This commit is contained in:
Sen 2025-08-06 10:43:01 +02:00
parent 20633332c8
commit dc85ecc293
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
31 changed files with 39 additions and 92 deletions

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@ -214,9 +214,6 @@ public abstract class ModelBakery
}
private static final ModelBlock getModel(Item item, ModelProvider provider, String name) {
ModelBlock model = (ModelBlock)item.getCustomModel(provider, name);
if(model != null)
return new ModelBlock(model, item.getCustomPosition());
if(item.hasBuiltinModel())
return new ModelBlock(MODEL_ENTITY, GuiPosition.NORMAL);
Block block = item.getBlock();

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@ -2,44 +2,33 @@ package client.renderer.entity;
import org.lwjgl.opengl.GL11;
import client.Client;
import client.renderer.GlState;
import client.renderer.model.ModelDie;
import client.renderer.texture.TextureMap;
import common.entity.projectile.EntityDie;
import common.item.projectile.ItemDie;
public class RenderDie extends Render<EntityDie>
{
private final ModelDie model = new ModelDie();
public class RenderDie extends Render<EntityDie> {
private final ModelDie model = new ModelDie();
public RenderDie(RenderManager renderManagerIn)
{
super(renderManagerIn);
// this.shadowSize = 0.09F;
}
public RenderDie(RenderManager renderManagerIn) {
super(renderManagerIn);
}
protected String getEntityTexture(EntityDie entity)
{
return TextureMap.BLOCKS;
}
protected String getEntityTexture(EntityDie entity) {
return "textures/object/die_d" + ((ItemDie)entity.getItem()).getSides() + ".png";
}
public void doRender(EntityDie entity, double x, double y, double z, float partialTicks)
{
// BlockRendererDispatcher blockrendererdispatcher = Game.getClient().getBlockRendererDispatcher();
GL11.glPushMatrix();
GL11.glTranslatef((float)x, (float)y + 0.05F, (float)z);
this.bindEntityTexture(entity);
if(entity.getValue() == 0)
public void doRender(EntityDie entity, double x, double y, double z, float partialTicks) {
GL11.glPushMatrix();
GL11.glTranslatef((float)x, (float)y + 0.05F, (float)z);
this.bindEntityTexture(entity);
if(entity.getValue() == 0)
GL11.glRotatef((float)((entity.ticksExisted % 10) * (360 / 10)), 0.3f, 0.4f, 0.1f);
// GlState.translate(-0.05F, -0.05F, 0.05F);
GL11.glScalef(0.5f, 0.5f, 0.5f);
Client.CLIENT.getRenderItem().renderItemAsGround(entity.getStack());
// blockrendererdispatcher.renderBlockBrightness(Blocks.planks.getDefaultState(), entity.getBrightness(partialTicks));
GL11.glPopMatrix();
super.doRender(entity, x, y, z, partialTicks);
}
// protected boolean canRenderName(EntityDie entity)
// {
// return entity.getValue() != 0 || super.canRenderName(entity);
// }
GL11.glScalef(-0.1f, -0.1f, 0.1f);
GlState.disableCull();
this.model.render(entity, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
GlState.enableCull();
GL11.glPopMatrix();
super.doRender(entity, x, y, z, partialTicks);
}
}

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@ -1,27 +1,16 @@
package client.renderer.model;
import org.lwjgl.opengl.GL11;
import common.entity.Entity;
public class ModelDie extends ModelBase
{
ModelRenderer cube;
public class ModelDie extends ModelBase {
ModelRenderer cube;
public ModelDie()
{
this.cube = new ModelRenderer(this, 0, 0);
this.cube.addBox(-8.0F, -8.0F, -8.0F, 16, 16, 16);
// this.cube.rotationPointY += (float)(24 - 16);
}
public ModelDie() {
this.cube = new ModelRenderer(this, 0, 0);
this.cube.addBox(-8.0F, -8.0F, -8.0F, 16, 16, 16);
}
public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale)
{
GL11.glPushMatrix();
GL11.glTranslatef(0.0F, 0.6F, 0.0F);
if(Math.abs(entityIn.motionX) > 0.05 || Math.abs(entityIn.motionY) > 0.05 || Math.abs(entityIn.motionZ) > 0.05)
GL11.glRotatef((float)((entityIn.ticksExisted % 20) * (360 / 20)), 0.3f, 0.4f, 0.1f);
this.cube.render(scale);
GL11.glPopMatrix();
}
public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale) {
this.cube.render(scale);
}
}

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@ -6,6 +6,7 @@ import common.entity.types.EntityLiving;
import common.entity.types.EntityThrowable;
import common.entity.types.IObjectData;
import common.init.SoundEvent;
import common.item.Item;
import common.item.ItemStack;
import common.item.projectile.ItemDie;
import common.tags.TagObject;
@ -115,8 +116,8 @@ public class EntityDie extends EntityThrowable implements IObjectData
return this.getValue() != 0;
}
public ItemStack getStack() {
return new ItemStack(ItemDie.getBySides(this.sides));
public Item getItem() {
return ItemDie.getBySides(this.sides);
}
public boolean interactFirst(EntityNPC player)
@ -125,7 +126,7 @@ public class EntityDie extends EntityThrowable implements IObjectData
{
if(this.noPickup)
this.setDead();
else if(player.addItemStackToInventory(this.getStack())) {
else if(player.addItemStackToInventory(new ItemStack(this.getItem()))) {
this.setDead();
player.worldObj.playSoundAtEntity(player, SoundEvent.POP, 0.2F);
player.inventoryContainer.detectAndSendChanges();
@ -140,7 +141,7 @@ public class EntityDie extends EntityThrowable implements IObjectData
// return false;
if(!this.worldObj.client && !this.dead) {
if(!this.noPickup)
this.entityDropItem(this.getStack(), 0.0f);
this.entityDropItem(new ItemStack(this.getItem()), 0.0f);
this.setDead();
}
return true;

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@ -10,9 +10,6 @@ import common.entity.npc.Attribute;
import common.entity.npc.EntityNPC;
import common.entity.types.EntityLiving;
import common.entity.types.IProjectile;
import common.model.Model;
import common.model.Model.ModelProvider;
import common.model.GuiPosition;
import common.tileentity.TileEntity;
import common.util.BlockPos;
import common.util.Clientside;
@ -351,16 +348,6 @@ public class Item {
return new String[] {name};
}
@Clientside
public Model getCustomModel(ModelProvider provider, String name) {
return null;
}
@Clientside
public GuiPosition getCustomPosition() {
return null;
}
@Clientside
public String[] getSprites() {
return null;

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@ -10,12 +10,8 @@ import common.init.SoundEvent;
import common.item.CheatTab;
import common.item.Item;
import common.item.ItemStack;
import common.model.Model;
import common.model.Model.ModelProvider;
import common.model.GuiPosition;
import common.tileentity.TileEntity;
import common.util.BlockPos;
import common.util.Clientside;
import common.util.Facing;
import common.util.Pair;
import common.util.Serverside;
@ -83,17 +79,6 @@ public class ItemDie extends Item
return itemStackIn;
}
@Clientside
public Model getCustomModel(ModelProvider provider, String name) {
return provider.getModel("items/die_d" + this.sides + "_side").add(4.8f, 4.8f, 4.8f, 11.2f, 11.2f, 11.2f).nswe().uv(0, 0, 16, 16)
.du("items/die_d" + this.sides + "_top").uv(0, 0, 16, 16);
}
@Clientside
public GuiPosition getCustomPosition() {
return GuiPosition.DICE;
}
@Serverside
public ItemStack dispenseStack(AWorldServer world, TileEntity source, Vec3 position, BlockPos blockpos, Facing facing, ItemStack stack) {
return this.dispenseProjectile(world, facing, stack, new EntityDie(world, position.xCoord, position.yCoord, position.zCoord, this.sides), 0.275f, 30.0f);

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@ -5,7 +5,6 @@ import common.util.Clientside;
@Clientside
public enum GuiPosition {
NORMAL(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f),
DICE(135.0f, -55.0f, 180.0f, 0.0f, 0.0f, 0.0f, 2.75f),
STAIRS(0.0f, 180.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f),
SMALL(0.0f, 0.0f, 0.0f, 0.0f, 0.25f, 0.0f, 1.25f),
SMALL_FLAT(0.0f, 0.0f, 0.0f, 0.0f, 1.5f, 0.0f, 1.25f),