add fps camera

This commit is contained in:
Sen 2025-08-01 23:44:59 +02:00
parent 843fb8b079
commit f1bca42611
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
3 changed files with 3 additions and 3 deletions

View file

@ -112,7 +112,7 @@ public class RenderHumanoid extends RenderNpc
ItemStack itemstack = npc.getHeldItem();
modelplayer.setSlim(npc.hasSlimArms()); // .hasSlimSkin());
modelplayer.setVisible(true);
boolean third = this.manager == null || npc != this.manager.gm.getRenderViewEntity() || this.manager.gm.thirdPersonView != 0 || !this.manager.gm.showPlayerFirstPerson || this.manager.gm.charEditor;
boolean third = this.manager.gm == null || npc != this.manager.gm.getRenderViewEntity() || this.manager.gm.thirdPersonView != 0 || !this.manager.gm.showPlayerFirstPerson || this.manager.gm.charEditor;
modelplayer.bipedHead.showModel &= third;
modelplayer.bipedHeadwear.showModel &= third;
// if(npc.isPlayer()) {

View file

@ -30,7 +30,7 @@ public class RenderSlime extends RenderNpc
public void doRender(EntityNPC entity, double x, double y, double z, float partialTicks)
{
if(this.manager == null || entity != this.manager.gm.getRenderViewEntity() || this.manager.gm.thirdPersonView != 0 || !this.manager.gm.showPlayerFirstPerson || this.manager.gm.charEditor)
if(this.manager.gm == null || entity != this.manager.gm.getRenderViewEntity() || this.manager.gm.thirdPersonView != 0 || !this.manager.gm.showPlayerFirstPerson || this.manager.gm.charEditor)
super.doRender(entity, x, y, z, partialTicks);
}

View file

@ -43,7 +43,7 @@ public class RenderSpaceMarine extends RenderNpc
ModelSpaceMarine modelplayer = this.getMainModel();
ItemStack itemstack = npc.getHeldItem();
modelplayer.setVisible(true);
modelplayer.bipedHead.showModel &= this.manager == null || npc != this.manager.gm.getRenderViewEntity() || this.manager.gm.thirdPersonView != 0 || !this.manager.gm.showPlayerFirstPerson || this.manager.gm.charEditor;
modelplayer.bipedHead.showModel &= this.manager.gm == null || npc != this.manager.gm.getRenderViewEntity() || this.manager.gm.thirdPersonView != 0 || !this.manager.gm.showPlayerFirstPerson || this.manager.gm.charEditor;
modelplayer.heldItemLeft = 0;
modelplayer.aimedBow = false;
modelplayer.isSneak = false;