debug overlay improvements
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parent
6c34d24b8c
commit
f70f3ad450
2 changed files with 3 additions and 7 deletions
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@ -2095,9 +2095,8 @@ public class Client implements IThreadListener {
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// "MS: " + (
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// "MS: " + (
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// this.connected != null ? this.connected : "[???]"))),
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// this.connected != null ? this.connected : "[???]"))),
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this.renderer.getDebugInfoRenders() + "\n" +
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this.renderer.getDebugInfoRenders() + "\n" +
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this.renderer.getDebugInfoEntities() + "\n" +
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"Objekte: " + this.entities.size() + ", P: " + this.effectRenderer.getParticleCount() + ", C: " + this.chunkMapping.getNumHashElements() + ", " +
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"Partikel: " + this.effectRenderer.getParticleCount() + ", O: " + this.entities.size() + "\n" +
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this.renderer.getDebugInfoEntities() + "\n" +
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"Chunk-Cache: " + this.chunkMapping.getNumHashElements() + "\n" +
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String.format("XYZ: %.3f / %.3f / %.3f", this.viewEntity.posX,
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String.format("XYZ: %.3f / %.3f / %.3f", this.viewEntity.posX,
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this.viewEntity.getEntityBoundingBox().minY, this.viewEntity.posZ) + "\n" +
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this.viewEntity.getEntityBoundingBox().minY, this.viewEntity.posZ) + "\n" +
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String.format("Block: %d %d %d, R: '%s/%s'", pos.getX(), pos.getY(), pos.getZ(),
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String.format("Block: %d %d %d, R: '%s/%s'", pos.getX(), pos.getY(), pos.getZ(),
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@ -2306,12 +2306,9 @@ public class Renderer {
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/* this.gm.renderChunksMany ? "(s) " : "", */ this.renderDistanceChunks, this.renderDispatcher.getDebugInfo());
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/* this.gm.renderChunksMany ? "(s) " : "", */ this.renderDistanceChunks, this.renderDispatcher.getDebugInfo());
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}
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}
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/**
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* Gets the entities info for use on the Debug screen
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*/
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public String getDebugInfoEntities()
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public String getDebugInfoEntities()
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{
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{
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return "Objekte: " + this.countEntitiesRendered + "/" + this.countEntitiesTotal + ", V: " + this.countEntitiesHidden + ", I: " + (this.countEntitiesTotal - this.countEntitiesHidden - this.countEntitiesRendered);
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return "R: " + this.countEntitiesRendered + ", V: " + this.countEntitiesHidden + ", I: " + (this.countEntitiesTotal - this.countEntitiesHidden - this.countEntitiesRendered);
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}
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}
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private void setupTerrain(Entity viewEntity, double partialTicks, int frameCount, boolean playerSpectator)
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private void setupTerrain(Entity viewEntity, double partialTicks, int frameCount, boolean playerSpectator)
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