Revert "split entity ai to server #2+"

This reverts commit ad828ec6b4.
This commit is contained in:
Sen 2025-05-12 18:48:05 +02:00
parent 541b9cc461
commit d8e54d4d69
27 changed files with 1621 additions and 1159 deletions

View file

@ -162,6 +162,7 @@ import common.util.Util;
import common.util.HitPosition.ObjectType;
import common.world.Chunk;
import common.world.LightType;
import common.world.Region;
import common.world.State;
import common.world.World;
import common.world.WorldClient;
@ -279,7 +280,7 @@ public class Client implements IThreadListener, IClient {
private final List<Message> chat = Lists.newArrayList();
private final List<Message> feed = Lists.newArrayList();
private final List<Message> hotbar = Lists.newArrayList();
private final File config = new File(System.getProperty("config.file", "client.cfg"));
private final File config = new File(System.getProperty("config.file", "game.cfg"));
private boolean primary;
private boolean secondary;
@ -1774,8 +1775,8 @@ public class Client implements IThreadListener, IClient {
String.format("XYZ: %.3f / %.3f / %.3f", this.viewEntity.posX,
this.viewEntity.getEntityBoundingBox().minY, this.viewEntity.posZ) + "\n" +
String.format("Block: %d %d %d, R: '%s/%s'", blockpos.getX(), blockpos.getY(), blockpos.getZ(),
Util.getRegionFolder(blockpos.getX() >> 4, blockpos.getZ() >> 4),
Util.getRegionName(blockpos.getX() >> 4, blockpos.getZ() >> 4)) + "\n" +
Region.getRegionFolder(blockpos.getX() >> 4, blockpos.getZ() >> 4),
Region.getRegionName(blockpos.getX() >> 4, blockpos.getZ() >> 4)) + "\n" +
String.format("Chunk: %d %d %d + %d %d %d, FOV: %.1f °%s", blockpos.getX() >> 4, blockpos.getY() >> 4, blockpos.getZ() >> 4,
blockpos.getX() & 15, blockpos.getY() & 15, blockpos.getZ() & 15, this.zooming ?
(this.fov / this.zoomLevel) : this.fov, this.zooming ?
@ -2216,6 +2217,7 @@ public class Client implements IThreadListener, IClient {
Log.SYSTEM.info("Beende ...");
unload(false);
this.getSoundManager().unload();
Region.killIO();
this.renderGlobal.stopChunkBuilders();
if(audio.end())
Log.SOUND.info("Audiogerät geschlossen");

View file

@ -0,0 +1,214 @@
package client.gui;
import java.io.File;
import java.io.FileFilter;
import java.text.SimpleDateFormat;
import java.util.Collections;
import java.util.Date;
import client.Client.FileMode;
import client.gui.element.ActButton;
import client.gui.element.ActButton.Mode;
import client.gui.element.GuiList;
import client.gui.element.ListEntry;
import client.gui.element.NavButton;
import client.renderer.Drawing;
import client.world.Converter;
import common.color.TextColor;
import common.dimension.Space;
import common.log.Log;
import common.world.Region;
import common.world.World;
import common.world.Region.FolderInfo;
import common.world.Region.SaveVersion;
public class GuiConvert extends GuiList<GuiConvert.SaveInfo> implements ActButton.Callback
{
protected class SaveInfo implements Comparable<SaveInfo>, ListEntry {
private final String file;
private final int dimensions;
private final int players;
private final long seed;
private final FolderInfo info;
public SaveInfo(String file, int dimensions, int players, long seed, FolderInfo info) {
this.file = file;
this.dimensions = dimensions;
this.players = players;
this.seed = seed;
this.info = info;
}
public String getFile() {
return this.file;
}
public int getDimensions() {
return this.dimensions;
}
public int getPlayers() {
return this.players;
}
public boolean mustConvert() {
return this.info.legacy != null;
}
public String getVersion() {
return this.info.legacy == null ? (this.info.version == null ? "<Unbekannt>" : this.info.version) : this.info.legacy.toString();
}
public boolean isIncompatible() {
return this.info.legacy == SaveVersion.RELEASE_1_13;
}
public long getLastPlayed() {
return this.info.lastPlayed;
}
public long getSeed() {
return this.seed;
}
public int compareTo(SaveInfo comp) {
return this.info.lastPlayed < comp.info.lastPlayed ? 1 : (this.info.lastPlayed > comp.info.lastPlayed ? -1 : this.file.compareTo(comp.file));
}
public void select(boolean isDoubleClick, int mouseX, int mouseY)
{
boolean use = !this.isIncompatible() && this.mustConvert();
GuiConvert.this.selectButton.enabled = use;
if (isDoubleClick && use)
{
GuiConvert.this.use(GuiConvert.this.selectButton, Mode.PRIMARY);
}
}
public void draw(int x, int y, int mouseXIn, int mouseYIn, boolean hover)
{
Drawing.drawText((this.isIncompatible() ? TextColor.DRED : "") + this.getFile() + (this.mustConvert() ? "" :
(TextColor.GRAY + " - " + TextColor.RESET + (this.getPlayers() > 0 ? this.getPlayers() + " Spieler" : "Keine Spieler"))),
x + 2, y, 0xffffffff);
Drawing.drawText((this.mustConvert() ? (this.isIncompatible() ? TextColor.CRIMSON : "") + this.getVersion() : (this.getDimensions() <= 0 ? "Keine Dimensionen" : this.getDimensions() + " Dimension" + (this.getDimensions() != 1 ? "en" : "") + " erschaffen"))
, x + 2, y + 18, 0xff808080);
Drawing.drawText(this.mustConvert() ? (this.isIncompatible() ? TextColor.CRIMSON + "Kann nicht konvertiert werden!" :
"Muss konvertiert werden!") : ( // "Kreativmodus: " + (info.isNoCreative() ? "Aus" : "An") +
"Zuletzt gespielt: " + DATE_FORMAT.format(new Date(this.getLastPlayed()))) + " " + TextColor.LGRAY + this.getVersion(), x + 2, y + 18 + 16, 0xff808080);
}
}
public static final GuiConvert INSTANCE = new GuiConvert();
private static final SimpleDateFormat DATE_FORMAT = new SimpleDateFormat("dd.MM.yyyy HH:mm:ss");
private ActButton selectButton;
private File dir = null;
private GuiConvert()
{
}
private void load() {
this.elements.clear();
if(this.dir == null || !this.dir.exists() || !this.dir.isDirectory())
return;
try
{
File[] files = dir.listFiles();
if(files == null)
throw new RuntimeException("Kann den Speicherordner für Welten nicht lesen oder öffnen!");
for(File file : files) {
if(!file.isDirectory())
continue;
FolderInfo info = Region.loadWorldInfo(file);
if(info == null)
info = Converter.convertMapFormat(file, false);
if(info == null) {
this.elements.add(new SaveInfo(file.getName(), -1, -1,
0L, new FolderInfo(World.START_TIME, file.lastModified(), null, null)));
continue;
}
int dims = -1;
int players = -1;
if(info.legacy == null) {
dims = 0;
File[] folders = new File(new File(dir, file.getName()), "chunk").listFiles(new FileFilter() {
public boolean accept(File pathname) {
return pathname.isDirectory() && !pathname.getName().equals(Space.INSTANCE.getDimensionName());
}
});
if(folders != null) {
for(File sub : folders) {
File[] dim = sub.listFiles();
if(dim != null && dim.length > 0)
dims++;
}
}
File[] plrs = new File(new File(dir, file.getName()), "players").listFiles(new FileFilter() {
public boolean accept(File pathname) {
return pathname.getName().endsWith(".nbt");
}
});
players = plrs == null ? 0 : plrs.length;
}
this.elements.add(new SaveInfo(file.getName(), dims, players,
0L, info));
}
Collections.sort(this.elements);
}
catch (Exception e)
{
Log.IO.error("Konnte Weltliste nicht laden", e);
this.elements.clear();
}
}
public void init(int width, int height)
{
super.init(width, height);
this.setDimensions(width, height, 32, height - 32);
this.load();
this.add(this.selectButton = new ActButton(width / 2 - 383, height - 28, 150, 24, this, "Konvertieren"));
this.add(new NavButton(width / 2 + 233, height - 28, 150, 24, GuiMenu.INSTANCE, "Abbrechen"));
this.add(new ActButton(4, 4, 200, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
if(GuiConvert.this.gm.world != null)
return;
GuiConvert.this.gm.showFileDialog(FileMode.DIRECTORY_LOAD, "Ordner wählen", GuiConvert.this.dir, new FileCallback() {
public void selected(File file) {
GuiConvert.this.dir = file;
GuiConvert.this.gm.displayGuiScreen(GuiConvert.this);
}
});
}
}, "Ordner wählen ..."));
this.selectButton.enabled = false;
}
public String getTitle() {
return "Welt auswählen";
}
public int getListWidth()
{
return 660;
}
public int getSlotHeight()
{
return 56;
}
public void use(ActButton button, Mode mode)
{
String dir = this.getSelected().getFile();
File folder = new File(this.dir, dir);
if(folder.isDirectory())
Converter.convertMapFormat(folder, true);
}
}

View file

@ -94,11 +94,12 @@ public class GuiMenu extends Gui {
}
}
});
this.add(new ActButton(0, 102, 400, 24, new ActButton.Callback() {
this.add(new NavButton(0, 102, 196, 24, GuiConvert.INSTANCE, "Welt konvertieren"));
this.add(new ActButton(204, 102, 196, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiMenu.this.gm.interrupted = true;
}
}, "Client schließen"));
}, "Spiel beenden"));
this.shift();
this.add(new Label(4, /* this.gm.fb_y - 2 */ 0, 200, 20, TextColor.VIOLET + Config.VERSION, true));
this.splashLabel = this.add(new Label(0, 160, width, 24, ""));

View file

@ -1,4 +1,4 @@
package server.world;
package client.world;
import java.io.BufferedInputStream;
import java.io.ByteArrayInputStream;
@ -7,14 +7,16 @@ import java.io.File;
import java.io.FilenameFilter;
import java.io.IOException;
import java.io.RandomAccessFile;
import java.text.SimpleDateFormat;
import java.util.Arrays;
import java.util.Date;
import java.util.Map;
import java.util.Map.Entry;
import java.util.zip.GZIPInputStream;
import java.util.zip.InflaterInputStream;
import client.Client;
import client.gui.GuiConvert;
import client.gui.GuiLoading;
import client.gui.GuiLoading.Callback;
import common.biome.Biome;
import common.block.Block;
import common.block.BlockCactus;
@ -90,26 +92,15 @@ import common.world.Region;
import common.world.State;
import common.world.Weather;
import common.world.World;
import server.Server;
public abstract class Converter {
private static enum SaveVersion {
ALPHA_1_0("Alpha 1.0 - Beta 1.2"),
BETA_1_3("Beta 1.3 - Release 1.8.9"),
RELEASE_1_9("Release 1.9 - Release 1.12.2"),
RELEASE_1_13("Release 1.13 +");
private final String name;
private SaveVersion(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
}
import common.world.Region.FolderInfo;
import common.world.Region.SaveVersion;
public final class Converter {
// public static interface Callback {
// void postMessage(String msg);
// void postProgress(int progress);
// }
private static class AnvilRegion {
private final int[] offsets = new int[1024];
@ -191,7 +182,11 @@ public abstract class Converter {
State getState(int id, int data);
}
private static long postProgress(long start, int progress) {
private Converter() {
}
private long postProgress(long start, int progress) {
// SKC.info("... " + progress + "%");
if(System.currentTimeMillis() - start >= 500L) {
start = System.currentTimeMillis();
Log.JNI.info("... " + progress + "%");
@ -203,7 +198,16 @@ public abstract class Converter {
private static final Map<String, String> ENTITY_MAP = Maps.newHashMap();
private static final Map<String, String> TILE_MAP = Maps.newHashMap();
private static final char[] BLOCK_MAP = new char[65536];
// private static final Map<Character, BlockFunction> BLOCK_FUNCS = Maps.newHashMap();
private static final Map<String, String> OLD_GAMERULES = Maps.newHashMap();
private String action;
private String task;
private String file;
private int totalRegions;
private int doneRegions;
private int totalChunks;
private int doneChunks;
private static void mapEntity(Class<? extends Entity> clazz, String ... names) {
String name = EntityRegistry.getEntityString(clazz);
@ -249,6 +253,17 @@ public abstract class Converter {
}
}
// private static void mapBlockDynamic(BlockFunction func, int id, int data) {
// BLOCK_MAP[(id << 4) | data] = (char)0x000f;
// BLOCK_FUNCS.put((char)((id << 4) | data), func);
// }
//
// private static void mapBlockDynamic(BlockFunction func, int id) {
// for(int z = 0; z < 16; z++) {
// mapBlockDynamic(func, id, z);
// }
// }
static {
OLD_GAMERULES.put("doFireTick", "fireTick");
OLD_GAMERULES.put("mobGriefing", "mobGriefing");
@ -258,6 +273,7 @@ public abstract class Converter {
OLD_GAMERULES.put("doEntityDrops", "dropObjects");
OLD_GAMERULES.put("naturalRegeneration", "naturalRegeneration");
OLD_GAMERULES.put("doDaylightCycle", "daylightCycle");
// OLD_GAMERULES.put("showDeathMessages", "deathMessages");
OLD_GAMERULES.put("keepInventory", "keepInventory");
OLD_GAMERULES.put("doWeatherCycle", "weatherChanges");
OLD_GAMERULES.put("randomTickSpeed", "randomTickSpeed");
@ -290,6 +306,7 @@ public abstract class Converter {
mapTile(TileEntityDaylightDetector.class, "DLDetector", "daylight_detector");
mapTile(TileEntityHopper.class, "Hopper", "hopper");
mapTile(TileEntityComparator.class, "Comparator", "comparator");
// mapTile(TileEntityFlowerPot.class, "FlowerPot", "flower_pot");
mapTile(TileEntityBanner.class, "Banner", "banner");
mapBlock(Blocks.stone.getState(), 1);
@ -592,6 +609,11 @@ public abstract class Converter {
mapBlockData(Blocks.stonebrick_stairs, 109);
mapBlock(Blocks.mycelium, 110);
mapBlockData(Blocks.waterlily, 111);
// mapBlockDynamic(new BlockFunction() {
// public IBlockState getState(int id, int data) {
// return Blocks.waterlily.getDefaultState().withProperty(BlockDirectional.FACING, Facing.randHorizontal(RANDOM));
// }
// }, 111);
mapBlock(Blocks.blood_brick, 112);
mapBlockData(Blocks.blood_brick_fence, 113);
mapBlockData(Blocks.blood_brick_stairs, 114);
@ -800,7 +822,97 @@ public abstract class Converter {
return Blocks.stained_hardened_clay.getState().withProperty(BlockColored.COLOR, DyeColor.byMetadata(data));
}
}, 252);
// 253, 254
mapBlock(Blocks.obsidian, 255);
// addBlock(137, 49); // Command Block
// addBlock(166, 0); // Barrier
// addBlock(168, 98); // Prismarine
// // addBlock(169, 169); // Sea Lantern --> Lamp
// addBlock(179, 24); // Red Sandstone
// addBlock(180, 128); // Red Sandstone Stairs
// addBlock(181, 43, 1); // Red Sandstone Double Slab
//
// addBlock(198, 101); // End Rod
// addBlock(199, 102); // Chorus Plant
// addBlock(200, 102); // Chorus Flower
// addBlock(201, 155); // Purpur Block
// addBlock(203, 156); // Purpur Stairs
// addBlock(206, 98); // End Stone Bricks
// addBlock(207, 142); // Beetroot Block
// addBlock(208, 60); // Grass Path
// addBlock(209, 20); // End Gateway
// addBlock(210, 137); // Repeating Command Block
// addBlock(211, 137); // Chain Command Block
// addBlock(212, 79); // Frosted Ice
// addBlock(213, 87); // Magma Block
// addBlock(214, 100); // Nether Wart Block
// addBlock(215, 112); // Red Nether Brick
// addBlock(216, 155); // Bone Block
// addBlock(217, 20); // Structure Void
// addBlock(218, 158); // Observer
// addBlock(255, 49); // Structure Block
// addBlock(202, 155, 2); // Purpur Pillar
// addBlock(204, 43, 7); // Purpur Double Slab
// if(block > 197 && adddata != null)
// adddata.set(cx, cy, cz, 0);
// if(block == 1 || block == 19) { // Stone, Sponge
// data.set(cx, cy, cz, 0);
// }
// else if(block == 29 || block == 33 || block == 34) { // Piston, Sticky Piston, Piston Head
// int dt = data.get(cx, cy, cz);
// if((dt & 7) == 6)
// data.set(cx, cy, cz, (dt & 8) | 1);
// }
// else if(block == 97) { // Monster Egg
// int dt = data.get(cx, cy, cz);
// switch(dt) {
// case 0:
// default:
// blocks[c] = (byte)1;
// data.set(cx, cy, cz, 0);
// break;
// case 1:
// blocks[c] = (byte)4;
// data.set(cx, cy, cz, 0);
// break;
// case 2:
// case 3:
// case 4:
// case 5:
// blocks[c] = (byte)98;
// data.set(cx, cy, cz, dt - 2);
// break;
// }
// }
// mapBlock(new BlockFunction() {
// public IBlockState getState(int id, int data) {
// return Blocks.waterlily.getDefaultState().withProperty(BlockDirectional.FACING, Facing.randHorizontal(RANDOM));
// }
// }, 111);
// else if(block == 111) { // Water Lily
// data.set(cx, cy, cz, RANDOM.zrange(4));
// }
// else if(block == 251 || block == 252) { // Concrete, Concrete Powder
// blocks[c] = (byte)159;
// }
// else if(block >= 235 && block <= 250) { // Glazed Terracotta
// blocks[c] = (byte)159;
// data.set(cx, cy, cz, block - 235);
// }
// else if(block >= 219 && block <= 234) { // Shulker Box
// blocks[c] = (byte)35;
// data.set(cx, cy, cz, block - 219);
// }
// else if(block == 205) { // Purpur Slab
// blocks[c] = (byte)44;
// data.set(cx, cy, cz, (data.get(cx, cy, cz) & 8) == 8 ? 15 : 7);
// }
// else if(block == 182) { // Red Sandstone Slab
// blocks[c] = (byte)44;
// data.set(cx, cy, cz, (data.get(cx, cy, cz) & 8) == 8 ? 9 : 1);
// }
}
private static void convertTile(NBTTagCompound ent) {
@ -1001,13 +1113,17 @@ public abstract class Converter {
return tag;
}
private static long convertChunks(File dir, File file, long start, int progress, int total) {
private long convertChunks(File dir, File file, long start, int progress, int total) {
String name = file.getName();
this.file = name;
this.totalChunks = 1024;
boolean legacy = name.endsWith(".mcr");
int rx, rz;
String[] reg = name.split("\\.");
if(reg.length != 4) {
Log.JNI.warn("Unbekannte Region " + file);
this.doneChunks = 0;
this.file = null;
return start;
}
try {
@ -1016,6 +1132,8 @@ public abstract class Converter {
}
catch(NumberFormatException e) {
Log.JNI.warn("Unbekannte Region " + file);
this.doneChunks = 0;
this.file = null;
return start;
}
try {
@ -1028,6 +1146,7 @@ public abstract class Converter {
for(int bx = 0; bx < 4; bx++) {
for(int bz = 0; bz < 4; bz++) {
if(!oldreg.hasRegion(bx, bz)) {
this.doneChunks += 64;
continue;
}
areas++;
@ -1042,6 +1161,7 @@ public abstract class Converter {
DataInputStream in = oldreg.getInputStream(x, z);
if(in == null) {
Log.JNI.warn("Konnte " + file.getPath() + "@" + x + "," + z + " nicht lesen");
this.doneChunks += 1;
continue;
}
NBTTagCompound tag = NBTLoader.read(in);
@ -1052,6 +1172,7 @@ public abstract class Converter {
// out.close();
newreg.writeTag(nx, nz, tag);
}
this.doneChunks += 1;
}
}
newreg.close(false);
@ -1069,26 +1190,36 @@ public abstract class Converter {
catch(IOException e) {
e.printStackTrace();
}
this.doneChunks = 0;
this.file = null;
return start;
}
public static boolean convert() {
public static FolderInfo convertMapFormat(File dir, boolean load) {
long cur = System.currentTimeMillis();
if(new File("server.nbt").exists())
return false;
File ldat = new File("level.dat");
if(load)
Log.JNI.info("Welt '" + dir + "' wird konvertiert");
if(new File(dir, "level.nbt").exists()) {
if(load)
Log.JNI.error("Datei level.nbt existiert bereits");
return null;
}
File ldat = new File(dir, "level.dat");
if(!ldat.exists())
ldat = new File("level.dat_old");
if(!ldat.exists())
return false;
Log.JNI.info("Welt wird konvertiert");
ldat = new File(dir, "level.dat_old");
if(!ldat.exists()) {
if(load)
Log.JNI.error("Datei level.dat und level.dat_old nicht gefunden");
return null;
}
NBTTagCompound nbt;
try {
nbt = NBTLoader.readGZip(ldat);
}
catch(Exception e) {
Log.JNI.error(e, "Fehler beim Lesen von level.dat");
return false;
if(load)
Log.JNI.error(e, "Fehler beim Lesen von level.dat");
return null;
}
nbt = nbt.getCompoundTag("Data");
int version = nbt.getInteger("version");
@ -1096,77 +1227,182 @@ public abstract class Converter {
// nbt.setBoolean("incompatible", data >= 1400);
SaveVersion ver = data >= 1400 ? SaveVersion.RELEASE_1_13 : (data >= 100 ? SaveVersion.RELEASE_1_9 : (version == 19132 || version == 19133 ? SaveVersion.BETA_1_3 : (version == 0 ? SaveVersion.ALPHA_1_0 : null)));
if(ver == null) {
Log.IO.error("Version %d ist unbekannt", version);
return false;
if(load)
Log.IO.error("Version %d ist unbekannt", version);
return null;
}
long wtime = nbt.getLong(nbt.hasKey("DayTime", 99) ? "DayTime" : "Time") + World.START_TIME;
Log.IO.info("Version: %s", ver);
Log.IO.info("Weltzeit: %d Ticks / %d Sekunden", wtime, wtime / 20L);
Log.IO.info("Zuletzt geladen: %s", new SimpleDateFormat("dd.MM.yyyy HH:mm:ss").format(new Date(nbt.getLong("LastPlayed"))));
if(ver != SaveVersion.RELEASE_1_13) {
Log.JNI.info("Konvertiere Chunk-Daten von region/*.mca,*.mcr");
File regionDir = new File("region");
if(regionDir.exists()) {
File chunkDir = new File(new File("chunk"), "terra");
Log.JNI.info("Konvertiere Welt nach '" + chunkDir + "' ...");
Log.JNI.info("Durchsuche Ordner unter '" + regionDir + "' nach .mca- und .mcr-Dateien ...");
File[] files = regionDir.listFiles(new FilenameFilter() {
public boolean accept(File file, String name) {
return name.endsWith(".mca") || name.endsWith(".mcr");
}
});
if(files.length == 0) {
Log.JNI.info("Keine .mca- oder .mcr-Dateien gefunden.");
if(!load)
return new FolderInfo(wtime, nbt.getLong("LastPlayed"), ver, null);
// nbt.setString("verdesc", ver);
// NBTTagCompound nbt = getLegacyWorldInfo(dir);
// if(nbt == null)
// return false;
final Converter conv = new Converter();
Client.CLIENT.displayGuiScreen(new GuiLoading("Konvertiere Welt ...", new Callback() {
public void poll(Client gm, GuiLoading gui) {
if(conv.totalRegions > 0) {
gui.setBar(conv.task, "Regionen", conv.totalRegions);
gui.setProgress(conv.doneRegions);
}
else {
Log.JNI.info("Ingesamt wurden " + files.length + " .mca-Dateien und .mcr-Dateien gefunden, konvertiere ...");
if(ver == SaveVersion.RELEASE_1_9)
Log.JNI.info("Konvertiere von neuerer Version, dies wird Blöcke entfernen ...");
chunkDir.mkdirs();
int progress = 0;
long time = System.currentTimeMillis();
long start = postProgress(time, 0);
for(File file : files) {
int percent = (int)Math.round(100.0D * (double)progress / (double)files.length);
Log.JNI.info("Konvertiere Chunk-Daten: " + file.getName() + " (" + progress + "/" + files.length + ")");
start = convertChunks(chunkDir, file, start, progress, files.length);
++progress;
start = postProgress(start, percent);
}
time = System.currentTimeMillis() - time;
Log.JNI.info("Fertig. Konversion dauerte " + ((time / 60000L) > 0 ? ((time / 60000L) + " Minuten und ") : "") + ((time / 1000L) % 60L) + " Sekunden.");
gui.resetBar();
}
if(conv.totalChunks > 0) {
gui.setSub(conv.file, "Chunks", conv.totalChunks);
gui.setSubProgress(conv.doneChunks);
}
else {
gui.resetSub();
}
gui.setTask(conv.action);
}
}
else {
Log.JNI.warn("Konvertiere keine Chunk-Daten, da Version zu neu");
}
Log.JNI.info("Konvertiere Daten von level.dat");
Config.clear();
UniverseRegistry.clear();
if(nbt.hasKey("GameRules", 10)) {
NBTTagCompound rules = nbt.getCompoundTag("GameRules");
for(Entry<String, String> rule : OLD_GAMERULES.entrySet()) {
if(rules.hasKey(rule.getKey(), 8))
Config.set(rule.getValue(), rules.getString(rule.getKey()), null);
}));
final NBTTagCompound tag = nbt;
new Thread(new Runnable() {
public void run() {
Log.IO.info("Version: %s", ver);
if(ver != SaveVersion.RELEASE_1_13) {
conv.action = "Suche nach Chunk-Daten";
Log.JNI.info("Konvertiere Chunk-Daten von region/*.mca,*.mcr");
File regionDir = new File(dir, "region");
if(regionDir.exists()) {
File chunkDir = new File(new File(dir, "chunk"), "terra");
Log.JNI.info("Konvertiere Welt nach '" + chunkDir + "' ...");
Log.JNI.info("Durchsuche Ordner unter '" + regionDir + "' nach .mca- und .mcr-Dateien ...");
File[] files = regionDir.listFiles(new FilenameFilter() {
public boolean accept(File file, String name) {
return name.endsWith(".mca") || name.endsWith(".mcr");
}
});
if(files.length == 0) {
Log.JNI.info("Keine .mca- oder .mcr-Dateien gefunden.");
}
else {
conv.task = "Konvertiere Chunkdaten";
conv.totalRegions = files.length;
Log.JNI.info("Ingesamt wurden " + files.length + " .mca-Dateien und .mcr-Dateien gefunden, konvertiere ...");
if(ver == SaveVersion.RELEASE_1_9)
Log.JNI.info("Konvertiere von neuerer Version, dies wird Blöcke entfernen ...");
chunkDir.mkdirs();
int progress = 0;
long time = System.currentTimeMillis();
long start = conv.postProgress(time, 0);
for(File file : files) {
int percent = (int)Math.round(100.0D * (double)progress / (double)files.length);
Log.JNI.info("Konvertiere Chunk-Daten: " + file.getName() + " (" + progress + "/" + files.length + ")");
start = conv.convertChunks(chunkDir, file, start, progress, files.length);
++progress;
start = conv.postProgress(start, percent);
conv.doneRegions += 1;
}
time = System.currentTimeMillis() - time;
Log.JNI.info("Fertig. Konversion dauerte " + ((time / 60000L) > 0 ? ((time / 60000L) + " Minuten und ") : "") + ((time / 1000L) % 60L) + " Sekunden.");
}
}
}
else {
Log.JNI.warn("Konvertiere keine Chunk-Daten, da Version zu neu");
}
conv.doneRegions = 0;
conv.task = null;
conv.action = "Konvertiere level.dat";
Log.JNI.info("Konvertiere Daten von level.dat");
Config.clear();
UniverseRegistry.clear();
if(tag.hasKey("GameRules", 10)) {
NBTTagCompound rules = tag.getCompoundTag("GameRules");
for(Entry<String, String> rule : OLD_GAMERULES.entrySet()) {
if(rules.hasKey(rule.getKey(), 8))
Config.set(rule.getValue(), rules.getString(rule.getKey()), null);
}
}
// Config.setVar("noRespawn", "" + nbt.getBoolean("hardcore"), false);
// int id = nbt.getInteger("GameType");
// Config.set("defaultNoCreative", "" + (id == 2 || id == 0), false);
Log.JNI.info("Speichere neue level.nbt ...");
Region.saveWorldInfo(dir, wtime);
// if(tag.hasKey("Player", 10)) {
// conv.action = "Konvertiere Spielerdaten";
// NBTTagCompound player = tag.getCompoundTag("Player");
// NBTTagList pos = player.getTagList("Pos", 6);
// NBTTagList motion = player.getTagList("Motion", 6);
// NBTTagList rotation = player.getTagList("Rotation", 5);
// boolean ground = player.getBoolean("OnGround");
// BlockPos spawn = null;
// // boolean force = player.getBoolean("OnGround");
// // int mode = -1;
// // if(player.hasKey("playerGameType", 99)) {
// // mode = player.getInteger("playerGameType");
// // mode = mode == 0 || mode == 2 ? 0 : (mode == 1 || mode == 3 ? 1 : -1);
// // }
// if(player.hasKey("SpawnX", 99) && player.hasKey("SpawnY", 99) && player.hasKey("SpawnZ", 99)) {
// spawn = new BlockPos(player.getInteger("SpawnX"), player.getInteger("SpawnY"),
// player.getInteger("SpawnZ"));
// // force = player.getBoolean("SpawnForced");
// }
// player.getKeySet().clear();
// player.setTag("Pos", pos);
// player.setTag("Motion", motion);
// player.setTag("Rotation", rotation);
// player.setBoolean("OnGround", ground);
// player.setInteger("Dimension", 1);
// player.setString("id", EntityRegistry.getEntityString(EntityHuman.class));
// if(spawn != null) {
// player.setInteger("SpawnX", spawn.getX());
// player.setInteger("SpawnY", spawn.getY());
// player.setInteger("SpawnZ", spawn.getZ());
// player.setInteger("SpawnDim", 1);
// // player.setBoolean("SpawnForced", force);
// }
// player.setInteger("OriginX", tag.getInteger("SpawnX"));
// player.setInteger("OriginY", tag.getInteger("SpawnY"));
// player.setInteger("OriginZ", tag.getInteger("SpawnZ"));
// player.setInteger("OriginDim", 1);
// player.setString("CustomName", user.substring(0, 1).toUpperCase() + user.substring(1));
// NBTTagCompound plr = new NBTTagCompound();
// plr.setInteger("selected", 0);
// NBTTagList list = new NBTTagList();
// list.appendTag(player);
// plr.setTag("characters", list);
// // if(mode >= 0)
// // player.setBoolean("creative", mode == 1);
// Log.JNI.info("Speichere neue Spielerdaten " + user.toLowerCase() + ".nbt ...");
// File pdat = new File(new File(dir, "players"), user.toLowerCase() + ".nbt");
// try {
// pdat.getParentFile().mkdirs();
// NBTLoader.writeGZip(plr, pdat);
// }
// catch(Exception e) {
// Log.JNI.error(e, "Fehler beim Schreiben von " + pdat);
// }
// }
Weather weather = tag.getBoolean("thundering") ? Weather.THUNDER : (tag.getBoolean("raining") ? Weather.RAIN : Weather.CLEAR);
if(weather != Weather.CLEAR) {
conv.action = "Konvertiere Dimensionsdaten";
NBTTagCompound dataTag = new NBTTagCompound();
dataTag.setString("Weather", weather.getName());
Log.JNI.info("Speichere neue data.nbt ...");
File dataFile = new File(new File(new File(dir, "chunk"), "terra"), "data.nbt");
try {
NBTLoader.writeGZip(dataTag, dataFile);
}
catch(Exception e) {
Log.JNI.error(e, "Konnte Weltdaten nicht speichern");
}
}
Log.IO.info("Welt '" + dir + "' wurde in %d Sekunden konvertiert", (System.currentTimeMillis() - cur) / 1000L);
Client.CLIENT.schedule(new Runnable() {
public void run() {
Client.CLIENT.displayGuiScreen(GuiConvert.INSTANCE);
}
});
}
}
Log.JNI.info("Speichere neue server.nbt ...");
Server.saveServerConfig(wtime);
Weather weather = nbt.getBoolean("thundering") ? Weather.THUNDER : (nbt.getBoolean("raining") ? Weather.RAIN : Weather.CLEAR);
if(weather != Weather.CLEAR) {
NBTTagCompound dataTag = new NBTTagCompound();
dataTag.setString("Weather", weather.getName());
Log.JNI.info("Speichere neue data.nbt ...");
File dataFile = new File(new File(new File("chunk"), "terra"), "data.nbt");
try {
NBTLoader.writeGZip(dataTag, dataFile);
}
catch(Exception e) {
Log.JNI.error(e, "Konnte Weltdaten nicht speichern");
}
}
Log.IO.info("Welt wurde in %d Sekunden konvertiert", (System.currentTimeMillis() - cur) / 1000L);
return true;
}, "Converter Thread").start();
return new FolderInfo(wtime, System.currentTimeMillis(), null, Config.VERSION);
}
// public static NBTTagCompound getLegacyWorldInfo(File worldDir) {
// return nbt;
// }
}

View file

@ -30,7 +30,7 @@ public class AIFireballAttack extends EntityAIBase
public boolean shouldExecute()
{
return this.parentEntity.getNode().getAttackTarget() != null;
return this.parentEntity.getAttackTarget() != null;
}
public void startExecuting()
@ -45,7 +45,7 @@ public class AIFireballAttack extends EntityAIBase
public void updateTask()
{
EntityLiving target = this.parentEntity.getNode().getAttackTarget();
EntityLiving target = this.parentEntity.getAttackTarget();
// double d0 = 64.0D;
if (target.getDistanceSqToEntity(this.parentEntity) < this.distance * this.distance && this.parentEntity.canEntityBeSeen(target))
@ -84,7 +84,7 @@ public class AIFireballAttack extends EntityAIBase
world.spawnEntityInWorld(fireball);
this.attackTimer = -this.delay * this.parentEntity.getRNG().range(1, 4);
}
this.parentEntity.getNode().getLookHelper().setLookPositionWithEntity(target, 30.0f, 30.0f);
this.parentEntity.getLookHelper().setLookPositionWithEntity(target, 30.0f, 30.0f);
}
else if (this.attackTimer > 0)
{

View file

@ -166,7 +166,7 @@ public class EntityAIControlledByPlayer extends EntityAIBase
if (flag && 0 == WalkNodeProcessor.getColliding(this.thisEntity.worldObj, this.thisEntity, l, j, i1, j1, k1, l1, false, false, true) && 1 == WalkNodeProcessor.getColliding(this.thisEntity.worldObj, this.thisEntity, i, j + 1, k, j1, k1, l1, false, false, true) && 1 == WalkNodeProcessor.getColliding(this.thisEntity.worldObj, this.thisEntity, l, j + 1, i1, j1, k1, l1, false, false, true))
{
entitycreature.getNode().getJumpHelper().setJumping();
entitycreature.getJumpHelper().setJumping();
}
}

View file

@ -1,21 +0,0 @@
package common.ai;
import common.entity.DamageSource;
import common.entity.types.EntityLiving;
import common.nbt.NBTTagCompound;
public interface IEntityLivingNode extends IEntityNode {
void update();
void updateRenderAngles();
void updateLeashedState();
void setLeashTag(NBTTagCompound tag);
EntityLiving getAttacking();
EntityLiving getAttackTarget();
void resetCombat();
void trackDamage(DamageSource source, int amount);
void sendDeathMessage();
EntityJumpHelper getJumpHelper();
EntityLookHelper getLookHelper();
void updateAttacking();
void dropExperience();
}

View file

@ -1,14 +0,0 @@
package common.ai;
import common.entity.Entity;
import common.entity.types.EntityLiving;
public interface IEntityMobNPCNode extends IEntityNPCNode {
void becomeAngryAt(Entity entity);
boolean isAngry();
void setAngerTarget(EntityLiving entity);
}

View file

@ -1,9 +0,0 @@
package common.ai;
import common.entity.types.EntityLiving;
public interface IEntityNPCNode extends IEntityLivingNode {
void setCombatTask();
boolean canCounter(EntityLiving entity);
boolean canAttack(EntityLiving entity);
}

View file

@ -1,10 +1,17 @@
package common.ai;
import common.entity.DamageSource;
import common.entity.types.EntityLiving;
import common.nbt.NBTTagCompound;
import common.world.World;
public interface IEntityNode {
void readNbt(NBTTagCompound tag);
void writeNbt(NBTTagCompound tag);
void setWorld(World world);
void update();
void updateRenderAngles();
void updateLeashedState();
void setLeashTag(NBTTagCompound tag);
EntityLiving getAttacking();
EntityLiving getAttackTarget();
void resetCombat();
void trackDamage(DamageSource source, int amount);
void sendDeathMessage();
}

View file

@ -2,8 +2,6 @@ package common.entity;
import java.util.List;
import common.ai.IEntityLivingNode;
import common.ai.IEntityNode;
import common.block.Block;
import common.block.BlockFence;
import common.block.BlockFenceGate;
@ -47,14 +45,13 @@ import common.world.State;
import common.world.World;
import common.world.WorldServer;
public abstract class Entity<T extends IEntityNode>
public abstract class Entity
{
private static final BoundingBox ZERO_AABB = new BoundingBox(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
private static int nextID;
protected final DataWatcher dataWatcher;
protected final Random rand;
protected T node;
private int eid;
public World worldObj;
@ -120,14 +117,6 @@ public abstract class Entity<T extends IEntityNode>
public boolean isAirBorne;
protected PortalType inPortal;
// private boolean invulnerable;
public T getNode() {
return this.node;
}
public void setNode(T node) {
this.node = node;
}
public int getId()
{
@ -1141,8 +1130,6 @@ public abstract class Entity<T extends IEntityNode>
public void setWorld(World worldIn)
{
this.worldObj = worldIn;
if(this.node != null)
this.node.setWorld(worldIn);
}
/**
@ -1536,8 +1523,6 @@ public abstract class Entity<T extends IEntityNode>
tagCompund.setBoolean("IgnoreFall", this.ignoreFall);
this.writeEntityToNBT(tagCompund);
if(this.node != null)
this.node.writeNbt(tagCompund);
if (this.vehicle != null && !(this.isPlayer()))
{
@ -1607,8 +1592,6 @@ public abstract class Entity<T extends IEntityNode>
// this.setSilent(tagCompund.getBoolean("Silent"));
this.ignoreFall = tagCompund.getBoolean("IgnoreFall");
this.readEntityFromNBT(tagCompund);
if(this.node != null)
this.node.readNbt(tagCompund);
if (this.shouldSetPosAfterLoading())
{

View file

@ -1,22 +0,0 @@
package common.entity.npc;
import common.ai.EntityAIHurtByTarget;
import common.entity.types.EntityLiving;
public class AIHurtByAggressor extends EntityAIHurtByTarget
{
public AIHurtByAggressor(EntityMobNPC p_i45828_1_)
{
super(p_i45828_1_, true);
}
protected void setEntityAttackTarget(EntityLiving creatureIn, EntityLiving entityLivingBaseIn)
{
super.setEntityAttackTarget(creatureIn, entityLivingBaseIn);
if (creatureIn.getClass() == this.taskOwner.getClass())
{
((EntityMobNPC)creatureIn).getNode().becomeAngryAt(entityLivingBaseIn);
}
}
}

View file

@ -108,7 +108,7 @@ public class EntityChaosMarine extends EntityNPC {
return 20;
}
public int getAttackSpeed() {
protected int getAttackSpeed() {
return 5;
}

View file

@ -141,6 +141,10 @@ public class EntityGargoyle extends EntityFlyingNPC
// this.launchBoxToEntity(target);
// }
public boolean isRangedWeapon(ItemStack stack) {
return false;
}
public boolean attackEntityFrom(DamageSource source, int amount)
{
// if (this.isEntityInvulnerable(source))

View file

@ -1,45 +1,317 @@
package common.entity.npc;
import common.ai.IEntityMobNPCNode;
import common.ai.EntityAIHurtByTarget;
import common.entity.DamageSource;
import common.entity.Entity;
import common.entity.attributes.AttributeInstance;
import common.entity.attributes.Attributes;
import common.entity.types.EntityLiving;
import common.nbt.NBTTagCompound;
import common.world.World;
public abstract class EntityMobNPC<T extends IEntityMobNPCNode> extends EntityNPC<T>
public abstract class EntityMobNPC extends EntityNPC
{
public T getNode() {
return this.node;
}
private int angerLevel;
// private int randomSoundDelay;
private int angerTarget;
// private Class<? extends EntityNPC> angerClass;
public EntityMobNPC(World worldIn)
{
super(worldIn);
this.targets.addTask(1, new AIHurtByAggressor(this));
// this.targets.addTask(2, new AITargetAggressor(this));
}
// public boolean isImmuneToFire()
// {
// return true;
// }
public void setAttackedBy(EntityLiving livingBase)
{
super.setAttackedBy(livingBase);
if (livingBase != null)
{
this.node.setAngerTarget(livingBase);
this.angerTarget = livingBase.getId();
}
}
// protected void applyEntityAI()
// {
// this.targets.addTask(1, new EntityMobNPC.AIHurtByAggressor(this));
// this.targets.addTask(2, new EntityMobNPC.AITargetAggressor(this));
// }
// protected void applyEntityAttributes()
// {
// super.applyEntityAttributes();
// this.getEntityAttribute(Attributes.REINFORCEMENT_CHANCE).setBaseValue(0.0D);
// this.getEntityAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
// this.getEntityAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(5.0D);
// }
// /**
// * Called to update the entity's position/logic.
// */
// public void onUpdate()
// {
// super.onUpdate();
// }
protected void updateAITasks()
{
AttributeInstance iattributeinstance = this.getEntityAttribute(Attributes.MOVEMENT_SPEED);
if (this.isAngry())
{
if (/* !this.isChild() && */ !iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.applyModifier(Attributes.RUSHING_SPEED_MOD);
}
--this.angerLevel;
}
else if (iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.removeModifier(Attributes.RUSHING_SPEED_MOD);
}
// if (this.randomSoundDelay > 0 && --this.randomSoundDelay == 0)
// {
// this.playSound("mob.zombiepig.zpigangry", this.getSoundVolume() * 2.0F, ((this.rand.floatv() - this.rand.floatv()) * 0.2F + 1.0F) * 1.8F);
// }
if (this.angerLevel > 0 && this.angerTarget != 0 && this.getAttackedBy() == null)
{
Entity entity = this.worldObj.getEntityByID(this.angerTarget);
if(entity instanceof EntityLiving)
this.setAttackedBy((EntityLiving)entity);
if(entity != null && entity.isPlayer())
this.playerAttacker = (EntityNPC)entity;
this.recentlyHit = this.getAttackedTime();
}
super.updateAITasks();
}
// /**
// * Checks if the entity's current position is a valid location to spawn this entity.
// */
// public boolean getCanSpawnHere()
// {
// return this.worldObj.getDifficulty() != Difficulty.PEACEFUL;
// }
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
tagCompound.setShort("Anger", (short)this.angerLevel);
// if (this.angerTarget != null)
// {
// tagCompound.setString("HurtBy", this.angerTarget);
// }
// else
// {
// tagCompound.setString("HurtBy", "");
// }
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.angerLevel = tagCompund.getShort("Anger");
// String s = tagCompund.getString("HurtBy");
//
// if (s.length() > 0)
// {
// this.angerTarget = s;
// EntityNPC entityplayer = this.worldObj.getPlayer(this.angerTarget);
// this.setAttackedBy(entityplayer);
//
// if (entityplayer != null)
// {
// this.playerAttacker = entityplayer;
// this.recentlyHit = this.getAttackedTime();
// }
// }
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, int amount)
{
// if (this.isEntityInvulnerable(source))
// {
// return false;
// }
// else
// {
Entity entity = source.getEntity();
if (entity != null && entity instanceof EntityNPC)
{
this.node.becomeAngryAt(entity);
this.becomeAngryAt(entity);
}
return super.attackEntityFrom(source, amount);
// }
}
public boolean isAggressive(Class<? extends EntityNPC> clazz) {
return this.node.isAngry() && clazz != this.getClass() && !this.isPeaceful(clazz);
/**
* Causes this PigZombie to become angry at the supplied Entity (which will be a player).
*/
private void becomeAngryAt(Entity p_70835_1_)
{
this.angerLevel = this.rand.excl(400, 800);
// this.randomSoundDelay = this.rand.zrange(40);
if (p_70835_1_ instanceof EntityLiving)
{
this.setAttackedBy((EntityLiving)p_70835_1_);
}
}
public boolean isAngry()
{
return this.angerLevel > 0;
}
// /**
// * Returns the sound this mob makes while it's alive.
// */
// protected String getLivingSound()
// {
// return "mob.zombiepig.zpig";
// }
//
// /**
// * Returns the sound this mob makes when it is hurt.
// */
// protected String getHurtSound()
// {
// return "mob.zombiepig.zpighurt";
// }
//
// /**
// * Returns the sound this mob makes on death.
// */
// protected String getDeathSound()
// {
// return "mob.zombiepig.zpigdeath";
// }
// /**
// * Drop 0-2 items of this living's type
// *
// * @param wasRecentlyHit true if this this entity was recently hit by appropriate entity (generally only if player
// * or tameable)
// * @param lootingModifier level of enchanment to be applied to this drop
// */
// protected void dropFewItems(boolean wasRecentlyHit, int lootingModifier)
// {
// int i = this.rand.zrange(2 + lootingModifier);
//
// for (int j = 0; j < i; ++j)
// {
// this.dropItem(Items.rotten_flesh, 1);
// }
//
// i = this.rand.zrange(2 + lootingModifier);
//
// for (int k = 0; k < i; ++k)
// {
// this.dropItem(Items.gold_nugget, 1);
// }
// }
//
// /**
// * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
// */
// public boolean interact(EntityNPC player)
// {
// return false;
// }
//
// /**
// * Causes this Entity to drop a random item.
// */
// protected void addRandomDrop()
// {
// this.dropItem(Items.gold_ingot, 1);
// }
//
// /**
// * Gives armor or weapon for entity based on given DifficultyInstance
// */
// protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
// {
// this.setItem(0, new ItemStack(Items.golden_sword));
// }
//
// /**
// * Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called
// * when entity is reloaded from nbt. Mainly used for initializing attributes and inventory
// */
// public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata)
// {
// super.onInitialSpawn(difficulty, livingdata);
//// this.setVillager(false);
// return livingdata;
// }
// public int getColor() {
// return 0xff9494;
// }
// public void onStruckByLightning(EntityLightning lightningBolt) {
// }
public boolean isAggressive(Class<? extends EntityNPC> clazz) {
return this.isAngry() && clazz != this.getClass() && !this.isPeaceful(clazz);
}
static class AIHurtByAggressor extends EntityAIHurtByTarget
{
public AIHurtByAggressor(EntityMobNPC p_i45828_1_)
{
super(p_i45828_1_, true);
}
protected void setEntityAttackTarget(EntityLiving creatureIn, EntityLiving entityLivingBaseIn)
{
super.setEntityAttackTarget(creatureIn, entityLivingBaseIn);
if (creatureIn.getClass() == this.taskOwner.getClass())
{
((EntityMobNPC)creatureIn).becomeAngryAt(entityLivingBaseIn);
}
}
}
// static class AITargetAggressor extends EntityAINearestAttackableTarget<EntityLiving>
// {
// public AITargetAggressor(EntityMobNPC p_i45829_1_)
// {
// super(p_i45829_1_, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
// public boolean test(EntityLiving entity) {
// return entity.isPlayer(); // || entity instanceof EntityNPC;
// }
// });
// }
//
// public boolean shouldExecute()
// {
// return ((EntityMobNPC)this.taskOwner).isAngry() && super.shouldExecute();
// }
// }
}

View file

@ -2,8 +2,24 @@ package common.entity.npc;
import java.lang.reflect.InvocationTargetException;
import java.util.List;
import java.util.function.Predicate;
import common.IClient;
import common.ai.IEntityNPCNode;
import common.ai.AIRangedAttack;
import common.ai.EntityAIAttackOnCollide;
import common.ai.EntityAIAvoidEntity;
import common.ai.EntityAIHurtByTarget;
import common.ai.EntityAILookAtTalkingPlayer;
import common.ai.EntityAINagPlayer;
import common.ai.EntityAINearestAttackableTarget;
import common.ai.EntityAINpcInteract;
import common.ai.EntityAINpcMate;
import common.ai.EntityAIOpenDoor;
import common.ai.EntityAIPlay;
import common.ai.EntityAISwimming;
import common.ai.EntityAIWander;
import common.ai.EntityAIWatchClosest;
import common.ai.EntityAIWatchClosest2;
import common.block.Block;
import common.block.BlockBed;
import common.dimension.Space;
@ -62,6 +78,7 @@ import common.packet.CPacketInput;
import common.packet.CPacketPlayer;
import common.packet.SPacketEntityEquipment;
import common.packet.SPacketEntityVelocity;
import common.pathfinding.PathNavigateGround;
import common.potion.Potion;
import common.potion.PotionEffect;
import common.rng.Random;
@ -81,7 +98,7 @@ import common.world.World;
import common.world.WorldClient;
import common.world.WorldServer;
public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T>
public abstract class EntityNPC extends EntityLiving
{
public static class CharacterTypeData
{
@ -193,10 +210,6 @@ public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T
private float horseJumpPower;
// public float nausea;
// public float prevNausea;
public T getNode() {
return this.node;
}
public EntityNPC(World worldIn)
{
@ -247,20 +260,53 @@ public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T
return this.connection != null || this.gm != null;
}
public final boolean canInfight(Alignment align) {
return this.alignment.chaotic || (!this.alignment.lawful &&
((this.alignment.good && align.evil) || (this.alignment.evil && align.good)));
}
public final boolean canMurder(Alignment align) {
return this.alignment.chaotic && ((this.alignment.good && align.evil) || (this.alignment.evil && align.good));
}
public boolean canCounter(EntityLiving entity) {
return !(entity instanceof EntityNPC) ||
(this.getClass() == entity.getClass() ? this.canInfight(((EntityNPC)entity).alignment) :
!this.isPeaceful(((EntityNPC)entity).getClass()));
}
public boolean canAttack(EntityLiving entity) {
return entity instanceof EntityNPC && (this.getClass() == entity.getClass() ? this.canMurder(((EntityNPC)entity).alignment) :
this.isAggressive(((EntityNPC)entity).getClass()));
}
public boolean canAmbush(EntityLiving entity) {
return true;
}
public boolean shouldFlee(EntityLiving entity) {
return (this.getHealth() <= (this.getMaxHealth() / 4) || !this.canCounter(entity)) &&
((entity instanceof EntityNPC && (((EntityNPC)entity).canAttack(this)) ||
(entity == this.getAttackedBy() && ((EntityNPC)entity).canCounter(this))));
}
// public void setCombatTask()
// {
// }
public boolean isRangedWeapon(ItemStack stack) {
return stack != null && (stack.getItem() == Items.bow || stack.getItem() instanceof ItemGunBase ||
stack.getItem() == Items.snowball || stack.getItem() == Items.potion);
}
// public boolean isSneaking()
// {
// return true;
// }
public int getAttackSpeed() {
protected int getAttackSpeed() {
return 20;
}
@ -678,11 +724,6 @@ public abstract class EntityNPC<T extends IEntityNPCNode> extends EntityLiving<T
return Alignment.values()[this.dataWatcher.getWatchableObjectByte(18) % Alignment.values().length];
}
public Alignment getAlignmentCached()
{
return this.alignment;
}
public void setHeight(float height)
{
this.dataWatcher.updateObject(29, ExtMath.clampf(height, 0.2f, 10.0f));

View file

@ -108,7 +108,7 @@ public class EntitySpaceMarine extends EntityNPC {
return 20;
}
public int getAttackSpeed() {
protected int getAttackSpeed() {
return 5;
}

View file

@ -6,7 +6,7 @@ import java.util.List;
import java.util.Map;
import java.util.function.Predicate;
import common.ai.IEntityLivingNode;
import common.ai.IEntityNode;
import common.block.Block;
import common.block.SoundType;
import common.collect.Maps;
@ -57,10 +57,11 @@ import common.world.State;
import common.world.World;
import common.world.WorldServer;
public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T>
public abstract class EntityLiving extends Entity
{
private static final ItemStack[] EMPTY_INV = new ItemStack[5];
protected IEntityNode node;
private AttributeMap attributes;
private final Map<Potion, PotionEffect> effects = Maps.<Potion, PotionEffect>newEnumMap(Potion.class);
public int soundTimer;
@ -104,6 +105,13 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
public int maxHurtTime;
public int deathTime;
public int hurtCooldown = 20;
protected int lastDamage;
protected EntityNPC playerAttacker;
protected int recentlyHit;
private EntityLiving attackedBy;
private int lastAttacked;
private EntityLiving attacker;
private int lastAttackTime;
// protected int entityAge;
private int absorptionAmount;
@ -120,10 +128,6 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
protected int growingAge;
private float ageWidth = -1.0F;
private float ageHeight;
public T getNode() {
return this.node;
}
public EntityLiving(World worldIn)
{
@ -293,9 +297,37 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
this.onDeathUpdate();
}
if (this.recentlyHit > 0)
{
--this.recentlyHit;
}
else
{
this.playerAttacker = null;
}
if (this.attacker != null && !this.attacker.isEntityAlive())
{
this.attacker = null;
}
// if(this.attackedBy.isPlayer() && ((EntityNPC)this.attackedBy).capabilities.isCreativeMode) {
// this.attackedBy = null; // FIX Creative
// }
if (this.attackedBy != null)
{
if (!this.attackedBy.isEntityAlive())
{
this.setAttackedBy(null);
}
else if (this.ticksExisted - this.lastAttacked > 100)
{
this.setAttackedBy(null);
}
}
if(!this.worldObj.client) {
this.node.updateAttacking();
if(!this.firstEffectUpdate && Config.radiation) { // &&
// (!(this.isPlayer()) || !((EntityNPCMP)this).creative)) {
float radiation = this.radiation + (float)this.attributes.getAttributeInstance(Attributes.RADIATION).getAttributeValue();
@ -357,9 +389,16 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
if (this.deathTime == 20)
{
if (!this.worldObj.client)
if (!this.worldObj.client && (this.recentlyHit > 0 || this.isPlayer()) && this.canDropLoot() && Config.mobXP)
{
this.node.dropExperience();
int i = this.getExperiencePoints(this.playerAttacker);
while (i > 0)
{
int j = EntityXp.getXPSplit(i);
i -= j;
this.worldObj.spawnEntityInWorld(new EntityXp(this.worldObj, this.posX, this.posY, this.posZ, j));
}
}
this.setDead();
@ -413,6 +452,46 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
return this.rand;
}
public EntityLiving getAttackedBy()
{
return this.attackedBy;
}
public int getAttackedTime()
{
return this.lastAttacked;
}
public void setAttackedBy(EntityLiving livingBase)
{
this.attackedBy = livingBase;
this.lastAttacked = this.ticksExisted;
}
public EntityLiving getLastAttack()
{
return this.attacker;
}
public int getLastAttackTime()
{
return this.lastAttackTime;
}
public void setLastAttack(Entity entity)
{
if (entity instanceof EntityLiving)
{
this.attacker = (EntityLiving)entity;
}
else
{
this.attacker = null;
}
this.lastAttackTime = this.ticksExisted;
}
// public int getAge()
// {
// return this.entityAge;
@ -1257,6 +1336,11 @@ public abstract class EntityLiving<T extends IEntityLivingNode> extends Entity<T
// }
}
public EntityLiving getAttackingEntity()
{
return (EntityLiving)(this.node.getAttacking() != null ? this.node.getAttacking() : (this.playerAttacker != null ? this.playerAttacker : (this.attackedBy != null ? this.attackedBy : null)));
}
public final int getMaxHealth()
{
return (int)this.getEntityAttribute(Attributes.MAX_HEALTH).getAttributeValue();

View file

@ -389,12 +389,4 @@ int utf_len(const char *str) {
public static double ftime() {
return ((double)rtime()) / 1000000.0;
}
public static String getRegionFolder(int x, int z) {
return String.format("%c%03X%c%03X", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 9, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 9);
}
public static String getRegionName(int x, int z) {
return String.format("r.%c%X%c%X.rgn", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 3, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 3);
}
}

View file

@ -22,7 +22,9 @@ import common.collect.Lists;
import common.collect.Maps;
import common.entity.Entity;
import common.init.BlockRegistry;
import common.init.Config;
import common.init.EntityRegistry;
import common.init.UniverseRegistry;
import common.log.Log;
import common.nbt.NBTLoader;
import common.nbt.NBTTagCompound;
@ -31,9 +33,39 @@ import common.tileentity.TileEntity;
import common.util.BlockPos;
import common.util.NextTickListEntry;
import common.util.NibbleArray;
import common.util.Util;
public class Region {
public static enum SaveVersion {
ALPHA_1_0("Alpha 1.0 - Beta 1.2"),
BETA_1_3("Beta 1.3 - Release 1.8.9"),
RELEASE_1_9("Release 1.9 - Release 1.12.2"),
RELEASE_1_13("Release 1.13 +");
private final String name;
private SaveVersion(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
}
public static class FolderInfo {
public final long time;
public final long lastPlayed;
public final SaveVersion legacy;
public final String version;
public FolderInfo(long time, long lastPlayed, SaveVersion legacy, String version) {
this.time = time;
this.lastPlayed = lastPlayed;
this.legacy = legacy;
this.version = version;
}
}
private static class ChunkBuffer extends ByteArrayOutputStream {
public ChunkBuffer() {
super(8096);
@ -58,7 +90,10 @@ public class Region {
private static final Map<String, Region> CACHE = Maps.<String, Region>newHashMap();
private static final List<WorldServer> QUEUE = Collections.<WorldServer>synchronizedList(Lists.<WorldServer>newArrayList());
// public static long lastPlayed;
// public static int version;
// public static String owner;
private static volatile long queued;
private static volatile long saved;
private static volatile boolean waiting;
@ -78,10 +113,10 @@ public class Region {
private boolean modified;
public Region(File dir, int x, int z) {
File sdir = new File(dir, Util.getRegionFolder(x << 3, z << 3));
File sdir = new File(dir, getRegionFolder(x << 3, z << 3));
if(!sdir.exists())
sdir.mkdirs();
this.regFile = new File(sdir, Util.getRegionName(x << 3, z << 3));
this.regFile = new File(sdir, getRegionName(x << 3, z << 3));
this.folder = dir;
this.xPos = x;
this.zPos = z;
@ -278,6 +313,13 @@ public class Region {
this.write(x, z, buf.getData(), buf.size());
}
// public NBTTagCompound readTag(int x, int z) throws IOException {
// byte[] data = this.read(x, z);
// if(data == null)
// return null;
// return CompressedStreamTools.read(new DataInputStream(new BufferedInputStream(new InflaterInputStream(new ByteArrayInputStream(data)))));
// }
public File getFile() {
return this.regFile;
}
@ -294,7 +336,7 @@ public class Region {
}
private static File getExpansionFile(File dir, int x, int z) {
File sdir = new File(dir, Util.getRegionFolder(x, z));
File sdir = new File(dir, getRegionFolder(x, z));
if(!sdir.exists())
sdir.mkdirs();
return new File(sdir, String.format("c.%c%X%c%X.chk", x < 0 ? 'n' : 'p', (x < 0) ? -x : x, z < 0 ? 'n' : 'p', (z < 0) ? -z : z));
@ -357,6 +399,14 @@ public class Region {
// getRegionFile(dir, x >> 3, z >> 3).writeTag(x & 7, z & 7, tag);
}
public static String getRegionFolder(int x, int z) {
return String.format("%c%03X%c%03X", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 9, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 9);
}
public static String getRegionName(int x, int z) {
return String.format("r.%c%X%c%X.rgn", x < 0 ? 'n' : 'p', ((x < 0) ? -x : x) >> 3, z < 0 ? 'n' : 'p', ((z < 0) ? -z : z) >> 3);
}
public static Chunk readNbt(WorldServer world, int x, int z, NBTTagCompound tag) {
// if(!tag.hasKey("Level", 10)) {
// Log.error("Chunk-Datei bei " + x + "," + z + " hat keine Level-Daten, überspringe");
@ -630,4 +680,93 @@ public class Region {
public static void killIO() {
killed = true;
}
public static void saveWorldInfo(File worldDir, long time) {
NBTTagCompound data = new NBTTagCompound();
data.setLong("Time", time);
data.setLong("LastAccess", System.currentTimeMillis());
data.setString("Version", Config.VERSION);
NBTTagCompound cfg = new NBTTagCompound();
for(String cvar : Config.VARS.keySet()) {
cfg.setString(cvar, Config.VARS.get(cvar).getValue());
// Config.Value value = Config.VARS.get(cvar);
// switch(value.getType()) {
// case BOOLEAN:
// cfg.setString(cvar, "" + value.getBoolean());
// break;
// case INTEGER:
// cfg.setString(cvar, "" + value.getInt());
// break;
// case FLOAT:
// cfg.setString(cvar, "" + value.getFloat());
// break;
// case STRING:
// cfg.setString(cvar, value.getString());
// break;
// }
}
data.setTag("Config", cfg);
data.setTag("Universe", UniverseRegistry.saveNbt());
if(worldDir != null)
worldDir.mkdirs();
File nfile = new File(worldDir, "level.nbt.tmp");
File lfile = new File(worldDir, "level.nbt");
try {
// File ofile = new File(worldDir, "level.nbt_old");
NBTLoader.writeGZip(data, nfile);
// if(ofile.exists())
// ofile.delete();
// lfile.renameTo(ofile);
if(lfile.exists())
lfile.delete();
nfile.renameTo(lfile);
// if(nfile.exists())
// nfile.delete();
}
catch(Exception e) {
Log.JNI.error(e, "Fehler beim Schreiben von " + nfile);
}
}
public static FolderInfo loadWorldInfo(File worldDir) {
Config.clear();
UniverseRegistry.clear();
File file = new File(worldDir, "level.nbt");
if(!file.exists())
file = new File(worldDir, "level.nbt.tmp");
if(file.exists()) {
try {
NBTTagCompound tag = NBTLoader.readGZip(file);
NBTTagCompound cfg = tag.getCompoundTag("Config");
for(String key : cfg.getKeySet()) {
Config.set(key, cfg.getString(key), null);
}
UniverseRegistry.loadNbt(tag.getCompoundTag("Universe"));
// tag.getInteger("Version");
long lastPlayed = tag.getLong("LastAccess");
String version = tag.hasKey("Version", 8) ? tag.getString("Version") : null;
version = version != null && version.isEmpty() ? null : version;
long time = tag.hasKey("Time", 4) ? tag.getLong("Time") : World.START_TIME;
return new FolderInfo(time, lastPlayed, null, version);
}
catch(Exception e) {
Log.JNI.error(e, "Fehler beim Lesen von " + file);
}
}
return null;
}
// public static void reloadWorldInfo(File worldDir) {
// File file = new File(worldDir, "level.nbt");
// if(file.exists()) {
// Config.clear();
// try {
// Config.readFromNbt(NBTLoader.readGZip(file).getCompoundTag("Config"), true);
// }
// catch(Exception e) {
// Log.error("Fehler beim Lesen von " + file, e);
// return;
// }
// }
// }
}

View file

@ -962,7 +962,6 @@ public final class WorldServer extends World {
}
protected void onEntityAdded(Entity entityIn) {
// TODO: add node
this.trackEntity(entityIn);
this.entityIds.addKey(entityIn.getId(), entityIn);
Entity[] aentity = entityIn.getParts();

View file

@ -6,11 +6,9 @@ import java.io.File;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.InetAddress;
import java.text.SimpleDateFormat;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Date;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
@ -76,6 +74,7 @@ import common.util.WorldPos;
import common.world.Region;
import common.world.World;
import common.world.WorldServer;
import common.world.Region.FolderInfo;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelException;
@ -91,10 +90,8 @@ import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
import server.command.CommandEnvironment;
import server.command.FixedExecutor;
import server.init.NodeRegistry;
import server.network.HandshakeHandler;
import server.network.Player;
import server.world.Converter;
public final class Server implements IThreadListener, IServer {
private static final LazyLoadBase<NioEventLoopGroup> SERVER_NIO_EVENTLOOP = new LazyLoadBase<NioEventLoopGroup>() {
@ -144,7 +141,6 @@ public final class Server implements IThreadListener, IServer {
public static void main(String[] args) {
Util.checkOs();
Registry.setup("Server thread");
NodeRegistry.register();
boolean debug = System.getProperty("server.debug", null) != null;
boolean ipc = debug || System.getProperty("server.pipe", null) != null;
int port = Integer.parseInt(System.getProperty("server.port", "" + Config.PORT));
@ -159,63 +155,6 @@ public final class Server implements IThreadListener, IServer {
Log.flushLog();
}
public static void saveServerConfig(long time) {
NBTTagCompound data = new NBTTagCompound();
data.setLong("Time", time);
data.setLong("LastAccess", System.currentTimeMillis());
data.setString("Version", Config.VERSION);
NBTTagCompound cfg = new NBTTagCompound();
for(String cvar : Config.VARS.keySet()) {
cfg.setString(cvar, Config.VARS.get(cvar).getValue());
}
data.setTag("Config", cfg);
data.setTag("Universe", UniverseRegistry.saveNbt());
File nfile = new File("server.nbt.tmp");
File lfile = new File("server.nbt");
try {
NBTLoader.writeGZip(data, nfile);
if(lfile.exists())
lfile.delete();
nfile.renameTo(lfile);
}
catch(Exception e) {
Log.IO.error(e, "Fehler beim Schreiben von " + nfile);
}
}
public static long loadServerConfig() {
Config.clear();
UniverseRegistry.clear();
File file = new File("server.nbt");
if(!file.exists())
file = new File("server.nbt.tmp");
if(file.exists()) {
try {
NBTTagCompound tag = NBTLoader.readGZip(file);
NBTTagCompound cfg = tag.getCompoundTag("Config");
for(String key : cfg.getKeySet()) {
Config.set(key, cfg.getString(key), null);
}
UniverseRegistry.loadNbt(tag.getCompoundTag("Universe"));
long lastPlayed = tag.getLong("LastAccess");
String version = tag.hasKey("Version", 8) ? tag.getString("Version") : null;
version = version != null && version.isEmpty() ? "<unbekannt>" : version;
long time = tag.hasKey("Time", 4) ? tag.getLong("Time") : World.START_TIME;
Log.IO.info("Version: %s", version);
Log.IO.info("Weltzeit: %d Ticks / %d Sekunden", time, time / 20L);
Log.IO.info("Zuletzt geladen: %s", new SimpleDateFormat("dd.MM.yyyy HH:mm:ss").format(new Date(lastPlayed)));
return time;
}
catch(Exception e) {
Log.IO.error(e, "Fehler beim Lesen von " + file);
Config.clear();
UniverseRegistry.clear();
}
}
Log.IO.info("Erstelle neue Welt und Konfiguration");
return World.START_TIME;
}
private Server(boolean debug, boolean ipc) {
this.debug = debug;
this.ipcpipe = ipc;
@ -243,7 +182,7 @@ public final class Server implements IThreadListener, IServer {
public void saveWorldInfo() {
if(!this.debug) {
saveServerConfig(this.space.getDayTime());
Region.saveWorldInfo(null, this.space.getDayTime());
WorldServer.saveWarps(this.warps);
}
}
@ -318,14 +257,13 @@ public final class Server implements IThreadListener, IServer {
long time = System.currentTimeMillis();
Log.JNI.info("Starte Server Version " + Config.VERSION);
if(!this.debug) {
Converter.convert();
this.setMessage("Welt wird erstellt und geladen");
long wtime = loadServerConfig();
FolderInfo info = Region.loadWorldInfo(null);
// if(dtime == -1L) // {
// dtime = World.START_TIME;
//// Config.set("spawnDim", "1", null);
//// }
this.worlds.add(this.space = new WorldServer(this, wtime,
this.worlds.add(this.space = new WorldServer(this, info == null ? World.START_TIME : info.time,
Space.INSTANCE, false));
this.dimensions.put(this.space.dimension.getDimensionId(), this.space);
new File("players").mkdirs();

View file

@ -1,537 +0,0 @@
package server.ai;
import java.util.List;
import common.ai.EntityAIBase;
import common.ai.EntityAIMoveTowardsRestriction;
import common.ai.EntityAITasks;
import common.ai.EntityJumpHelper;
import common.ai.EntityLookHelper;
import common.ai.EntityMoveHelper;
import common.ai.EntitySenses;
import common.ai.IEntityLivingNode;
import common.block.Block;
import common.collect.Lists;
import common.color.TextColor;
import common.entity.DamageSource;
import common.entity.Entity;
import common.entity.EntityDamageSource;
import common.entity.item.EntityLeashKnot;
import common.entity.item.EntityXp;
import common.entity.npc.EntityNPC;
import common.entity.types.CombatEntry;
import common.entity.types.EntityBodyHelper;
import common.entity.types.EntityLiving;
import common.entity.types.EntityTameable;
import common.init.Blocks;
import common.init.Config;
import common.item.ItemStack;
import common.nbt.NBTTagCompound;
import common.network.IPlayer;
import common.pathfinding.PathNavigate;
import common.pathfinding.PathNavigateGround;
import common.rng.Random;
import common.util.BlockPos;
import common.world.WorldServer;
public abstract class EntityLivingNode<T extends EntityLiving> extends EntityNode<T> implements IEntityLivingNode {
protected final Random rand;
private final List<CombatEntry> combat = Lists.<CombatEntry>newArrayList();
private EntityLookHelper lookHelper;
protected EntityMoveHelper moveHelper;
protected EntityJumpHelper jumpHelper;
private EntityBodyHelper bodyHelper;
protected PathNavigate navigator;
protected final EntityAITasks tasks;
protected final EntityAITasks targets;
private EntityLiving target;
private EntitySenses senses;
private NBTTagCompound leashTag;
private boolean isMovementAITaskSet;
private EntityAIBase aiBase;
private boolean attacked;
private boolean damaged;
private String blockType;
private int lastDamaged;
protected EntityNPC playerAttacker;
private EntityLiving attackedBy;
protected int lastDamage;
protected int recentlyHit;
private int lastAttacked;
private EntityLiving attacker;
private int lastAttackTime;
public EntityLivingNode(T entity) {
super(entity);
this.rand = entity.getRNG();
this.tasks = new EntityAITasks();
this.targets = new EntityAITasks();
this.lookHelper = new EntityLookHelper(entity);
this.moveHelper = new EntityMoveHelper(entity);
this.jumpHelper = new EntityJumpHelper(entity);
this.bodyHelper = new EntityBodyHelper(entity);
this.navigator = this.getNewNavigator();
this.senses = new EntitySenses(entity);
this.aiBase = new EntityAIMoveTowardsRestriction(entity, 1.0D);
this.registerTasks();
}
public T getEntity() {
return this.entity;
}
public EntityLiving getAttackingEntity() {
EntityLiving attacking = this.getAttacking();
return attacking != null ? attacking : (this.playerAttacker != null ? this.playerAttacker : (this.attackedBy != null ? this.attackedBy : null));
}
protected PathNavigate getNewNavigator() {
return new PathNavigateGround(this.entity, this.entity.worldObj);
}
// protected PathNavigate getNewNavigator() { EntityArachnoid
// return new PathNavigateClimber(this.entity, this.entity.worldObj);
// }
protected abstract void registerTasks();
public EntityLookHelper getLookHelper() {
return this.lookHelper;
}
public EntityMoveHelper getMoveHelper() {
return this.moveHelper;
}
public EntityJumpHelper getJumpHelper() {
return this.jumpHelper;
}
public PathNavigate getNavigator() {
return this.navigator;
}
public EntitySenses getEntitySenses() {
return this.senses;
}
public EntityLiving getAttackTarget() {
return this.target;
}
public void setAttackTarget(EntityLiving entitylivingbaseIn) {
this.target = entitylivingbaseIn;
}
public boolean hasPath()
{
return !this.navigator.noPath();
}
public void updateRenderAngles() {
this.bodyHelper.updateRenderAngles();
}
protected void updateAITasks() {
}
public void update() {
this.senses.clearSensingCache();
this.targets.onUpdateTasks();
this.tasks.onUpdateTasks();
this.navigator.onUpdateNavigation();
this.updateAITasks();
this.moveHelper.onUpdateMoveHelper();
this.lookHelper.onUpdateLook();
this.jumpHelper.doJump();
}
public void setLeashTag(NBTTagCompound tag) {
this.leashTag = tag;
}
private void recreateLeash() {
if(this.entity.getLeashed() && this.leashTag != null) {
// if(this.leashTag.hasKey("PlayerName", 8)) {
// String id = this.leashTag.getString("PlayerName");
// if(!id.isEmpty()) {
// for(EntityNPC entitylivingbase : this.worldObj.getEntitiesWithinAABB(EntityNPC.class,
// this.getEntityBoundingBox().expand(10.0D, 10.0D, 10.0D))) {
// if(entitylivingbase.getUser().equals(id)) {
// this.leashedTo = entitylivingbase;
// break;
// }
// }
// }
// }
// else
if(this.leashTag.hasKey("X", 99) && this.leashTag.hasKey("Y", 99) && this.leashTag.hasKey("Z", 99)) {
BlockPos blockpos = new BlockPos(this.leashTag.getInteger("X"), this.leashTag.getInteger("Y"),
this.leashTag.getInteger("Z"));
EntityLeashKnot entityleashknot = EntityLeashKnot.getKnotForPosition(this.entity.worldObj, blockpos);
if(entityleashknot == null) {
entityleashknot = EntityLeashKnot.createKnot(this.entity.worldObj, blockpos);
}
this.entity.setLeashedTo(entityleashknot, false);
}
else {
this.entity.clearLeashed(false, true);
}
}
this.leashTag = null;
}
protected void onUpdateLeashed(float distance)
{
}
// protected void onUpdateLeashed(float distance) EntityHorse
// {
// if (distance > 6.0F && this.entity.isEatingHaystack())
// {
// this.entity.setEatingHaystack(false);
// }
// }
public void updateLeashedState() {
if(this.leashTag != null) {
this.recreateLeash();
}
if(this.entity.getLeashed()) {
if(!this.entity.isEntityAlive()) {
this.entity.clearLeashed(true, true);
}
if(this.entity.getLeashedTo() == null || this.entity.getLeashedTo().dead) {
this.entity.clearLeashed(true, true);
}
}
if (this.entity.getLeashed() && this.entity.getLeashedTo() != null && this.entity.getLeashedTo().worldObj == this.entity.worldObj)
{
Entity entity = this.entity.getLeashedTo();
this.entity.setHomePosAndDistance(new BlockPos((int)entity.posX, (int)entity.posY, (int)entity.posZ), 5);
float f = this.entity.getDistanceToEntity(entity);
if (this.entity instanceof EntityTameable && ((EntityTameable)this.entity).isSitting())
{
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
return;
}
if (!this.isMovementAITaskSet)
{
this.tasks.addTask(2, this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(false);
}
this.isMovementAITaskSet = true;
}
this.onUpdateLeashed(f);
if (f > 4.0F)
{
this.getNavigator().tryMoveToEntityLiving(entity, 1.0D);
}
if (f > 6.0F)
{
double d0 = (entity.posX - this.entity.posX) / (double)f;
double d1 = (entity.posY - this.entity.posY) / (double)f;
double d2 = (entity.posZ - this.entity.posZ) / (double)f;
this.entity.motionX += d0 * Math.abs(d0) * 0.4D;
this.entity.motionY += d1 * Math.abs(d1) * 0.4D;
this.entity.motionZ += d2 * Math.abs(d2) * 0.4D;
}
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
}
else if (!this.entity.getLeashed() && this.isMovementAITaskSet)
{
this.isMovementAITaskSet = false;
this.tasks.removeTask(this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
}
this.entity.detachHome();
}
}
public void trackDamage(DamageSource source, int amount) {
this.resetCombat();
this.blockType = null;
if(this.entity.isOnLadder()) {
Block block = this.entity.worldObj
.getState(new BlockPos(this.entity.posX, this.entity.getEntityBoundingBox().minY, this.entity.posZ)).getBlock();
if(block == Blocks.ladder)
this.blockType = "von einer Leiter";
else if(block == Blocks.vine)
this.blockType = "von Ranken";
}
else if(this.entity.isInLiquid()) {
this.blockType = "aus dem Wasser";
}
CombatEntry entry = new CombatEntry(source, amount, this.blockType, this.entity.fallDistance);
this.combat.add(entry);
this.lastDamaged = this.entity.ticksExisted;
this.damaged = true;
if(entry.getSource().getEntity() instanceof EntityLiving && !this.attacked && this.entity.isEntityAlive())
this.attacked = true;
}
public void sendDeathMessage() {
this.sendDeathMessage(false, false);
}
protected void sendDeathMessage(boolean natural, boolean forAll) {
// if(this.entity.worldObj.client)
// return;
String msg;
String kill;
IPlayer receiver = null;
if(this.combat.size() == 0) {
msg = kill = natural ? String.format("%s starb", this.entity.getColoredName(TextColor.LGRAY)) : null;
}
else {
CombatEntry strong = null;
CombatEntry block = null;
int min = 0;
float max = 0.0F;
for(int z = 0; z < this.combat.size(); ++z) {
CombatEntry entry = (CombatEntry)this.combat.get(z);
CombatEntry last = z > 0 ? (CombatEntry)this.combat.get(z - 1) : null;
if((entry.getSource() == DamageSource.fall || entry.getSource() == DamageSource.outOfWorld) &&
entry.getFallDistance() > 0.0F && (strong == null || entry.getFallDistance() > max)) {
if(z > 0) {
strong = last;
}
else {
strong = entry;
}
max = entry.getFallDistance();
}
if(entry.getBlockType() != null && (block == null || entry.getDamage() > min)) {
block = entry;
}
}
CombatEntry fall = max > 5.0F && strong != null ? strong : (min > 5 && block != null ? block : null);
CombatEntry last = (CombatEntry)this.combat.get(this.combat.size() - 1);
Entity lastEnt = last.getSource().getEntity();
if(fall != null && last.getSource() == DamageSource.fall) {
if(fall.getSource() != DamageSource.fall && fall.getSource() != DamageSource.outOfWorld) {
Entity fallEnt = fall.getSource().getEntity();
if(fallEnt != null && (lastEnt == null || fallEnt != lastEnt)) {
ItemStack fallItem = fallEnt instanceof EntityLiving ? ((EntityLiving)fallEnt).getHeldItem() : null;
receiver = fallEnt.isPlayer() ? ((EntityNPC)fallEnt).connection : null;
if(fallItem != null) { // && fallItem.hasDisplayName()) {
msg = String.format("%s wurde von %s mit %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s mit %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
}
else {
msg = String.format("%s wurde von %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN));
}
}
else if(lastEnt != null) {
ItemStack lastItem = lastEnt instanceof EntityLiving ? ((EntityLiving)lastEnt).getHeldItem() : null;
receiver = lastEnt.isPlayer() ? ((EntityNPC)lastEnt).connection : null;
if(lastItem != null) { // && lastItem.hasDisplayName()) {
msg = String.format("%s fiel zu tief und wurde von %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "* %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
}
else {
msg = String.format("%s fiel zu tief und wurde von %s erledigt", this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "%s erledigt", this.entity.getColoredName(TextColor.BLUE));
}
}
else {
msg = kill = natural ? String.format("%s wurde zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN)) : null;
}
}
else {
msg = kill = natural ? String.format("%s fiel " + (fall.getBlockType() == null ? "aus zu großer Höhe" : fall.getBlockType()),
this.entity.getColoredName(TextColor.NEON)) : null;
}
}
else {
receiver = last.getSource().getEntity() != null && last.getSource().getEntity().isPlayer() ? ((EntityNPC)last.getSource().getEntity()).connection : null;
msg = natural || (last.getSource() instanceof EntityDamageSource ? last.getSource().getEntity() != null : this.entity.getAttackingEntity() != null) ? last.getSource().getDeathMessage(this.entity) : null;
kill = msg == null ? null : last.getSource().getKillMessage(this.entity);
}
}
if(msg == null)
return;
if(receiver != null)
receiver.addFeed(kill);
if(forAll)
for(IPlayer player : ((WorldServer)this.entity.worldObj).getServer().getIPlayers()) {
if(player != receiver)
player.addFeed(msg);
}
}
public EntityLiving getAttacking() {
EntityLiving entity = null;
EntityNPC player = null;
int edmg = 0;
int pdmg = 0;
for(CombatEntry entry : this.combat) {
if(entry.getSource().getEntity() != null && entry.getSource().getEntity().isPlayer() && (player == null || entry.getDamage() > pdmg)) {
pdmg = entry.getDamage();
player = (EntityNPC)entry.getSource().getEntity();
}
if(entry.getSource().getEntity() instanceof EntityLiving && (entity == null || entry.getDamage() > edmg)) {
edmg = entry.getDamage();
entity = (EntityLiving)entry.getSource().getEntity();
}
}
return player != null && pdmg >= edmg / 3 ? player : entity;
}
public void resetCombat() {
int timeout = this.attacked ? 300 : 100;
if(this.damaged && (!this.entity.isEntityAlive() || this.entity.ticksExisted - this.lastDamaged > timeout)) {
this.damaged = false;
this.attacked = false;
this.combat.clear();
}
}
public int getMaxFallHeight() {
if(this.target == null) {
return 3;
}
else {
int i = (int)((float)this.entity.getHealth() - (float)this.entity.getMaxHealth() * 0.33F);
// i = i - (3 - this.worldObj.getDifficulty().getId()) * 4;
if(i < 0) {
i = 0;
}
return i + 3;
}
}
// public int getMaxFallHeight() EntityHaunter
// {
// return this.getAttackTarget() == null ? 3 : 3 + (this.getHealth() - 1);
// }
public void updateAttacking() {
if (this.recentlyHit > 0)
{
--this.recentlyHit;
}
else
{
this.playerAttacker = null;
}
if (this.attacker != null && !this.attacker.isEntityAlive())
{
this.attacker = null;
}
// if(this.attackedBy.isPlayer() && ((EntityNPC)this.attackedBy).capabilities.isCreativeMode) {
// this.attackedBy = null; // FIX Creative
// }
if (this.attackedBy != null)
{
if (!this.attackedBy.isEntityAlive())
{
this.setAttackedBy(null);
}
else if (this.entity.ticksExisted - this.lastAttacked > 100)
{
this.setAttackedBy(null);
}
}
}
public void dropExperience() {
if ((this.recentlyHit > 0 || this.player) && this.entity.canDropLoot() && Config.mobXP)
{
int i = this.entity.getExperiencePoints(this.playerAttacker);
while (i > 0)
{
int j = EntityXp.getXPSplit(i);
i -= j;
this.world.spawnEntityInWorld(new EntityXp(this.world, this.entity.posX, this.entity.posY, this.entity.posZ, j));
}
}
}
public EntityLiving getAttackedBy()
{
return this.attackedBy;
}
public int getAttackedTime()
{
return this.lastAttacked;
}
public void setAttackedBy(EntityLiving livingBase)
{
this.attackedBy = livingBase;
this.lastAttacked = this.entity.ticksExisted;
}
public EntityLiving getLastAttack()
{
return this.attacker;
}
public int getLastAttackTime()
{
return this.lastAttackTime;
}
public void setLastAttack(Entity entity)
{
if (entity instanceof EntityLiving)
{
this.attacker = (EntityLiving)entity;
}
else
{
this.attacker = null;
}
this.lastAttackTime = this.entity.ticksExisted;
}
}

View file

@ -1,84 +0,0 @@
package server.ai;
import common.ai.IEntityMobNPCNode;
import common.entity.Entity;
import common.entity.attributes.AttributeInstance;
import common.entity.attributes.Attributes;
import common.entity.npc.AIHurtByAggressor;
import common.entity.npc.EntityMobNPC;
import common.entity.npc.EntityNPC;
import common.entity.types.EntityLiving;
import common.nbt.NBTTagCompound;
public class EntityMobNPCNode<T extends EntityMobNPC> extends EntityNPCNode<T> implements IEntityMobNPCNode {
private int angerLevel;
private int angerTarget;
public EntityMobNPCNode(T entity) {
super(entity);
}
protected void registerTasks() {
super.registerTasks();
this.targets.addTask(1, new AIHurtByAggressor(this.entity));
}
protected void updateAITasks()
{
AttributeInstance iattributeinstance = this.entity.getEntityAttribute(Attributes.MOVEMENT_SPEED);
if (this.isAngry())
{
if (!iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.applyModifier(Attributes.RUSHING_SPEED_MOD);
}
--this.angerLevel;
}
else if (iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.removeModifier(Attributes.RUSHING_SPEED_MOD);
}
if (this.angerLevel > 0 && this.angerTarget != 0 && this.entity.getAttackedBy() == null)
{
Entity entity = this.world.getEntityByID(this.angerTarget);
if(entity instanceof EntityLiving)
this.entity.setAttackedBy((EntityLiving)entity);
if(entity != null && entity.isPlayer())
this.entity.playerAttacker = (EntityNPC)entity;
this.entity.recentlyHit = this.entity.getAttackedTime();
}
super.updateAITasks();
}
public void writeNbt(NBTTagCompound tagCompound)
{
super.writeNbt(tagCompound);
tagCompound.setShort("Anger", (short)this.angerLevel);
}
public void readNbt(NBTTagCompound tagCompund)
{
super.readNbt(tagCompund);
this.angerLevel = tagCompund.getShort("Anger");
}
public void becomeAngryAt(Entity entity)
{
this.angerLevel = this.rand.excl(400, 800);
if(entity instanceof EntityLiving)
this.entity.setAttackedBy((EntityLiving)entity);
}
public boolean isAngry()
{
return this.angerLevel > 0;
}
public void setAngerTarget(EntityLiving entity) {
this.angerTarget = entity.getId();
}
}

View file

@ -17,21 +17,17 @@ import common.ai.EntityAISwimming;
import common.ai.EntityAIWander;
import common.ai.EntityAIWatchClosest;
import common.ai.EntityAIWatchClosest2;
import common.ai.IEntityNPCNode;
import common.entity.npc.Alignment;
import common.entity.npc.EntityNPC;
import common.entity.types.EntityLiving;
import common.init.Items;
import common.item.ItemGunBase;
import common.item.ItemStack;
import common.pathfinding.PathNavigateGround;
public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> implements IEntityNPCNode {
public class EntityNPCNode extends EntityNode {
protected final EntityAIAttackOnCollide aiMelee;
protected final AIRangedAttack aiRanged;
private boolean fleeing;
public EntityNPCNode(T entity) {
public EntityNPCNode(EntityNPC entity) {
super(entity);
this.aiMelee = new EntityAIAttackOnCollide(entity, EntityLiving.class, 1.0D, true, true) {
public boolean shouldExecute()
@ -69,18 +65,22 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
};
}
public EntityNPC getEntity() {
return (EntityNPC)this.entity;
}
protected void registerTasks() {
if(this.getNavigator() instanceof PathNavigateGround) {
((PathNavigateGround)this.getNavigator()).setBreakDoors(true);
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
}
this.tasks.addTask(0, new EntityAISwimming(this.entity));
this.tasks.addTask(0, new EntityAISwimming(this.getEntity()));
// this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityNPC.class, 0.6D, true, true));
// this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityLivingBase.class, 0.6D, true, true));
this.tasks.addTask(1, new EntityAINpcMate(this.entity));
this.tasks.addTask(2, new EntityAIAvoidEntity(this.entity, EntityLiving.class, new Predicate<EntityLiving>() {
this.tasks.addTask(1, new EntityAINpcMate(this.getEntity()));
this.tasks.addTask(2, new EntityAIAvoidEntity(this.getEntity(), EntityLiving.class, new Predicate<EntityLiving>() {
public boolean test(EntityLiving entity) {
return entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity);
return entity != EntityNPCNode.this.entity && EntityNPC.this.shouldFlee(entity);
}
}, 8.0F, 1.1D, 1.1D) {
{
@ -105,27 +105,27 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
// EntityNPC.this.isFleeing = false;
// }
});
this.tasks.addTask(3, new EntityAIAvoidEntity(this.entity, EntityLiving.class, new Predicate<EntityLiving>() {
this.tasks.addTask(3, new EntityAIAvoidEntity(this, EntityLiving.class, new Predicate<EntityLiving>() {
public boolean test(EntityLiving entity) {
return entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity);
return entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity);
}
}, 8.0F, 1.1D, 1.1D) {
public void startExecuting() {
super.startExecuting();
EntityNPCNode.this.setAttackTarget(null);
EntityNPCNode.this.fleeing = true;
EntityNPC.this.setAttackTarget(null);
EntityNPC.this.fleeing = true;
}
public void resetTask() {
super.resetTask();
EntityNPCNode.this.fleeing = false;
EntityNPC.this.fleeing = false;
}
});
// this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_apple, false));
this.tasks.addTask(4, new EntityAIOpenDoor(this.entity, true));
this.tasks.addTask(5, new EntityAINagPlayer(this.entity));
this.tasks.addTask(5, new EntityAILookAtTalkingPlayer(this.entity));
this.tasks.addTask(6, new EntityAIWatchClosest2(this.entity, null, 3.0F, 1.0F) {
this.tasks.addTask(4, new EntityAIOpenDoor(this, true));
this.tasks.addTask(5, new EntityAINagPlayer(this));
this.tasks.addTask(5, new EntityAILookAtTalkingPlayer(this));
this.tasks.addTask(6, new EntityAIWatchClosest2(this, null, 3.0F, 1.0F) {
private int sneakTime;
public void updateTask()
@ -134,15 +134,15 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
boolean flag = this.closestEntity.isPlayer() && this.closestEntity.isSneaking();
if(this.sneakTime > 0) {
if(--this.sneakTime == 0) {
EntityNPCNode.this.entity.setSneaking(false);
EntityNPC.this.setSneaking(false);
}
}
else if(EntityNPCNode.this.getAttackTarget() == null && EntityNPCNode.this.rand.chance(flag ? 5 : 200)) {
EntityNPCNode.this.entity.setSneaking(true);
this.sneakTime = EntityNPCNode.this.rand.range(60, flag ? 160 : 120);
else if(EntityNPC.this.getAttackTarget() == null && EntityNPC.this.rand.chance(flag ? 5 : 200)) {
EntityNPC.this.setSneaking(true);
this.sneakTime = EntityNPC.this.rand.range(60, flag ? 160 : 120);
}
else if(EntityNPCNode.this.getAttackTarget() != null) {
EntityNPCNode.this.entity.setSneaking(false);
else if(EntityNPC.this.getAttackTarget() != null) {
EntityNPC.this.setSneaking(false);
this.sneakTime = 0;
}
}
@ -150,75 +150,41 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
public void resetTask()
{
super.resetTask();
EntityNPCNode.this.entity.setSneaking(false);
EntityNPC.this.setSneaking(false);
}
});
this.tasks.addTask(7, new EntityAINpcInteract(this.entity));
this.tasks.addTask(8, new EntityAIWander(this.entity, 1.0D));
this.tasks.addTask(8, new EntityAIPlay(this.entity, 1.1D));
this.tasks.addTask(9, new EntityAIWatchClosest(this.entity, EntityLiving.class, 8.0F));
this.targets.addTask(1, new EntityAIHurtByTarget(this.entity, false, /* EntityNPC.class, */ EntityLiving.class) {
this.tasks.addTask(7, new EntityAINpcInteract(this));
this.tasks.addTask(8, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIPlay(this, 1.1D));
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F));
this.targets.addTask(1, new EntityAIHurtByTarget(this, false, /* EntityNPC.class, */ EntityLiving.class) {
protected boolean isSuitableTarget(EntityLiving entity) {
if(entity != null && entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity)) {
EntityNPCNode.this.setAttackTarget(null);
EntityNPCNode.this.fleeing = true;
if(entity != null && entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity)) {
EntityNPC.this.setAttackTarget(null);
EntityNPC.this.fleeing = true;
return false;
}
return entity != null && entity != EntityNPCNode.this.entity && (!(entity.isPlayer()) || EntityNPCNode.this.rand.chance(entity.getAttackedBy() == EntityNPCNode.this.entity ? 2 : 4))
&& EntityNPCNode.this.canCounter(entity) && super.isSuitableTarget(entity);
return entity != null && entity != EntityNPC.this && (!(entity.isPlayer()) || EntityNPC.this.rand.chance(entity.getAttackedBy() == EntityNPC.this ? 2 : 4))
&& EntityNPC.this.canCounter(entity) && super.isSuitableTarget(entity);
}
});
this.targets.addTask(2, new EntityAINearestAttackableTarget(this.entity, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
this.targets.addTask(2, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
public boolean test(EntityLiving entity) {
if(entity != null && entity != EntityNPCNode.this.entity && EntityNPCNode.this.shouldFlee(entity)) {
EntityNPCNode.this.setAttackTarget(null);
EntityNPCNode.this.fleeing = true;
if(entity != null && entity != EntityNPC.this && EntityNPC.this.shouldFlee(entity)) {
EntityNPC.this.setAttackTarget(null);
EntityNPC.this.fleeing = true;
return false;
}
return entity != null && entity != EntityNPCNode.this.entity && !EntityNPCNode.this.fleeing && EntityNPCNode.this.entity.canAmbush(entity) && EntityNPCNode.this.canAttack(entity);
return entity != null && entity != EntityNPC.this && !EntityNPC.this.fleeing && EntityNPC.this.canAmbush(entity) && EntityNPC.this.canAttack(entity);
}
}));
// this.setCanPickUpLoot(true);
this.setCombatTask();
if (worldIn != null && !worldIn.client)
{
this.setCombatTask();
}
}
public final boolean canInfight(Alignment align) {
Alignment alignment = this.entity.getAlignmentCached();
return alignment.chaotic || (!alignment.lawful &&
((alignment.good && align.evil) || (alignment.evil && align.good)));
}
public final boolean canMurder(Alignment align) {
Alignment alignment = this.entity.getAlignmentCached();
return alignment.chaotic && ((alignment.good && align.evil) || (alignment.evil && align.good));
}
public boolean canCounter(EntityLiving entity) {
return !(entity instanceof EntityNPC) ||
(this.entity.getClass() == entity.getClass() ? this.canInfight(((EntityNPC)entity).getAlignmentCached()) :
!this.entity.isPeaceful(((EntityNPC)entity).getClass()));
}
public boolean canAttack(EntityLiving entity) {
return entity instanceof EntityNPC && (this.entity.getClass() == entity.getClass() ? this.canMurder(((EntityNPC)entity).getAlignmentCached()) :
this.entity.isAggressive(((EntityNPC)entity).getClass()));
}
public boolean shouldFlee(EntityLiving entity) {
return (this.entity.getHealth() <= (this.entity.getMaxHealth() / 4) || !this.canCounter(entity)) &&
((entity instanceof EntityNPC && ((EntityNPC)entity).getNode().canAttack(this.entity) ||
(entity == this.entity.getAttackedBy() && ((EntityNPC)entity).getNode().canCounter(this.entity))));
}
public boolean isRangedWeapon(ItemStack stack) {
return stack != null && (stack.getItem() == Items.bow || stack.getItem() instanceof ItemGunBase ||
stack.getItem() == Items.snowball || stack.getItem() == Items.potion);
}
// public boolean isRangedWeapon(ItemStack stack) { // EntityGargoyle
// return false;
// }
public void updateLeashedState() {
if(!this.player)
@ -239,9 +205,9 @@ public class EntityNPCNode<T extends EntityNPC> extends EntityLivingNode<T> impl
if(!this.player) {
this.tasks.removeTask(this.aiMelee);
this.tasks.removeTask(this.aiRanged);
ItemStack itemstack = this.entity.getHeldItem();
ItemStack itemstack = this.getEntity().getHeldItem();
if (this.isRangedWeapon(itemstack))
if (this.getEntity().isRangedWeapon(itemstack))
{
this.tasks.addTask(3, this.aiRanged);
}

View file

@ -1,29 +1,436 @@
package server.ai;
import java.util.List;
import common.ai.EntityAIBase;
import common.ai.EntityAIMoveTowardsRestriction;
import common.ai.EntityAITasks;
import common.ai.EntityJumpHelper;
import common.ai.EntityLookHelper;
import common.ai.EntityMoveHelper;
import common.ai.EntitySenses;
import common.ai.IEntityNode;
import common.block.Block;
import common.collect.Lists;
import common.color.TextColor;
import common.entity.DamageSource;
import common.entity.Entity;
import common.entity.EntityDamageSource;
import common.entity.item.EntityLeashKnot;
import common.entity.npc.EntityNPC;
import common.entity.types.CombatEntry;
import common.entity.types.EntityBodyHelper;
import common.entity.types.EntityLiving;
import common.entity.types.EntityTameable;
import common.init.Blocks;
import common.item.ItemStack;
import common.nbt.NBTTagCompound;
import common.world.World;
import common.network.IPlayer;
import common.pathfinding.PathNavigate;
import common.pathfinding.PathNavigateGround;
import common.util.BlockPos;
import common.world.WorldServer;
public class EntityNode<T extends Entity> implements IEntityNode {
protected final T entity;
public abstract class EntityNode implements IEntityNode {
protected final EntityLiving entity;
protected final boolean player;
protected WorldServer world;
private final List<CombatEntry> combat = Lists.<CombatEntry>newArrayList();
private EntityLookHelper lookHelper;
protected EntityMoveHelper moveHelper;
protected EntityJumpHelper jumpHelper;
private EntityBodyHelper bodyHelper;
protected PathNavigate navigator;
protected final EntityAITasks tasks;
protected final EntityAITasks targets;
private EntityLiving target;
private EntitySenses senses;
private Runnable tickFunc;
private NBTTagCompound leashTag;
private boolean isMovementAITaskSet;
private EntityAIBase aiBase;
private boolean attacked;
private boolean damaged;
private String blockType;
private int lastDamaged;
public EntityNode(T entity) {
public EntityNode(EntityLiving entity) {
this.entity = entity;
this.player = entity.isPlayer();
this.world = (WorldServer)entity.worldObj;
this.tasks = new EntityAITasks();
this.targets = new EntityAITasks();
this.lookHelper = new EntityLookHelper(entity);
this.moveHelper = new EntityMoveHelper(entity);
this.jumpHelper = new EntityJumpHelper(entity);
this.bodyHelper = new EntityBodyHelper(entity);
this.navigator = this.getNewNavigator();
this.senses = new EntitySenses(entity);
this.aiBase = new EntityAIMoveTowardsRestriction(entity, 1.0D);
this.registerTasks();
}
public void setWorld(World world) {
this.world = (WorldServer)world;
protected PathNavigate getNewNavigator() {
return new PathNavigateGround(this.entity, this.entity.worldObj);
}
// protected PathNavigate getNewNavigator() { EntityArachnoid
// return new PathNavigateClimber(this.entity, this.entity.worldObj);
// }
protected abstract void registerTasks();
public void setTickFunction(Runnable func) {
this.tickFunc = func;
}
public EntityLookHelper getLookHelper() {
return this.lookHelper;
}
public EntityMoveHelper getMoveHelper() {
return this.moveHelper;
}
public EntityJumpHelper getJumpHelper() {
return this.jumpHelper;
}
public PathNavigate getNavigator() {
return this.navigator;
}
public EntitySenses getEntitySenses() {
return this.senses;
}
public EntityLiving getAttackTarget() {
return this.target;
}
public void setAttackTarget(EntityLiving entitylivingbaseIn) {
this.target = entitylivingbaseIn;
}
public boolean hasPath()
{
return !this.navigator.noPath();
}
public void updateRenderAngles() {
this.bodyHelper.updateRenderAngles();
}
public void readNbt(NBTTagCompound tag) {
public void update() {
this.senses.clearSensingCache();
this.targets.onUpdateTasks();
this.tasks.onUpdateTasks();
this.navigator.onUpdateNavigation();
if(this.tickFunc != null)
this.tickFunc.run();
this.moveHelper.onUpdateMoveHelper();
this.lookHelper.onUpdateLook();
this.jumpHelper.doJump();
}
public void writeNbt(NBTTagCompound tag) {
public void setLeashTag(NBTTagCompound tag) {
this.leashTag = tag;
}
private void recreateLeash() {
if(this.entity.getLeashed() && this.leashTag != null) {
// if(this.leashTag.hasKey("PlayerName", 8)) {
// String id = this.leashTag.getString("PlayerName");
// if(!id.isEmpty()) {
// for(EntityNPC entitylivingbase : this.worldObj.getEntitiesWithinAABB(EntityNPC.class,
// this.getEntityBoundingBox().expand(10.0D, 10.0D, 10.0D))) {
// if(entitylivingbase.getUser().equals(id)) {
// this.leashedTo = entitylivingbase;
// break;
// }
// }
// }
// }
// else
if(this.leashTag.hasKey("X", 99) && this.leashTag.hasKey("Y", 99) && this.leashTag.hasKey("Z", 99)) {
BlockPos blockpos = new BlockPos(this.leashTag.getInteger("X"), this.leashTag.getInteger("Y"),
this.leashTag.getInteger("Z"));
EntityLeashKnot entityleashknot = EntityLeashKnot.getKnotForPosition(this.entity.worldObj, blockpos);
if(entityleashknot == null) {
entityleashknot = EntityLeashKnot.createKnot(this.entity.worldObj, blockpos);
}
this.entity.setLeashedTo(entityleashknot, false);
}
else {
this.entity.clearLeashed(false, true);
}
}
this.leashTag = null;
}
protected void onUpdateLeashed(float distance)
{
}
// protected void onUpdateLeashed(float distance) EntityHorse
// {
// if (distance > 6.0F && this.entity.isEatingHaystack())
// {
// this.entity.setEatingHaystack(false);
// }
// }
public void updateLeashedState() {
if(this.leashTag != null) {
this.recreateLeash();
}
if(this.entity.getLeashed()) {
if(!this.entity.isEntityAlive()) {
this.entity.clearLeashed(true, true);
}
if(this.entity.getLeashedTo() == null || this.entity.getLeashedTo().dead) {
this.entity.clearLeashed(true, true);
}
}
if (this.entity.getLeashed() && this.entity.getLeashedTo() != null && this.entity.getLeashedTo().worldObj == this.entity.worldObj)
{
Entity entity = this.entity.getLeashedTo();
this.entity.setHomePosAndDistance(new BlockPos((int)entity.posX, (int)entity.posY, (int)entity.posZ), 5);
float f = this.entity.getDistanceToEntity(entity);
if (this.entity instanceof EntityTameable && ((EntityTameable)this.entity).isSitting())
{
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
return;
}
if (!this.isMovementAITaskSet)
{
this.tasks.addTask(2, this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(false);
}
this.isMovementAITaskSet = true;
}
this.onUpdateLeashed(f);
if (f > 4.0F)
{
this.getNavigator().tryMoveToEntityLiving(entity, 1.0D);
}
if (f > 6.0F)
{
double d0 = (entity.posX - this.entity.posX) / (double)f;
double d1 = (entity.posY - this.entity.posY) / (double)f;
double d2 = (entity.posZ - this.entity.posZ) / (double)f;
this.entity.motionX += d0 * Math.abs(d0) * 0.4D;
this.entity.motionY += d1 * Math.abs(d1) * 0.4D;
this.entity.motionZ += d2 * Math.abs(d2) * 0.4D;
}
if (f > 10.0F)
{
this.entity.clearLeashed(true, true);
}
}
else if (!this.entity.getLeashed() && this.isMovementAITaskSet)
{
this.isMovementAITaskSet = false;
this.tasks.removeTask(this.aiBase);
if (this.getNavigator() instanceof PathNavigateGround)
{
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
}
this.entity.detachHome();
}
}
public void trackDamage(DamageSource source, int amount) {
this.resetCombat();
this.blockType = null;
if(this.entity.isOnLadder()) {
Block block = this.entity.worldObj
.getState(new BlockPos(this.entity.posX, this.entity.getEntityBoundingBox().minY, this.entity.posZ)).getBlock();
if(block == Blocks.ladder)
this.blockType = "von einer Leiter";
else if(block == Blocks.vine)
this.blockType = "von Ranken";
}
else if(this.entity.isInLiquid()) {
this.blockType = "aus dem Wasser";
}
CombatEntry entry = new CombatEntry(source, amount, this.blockType, this.entity.fallDistance);
this.combat.add(entry);
this.lastDamaged = this.entity.ticksExisted;
this.damaged = true;
if(entry.getSource().getEntity() instanceof EntityLiving && !this.attacked && this.entity.isEntityAlive())
this.attacked = true;
}
public void sendDeathMessage() {
this.sendDeathMessage(false, false);
}
protected void sendDeathMessage(boolean natural, boolean forAll) {
// if(this.entity.worldObj.client)
// return;
String msg;
String kill;
IPlayer receiver = null;
if(this.combat.size() == 0) {
msg = kill = natural ? String.format("%s starb", this.entity.getColoredName(TextColor.LGRAY)) : null;
}
else {
CombatEntry strong = null;
CombatEntry block = null;
int min = 0;
float max = 0.0F;
for(int z = 0; z < this.combat.size(); ++z) {
CombatEntry entry = (CombatEntry)this.combat.get(z);
CombatEntry last = z > 0 ? (CombatEntry)this.combat.get(z - 1) : null;
if((entry.getSource() == DamageSource.fall || entry.getSource() == DamageSource.outOfWorld) &&
entry.getFallDistance() > 0.0F && (strong == null || entry.getFallDistance() > max)) {
if(z > 0) {
strong = last;
}
else {
strong = entry;
}
max = entry.getFallDistance();
}
if(entry.getBlockType() != null && (block == null || entry.getDamage() > min)) {
block = entry;
}
}
CombatEntry fall = max > 5.0F && strong != null ? strong : (min > 5 && block != null ? block : null);
CombatEntry last = (CombatEntry)this.combat.get(this.combat.size() - 1);
Entity lastEnt = last.getSource().getEntity();
if(fall != null && last.getSource() == DamageSource.fall) {
if(fall.getSource() != DamageSource.fall && fall.getSource() != DamageSource.outOfWorld) {
Entity fallEnt = fall.getSource().getEntity();
if(fallEnt != null && (lastEnt == null || fallEnt != lastEnt)) {
ItemStack fallItem = fallEnt instanceof EntityLiving ? ((EntityLiving)fallEnt).getHeldItem() : null;
receiver = fallEnt.isPlayer() ? ((EntityNPC)fallEnt).connection : null;
if(fallItem != null) { // && fallItem.hasDisplayName()) {
msg = String.format("%s wurde von %s mit %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s mit %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN), fallItem.getColoredName(TextColor.CYAN));
}
else {
msg = String.format("%s wurde von %s zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN),
fallEnt.getColoredName(TextColor.CYAN));
kill = String.format(TextColor.CYAN + "* %s zum Fallen verdammt",
this.entity.getColoredName(TextColor.CYAN));
}
}
else if(lastEnt != null) {
ItemStack lastItem = lastEnt instanceof EntityLiving ? ((EntityLiving)lastEnt).getHeldItem() : null;
receiver = lastEnt.isPlayer() ? ((EntityNPC)lastEnt).connection : null;
if(lastItem != null) { // && lastItem.hasDisplayName()) {
msg = String.format("%s fiel zu tief und wurde von %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "* %s mit %s erledigt",
this.entity.getColoredName(TextColor.BLUE), lastItem.getColoredName(TextColor.BLUE));
}
else {
msg = String.format("%s fiel zu tief und wurde von %s erledigt", this.entity.getColoredName(TextColor.BLUE),
lastEnt.getColoredName(TextColor.BLUE));
kill = String.format(TextColor.BLUE + "%s erledigt", this.entity.getColoredName(TextColor.BLUE));
}
}
else {
msg = kill = natural ? String.format("%s wurde zum Fallen verdammt", this.entity.getColoredName(TextColor.CYAN)) : null;
}
}
else {
msg = kill = natural ? String.format("%s fiel " + (fall.getBlockType() == null ? "aus zu großer Höhe" : fall.getBlockType()),
this.entity.getColoredName(TextColor.NEON)) : null;
}
}
else {
receiver = last.getSource().getEntity() != null && last.getSource().getEntity().isPlayer() ? ((EntityNPC)last.getSource().getEntity()).connection : null;
msg = natural || (last.getSource() instanceof EntityDamageSource ? last.getSource().getEntity() != null : this.entity.getAttackingEntity() != null) ? last.getSource().getDeathMessage(this.entity) : null;
kill = msg == null ? null : last.getSource().getKillMessage(this.entity);
}
}
if(msg == null)
return;
if(receiver != null)
receiver.addFeed(kill);
if(forAll)
for(IPlayer player : ((WorldServer)this.entity.worldObj).getServer().getIPlayers()) {
if(player != receiver)
player.addFeed(msg);
}
}
public EntityLiving getAttacking() {
EntityLiving entity = null;
EntityNPC player = null;
int edmg = 0;
int pdmg = 0;
for(CombatEntry entry : this.combat) {
if(entry.getSource().getEntity() != null && entry.getSource().getEntity().isPlayer() && (player == null || entry.getDamage() > pdmg)) {
pdmg = entry.getDamage();
player = (EntityNPC)entry.getSource().getEntity();
}
if(entry.getSource().getEntity() instanceof EntityLiving && (entity == null || entry.getDamage() > edmg)) {
edmg = entry.getDamage();
entity = (EntityLiving)entry.getSource().getEntity();
}
}
return player != null && pdmg >= edmg / 3 ? player : entity;
}
public void resetCombat() {
int timeout = this.attacked ? 300 : 100;
if(this.damaged && (!this.entity.isEntityAlive() || this.entity.ticksExisted - this.lastDamaged > timeout)) {
this.damaged = false;
this.attacked = false;
this.combat.clear();
}
}
public int getMaxFallHeight() {
if(this.target == null) {
return 3;
}
else {
int i = (int)((float)this.entity.getHealth() - (float)this.entity.getMaxHealth() * 0.33F);
// i = i - (3 - this.worldObj.getDifficulty().getId()) * 4;
if(i < 0) {
i = 0;
}
return i + 3;
}
}
// public int getMaxFallHeight() EntityHaunter
// {
// return this.getAttackTarget() == null ? 3 : 3 + (this.getHealth() - 1);
// }
}

View file

@ -1,136 +0,0 @@
package server.init;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.util.Map;
import java.util.Set;
import common.ai.IEntityNode;
import common.collect.Maps;
import common.entity.Entity;
import common.entity.animal.EntityBat;
import common.entity.animal.EntityChicken;
import common.entity.animal.EntityCow;
import common.entity.animal.EntityDragon;
import common.entity.animal.EntityHorse;
import common.entity.animal.EntityMooshroom;
import common.entity.animal.EntityMouse;
import common.entity.animal.EntityOcelot;
import common.entity.animal.EntityPig;
import common.entity.animal.EntityRabbit;
import common.entity.animal.EntitySheep;
import common.entity.animal.EntitySquid;
import common.entity.animal.EntityWolf;
import common.entity.item.EntityBoat;
import common.entity.item.EntityChestCart;
import common.entity.item.EntityCrystal;
import common.entity.item.EntityExplosion;
import common.entity.item.EntityFalling;
import common.entity.item.EntityFireworks;
import common.entity.item.EntityHopperCart;
import common.entity.item.EntityItem;
import common.entity.item.EntityLeashKnot;
import common.entity.item.EntityMinecart;
import common.entity.item.EntityNuke;
import common.entity.item.EntityOrb;
import common.entity.item.EntityTnt;
import common.entity.item.EntityTntCart;
import common.entity.item.EntityXp;
import common.entity.item.EntityXpBottle;
import common.entity.npc.SpeciesInfo;
import common.entity.projectile.EntityArrow;
import common.entity.projectile.EntityBox;
import common.entity.projectile.EntityBullet;
import common.entity.projectile.EntityDie;
import common.entity.projectile.EntityDynamite;
import common.entity.projectile.EntityEgg;
import common.entity.projectile.EntityFireCharge;
import common.entity.projectile.EntityFireball;
import common.entity.projectile.EntityHook;
import common.entity.projectile.EntityPotion;
import common.entity.projectile.EntitySnowball;
import common.entity.types.EntityLiving;
import common.entity.types.IObjectData;
import common.log.Log;
import common.nbt.NBTTagCompound;
import common.world.World;
public abstract class NodeRegistry {
private static final Map<Class<? extends Entity>, Class<? extends IEntityNode>> NODES = Maps.newHashMap();
private static void registerNode(Class<? extends Entity> clazz, Class<? extends IEntityNode> node) {
if(clazz == null)
throw new IllegalArgumentException("Kann keine null-Klasse registrieren");
if(NODES.containsKey(clazz))
throw new IllegalArgumentException("Klasse ist bereits registriert: " + clazz);
NODES.put(clazz, node);
}
public static void addNode(Entity entity) {
IEntityNode node = null;
Class<? extends IEntityNode> oclass = NODES.get(entity.getClass());
Constructor[] consts = oclass.getConstructors();
if(consts.length != 1)
throw new IllegalArgumentException("Klasse " + oclass + " hat mehr als einen Konstruktor");
try {
node = (IEntityNode)consts[0].newInstance(entity);
}
catch(InstantiationException | IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
entity.setNode(node);
}
public static Class<? extends IEntityNode> getNodeClass(Class<? extends Entity> clazz) {
return NODES.get(clazz);
}
public static void register() {
registerNode(EntityItem.class, );
registerNode(EntityXp.class, );
registerNode(EntityEgg.class, );
registerNode(EntityLeashKnot.class, );
registerNode(EntityArrow.class, );
registerNode(EntitySnowball.class, );
registerNode(EntityFireball.class, );
registerNode(EntityFireCharge.class, );
registerNode(EntityOrb.class, );
registerNode(EntityPotion.class, );
registerNode(EntityXpBottle.class, );
registerNode(EntityBox.class, );
registerNode(EntityTnt.class, );
registerNode(EntityFalling.class, );
registerNode(EntityFireworks.class, );
registerNode(EntityBoat.class, );
registerNode(EntityMinecart.class, );
registerNode(EntityChestCart.class, );
registerNode(EntityTntCart.class, );
registerNode(EntityHopperCart.class, );
registerNode(EntityHook.class, );
registerNode(EntityDynamite.class, );
registerNode(EntityNuke.class, );
registerNode(EntityDie.class, );
registerNode(EntityExplosion.class, );
registerNode(EntityCrystal.class, );
registerNode(EntityBullet.class, );
registerNode(EntityDragon.class, );
registerNode(EntityBat.class, );
registerNode(EntityPig.class, );
registerNode(EntitySheep.class, );
registerNode(EntityCow.class, );
registerNode(EntityChicken.class, );
registerNode(EntitySquid.class, );
registerNode(EntityWolf.class, );
registerNode(EntityMooshroom.class, );
registerNode(EntityOcelot.class, );
registerNode(EntityHorse.class, );
registerNode(EntityRabbit.class, );
registerNode(EntityMouse.class, );
for(int z = 0; z < SpeciesRegistry.SPECIMEN.size(); z++) {
SpeciesInfo info = SpeciesRegistry.SPECIMEN.get(z);
registerNode(info.clazz, );
}
}
}