fix skull cull

This commit is contained in:
Sen 2025-03-19 22:40:25 +01:00
parent 4ec8affe85
commit e2f2417695
17 changed files with 42 additions and 38 deletions

View file

@ -2,6 +2,8 @@ package game.gui.element;
import java.util.List;
import org.lwjgl.opengl.GL11;
import com.google.common.collect.Lists;
import game.gui.Gui;
@ -185,7 +187,7 @@ public abstract class GuiList<T extends ListEntry> extends Gui
GlState.enableBlend();
GlState.tryBlendFuncSeparate(770, 771, 0, 1);
GlState.disableAlpha();
GlState.shadeModel(7425);
GlState.shadeModel(GL11.GL_SMOOTH);
GlState.disableTexture2D();
int i1 = 4;
@ -236,7 +238,7 @@ public abstract class GuiList<T extends ListEntry> extends Gui
}
GlState.enableTexture2D();
GlState.shadeModel(7424);
GlState.shadeModel(GL11.GL_FLAT);
GlState.enableAlpha();
GlState.disableBlend();