misc fixes, make skylight fixed height and client only
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parent
ae0dc2e7cf
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9 changed files with 2 additions and 33 deletions
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@ -182,7 +182,6 @@ import common.util.Var;
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import common.util.HitPosition.ObjectType;
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import common.vars.Vars;
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import common.world.Chunk;
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import common.world.LightType;
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import common.world.State;
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import common.world.Weather;
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import common.world.World;
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@ -13,7 +13,6 @@ import common.tileentity.TileEntity;
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import common.util.BlockPos;
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import common.util.BoundingBox;
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import common.util.ExtMath;
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import common.world.LightType;
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import common.world.State;
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import common.world.World;
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@ -126,7 +125,7 @@ public class ChunkEmpty extends ChunkClient {
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return pos.getY() < this.liquidY ? this.dummy : (pos.getY() == this.liquidY ? this.liquid : Blocks.air.getState());
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}
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public State setState(BlockPos pos, State state) {
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public State setState(BlockPos pos, State state, boolean updateLight) {
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return null;
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}
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@ -155,15 +154,6 @@ public class ChunkEmpty extends ChunkClient {
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return 0.0f;
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}
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public void resetRelight() {
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}
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public void enqueueRelight() {
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}
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public void setPopulated() {
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}
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public boolean isLoaded() {
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return false;
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}
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