}
|
||||
|
||||
public static void register() {
|
||||
registerNode(EntityItem.class, );
|
||||
registerNode(EntityXp.class, );
|
||||
registerNode(EntityEgg.class, );
|
||||
registerNode(EntityLeashKnot.class, );
|
||||
registerNode(EntityArrow.class, );
|
||||
registerNode(EntitySnowball.class, );
|
||||
registerNode(EntityFireball.class, );
|
||||
registerNode(EntityFireCharge.class, );
|
||||
registerNode(EntityOrb.class, );
|
||||
registerNode(EntityPotion.class, );
|
||||
registerNode(EntityXpBottle.class, );
|
||||
registerNode(EntityBox.class, );
|
||||
registerNode(EntityTnt.class, );
|
||||
registerNode(EntityFalling.class, );
|
||||
registerNode(EntityFireworks.class, );
|
||||
registerNode(EntityBoat.class, );
|
||||
registerNode(EntityMinecart.class, );
|
||||
registerNode(EntityChestCart.class, );
|
||||
registerNode(EntityTntCart.class, );
|
||||
registerNode(EntityHopperCart.class, );
|
||||
registerNode(EntityHook.class, );
|
||||
registerNode(EntityDynamite.class, );
|
||||
registerNode(EntityNuke.class, );
|
||||
registerNode(EntityDie.class, );
|
||||
registerNode(EntityExplosion.class, );
|
||||
registerNode(EntityCrystal.class, );
|
||||
registerNode(EntityBullet.class, );
|
||||
|
||||
registerNode(EntityDragon.class, );
|
||||
registerNode(EntityBat.class, );
|
||||
registerNode(EntityPig.class, );
|
||||
registerNode(EntitySheep.class, );
|
||||
registerNode(EntityCow.class, );
|
||||
registerNode(EntityChicken.class, );
|
||||
registerNode(EntitySquid.class, );
|
||||
registerNode(EntityWolf.class, );
|
||||
registerNode(EntityMooshroom.class, );
|
||||
registerNode(EntityOcelot.class, );
|
||||
registerNode(EntityHorse.class, );
|
||||
registerNode(EntityRabbit.class, );
|
||||
registerNode(EntityMouse.class, );
|
||||
|
||||
for(int z = 0; z < SpeciesRegistry.SPECIMEN.size(); z++) {
|
||||
SpeciesInfo info = SpeciesRegistry.SPECIMEN.get(z);
|
||||
registerNode(info.clazz, );
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue