more OpenGL constants

This commit is contained in:
Sen 2025-03-19 23:49:49 +01:00
parent abc2f6ab50
commit fe57a2909a
28 changed files with 96 additions and 88 deletions

View file

@ -1,5 +1,7 @@
package game.renderer.model;
import org.lwjgl.opengl.GL11;
import game.renderer.DefaultVertexFormats;
import game.renderer.RenderBuffer;
import game.renderer.Tessellator;
@ -57,7 +59,7 @@ public class TexturedQuad
// ny = -ny;
// nz = -nz;
// }
renderer.begin(7, DefaultVertexFormats.OLDMODEL_POSITION_TEX_NORMAL);
renderer.begin(GL11.GL_QUADS, DefaultVertexFormats.OLDMODEL_POSITION_TEX_NORMAL);
for (int i = 0; i < 4; ++i)
{
PositionTextureVertex vertex = this.vertices[i];