fix skull cull

This commit is contained in:
Sen 2025-03-19 22:40:25 +01:00
parent 4ec8affe85
commit e2f2417695
17 changed files with 42 additions and 38 deletions

View file

@ -84,7 +84,7 @@ public class ItemRenderer
GL11.glLightfv(GL11.GL_LIGHT1, GL11.GL_DIFFUSE, setColorBuffer(f1, f1, f1, 1.0F));
GL11.glLightfv(GL11.GL_LIGHT1, GL11.GL_AMBIENT, setColorBuffer(0.0F, 0.0F, 0.0F, 1.0F));
GL11.glLightfv(GL11.GL_LIGHT1, GL11.GL_SPECULAR, setColorBuffer(f2, f2, f2, 1.0F));
GlState.shadeModel(7424);
GlState.shadeModel(GL11.GL_FLAT);
GL11.glLightModelfv(GL11.GL_LIGHT_MODEL_AMBIENT, setColorBuffer(f, f, f, 1.0F));
}