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6 commits

Author SHA1 Message Date
Sen
c0135b4acb remove clientside biomes + temperature 2025-05-19 20:40:00 +02:00
Sen
77b05e1b09 change scan heights 2025-05-19 18:10:21 +02:00
Sen
e78878c8cc remove long chunk mapping 2025-05-19 18:03:59 +02:00
Sen
8834e2bdcd remove block pos serialization 2025-05-19 17:34:09 +02:00
Sen
6aae6f32e4 remove chunk height 2025-05-19 16:34:44 +02:00
Sen
aa772848ed remove sky light 2025-05-19 15:52:19 +02:00
3230 changed files with 30265 additions and 70098 deletions

12
.gitattributes vendored
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@ -1,12 +0,0 @@
#
# https://help.github.com/articles/dealing-with-line-endings/
#
# Linux start script should use lf
/gradlew text eol=lf
# These are Windows script files and should use crlf
*.bat text eol=crlf
# Binary files should be left untouched
*.jar binary

16
.gitignore vendored
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@ -1,8 +1,8 @@
/dev
.metadata
.classpath
.project
.settings
.gradle
bin
build
/common/dev
/common/bin
/client/bin
/client/run
/server/bin
/server/run
/export
/.metadata

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@ -1,8 +1,3 @@
# TCR - That Cube Rocks
# TCR
Ein Block-basiertes Open-World-Spiel mit vielen Dimensionen und RPG-Elementen.
**Projekt ist in der frühen Entwicklungsphase / Alpha**
Dieses Projekt ist Public Domain, siehe UNLICENSE.
Der Client verwendet LWJGL für GLFW und OpenGL, für dessen Lizenz siehe [Die LWJGL Website](https://www.lwjgl.org/license).
Ein Minecraft®™ 1.8.9 "Fork"

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@ -1,47 +0,0 @@
plugins {
application
id("com.gradleup.shadow") version "8.3.6"
}
repositories {
mavenCentral()
}
dependencies {
implementation(project(":common"))
implementation(platform("org.lwjgl:lwjgl-bom:3.3.6"))
implementation("org.lwjgl", "lwjgl")
implementation("org.lwjgl", "lwjgl-glfw")
implementation("org.lwjgl", "lwjgl-opengl")
runtimeOnly("org.lwjgl", "lwjgl", classifier = "natives-linux")
runtimeOnly("org.lwjgl", "lwjgl", classifier = "natives-freebsd")
runtimeOnly("org.lwjgl", "lwjgl", classifier = "natives-windows")
runtimeOnly("org.lwjgl", "lwjgl-glfw", classifier = "natives-linux")
runtimeOnly("org.lwjgl", "lwjgl-glfw", classifier = "natives-freebsd")
runtimeOnly("org.lwjgl", "lwjgl-glfw", classifier = "natives-windows")
runtimeOnly("org.lwjgl", "lwjgl-opengl", classifier = "natives-linux")
runtimeOnly("org.lwjgl", "lwjgl-opengl", classifier = "natives-freebsd")
runtimeOnly("org.lwjgl", "lwjgl-opengl", classifier = "natives-windows")
}
java {
toolchain {
languageVersion = JavaLanguageVersion.of(21)
}
}
application {
mainClass = "client.Client"
tasks.run.get().workingDir = rootProject.file("dev/client")
tasks.run.get().workingDir.mkdirs()
tasks.run.get().systemProperties.put("runtime.devmode", "")
}
tasks.shadowJar {
destinationDirectory = rootProject.file("dev")
archiveFileName = "tcr_client.jar"
}

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@ -1,4 +1,4 @@
package client.util;
package client;
import common.util.Util;

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@ -0,0 +1,603 @@
package client;
import client.network.ClientPlayer;
import client.world.WorldClient;
import common.block.Block;
import common.entity.Entity;
import common.entity.npc.EntityNPC;
import common.init.BlockRegistry;
import common.init.EntityRegistry;
import common.item.ItemBlock;
import common.item.ItemControl;
import common.item.ItemStack;
import common.material.Material;
import common.packet.CPacketAction;
import common.packet.CPacketBreak;
import common.packet.CPacketClick;
import common.packet.CPacketPlace;
import common.sound.PositionedSound;
import common.util.BlockPos;
import common.util.Facing;
import common.util.Vec3;
import common.world.State;
import common.world.World;
public class PlayerController
{
private final Client gm;
private final ClientPlayer netClientHandler;
private BlockPos currentBlock = new BlockPos(-1, -1, -1);
private ItemStack currentItemHittingBlock;
private float curBlockDamageMP;
private float stepSoundTickCounter;
private int blockHitDelay;
private boolean isHittingBlock;
private boolean noclip;
private int currentPlayerItem;
private boolean interacting;
public PlayerController(Client gmIn, ClientPlayer netHandler)
{
this.gm = gmIn;
this.netClientHandler = netHandler;
}
// public static void clickBlockCreative(Game gmIn, PlayerController playerController, BlockPos pos, Facing facing)
// {
// if (!gmIn.theWorld.extinguishFire(gmIn.thePlayer, pos, facing))
// {
// playerController.onPlayerDestroyBlock(pos, facing);
// }
// }
// public void setPlayerCapabilities()
// {
// this.gm.thePlayer.flying &= this.gm.thePlayer.hasEffect(Potion.flying) || this.gm.thePlayer.noclip;
// }
// public boolean isNoclip()
// {
// return this.gm.thePlayer.capabilities.noClip;
// }
// public void setNoclip(boolean noclip)
// {
// this.noclip = noclip;
// }
// public void setCheat(boolean cheat)
// {
// this.cheat = cheat;
// this.setPlayerCapabilities();
// }
// public boolean shouldDrawHUD()
// {
// return !this.creative;
// }
/**
* Called when a player completes the destruction of a block
*/
public boolean onPlayerDestroyBlock(BlockPos pos, Facing side)
{
// if (this.gamemode.isAdventure())
// {
// if (this.gamemode == Gamemode.SPECTATOR)
// {
// return false;
// }
// if (!this.gm.thePlayer.isAllowEdit())
// {
// Block block = this.gm.theWorld.getBlockState(pos).getBlock();
// ItemStack itemstack = this.gm.thePlayer.getCurrentEquippedItem();
//
// if (itemstack == null)
// {
// return false;
// }
//
// if (!itemstack.canDestroy(block))
// {
// return false;
// }
// }
// }
// if (this.gm.thePlayer.getHeldItem() != null && !this.gm.thePlayer.getHeldItem().getItem().canBreakBlocks())
// {
// return false;
// }
// else
// {
World world = this.gm.world;
State iblockstate = world.getState(pos);
Block block1 = iblockstate.getBlock();
if (block1.getMaterial() == Material.air)
{
return false;
}
else
{
world.playAuxSFX(2001, pos, BlockRegistry.getStateId(iblockstate));
boolean flag = world.setBlockToAir(pos);
if (flag)
{
block1.onBlockDestroyedByPlayer(world, pos, iblockstate);
}
this.currentBlock = new BlockPos(this.currentBlock.getX(), -1, this.currentBlock.getZ());
// if (!this.creative)
// {
ItemStack itemstack1 = this.gm.player.getCurrentEquippedItem();
if (itemstack1 != null)
{
itemstack1.onBlockDestroyed(world, block1, pos, this.gm.player);
if (itemstack1.stackSize == 0)
{
this.gm.player.destroyCurrentEquippedItem();
}
}
// }
return flag;
}
// }
}
/**
* Called when the player is hitting a block with an item.
*/
public boolean clickBlock(BlockPos loc, Facing face)
{
// if (this.gamemode.isAdventure())
// {
// if (this.gamemode == Gamemode.SPECTATOR)
// {
// return false;
// }
// if (!this.gm.thePlayer.isAllowEdit())
// {
// Block block = this.gm.theWorld.getBlockState(loc).getBlock();
// ItemStack itemstack = this.gm.thePlayer.getCurrentEquippedItem();
//
// if (itemstack == null)
// {
// return false;
// }
//
// if (!itemstack.canDestroy(block))
// {
// return false;
// }
// }
// }
if (!World.isValidXZ(loc))
{
return false;
}
else
{
ItemStack stack = this.gm.player.getHeldItem();
if(stack != null && stack.getItem().onAction(stack, this.gm.player, this.gm.world, ItemControl.PRIMARY, loc)) {
this.interacting = true;
this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, loc, face));
return true;
}
// if (this.creative)
// {
// this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, loc, face));
// clickBlockCreative(this.gm, this, loc, face);
// this.blockHitDelay = 5;
// }
// else
if (!this.isHittingBlock || !this.isHittingPosition(loc))
{
if (this.isHittingBlock)
{
this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.ABORT_DESTROY_BLOCK, this.currentBlock, face));
}
this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, loc, face));
Block block1 = this.gm.world.getState(loc).getBlock();
boolean flag = block1.getMaterial() != Material.air;
if (flag && this.curBlockDamageMP == 0.0F)
{
block1.onBlockClicked(this.gm.world, loc, this.gm.player);
}
if (flag && block1.getPlayerRelativeBlockHardness(this.gm.player, this.gm.player.worldObj, loc) >= 1.0F)
{
this.onPlayerDestroyBlock(loc, face);
// if(this.cheat && block1.getPlayerRelativeBlockHardness(this.gm.thePlayer, this.gm.thePlayer.worldObj, loc) < 1.0F)
this.blockHitDelay = 3;
}
else
{
this.isHittingBlock = true;
this.currentBlock = loc;
this.currentItemHittingBlock = this.gm.player.getHeldItem();
this.curBlockDamageMP = 0.0F;
this.stepSoundTickCounter = 0.0F;
this.gm.world.sendBlockBreakProgress(this.gm.player.getId(), this.currentBlock, (int)(this.curBlockDamageMP * 10.0F) - 1);
}
}
return true;
}
}
/**
* Resets current block damage and isHittingBlock
*/
public void resetBlockRemoving()
{
if (this.isHittingBlock)
{
this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.ABORT_DESTROY_BLOCK, this.currentBlock, Facing.DOWN));
this.isHittingBlock = false;
this.curBlockDamageMP = 0.0F;
this.gm.world.sendBlockBreakProgress(this.gm.player.getId(), this.currentBlock, -1);
}
}
public void resetInteraction()
{
this.interacting = false;
}
public boolean onPlayerDamageBlock(BlockPos posBlock, Facing directionFacing)
{
if(this.interacting)
return false;
this.syncCurrentPlayItem();
if (this.blockHitDelay > 0)
{
--this.blockHitDelay;
return true;
}
// else if (this.creative && World.isValidXZ(posBlock))
// {
// this.blockHitDelay = 5;
// this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, posBlock, directionFacing));
// clickBlockCreative(this.gm, this, posBlock, directionFacing);
// return true;
// }
else if (this.isHittingPosition(posBlock))
{
Block block = this.gm.world.getState(posBlock).getBlock();
if (block.getMaterial() == Material.air)
{
this.isHittingBlock = false;
return false;
}
else
{
this.curBlockDamageMP += block.getPlayerRelativeBlockHardness(this.gm.player, this.gm.player.worldObj, posBlock);
if (this.stepSoundTickCounter % 4.0F == 0.0F && block.sound.getStepSound() != null)
{
this.gm.getSoundManager().playSound(new PositionedSound(block.sound.getStepSound(), 0.25F, /* block.sound.getFrequency() * 0.5F, */ (float)posBlock.getX() + 0.5F, (float)posBlock.getY() + 0.5F, (float)posBlock.getZ() + 0.5F));
}
++this.stepSoundTickCounter;
if (this.curBlockDamageMP >= 1.0F)
{
this.isHittingBlock = false;
this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.STOP_DESTROY_BLOCK, posBlock, directionFacing));
this.onPlayerDestroyBlock(posBlock, directionFacing);
this.curBlockDamageMP = 0.0F;
this.stepSoundTickCounter = 0.0F;
this.blockHitDelay = 5;
}
this.gm.world.sendBlockBreakProgress(this.gm.player.getId(), this.currentBlock, (int)(this.curBlockDamageMP * 10.0F) - 1);
return true;
}
}
else
{
return this.clickBlock(posBlock, directionFacing);
}
}
// /**
// * player reach distance = 4F
// */
// public float getBlockReachDistance()
// {
// return ;
// }
public void updateController()
{
this.syncCurrentPlayItem();
if (this.netClientHandler.getNetworkManager().isChannelOpen())
{
this.netClientHandler.getNetworkManager().processReceivedPackets();
}
else
{
this.netClientHandler.getNetworkManager().checkDisconnected();
}
}
private boolean isHittingPosition(BlockPos pos)
{
ItemStack itemstack = this.gm.player.getHeldItem();
boolean flag = this.currentItemHittingBlock == null && itemstack == null;
if (this.currentItemHittingBlock != null && itemstack != null)
{
flag = itemstack.getItem() == this.currentItemHittingBlock.getItem() && ItemStack.areItemStackTagsEqual(itemstack, this.currentItemHittingBlock) && (itemstack.isItemStackDamageable() || itemstack.getMetadata() == this.currentItemHittingBlock.getMetadata());
}
return pos.equals(this.currentBlock) && flag;
}
/**
* Syncs the current player item with the server
*/
private void syncCurrentPlayItem()
{
int i = this.gm.player.inventory.currentItem;
if (i != this.currentPlayerItem)
{
this.currentPlayerItem = i;
this.netClientHandler.addToSendQueue(new CPacketAction(CPacketAction.Action.SET_ITEMSLOT, this.currentPlayerItem));
}
}
public boolean onPlayerRightClick(EntityNPC player, WorldClient worldIn, ItemStack heldStack, BlockPos hitPos, Facing side, Vec3 hitVec)
{
this.syncCurrentPlayItem();
float f = (float)(hitVec.xCoord - (double)hitPos.getX());
float f1 = (float)(hitVec.yCoord - (double)hitPos.getY());
float f2 = (float)(hitVec.zCoord - (double)hitPos.getZ());
boolean flag = false;
if (!World.isValidXZ(hitPos))
{
return false;
}
else
{
if(heldStack == null || !heldStack.getItem().onAction(heldStack, player, worldIn, ItemControl.SECONDARY, hitPos)) {
// if (this.gamemode != Gamemode.SPECTATOR)
// {
State iblockstate = worldIn.getState(hitPos);
if ((!player.isSneaking() || player.getHeldItem() == null) // && (player.getHeldItem() == null || !player.getHeldItem().getItem().ignoresBlocks())
&& iblockstate.getBlock().onBlockActivated(worldIn, hitPos, iblockstate, player, side, f, f1, f2))
{
flag = true;
}
if (!flag && heldStack != null && heldStack.getItem() instanceof ItemBlock)
{
ItemBlock itemblock = (ItemBlock)heldStack.getItem();
if (!itemblock.canPlaceBlockOnSide(worldIn, hitPos, side, player, heldStack))
{
return false;
}
}
// }
}
else {
heldStack.getItem().onItemUse(heldStack, player, worldIn, hitPos, side, f, f1, f2);
flag = true;
}
this.netClientHandler.addToSendQueue(new CPacketPlace(hitPos, side.getIndex(), player.inventory.getCurrentItem(), f, f1, f2));
if (!flag) // && this.gamemode != Gamemode.SPECTATOR)
{
if (heldStack == null)
{
return false;
}
// else if (this.creative)
// {
// int i = heldStack.getMetadata();
// int j = heldStack.stackSize;
// boolean flag1 = heldStack.onItemUse(player, worldIn, hitPos, side, f, f1, f2);
// heldStack.setItemDamage(i);
// heldStack.stackSize = j;
// return flag1;
// }
else
{
return heldStack.onItemUse(player, worldIn, hitPos, side, f, f1, f2);
}
}
else
{
return true;
}
}
}
/**
* Notifies the server of things like consuming food, etc...
*/
public boolean sendUseItem(EntityNPC playerIn, World worldIn, ItemStack itemStackIn)
{
// if (this.gamemode == Gamemode.SPECTATOR)
// {
// return false;
// }
// else
// {
this.syncCurrentPlayItem();
this.netClientHandler.addToSendQueue(new CPacketPlace(playerIn.inventory.getCurrentItem()));
int i = itemStackIn.stackSize;
ItemStack itemstack = itemStackIn.useItemRightClick(worldIn, playerIn);
if (itemstack != itemStackIn || itemstack != null && itemstack.stackSize != i)
{
playerIn.inventory.mainInventory[playerIn.inventory.currentItem] = itemstack;
if (itemstack.stackSize == 0)
{
playerIn.inventory.mainInventory[playerIn.inventory.currentItem] = null;
}
return true;
}
else
{
return false;
}
// }
}
public EntityNPC createPlayerEntity(WorldClient worldIn, int type)
{
EntityNPC player = (EntityNPC)EntityRegistry.createEntityByID(type, worldIn);
player.setClientPlayer(this.netClientHandler);
return player;
}
/**
* Attacks an entity
*/
public void attackEntity(EntityNPC playerIn, Entity targetEntity)
{
this.syncCurrentPlayItem();
this.netClientHandler.addToSendQueue(new CPacketAction(CPacketAction.Action.ATTACK, targetEntity.getId()));
// if (this.gamemode != Gamemode.SPECTATOR)
// {
playerIn.attackTargetEntityWithCurrentItem(targetEntity);
// }
}
/**
* Send packet to server - player is interacting with another entity (left click)
*/
public boolean interactWithEntitySendPacket(EntityNPC playerIn, Entity targetEntity)
{
this.syncCurrentPlayItem();
this.netClientHandler.addToSendQueue(new CPacketAction(CPacketAction.Action.INTERACT, targetEntity.getId()));
return /* this.gamemode != Gamemode.SPECTATOR && */ playerIn.interactWith(targetEntity);
}
// /**
// * Return true when the player rightclick on an entity
// *
// * @param player The player's instance
// * @param entityIn The entity clicked
// * @param movingObject The object clicked
// */
// public boolean isPlayerRightClickingOnEntity(EntityNPC player, Entity entityIn, MovingObjectPosition movingObject)
// {
// this.syncCurrentPlayItem();
// Vec3 vec3 = new Vec3(movingObject.hitVec.xCoord - entityIn.posX, movingObject.hitVec.yCoord - entityIn.posY, movingObject.hitVec.zCoord - entityIn.posZ);
// this.netClientHandler.addToSendQueue(new C02PacketUseEntity(entityIn, vec3));
// return this.gamemode != Gamemode.SPECTATOR && entityIn.interactAt(player, vec3);
// }
/**
* Handles slot clicks sends a packet to the server.
*/
public ItemStack windowClick(int windowId, int slotId, int mouseButtonClicked, int mode, EntityNPC playerIn)
{
short short1 = playerIn.openContainer.getNextTransactionID(playerIn.inventory);
ItemStack itemstack = playerIn.openContainer.slotClick(slotId, mouseButtonClicked, mode, playerIn);
this.netClientHandler.addToSendQueue(new CPacketClick(windowId, slotId, mouseButtonClicked, mode, itemstack, short1));
return itemstack;
}
/**
* GuiEnchantment uses this during multiplayer to tell PlayerControllerMP to send a packet indicating the
* enchantment action the player has taken.
*
* @param windowID The ID of the current window
* @param button The button id (enchantment selected)
*/
public void sendEnchantPacket(int windowID, int button)
{
this.netClientHandler.addToSendQueue(new CPacketAction(CPacketAction.Action.ENCHANT_ITEM, windowID | (button << 8)));
}
// /**
// * Used in PlayerControllerMP to update the server with an ItemStack in a slot.
// */
// public void sendCheatPacket(ItemStack itemStackIn, boolean full)
// {
// }
// /**
// * Sends a Packet107 to the server to drop the item on the ground
// */
// public void sendPacketDropItem(ItemStack itemStackIn)
// {
// if (this.creative && itemStackIn != null)
// {
// this.netClientHandler.addToSendQueue(new CPacketCreative(-1, itemStackIn));
// }
// }
public void onStoppedUsingItem(EntityNPC playerIn)
{
this.syncCurrentPlayItem();
this.netClientHandler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.RELEASE_USE_ITEM, BlockPos.ORIGIN, Facing.DOWN));
playerIn.stopUsingItem();
}
// /**
// * Checks if the player is not creative, used for checking if it should break a block instantly
// */
// public boolean isNotCreative()
// {
// return !this.creative;
// }
// /**
// * returns true if player is in creative mode
// */
// public boolean isCreative()
// {
// return this.creative;
// }
// /**
// * Checks if the player is riding a horse, used to chose the GUI to open
// */
// public boolean isRidingHorse()
// {
// return ;
// }
// public Gamemode getGamemode()
// {
// return this.gamemode;
// }
/**
* Return isHittingBlock
*/
public boolean getIsHittingBlock()
{
return this.isHittingBlock;
}
}

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@ -1,4 +1,4 @@
package client.util;
package client;
import java.awt.Color;
import java.awt.Graphics;
@ -171,20 +171,20 @@ public abstract class SkinConverter {
img = ImageIO.read(source);
}
catch(IOException e) {
Log.IO.error(e, "Konnte kein Bild von " + source + " laden");
Log.JNI.error(e, "Konnte kein Bild von " + source + " laden");
return false;
}
if(img == null) {
Log.IO.warn("Konnte kein Bild von " + source + " laden");
Log.JNI.warn("Konnte kein Bild von " + source + " laden");
return false;
}
Log.IO.info("Bild von " + source + " geladen");
Log.JNI.info("Bild von " + source + " geladen");
if(img.getWidth() == 64 && img.getHeight() == 32) {
img = convertSkin(img);
Log.IO.info("Skin " + source + " konvertiert");
Log.JNI.info("Skin " + source + " konvertiert");
}
else if(img.getWidth() != 64 || img.getHeight() != 64) {
Log.IO.warn("Falsche Bildgröße von " + source + ": " + img.getWidth() + "x" + img.getHeight());
Log.JNI.warn("Falsche Bildgröße von " + source + ": " + img.getWidth() + "x" + img.getHeight());
return false;
}
String name = source.getName();
@ -195,7 +195,7 @@ public abstract class SkinConverter {
name = "skin";
if(slim) {
img = convertSlim(img);
Log.IO.info("Skin " + source + " von 'Slim' konvertiert");
Log.JNI.info("Skin " + source + " von 'Slim' konvertiert");
if(!name.startsWith("slim_"))
name = "slim_" + name;
}
@ -217,10 +217,10 @@ public abstract class SkinConverter {
ImageIO.write(img, "png", file);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Bild nicht speichern");
Log.JNI.error(e, "Konnte Bild nicht speichern");
return false;
}
Log.IO.info("Skin " + source + " gespeichert als " + file.getName());
Log.JNI.info("Skin " + source + " gespeichert als " + file.getName());
return true;
}

View file

@ -0,0 +1,30 @@
package client;
public class Timing {
public static long tmr_timer;
public static long tmr_start;
public static long tmr_current;
public static long tmr_last;
public static long tmr_delta;
public static long tmr_update;
public static long tmr_frames;
public static long tmr_iters;
public static long tick_torun;
public static long tick_done;
public static long tick_total;
public static long tick_time;
public static long tick_stime;
public static long tick_ftime;
public static long tick_ttime;
public static long tick_update;
public static double tick_fraction;
public static float framerate;
public static float tickrate;
public static float fdelta;
public static int tickTarget;
public static int tickFrame;
}

View file

@ -11,6 +11,7 @@ import javax.sound.sampled.DataLine.Info;
import common.collect.Lists;
import common.log.Log;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
public class AudioInterface implements Runnable {
@ -137,12 +138,12 @@ public class AudioInterface implements Runnable {
public void run() {
AudioFormat format = new AudioFormat(Encoding.PCM_SIGNED, 48000, 16, 2, 2 * 2, 48000, false);
Info info = new Info(SourceDataLine.class, format, this.devbufsize == 0 ? AudioSystem.NOT_SPECIFIED : this.devbufsize);
Info info = new Info(SourceDataLine.class, format, this.devbufsize);
try {
this.line = (SourceDataLine)AudioSystem.getLine(info);
this.line.open(format, this.devbufsize == 0 ? AudioSystem.NOT_SPECIFIED : this.devbufsize);
this.line.open(format, this.devbufsize);
}
catch(Exception e) {
catch(LineUnavailableException e) {
this.line = null;
Log.SOUND.error(e, "Konnte Audiogerät nicht öffnen");
}

View file

@ -11,7 +11,6 @@ import java.util.Map;
import java.util.Map.Entry;
import client.Client;
import client.util.FileUtils;
import common.collect.BiMap;
import common.collect.HashBiMap;
import common.collect.Lists;
@ -23,6 +22,7 @@ import common.rng.Random;
import common.sound.MovingSound;
import common.sound.Sound;
import common.util.ExtMath;
import common.util.FileUtils;
public class SoundManager {
private class Source {
@ -238,8 +238,8 @@ public class SoundManager {
this.sources.put(s, new Source(getBuffer(sound.getSoundLocation()), Volume.getByType(sound.getChannelType()), sound.canRepeat(), s, sound.getXPosF(), sound.getYPosF(), sound.getZPosF(), sound.getAttenuationType(), attn, volume));
this.playingSoundsStopTime.put(s, this.playTime + 20);
this.playingSounds.put(s, sound);
if (sound instanceof MovingSound moving)
this.tickableSounds.add(moving);
if (sound instanceof MovingSound)
this.tickableSounds.add((MovingSound)sound);
}
}

View file

@ -8,14 +8,13 @@ import org.lwjgl.opengl.GL11;
import client.renderer.GlState;
import client.renderer.texture.TextureUtil;
import client.util.FileUtils;
import common.log.Log;
import common.util.FileUtils;
public class Font {
public static final FontChar[] SIZES = new FontChar[256];
public static int XGLYPH = 12;
public static int YGLYPH = 14;
public static final int XGLYPH = 12;
public static final int YGLYPH = 18;
private static int texture;
@ -73,12 +72,10 @@ public class Font {
}
}
public static void load(boolean tiny) {
XGLYPH = tiny ? 6 : 12;
YGLYPH = tiny ? 7 : 14;
public static void load() {
BufferedImage img = null;
try {
img = TextureUtil.readImage(FileUtils.getResource("textures/font" + (tiny ? "_tiny" : "") + ".png"));
img = TextureUtil.readImage(FileUtils.getResource("textures/font.png"));
}
catch(FileNotFoundException e) {
Log.IO.error("Konnte Font-Textur nicht laden: Datei nicht vorhanden");

View file

@ -16,7 +16,7 @@ import client.window.Keysym;
import common.collect.Lists;
public abstract class Gui {
public static final String BACKGROUND = "textures/background.png";
public static final String DIRT_BACKGROUND = "textures/background.png";
public static final int HOVER_COLOR = 0x288080ff;
public static final int PRESS_COLOR = 0x30afafff;
@ -176,8 +176,8 @@ public abstract class Gui {
this.min_y = Math.min(this.min_y, elem.getY());
this.max_x = Math.max(this.max_x, elem.getX() + elem.getWidth());
this.max_y = Math.max(this.max_y, elem.getY() + elem.getHeight());
if(elem instanceof Dropdown drop)
this.add(drop.getHandle());
if(elem instanceof Dropdown)
this.add(((Dropdown)elem).getHandle());
return elem;
}
@ -307,7 +307,7 @@ public abstract class Gui {
Drawing.drawGradient(0, 0, this.gm.fb_x, this.gm.fb_y, 0xc0101010, 0xd0101010);
}
else {
Drawing.drawScaled(this.gm, BACKGROUND);
Drawing.drawScaled(this.gm, DIRT_BACKGROUND);
}
}

View file

@ -3,20 +3,19 @@ package client.gui;
import client.gui.element.ActButton;
import client.gui.element.ButtonCallback;
import client.gui.element.Label;
import client.gui.element.MultiLabel;
import client.gui.element.PressType;
import client.gui.element.TransparentArea;
public class GuiConfirm extends Gui implements ButtonCallback {
public static interface Callback {
void confirm(boolean confirmed);
}
private final Callback callback;
private final String messageLine1;
private final String messageLine2;
private final String confirmButtonText;
private final String cancelButtonText;
protected Callback callback;
protected String messageLine1;
private String messageLine2;
protected String confirmButtonText;
protected String cancelButtonText;
private ActButton confirmBtn;
private ActButton cancelBtn;
@ -29,10 +28,10 @@ public class GuiConfirm extends Gui implements ButtonCallback {
}
public void init(int width, int height) {
this.add(new Label(0, 0, 700, 0, this.messageLine1));
this.add(new MultiLabel(0, 40, 700, 300, this.messageLine2, true));
this.confirmBtn = this.add(new ActButton(100, 400, 245, 0, this, this.confirmButtonText));
this.cancelBtn = this.add(new ActButton(355, 400, 245, 0, this, this.cancelButtonText));
this.add(new Label(0, 0, 500, 24, this.messageLine1, true));
this.add(new TransparentArea(0, 80, 500, 300, this.messageLine2, this.gm.world != null && !this.gm.charEditor));
this.confirmBtn = this.add(new ActButton(48, 500, 200, 24, this, this.confirmButtonText));
this.cancelBtn = this.add(new ActButton(252, 500, 200, 24, this, this.cancelButtonText));
this.shift();
}

View file

@ -0,0 +1,268 @@
package client.gui;
import java.io.File;
import java.text.SimpleDateFormat;
import java.util.Collections;
import java.util.Date;
import client.gui.element.ActButton;
import client.gui.element.ButtonCallback;
import client.gui.element.GuiList;
import client.gui.element.ListEntry;
import client.gui.element.NavButton;
import client.gui.element.PressType;
import client.renderer.Drawing;
import common.color.TextColor;
import common.init.Config;
import common.log.Log;
import common.network.IPlayer;
import common.util.FileUtils;
import common.util.Tuple;
import common.util.Util;
public class GuiConnect extends GuiList<GuiConnect.ServerInfo> implements ButtonCallback {
public class ServerInfo implements Comparable<ServerInfo>, ListEntry {
private String name;
private String address;
private int port;
private String user;
private String password;
private String access;
private long lastConnected;
public ServerInfo(String name, String address, int port, String user, String password, String access, long lastConnected) {
this.name = name;
this.address = address;
this.port = port;
this.user = user;
this.password = password;
this.access = access;
this.lastConnected = lastConnected;
}
public String getName() {
return this.name;
}
public String getAddress() {
return this.address;
}
public int getPort() {
return this.port;
}
public String getUser() {
return this.user;
}
public String getPassword() {
return this.password;
}
public String getAccess() {
return this.access;
}
public long getLastConnected() {
return this.lastConnected;
}
public void setData(String name, String address, int port, String user, String password, String access) {
this.name = name;
this.address = address;
this.port = port;
this.user = user;
this.password = password;
this.access = access;
}
public void setLastConnected() {
this.lastConnected = System.currentTimeMillis();
}
public int compareTo(ServerInfo comp) {
return this.lastConnected < comp.lastConnected ? 1 : (this.lastConnected > comp.lastConnected ? -1 : this.name.compareTo(comp.name));
}
public void select(boolean isDoubleClick, int mouseX, int mouseY) {
GuiConnect.this.selectButton.enabled = true;
GuiConnect.this.deleteButton.enabled = true;
GuiConnect.this.editButton.enabled = true;
GuiConnect.this.copyButton.enabled = true;
if(isDoubleClick) {
GuiConnect.this.use(GuiConnect.this.selectButton, PressType.PRIMARY);
}
}
public void draw(int x, int y, int mouseXIn, int mouseYIn, boolean hover) {
Drawing.drawText(this.name + TextColor.GRAY + " - " + TextColor.RESET + this.user, x + 2, y, 0xffffffff);
Drawing.drawText(this.address + TextColor.GRAY + " Port " + TextColor.RESET + this.port, x + 2, y + 18, 0xff808080);
Drawing.drawText("Zuletzt verbunden: " + (this.lastConnected == -1L ? "nie" : DATE_FORMAT.format(new Date(this.lastConnected))), x + 2, y + 18 + 16, 0xff808080);
}
}
public static final GuiConnect INSTANCE = new GuiConnect();
private static final SimpleDateFormat DATE_FORMAT = new SimpleDateFormat("dd.MM.yyyy HH:mm:ss");
private static final File SERVERS_FILE = new File("servers.cfg");
private ActButton deleteButton;
private ActButton selectButton;
private ActButton copyButton;
private ActButton editButton;
private ActButton createButton;
private GuiConnect() {
}
public void init(int width, int height) {
super.init(width, height);
this.setDimensions(width, height, 32, height - 32);
this.elements.clear();
if(SERVERS_FILE.exists()) {
try {
String[] lines = FileUtils.read(SERVERS_FILE).split("\n");
String name = "";
String address = "";
int port = -1;
String user = "";
String password = "";
String access = "";
long time = -1L;
for(int z = 0; z <= lines.length; z++) {
String line = z == lines.length ? null : lines[z];
if(line == null || (line.startsWith("[") && line.endsWith("]"))) {
if(!name.isEmpty() && !address.isEmpty() && !user.isEmpty() && user.length() < IPlayer.MAX_USER_LENGTH && IPlayer.isValidUser(user) && password.length() < IPlayer.MAX_PASS_LENGTH && access.length() < IPlayer.MAX_PASS_LENGTH && address.length() < 128 && name.length() < 128 && port >= 0 && port < 65536)
this.elements.add(new ServerInfo(name, address, port, user, password, access, time));
if(line != null) {
address = "";
port = -1;
user = "";
password = "";
access = "";
time = -1L;
name = line.substring(1, line.length() - 1);
}
}
else {
Tuple<String, String> value = Util.getKeyValue(line);
if(value.first.equals("address"))
address = value.second;
else if(value.first.equals("port"))
try {
port = Integer.parseInt(value.second);
}
catch(NumberFormatException e) {
}
else if(value.first.equals("user"))
user = value.second;
else if(value.first.equals("password"))
password = value.second;
else if(value.first.equals("access"))
access = value.second;
else if(value.first.equals("connected"))
try {
time = Long.parseLong(value.second);
}
catch(NumberFormatException e) {
}
}
}
Collections.sort(this.elements);
}
catch(Exception e) {
Log.IO.error("Konnte Serverliste nicht laden", e);
this.elements.clear();
}
}
this.add(this.selectButton = new ActButton(width / 2 - 383, height - 28, 150, 24, this, "Verbinden"));
this.add(this.createButton = new ActButton(width - 204, 4, 200, 24, this, "Server hinzufügen ..."));
this.add(this.deleteButton = new ActButton(width / 2 - 75, height - 28, 150, 24, this, "Löschen"));
this.add(this.editButton = new ActButton(width / 2 + 79, height - 28, 150, 24, this, "Bearbeiten"));
this.add(this.copyButton = new ActButton(width / 2 - 229, height - 28, 150, 24, this, "Kopieren"));
this.add(new NavButton(width / 2 + 233, height - 28, 150, 24, GuiMenu.INSTANCE, "Abbrechen"));
this.selectButton.enabled = false;
this.deleteButton.enabled = false;
this.editButton.enabled = false;
this.copyButton.enabled = false;
}
public void onGuiClosed() {
this.save();
}
public void applyServer(ServerInfo server) {
if(this.selectedElement < 0)
this.elements.add(server);
this.save();
this.gm.displayGuiScreen(this);
}
private void save() {
try {
StringBuilder sb = new StringBuilder();
for(ServerInfo server : this.elements) {
if(sb.length() > 0)
sb.append("\n");
sb.append("[" + server.getName() + "]\n");
sb.append("address " + server.getAddress() + "\n");
sb.append("port " + server.getPort() + "\n");
sb.append("user " + server.getUser() + "\n");
sb.append("password " + server.getPassword() + "\n");
sb.append("access " + server.getAccess() + "\n");
sb.append("connected " + server.getLastConnected());
}
FileUtils.write(SERVERS_FILE, sb.toString());
}
catch(Exception e) {
Log.IO.error("Konnte Serverliste nicht speichern", e);
}
}
public String getTitle() {
return "Server auswählen";
}
public int getListWidth() {
return 660;
}
public int getSlotHeight() {
return 56;
}
public void use(ActButton button, PressType mode) {
if(button == this.deleteButton) {
if(this.selectedElement >= 0) {
this.elements.remove(this.selectedElement);
this.gm.displayGuiScreen(this);
}
}
else if(button == this.selectButton) {
ServerInfo server = this.getSelected();
if(server != null) {
server.setLastConnected();
this.gm.connect(server.address, server.port, server.user, server.password, server.access);
}
}
else if(button == this.createButton) {
this.setSelected(-1);
this.gm.displayGuiScreen(new GuiServer(new ServerInfo("", "", Config.PORT, "", "", "", -1L)));
}
else if(button == this.editButton) {
ServerInfo server = this.getSelected();
if(server != null)
this.gm.displayGuiScreen(new GuiServer(server));
}
else if(button == this.copyButton) {
ServerInfo server = this.getSelected();
if(server != null) {
this.setSelected(-1);
this.gm.displayGuiScreen(new GuiServer(new ServerInfo(server.name, server.address, server.port, server.user, server.password, server.access, -1L)));
}
}
}
}

View file

@ -5,12 +5,12 @@ import java.util.List;
import client.Client;
import client.gui.element.ActButton;
import client.gui.element.ButtonCallback;
import client.gui.element.Element;
import client.gui.element.Fill;
import client.gui.element.PressType;
import client.gui.element.FieldAction;
import client.gui.element.Field;
import client.gui.element.FieldCallback;
import client.network.ClientPlayer;
import client.vars.BoolVar;
import client.vars.CVar;
import client.gui.element.TransparentArea;
@ -48,20 +48,20 @@ public class GuiConsole extends Gui implements FieldCallback {
public void init(int width, int height) {
if(this.full) {
this.addSelector("con_autoclose", 0, 0, 160, 0);
this.addSelector("con_timestamps", 160, 0, 160, 0);
this.addSelector("con_loglevel", 320, 0, 160, 0);
this.add(new ActButton(480, 0, 160, 0, new ButtonCallback() {
this.addSelector("con_autoclose", 0, 0, 160, 24);
this.addSelector("con_timestamps", 160, 0, 160, 24);
this.addSelector("con_loglevel", 320, 0, 160, 24);
this.add(new ActButton(480, 0, 160, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiConsole.this.reset();
GuiConsole.this.setLog(GuiConsole.this.gm.getBuffer());
}
}, "Löschen"));
}
this.logBox = this.add(new TransparentArea(0, this.full ? Element.BASE_HEIGHT : 0, width, height - Element.BASE_HEIGHT * (this.full ? 2 : 1), this.gm.getBuffer(), this.gm.world != null && !this.gm.charEditor));
this.logBox = this.add(new TransparentArea(0, this.full ? 24 : 0, width, height - (this.full ? 48 : 24), this.gm.getBuffer(), this.gm.world != null && !this.gm.charEditor));
if(this.full)
this.add(new Fill(640, 0, width - 640, 0));
this.inputField = this.add(new Field(0, height - Element.BASE_HEIGHT, width, 0, IPlayer.MAX_CMD_LENGTH, this, ""));
this.add(new Fill(640, 0, width - 640, 24));
this.inputField = this.add(new Field(0, height - 24, width, 24, IPlayer.MAX_CMD_LENGTH, this, ""));
this.inputField.setSelected();
this.sentHistoryCursor = this.sentMessages.size();
}
@ -218,7 +218,7 @@ public class GuiConsole extends Gui implements FieldCallback {
s = argv[argv.length - 1];
Iterable<String> res = pre.startsWith("#") ?
(argv.length == 1 ? this.gm.getVars() : (argv.length == 2 ? getVarCompletion(argv[0].substring(1)) : Lists.newArrayList())) :
(this.gm.player == null ? Lists.newArrayList() : this.gm.playerList.keySet());
(this.gm.player == null ? Lists.newArrayList() : ((ClientPlayer)this.gm.player.client).getPlayerNames());
if(argv.length == 1 && pre.startsWith("#"))
s = s.substring(1);
for(String s1 : res) {

View file

@ -1,35 +1,32 @@
package client.gui;
import client.Client;
import client.gui.element.MultiLabel;
import client.gui.element.NavButton;
import common.Version;
import client.gui.element.TransparentArea;
import common.color.TextColor;
import common.init.Config;
import common.log.Log;
import common.util.Util;
public class GuiInfo extends Gui {
private static final String VER =
TextColor.GREEN + "" + Util.repeatString(TextColor.BUG, Version.RELEASE.getId()) + TextColor.DVIOLET + "|-| " + TextColor.VIOLET + Client.VERSION + TextColor.DVIOLET + " |-|" +
TextColor.GREEN + Util.repeatString(TextColor.BUG, Version.RELEASE.getId());
TextColor.GREEN + "" + TextColor.BUG + "" + TextColor.BUG + "" + TextColor.BUG + " " + TextColor.VIOLET + "" + Config.CLIENT_VERSION + "" +
TextColor.GREEN + " " + TextColor.BUG + "" + TextColor.BUG + "" + TextColor.BUG;
private static final String INFO = "Ein Spiel zur Simulation, zum Testen, für Rollenspiele, Mehrspieler und vieles mehr." + "\n" +
"Optimiert für Geschwindigkeit, Stabilität und" + TextColor.UNKNOWN + "" + TextColor.UNKNOWN + " [Speicherzugriffsfehler]";
private static final String HACKED = "Ein weiterer Release von WAAAAAAAAAAAAGHDRIVE!!!1!!!ONEoneOnetyone!1!!!" + "\n" +
private static final String HACKED = "Ein weiterer Release von WAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHDRIVE!!!1!!!ONEoneOnetyone!1!!!" + "\n" +
"Update 0.2 - Läuft jetzt auch mit nur 512KB Fast-RAM!";
private static final String[] LIBRARIES = {
"LWJGL 3.3.6",
"LWJGL-GLFW 3.3.6",
"LWJGL-OpenGL 3.3.6"
"LWJGL 3.3.6+1 (GLFW + OpenGL)",
"Netty 4.1.119-Final"
};
private static final String[] CODE = {
"Albert Pham - WorldEdit (Snippets)",
"Joonas Vali - NameGenerator",
"LWJGL 2.9.4-nightly-20150209 - Project, Vector*, Matrix*",
"Guava 17.0 - collect, future, Predicates",
"Netty 4.0.23-Final - net.*",
"JOrbis 20101023 (JCraft) - jogg, jorbis, CodecJOrbis"
"JOrbis 20101023 (JCraft) - jogg, jorbis, CodecJOrbis",
"MC 1.8.9"
};
public static final GuiInfo INSTANCE = new GuiInfo("Über dieses Programm", getFormat(false));
@ -39,12 +36,12 @@ public class GuiInfo extends Gui {
private final String info;
private static String getFormat(boolean hax) {
return getInfo(hax) + "\n\n" + getCredits(hax) + "\n\n" + getLibraries(hax) + "\n\n" + getCode(hax) + "\n\n" + getColors();
return getInfo(hax) + "\n\n" + getCredits(hax) + "\n\n" + getLibraries(hax) + "\n\n" + getCode(hax) + "\n\n" + getOldCredits(hax) + "\n\n" + getColors();
}
private static String getHeader(boolean hax, String normal, String hacked) {
return (hax ? TextColor.RED : TextColor.YELLOW) + (hax ? hacked : normal) + "\n" +
(hax ? TextColor.CYAN : TextColor.WHITE) + "==========================+==========================";
(hax ? TextColor.CYAN : TextColor.WHITE) + "==========================================+==========================================";
}
private static void addLines(StringBuilder sb, boolean hax, String alternate, String category, String... authors) {
@ -64,7 +61,7 @@ public class GuiInfo extends Gui {
private static String getLibraries(boolean hax) {
StringBuilder sb = new StringBuilder(getHeader(hax, "Verwendete Programmbibliotheken", "U$3d 3xpl0its"));
for(String lib : LIBRARIES) {
sb.append("\n" + TextColor.NEON + lib);
sb.append("\n" + TextColor.LGRAY + "-> " + TextColor.NEON + lib);
}
return sb.toString();
}
@ -72,7 +69,7 @@ public class GuiInfo extends Gui {
private static String getCode(boolean hax) {
StringBuilder sb = new StringBuilder(getHeader(hax, "Zusätzlicher Quellcode", "M0ar 3xpl01ts"));
for(String lib : CODE) {
sb.append("\n" + TextColor.NEON + lib);
sb.append("\n" + TextColor.LGRAY + "-> " + TextColor.NEON + lib);
}
return sb.toString();
}
@ -81,16 +78,37 @@ public class GuiInfo extends Gui {
StringBuilder sb = new StringBuilder();
int num = 0;
for(TextColor color : TextColor.values()) {
if(num == 14)
sb.append('\n');
if(num > 0)
sb.append(' ');
if((color.code >= Log.CHR_COLORS1 && color.code <= Log.CHR_COLORE1) || (color.code >= Log.CHR_COLORS2 && color.code <= Log.CHR_COLORE2)) {
sb.append(color + "#" + (char)(num < 10 ? ('0' + num) : ('A' + (num - 10))) + ' ');
sb.append(color + "#" + (char)(num < 10 ? ('0' + num) : ('A' + (num - 10))));
num++;
}
}
return sb.toString();
}
private static String getOldCredits(boolean hax) {
StringBuilder sb = new StringBuilder(getHeader(hax, "Ursprüngliche Mitwirkende", "Das Team -- Nicht TCQ"));
addLines(sb, hax, "Absolut größter Lamer des Universums", "Spielidee und ursprüngliche Umsetzung",
"Markus Persson");
addLines(sb, hax, "Crack und weitere Programmierung", "Spiel-Design, Programmierung und Grafiken",
"Jens Bergensten", "Nathan Adams", "Ryan Holtz", "Michael Stoyke");
addLines(sb, hax, "Entschlüsselung von Ressourcen", "Programmierung",
"Erik Broes", "Paul Spooner", "Ryan Hitchman", "Elliot Segal");
addLines(sb, hax, "Cracktro, Grafiken und Intromusik", "Töne und Geräusche",
"Daniel Rosenfeld", "freesound.org");
addLines(sb, hax, "Packing und Verbreitung", "Management, Administration und Spaß",
"Carl Manneh", "Daniel Kaplan", "Lydia Winters");
addLines(sb, hax, "Server und Hosting", "Zahlen und Statistiken",
"Patrick Geuder");
addLines(sb, hax, "Weiterer Dank und Grüße", "Entwickler von Mo' Creatures (Pferde usw.)",
"John Olarte", "Kent Christian Jensen", "Dan Roque");
return sb.toString();
}
private static String getCredits(boolean hax) {
StringBuilder sb = new StringBuilder(getHeader(hax, "Mitwirkende dieses Programms", "Das Team -- TCQ"));
@ -107,8 +125,8 @@ public class GuiInfo extends Gui {
}
public void init(int width, int height) {
this.add(new MultiLabel(10, 10, width - 20, height - 44, this.info, false));
this.add(new NavButton((width - 280) / 2, height - 20, 280, 0, GuiMenu.INSTANCE, "Zurück"));
this.add(new TransparentArea(10, 10, width - 20, height - 44, this.info, this.gm.world != null && !this.gm.charEditor));
this.add(new NavButton(0, height - 24, width, 24, GuiMenu.INSTANCE, "Zurück"));
}
public String getTitle() {

View file

@ -46,11 +46,11 @@ public class GuiLoading extends Gui {
}
public void init(int width, int height) {
this.taskLabel = this.add(new Label(0, 40, 500, 0, ""));
this.progressBar1 = this.add(new Bar(0, 80, 500, 0));
this.progressBar2 = this.add(new Bar(0, 120, 500, 0));
this.taskLabel = this.add(new Label(0, 40, 500, 20, ""));
this.progressBar1 = this.add(new Bar(0, 80, 500, 24));
this.progressBar2 = this.add(new Bar(0, 120, 500, 24));
this.shift();
this.headerLabel = this.add(new Label(0, 40, width, 0, this.message));
this.headerLabel = this.add(new Label(0, 40, width, 20, this.message));
this.progressBar1.visible = false;
this.progressBar2.visible = false;
}

View file

@ -1,6 +1,6 @@
package client.gui;
import client.Client;
import client.Timing;
import client.gui.character.GuiChar;
import client.gui.character.GuiCharacters;
import client.gui.element.ActButton;
@ -12,6 +12,7 @@ import client.gui.options.GuiOptions;
import client.renderer.Drawing;
import client.window.Keysym;
import common.color.TextColor;
import common.init.Config;
import common.rng.Random;
import common.util.ExtMath;
@ -25,7 +26,7 @@ public class GuiMenu extends Gui {
if(this.gm.world != null)
super.drawMainBackground();
else
this.gm.renderGlobal.renderStarField(this.gm.fb_x, this.gm.fb_y, 0x000000, 0xffffff, (float)this.ticks + this.gm.getTickFraction(), this.rand);
this.gm.renderGlobal.renderStarField(this.gm.fb_x, this.gm.fb_y, 0x000000, 0xffffff, (float)this.ticks + (float)Timing.tick_fraction, this.rand);
}
private final Random rand = new Random();
@ -51,12 +52,8 @@ public class GuiMenu extends Gui {
this.ticks = 0;
this.hacked = 0;
this.resetAnimation();
this.add(new ActButton(0, 0, 180, 0, new ButtonCallback() {
this.add(new ActButton(0, -28, 400, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
if(action == PressType.SECONDARY) {
GuiMenu.this.gm.joinDebugWorld();
return;
}
if(GuiMenu.this.hacked == 9) {
GuiMenu.this.hacked++;
GuiMenu.this.splashLabel.setText(TextColor.VIOLET + "Hax!");
@ -66,20 +63,20 @@ public class GuiMenu extends Gui {
}
}
}, "Server beitreten"));
this.add(new ActButton(0, 20, 180, 0, new ButtonCallback() {
this.add(new NavButton(0, 0, 400, 24, GuiServer.INSTANCE, "Schnellverbindung"));
this.add(new ActButton(0, 28, 400, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
if(GuiMenu.this.hacked == 8)
GuiMenu.this.hacked++;
else
GuiMenu.this.gm.displayGuiScreen(GuiServer.INSTANCE);
GuiMenu.this.gm.displayGuiScreen(GuiOptions.getPage());
}
}, "Schnellverbindung"));
this.add(new NavButton(0, 40, 180, 0, GuiOptions.getPage(), "Einstellungen"));
this.infoButton = this.add(new ActButton(0, 60, 180, 0, new ButtonCallback() {
}, "Einstellungen"));
this.infoButton = this.add(new ActButton(0, 56, 400, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiMenu.this.gm.displayGuiScreen(GuiMenu.this.hacked == 10 ? GuiInfo.HAX : GuiInfo.INSTANCE);
}
}, "Info / Mitwirkende") {
}, "Info / Über / Mitwirkende") {
public void drawHover() {
if(GuiMenu.this.hacked == 10) {
Drawing.drawRect(this.pos_x, this.pos_y, this.size_x, this.size_y, 0x287f00ff);
@ -87,9 +84,9 @@ public class GuiMenu extends Gui {
int width = Drawing.getWidth("Hax!");
for(int z = 0; z < 64; z++) {
Drawing.drawText("Hax!", GuiMenu.this.rand.zrange(Math.max(1, this.gm.fb_x - width)) +
(int)(ExtMath.sin(((float)(GuiMenu.this.ticks + GuiMenu.this.rand.zrange(256)) + this.gm.getTickFraction()) / 100.0f * (float)Math.PI * 2.0f) * 16.0f),
(int)(ExtMath.sin(((float)(GuiMenu.this.ticks + GuiMenu.this.rand.zrange(256)) + (float)Timing.tick_fraction) / 100.0f * (float)Math.PI * 2.0f) * 16.0f),
GuiMenu.this.rand.zrange(Math.max(1, this.gm.fb_y - Font.YGLYPH)) +
(int)(ExtMath.sin(((float)(GuiMenu.this.ticks + GuiMenu.this.rand.zrange(256)) + this.gm.getTickFraction()) / 100.0f * (float)Math.PI * 2.0f) * 16.0f),
(int)(ExtMath.sin(((float)(GuiMenu.this.ticks + GuiMenu.this.rand.zrange(256)) + (float)Timing.tick_fraction) / 100.0f * (float)Math.PI * 2.0f) * 16.0f),
0xff0000ff | (GuiMenu.this.rand.zrange(256) << 16));
}
}
@ -98,27 +95,27 @@ public class GuiMenu extends Gui {
}
}
});
this.add(new ActButton(0, 90, 180, 0, new ButtonCallback() {
this.add(new ActButton(0, 102, 400, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiMenu.this.gm.interrupted = true;
}
}, "Client schließen"));
this.shift();
this.add(new Label(4, 4, 200, 0, TextColor.VIOLET + Client.VERSION, true));
this.splashLabel = this.add(new Label(0, 100, width, 0, ""));
this.add(new Label(4, /* this.gm.fb_y - 2 */ 0, 200, 20, TextColor.VIOLET + Config.CLIENT_VERSION, true));
this.splashLabel = this.add(new Label(0, 160, width, 24, ""));
this.pickSplash();
}
else {
this.add(new NavButton(0, 0, 180, 0, this.gm.charEditor ? GuiChar.INSTANCE : null, this.gm.charEditor ? "Zurück zum Editor" : "Zurück zum Spiel"));
this.add(new NavButton(0, 20, 180, 0, GuiOptions.getPage(), "Einstellungen"));
this.add(new NavButton(0, 0, 400, 24, this.gm.charEditor ? GuiChar.INSTANCE : null, this.gm.charEditor ? "Zurück zum Charakter-Editor" : "Zurück zum Spiel"));
this.add(new NavButton(0, 28, this.gm.charEditor ? 400 : 198, 24, GuiOptions.getPage(), "Einstellungen"));
if(!this.gm.charEditor)
this.add(new NavButton(0, 40, 180, 0, GuiCharacters.INSTANCE, "Charakter"));
this.add(new ActButton(0, this.gm.charEditor ? 50 : 70, 180, 0, new ButtonCallback() {
this.add(new NavButton(202, 28, 198, 24, GuiCharacters.INSTANCE, "Charakter"));
this.add(new ActButton(0, 102, 400, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiMenu.this.gm.unload(true);
// GuiMenu.this.gm.displayGuiScreen(INSTANCE);
}
}, "Server verlassen"));
}, "Server verlassen und Verbindung trennen"));
this.shift();
}
}
@ -292,7 +289,7 @@ public class GuiMenu extends Gui {
public void drawOverlays() {
super.drawOverlays();
if(this.gm.world == null) {
int y = 99;
int y = 164;
int h = 16;
int n = Drawing.getWidth(this.splashLabel.getText());
Drawing.drawRect(0, y, this.gm.fb_x / 2 - n / 2 - 10, h, 0x7f7f00ff);

View file

@ -0,0 +1,149 @@
package client.gui;
import client.gui.GuiConnect.ServerInfo;
import client.gui.element.ActButton;
import client.gui.element.ButtonCallback;
import client.gui.element.Label;
import client.gui.element.NavButton;
import client.gui.element.PressType;
import client.gui.element.FieldAction;
import client.gui.element.Field;
import client.gui.element.FieldCallback;
import client.vars.CVarCategory;
import client.vars.Variable;
import common.color.TextColor;
import common.init.Config;
import common.network.IPlayer;
public class GuiServer extends Gui implements FieldCallback {
public static final GuiServer INSTANCE = new GuiServer(null);
private final ServerInfo server;
private Field nameBox;
private Field addrBox;
private Field portBox;
private Field userBox;
private Field passBox;
private Field accBox;
private Label nameLabel;
private Label addrLabel;
private Label portLabel;
private Label userLabel;
private Label passLabel;
private Label accLabel;
public GuiServer(ServerInfo server) {
this.server = server;
}
@Variable(name = "srv_last_address", category = CVarCategory.SYSTEM, min = 1, max = 128, display = "Letzte Server-Adresse")
private String lastAddr = "";
@Variable(name = "srv_last_port", category = CVarCategory.SYSTEM, min = 0, max = 65535, display = "Letzter Server-Port")
private int lastPort = Config.PORT;
@Variable(name = "srv_last_user", category = CVarCategory.SYSTEM, max = IPlayer.MAX_USER_LENGTH, display = "Letzter Server-Nutzer", validator = IPlayer.UserValidator.class)
private String lastUser = "";
@Variable(name = "srv_last_password", category = CVarCategory.SYSTEM, max = IPlayer.MAX_PASS_LENGTH, display = "Letztes Server-Passwort")
private String lastPass = "";
@Variable(name = "srv_last_access", category = CVarCategory.SYSTEM, max = IPlayer.MAX_PASS_LENGTH, display = "Letzter Server-Zugang")
private String lastAcc = "";
public void init(int width, int height) {
if(this.server != null)
this.nameBox = this.add(new Field(0, -50, 400, 24, 128, this, this.server.getName()));
this.addrBox = this.add(new Field(0, 20, 400, 24, 128, this, this.server == null ? this.lastAddr : this.server.getAddress()));
this.portBox = this.add(new Field(404, 20, 76, 24, 5, this, "" + (this.server == null ? this.lastPort : this.server.getPort())));
this.userBox = this.add(new Field(0, 70, 220, 24, IPlayer.MAX_USER_LENGTH, this, IPlayer.VALID_USER, this.server == null ? this.lastUser : this.server.getUser()));
this.passBox = this.add(new Field(0, 120, 480, 24, IPlayer.MAX_PASS_LENGTH, this, this.server == null ? this.lastPass : this.server.getPassword()));
this.accBox = this.add(new Field(0, 170, 480, 24, IPlayer.MAX_PASS_LENGTH, this, this.server == null ? this.lastAcc : this.server.getAccess()));
this.add(new ActButton(0, 220, 480, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiServer.this.connect();
}
}, this.server == null ? "Verbinden" : (this.server.getName().isEmpty() ? "Hinzufügen" : "Übernehmen")));
this.add(new NavButton(0, 250, 480, 24, this.server != null ? GuiConnect.INSTANCE : GuiMenu.INSTANCE, "Zurück"));
if(this.server != null)
this.nameLabel = this.add(new Label(0, -70, 410, 20, "Name", true));
this.addrLabel = this.add(new Label(0, 0, 410, 20, "Adresse", true));
this.portLabel = this.add(new Label(414, 0, 66, 20, "Port", true));
this.userLabel = this.add(new Label(0, 50, 220, 20, "Nutzer", true));
this.passLabel = this.add(new Label(0, 100, 480, 20, "Passwort", true));
this.accLabel = this.add(new Label(0, 150, 480, 20, "Zugang", true));
this.shift();
}
public String getTitle() {
return this.server == null ? "Mit Server verbinden" : (this.server.getName().isEmpty() ? "Server hinzufügen" : "Server bearbeiten");
}
private void connect() {
if(this.gm.world != null)
return;
String name = null;
if(this.server != null) {
name = this.nameBox.getText();
if(name.isEmpty()) {
this.nameLabel.setText(TextColor.RED + "Name");
return;
}
}
String addr = this.addrBox.getText();
if(addr.isEmpty()) {
this.addrLabel.setText(TextColor.RED + "Adresse");
return;
}
int port = -1;
if(this.portBox.getText().isEmpty()) {
this.portLabel.setText(TextColor.RED + "Port");
return;
}
else {
try {
port = Integer.parseInt(this.portBox.getText());
}
catch(NumberFormatException e) {
}
if(port < 0 || port > 65535) {
this.portLabel.setText(TextColor.RED + "Port");
return;
}
}
String user = this.userBox.getText();
if(user.isEmpty()) {
this.userLabel.setText(TextColor.RED + "Nutzer");
return;
}
String pass = this.passBox.getText();
String acc = this.accBox.getText();
if(this.server == null) {
this.lastAddr = addr;
this.lastPort = port;
this.lastUser = user;
this.lastPass = pass;
this.lastAcc = acc;
this.gm.setDirty();
this.gm.connect(addr, port, user, pass, acc);
}
else {
this.server.setData(name, addr, port, user, pass, acc);
GuiConnect.INSTANCE.applyServer(this.server);
}
}
public void use(Field elem, FieldAction value) {
if(value == FieldAction.SEND) {
elem.setDeselected();
this.connect();
}
else if(value == FieldAction.FOCUS) {
if(elem == this.addrBox)
this.addrLabel.setText("Adresse");
else if(elem == this.portBox)
this.portLabel.setText("Port");
else if(elem == this.userBox)
this.userLabel.setText("Nutzer");
else if(this.server != null && elem == this.nameBox)
this.nameLabel.setText("Name");
}
}
}

View file

@ -2,34 +2,35 @@ package client.gui;
public abstract class Splashes {
public static final String[] SPLASHES = {
"Aus der Toiletten-Werbung!",
"Aus der TV-Werbung!",
"Toll!",
"0% pur!",
"Kann Nüsse enthalten!",
"Kann *.,-#+~ enthalten!",
"Besser als Crysis!",
"Mehr Polygone!",
"Sexy!",
"Limitierte Edition!",
"Blinkende Buchstaben!",
"Erstellt von Satan!",
"Er ist hier!",
"Das Schlimmste seiner Klasse!",
"Es ist vollendet (nicht)!",
"Erstellt von Notch!",
"Es ist hier!",
"Das Beste seiner Klasse!",
"Es ist vollendet!",
"Mehr oder weniger frei von Drachen!",
"Aufregung!",
"Weniger als -5 verkauft!",
"Einzigartig!",
"Einen Haufen Scheiße auf YouTube!",
"Dev!",
"Alpha!",
"Beta!",
"Indev!",
"Spinnen überall!",
"Schau es dir an!",
"Heilige Kuh, mann!",
"Es ist ein Spiel!",
"Hergestellt im Schattenland!",
"Hergestellt in Schweden!",
"Benutzt LWJGL!",
"Retikulierende Splinen!",
"Meine Kraft!",
"Hurraaa!",
"Einzelspieler!",
"Tastatur ist kompatibel!",
"Undokumentiert!",
"Barren!",
@ -40,14 +41,17 @@ public abstract class Splashes {
"Überlebe!",
"Verlies!",
"Exklusiv!",
"Die Knie der Biene!",
"Weg mit O.P.P.!",
"Mit Quellcode (mehr oder weniger)!",
"Mit Klasse(n)!",
"Wow!",
"Niemals auf Steam - und das ist auch gut so!",
"Immer noch nicht auf Steam - und das ist auch gut so!",
"Oh, mann!",
"Grauenvolle Community!",
"Pixel!",
"Garfiiieeeeeeeld!",
"Teetsuuuuoooo!",
"Kaaneeeedaaaa!",
"Jetzt ohne Schwierigkeit!",
"Verbessert!",
"9% frei von Bugs!",
@ -55,26 +59,31 @@ public abstract class Splashes {
"13 Kräuter und Gewürze!",
"Fettfrei!",
"Absolut keine Memes!",
"Kostenlose Vampirzähne!",
"Kostenlose Zähne!",
"Fragen Sie Ihnen Arzt oder Apotheker!",
"Alle Bergleute sind willkommen!",
"Cloud-Computing!",
"Frei von \"\"KI\"\"!",
"Legal in Norwegen!",
"Illegal in China!",
"Legal in Finnland!",
"Schwer zu beschreiben!",
"Technisch gesehen gut!",
"Bringe den Speck nach Hause!",
"Indie!",
"GOTY!",
"Ceci n'est pas une title screen!",
"Euklidisch!",
"Jetzt in 4D?!",
"Jetzt in 3D!",
"Bietet Inspiration!",
"Herregud!",
"Komplexe Zellvorgänge!",
"Ja, Sir!",
"Ja, Miss!",
"Von Trollen gespielt!",
"Von Cowboys gespielt!",
"OpenGL 1.5 oder höher!",
"Millionen von Farben!",
"Tausende von Farben!",
"Probiere es!",
"Age of Wonders ist besser!",
"Probiere die Pilzsuppe!",
"Sensationell!",
"Heiße Tamale, heiße heiße Tamale!",
"Spiele ihn runter, Klavierkatze!",
"Garantiert!",
"Makroskopisch!",
@ -85,22 +94,27 @@ public abstract class Splashes {
"Von Melonen geliebt!",
"Ultimative Edition!",
"Merkwürdig!",
"Du hast einen nagelneuen Schlüssel bekommen!",
"Wasserfest!",
"Nicht brennbar!",
"Oha, du!",
"Alles inklusive!",
"Sag es deinen Freunden!",
"NP ist nicht in P!",
"Musik von C418 (DLC)!",
"Viel zu oft live gestreamt!",
"Heimgesucht!",
"Polynomial!",
"Terrestrisch!",
"Alles ist voller Zerstörung!",
"Voll mit Sternen, Planeten und Monden!",
"Wissenschaftlich!",
"Nicht so cool wie Spock!",
"Trage nix bei und höre weg!",
"Grabe niemals nach unten, wenn du keine Erze brauchst!",
"Mache nie Pause!",
"Nicht linear!",
"Han hat zuerst geschossen!",
"Schön dich zu sehen!",
"Eimer mit Lava!",
"Reite auf dem Schwein!",
@ -110,18 +124,25 @@ public abstract class Splashes {
"Holz schlagen!",
"Von Klippen fallen!",
"0% Zucker!",
"180% Alkohol!",
"150% hyperbol!",
"Synecdoche!",
"Lasst uns tanzne!",
"Geheeimes Freitags-Update!",
"Referenz-Implementation!",
"Frei mit zwei.. äähhh fünf Typen mit Essen!",
"Küsse den Himmel!",
"20 GOTO 10!",
"Verlet-Intregration!",
"Peter Griffin!",
"Verteile die Erde gut!",
"8263273626252622872652 Zeilen Quellcode (287228 am 30.7.)!",
"Cogito ergo sum!",
"4815162342 Zeilen Quellcode (287228 am 30.7.)!",
"Ein Skelett fiel heraus!",
"Das Werk von Luzifer!",
"Das Werk von Notch!",
"Die Summe seiner Teile!",
"mureh srednA!",
"BTAF war mal gut!",
"Ich vermisse ADOM!",
"umop-apisdn!",
"GTX750Ti!",
"Bringe mir Mentos und Cola!",
"Finger-leckend!",
@ -141,16 +162,25 @@ public abstract class Splashes {
"Doppelt gepuffert!",
"Fan-Fiction!",
"Flaxkikare!",
"Jason! Jason! Jason!",
"Heißer als die Sonne!",
"Internet-Funktionalität!",
"Autonom!",
"Engagiere!",
"Fantasie!",
"Mau! Mau! Mau!",
"DRR! DRR! DRR!",
"Stoß es Wurzel runter!",
"Regionale Ressourcen!",
"Jaa, facepunch!",
"Jaa, somethingawful!",
"Jaa, /v/!",
"Jaa, tigsource!",
"Jaa, weinkraftforum!",
"Jaa, worldofweinkraft!",
"Buu, reddit!",
"Jaa, 2pp!",
"Goggle anllyticsed:DD :DDD:D!",
"Unterstützt jetzt äöüß!",
"Unterstützt jetzt äöü!",
"Gebt uns Gordon!",
"Gib deinem Kellner Trinkgeld!",
"Macht viel Spaß!",
@ -161,12 +191,15 @@ public abstract class Splashes {
"Allmächtig!",
"Huch!",
"...!",
"Bienen, Mienen, Minen, W-!",
"Bienen, Bienen, Bienen, Bienen!",
"Jag känner en bot!",
"Dieser Text ist schwer bei der Standard-Auflösung zu lesen, aber auf 1080p ist es in Ordnung!",
"Haha, LOL!",
"Hampsterdance!",
"Schalter und Erze!",
"Menger-Schwamm!",
"idspispopd!",
"Eple (originale Version)!",
"So frisch, so sauber!",
"Schnell reagierende Portale!",
"Probiere den Warp aus!",
@ -174,9 +207,10 @@ public abstract class Splashes {
"Oh, ok, NPCs!",
"Endlich mit Leitern!",
"Gruselig!",
"Spiele Minenkraft, schaue Topgear, bekomme Schwein!",
"Darüber gewittert!",
"Spring hoch, spring hoch, und komme runter!",
"Strahlung ist klasse!",
"Joel ist klasse!",
"Ein Rätsel, in einen Mythos verwoben!",
"Riesige Landeszüge voll mit TNT!",
"Willkommen zu deinem Ende! Muahahahahahaha!",
@ -188,21 +222,23 @@ public abstract class Splashes {
"\"Fast nie\" ist ein interessantes Konzept!",
"Eine Menge Wahrheitigkeit!",
"Der TNT-Block ist ein Spion!",
"Turing-unvollständig!",
"Turing-vollständig!",
"Es ist bahnbrechend!",
"Lasst unsere Schlachten beginnen!",
"Der Himmel ist die Grenze - oder auch nicht!",
"Dein PC hat tolle Haare, mach das Ding mal sauber!",
"Shen hat auch tolle Haare!",
"Jeb hat tolle Haare!",
"Ryan hat auch tolle Haare!",
"Gelegentliches Spielen!",
"Unbesiegt!",
"Ein Bisschen wie Lemmings!",
"Folge dem Zug, CJ!",
"Macht von Synergie Verwendung!",
"Diese Nachricht sollte niemals als Splash-Text erscheinen, oder etwa doch? Trololololol!",
"Diese Nachricht wird niemals als Splash-Text erscheinen, ist das nicht komisch?",
"DungeonQuest ist unfair!",
"0815!",
"666!",
"Geh zu den fernen Ländern und weiter!",
"Tyrion würde es lieben!",
"Probiere auch Stellaris!",
"Probiere auch Garry's Mod!",
"Probiere auch GZDoom!",
@ -216,43 +252,52 @@ public abstract class Splashes {
"Brot ist Schmerz!",
"Lese mehr Bücher!",
"Khaaaaaaaaan!",
"Weniger süchtig machend als [zensiert da NSFW]!",
"Weniger süchtig machend als TV Tropes!",
"Mehr süchtig machend als Limonade!",
"Größer als eine Brotkiste!",
"Millionen von Pfirsichen!",
"Fnord!",
"Dies ist meine echte Gestalt! Muahahahaha!",
"Verschwende keine Zeit mit \"\"KI\"\"!",
"Erstellt von einer Katze!",
"Habe Dre vollkommen vergessen!",
"Verschwende keine Zeit mit den Klonen!",
"Kürbiskopf!",
"Hobo humping slobo babe!",
"Erstellt von Jeb!",
"Hat kein Ende!",
"Endlich vollständig!",
"Voll mit Features!",
"Stiefel mit dem Fell!",
"Stop, hammertime!",
"Test!",
"Testificates!",
"Nicht konventionell!",
"Nicht kommerziell!",
"Homeomorphisch zu einer 3-Kugel!",
"Vermeidet nicht doppelte Verneinung!",
"Platziere ALL die Blöcke!",
"Macht Walzen!",
"Erfüllt Erwartungen!",
"Spielen am PC seit 1992!",
"Spielen am PC seit 1873!",
"Ghoughpteighbteau tchoghs!",
"Deja vu!",
"Deja vu!",
"Hab deine Nase!",
"Haley liebt Elan!",
"Hat keine Angst vor der großen, schwarzen Fledermaus!",
"Benutzt nicht das U-Wort!",
"Nicht wirklich leicht!",
"Bis nächsten Freitag oder so!",
"Von den Straßen von Nibelheim!",
"Von den Straßen von Södermalm!",
"150 BPM für 400000 Minuten!",
"Technologisch!",
"Hallo Japan!",
"Funk Soul Bruder!",
"Pumpa kungen!",
"Hallo Japan",
"Hallo Korea!",
"Hallo Wales!",
"Hallo Polen!",
"Hallo China!",
"Hallo China",
"Hallo Russland!",
"Hallo Griechenland!",
"Mein Leben für Aiur (warte mal..)!",
"Mein Leben für Aiur!",
"Lenny lenny = new Lenny(\"(°^°)\");",
"Ich sehe dein Wortschatz hat sich verbessert!",
"Wer hat es dort hin getan?",
@ -260,14 +305,14 @@ public abstract class Splashes {
"if not ok then return end",
"Mehrfarbig!",
"FUNKY LOL",
"Copyright bedeutet LOSER in allen Sprachen!",
"SOPA bedeutet LOSER in Schwedisch!",
"Große Spitze Zähne!",
"Mein Shizun bewacht das Tor!",
"Mmmph, mmph!",
"Füttere keine Landminen an Piranhas!",
"Füttere keine Avocados an Papageien!",
"Schwerter für alle!",
"Bitteee antworte meinem Tweet! (Nutzer wurde gebannt)",
".party().crash().commitWarcrimes().forTheEmperor()!",
".party()!",
"Nehme ihr Kissen!",
"Lege diesen Keks weg!",
"Extrem gruselig!",
@ -275,21 +320,26 @@ public abstract class Splashes {
"Jetzt mit extra Sprengstoff!",
"Nicht kompatibel zu Java 6!",
"Oha.",
"HURNERJSGER?",
"Was'n los, Doc?",
"Enthält jetzt 0 zufällige tägliche Katzen!",
"Das ist Numberwang!",
"((pls rt)) -- Der Vogel ist tot!",
"Willst du meinem Server beitreten?",
"Mach einen großen Zaun drum herum! Oder du wirst v-",
"Lege eine Landmine drüber!",
"Eines Tages, irgendwann in der Zukunft, wird mein Werk r3- ÄÄHHH kopiert werden!",
"Eines Tages, irgendwann in der Zukunft, wird mein Werk zitiert werden!",
"Jetzt mit zusätzlichem Zeug!",
"Zusätzliche Dinge!",
"Hurra, Atombomben für alle!",
"So süß, wie ein schöner ****!",
"So süß, wie ein schöner Bon-Bon!",
"Poppende Tags!",
"Sehr einflussreich in seinem Kreis!",
"Jetzt mit Mehrspieler!",
"Stehe aus deinem Grab auf!",
"Warnung! Ein großes Kampfschiff \"SHEN\" nähert sich schnell!",
"Der blaue Krieger hat das Essen beschossen!",
"Renn, Feigling! Ich hunger!",
"Geschmack ohne Würze!",
"Seltsam, aber nicht fremd!",
"Härter als Diamanten, Reich wie Creme!",
@ -305,13 +355,14 @@ public abstract class Splashes {
"Bau mir einen Tisch, einen funkigen Tisch!",
"Nehm den Aufzug in die Hölle!",
"Hör auf vernünftig zu sein, das hier ist das Internet!",
"/give * tnt 67108864 7",
"/give @a tnt 67108864 7",
"Das ist gut für 3D Realms.",
"Jeder Computer ist ein Laptop, wenn du tapfer genug bist!",
"Mach es alles, jede Sache!",
"Wo ist kein Licht, da kann Spinne!",
"GNU Terry Pratchett",
"Jetzt Java 21!",
"Jetzt Java 8!",
"MeinKraft!",
"Immer noch zu viele Bugs!",
"Wird nicht laggen!",
"Er hat es ruiniert!",
@ -319,6 +370,7 @@ public abstract class Splashes {
"OpenGL 2.0+ (definitiv nicht unterstützt)!",
"Keine Segfaults (nicht) möglich!",
"Keine Abstürze (un)möglich!",
"Alpha!",
"Enthält Bugs!",
"Enthält Mäuse!",
"Enthält Gewalt!",
@ -327,7 +379,6 @@ public abstract class Splashes {
"Du hattest eine. aufgabe.",
"Spinnen können TNT1 A 0 sein!",
"RTFM!",
"Hex, nur mit mehr Ameisen!",
"Vorherrschaft des Imperiums!",
"Vorherrschaft der Eldar!",
"Vorherrschaft der Drukhari!",
@ -358,11 +409,6 @@ public abstract class Splashes {
"Eimer mit Wasser!",
"Hergestellt in Deutschland!",
"Hergestellt in China!",
"Jetzt ohne Einzelspieler!",
"Jetzt mit tieferen Schluchten!",
"Was bist du denn für ein hübsches Ding?",
"[TEXT ZENSIERT]",
"Mehr Energie!",
"Maximale Energie!"
"Jetzt mit Einzelspieler!"
};
}

View file

@ -17,9 +17,9 @@ public enum Style implements Identifyable, Displayable {
this.name = name;
}
@Variable(type = IntType.COLOR, name = "color_border_top", category = CVarCategory.GUI, display = "Umrahmung A")
@Variable(type = IntType.COLOR, name = "color_border_top", category = CVarCategory.GUI, display = "Umrahmung oben / l.")
public int brdr_top;
@Variable(type = IntType.COLOR, name = "color_border_btm", category = CVarCategory.GUI, display = "Umrahmung B")
@Variable(type = IntType.COLOR, name = "color_border_btm", category = CVarCategory.GUI, display = "Umrahmung unten / r.")
public int brdr_btm;
@Variable(type = IntType.COLOR, name = "color_button_top", category = CVarCategory.GUI, display = "Knopf oben")

View file

@ -16,15 +16,14 @@ import org.lwjgl.opengl.GL13;
import client.Client;
import client.Client.FileMode;
import client.SkinConverter;
import client.gui.FileCallback;
import client.gui.Font;
import client.gui.GuiLoading;
import client.gui.element.ActButton;
import client.gui.element.Element;
import client.gui.element.GuiList;
import client.gui.element.Label;
import client.gui.element.ListEntry;
import client.gui.element.MultiLabel;
import client.gui.element.NavButton;
import client.gui.element.PressType;
import client.gui.element.Slider;
@ -34,13 +33,12 @@ import client.gui.element.Area;
import client.gui.element.ButtonCallback;
import client.gui.element.Field;
import client.gui.element.FieldCallback;
import client.gui.element.TransparentArea;
import client.renderer.Drawing;
import client.renderer.GlState;
import client.renderer.ItemRenderer;
import client.renderer.entity.RenderManager;
import client.renderer.texture.EntityTexManager;
import client.util.FileUtils;
import client.util.SkinConverter;
import client.vars.CVarCategory;
import client.vars.EnumVar;
import client.vars.Variable;
@ -55,7 +53,7 @@ import common.entity.npc.EntityHuman;
import common.entity.npc.EntityNPC;
import common.entity.npc.SpeciesInfo;
import common.entity.types.EntityLiving;
import common.init.EntityInfo;
import common.init.EntityEggInfo;
import common.init.EntityRegistry;
import common.init.SpeciesRegistry;
import common.init.UniverseRegistry;
@ -67,6 +65,7 @@ import common.packet.CPacketMessage;
import common.packet.CPacketSkin;
import common.rng.Random;
import common.util.Displayable;
import common.util.FileUtils;
import common.util.Identifyable;
import common.util.Util;
@ -102,7 +101,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}
}
public void draw(int x, int y, int width, int height, int mouseX, int mouseY, boolean hovered)
public void draw(int x, int y, int mouseX, int mouseY, boolean hovered)
{
String str =
(this.skinFile != null ? this.skinFile.getName() : (
@ -114,7 +113,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
Drawing.drawText(str, x + 64 + 3, y, 0xff000000 | (this.charinfo == null ?
0xffffff : this.charinfo.color1 | this.charinfo.color2));
if(this.charinfo != null)
Drawing.drawTextRight(this.charinfo.skin, x + width - 2, y + height - Font.YGLYPH, 0xffc0c0c0);
Drawing.drawText(this.charinfo.skin, x + 64 + 3, y + 18, 0xffc0c0c0);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
@ -253,8 +252,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
private ActButton templateButton;
private DragAdjust adjust;
private ActButton dimButton;
private MultiLabel descLines;
private ActButton cancelButton;
private TransparentArea descLines;
private float yaw = -15.0f;
private float pitch = -15.0f;
private boolean waiting = true;
@ -271,7 +269,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
{
super.init(width, height);
this.waiting = true;
this.setDimensions(390, height, 32, height - 32);
this.setDimensions(400, height, 32, height - 32);
if(this.gm.getRenderManager().gm == null) {
this.unload();
this.adjust = null;
@ -279,7 +277,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}
this.currentSkin = this.gm.player != null && !EntityTexManager.hasCustomSkin(this.gm.player.getId()) ? this.gm.player.getChar() : null;
this.load(this.gm.player == null ? ModelType.HUMANOID : this.gm.player.getModel(), this.gm.player != null ? this.gm.player.getSpecies() : SpeciesRegistry.CLASSES.get(EntityHuman.class));
this.add(new ActButton(2, 12, 193, 0, new ButtonCallback() {
this.add(new ActButton(4, 4, 194, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiChar.this.gm.showFileDialog(FileMode.FILE_LOAD_MULTI, "Skin konvertieren", TEXTURE_FOLDER, new FileCallback() {
public void selected(File file) {
@ -289,7 +287,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
});
}
}, "Importieren: Standard"));
this.add(new ActButton(197, 12, 193, 0, new ButtonCallback() {
this.add(new ActButton(202, 4, 194, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiChar.this.gm.showFileDialog(FileMode.FILE_LOAD_MULTI, "Skin konvertieren (schlank)", TEXTURE_FOLDER, new FileCallback() {
public void selected(File file) {
@ -299,13 +297,13 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
});
}
}, "Importieren: Schlank"));
this.addSelector("char_filter_species", 392, 12, 250, 0);
this.add(new ActButton(2, height - 30, 193, 0, new ButtonCallback() {
this.addSelector("char_filter_species", 400, 4, 300, 24);
this.add(new ActButton(4, height - 28, 194, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
GuiChar.this.gm.displayGuiScreen(GuiChar.this);
}
}, "Neu laden"));
this.templateButton = this.add(new ActButton(197, height - 30, 193, 0, new ButtonCallback() {
this.templateButton = this.add(new ActButton(202, height - 28, 194, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
SkinEntry skin = GuiChar.this.getSelected();
if(skin != null && skin.getLocation() != null) {
@ -322,9 +320,9 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}
catch(Exception e) {
if(e instanceof FileNotFoundException)
Log.IO.warn("Textur ist nicht zum Kopieren vorhanden: " + EntityNPC.getSkinTexture(loc));
Log.JNI.warn("Textur ist nicht zum Kopieren vorhanden: " + EntityNPC.getSkinTexture(loc));
else
Log.IO.error(e, "Konnte Textur nicht kopieren");
Log.JNI.error(e, "Konnte Textur nicht kopieren");
}
finally {
if(in != null) {
@ -339,23 +337,20 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}
}
}, "Vorlage kopieren"));
if(width >= 784 + 460 && height >= 128 + 640)
this.adjust = this.add(new DragAdjust(width / 2 - 230, height - 64 - 640, 460, 640));
else
this.adjust = this.add(new DragAdjust(390 - 115 - 4, height - 32 - 160 - 4, 115, 160));
this.adjust = this.add(new DragAdjust(width / 2 - 230, height - 64 - 640, 460, 640));
this.add(new Label(width - 390, 48, 388, "Spezies: " + (this.gm.player == null ? "<?>" : this.gm.player.getSpecies().name), true));
this.add(new NavButton(width - 390, 48, 388, 0, GuiSpecies.INSTANCE, "Spezies ändern"));
this.add(new Label(width - 390, 82, 388, "Klasse: " + (this.gm.player == null || this.gm.player.getSpecies().classEnum == null || this.gm.player.getNpcClass() == null || this.gm.player.getNpcClass().toString().isEmpty() ? "<Keine>" : this.gm.player.getNpcClass().toString()), true))
this.add(new Label(width - 396, 36, 392, 20, "Spezies: " + (this.gm.player == null ? "<?>" : this.gm.player.getSpecies().name), true));
this.add(new NavButton(width - 396, 56, 392, 24, GuiSpecies.INSTANCE, "Spezies ändern"));
this.add(new Label(width - 396, 36 + 92, 392, 20, "Klasse: " + (this.gm.player == null || this.gm.player.getSpecies().classEnum == null || this.gm.player.getNpcClass() == null || this.gm.player.getNpcClass().toString().isEmpty() ? "<Keine>" : this.gm.player.getNpcClass().toString()), true))
.enabled = this.gm.player != null && this.gm.player.getSpecies().classEnum != null;
this.add(new NavButton(width - 390, 82, 388, 0, GuiClass.INSTANCE, "Klasse ändern"))
this.add(new NavButton(width - 396, 56 + 92, 392, 24, GuiClass.INSTANCE, "Klasse ändern"))
.enabled = this.gm.player != null && this.gm.player.getSpecies().classEnum != null;
final ActButton[] alignBtns = new ActButton[Alignment.values().length];
for (int z = 0; z < Alignment.values().length; z++)
{
final Alignment align = Alignment.values()[z];
alignBtns[z] = this.add(new ActButton(width - 390 + (z % 3) * 130, height - 32 - 20 * 3 + 20 * (z / 3), 128, 0, new ButtonCallback() {
alignBtns[z] = this.add(new ActButton(width - 396 + (z % 3) * 132, height - 32 - 28 * 3 + 28 * (z / 3), 128, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
if(GuiChar.this.gm.player != null) {
GuiChar.this.waiting = false;
@ -368,7 +363,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}, align.color + align.display));
alignBtns[z].enabled = this.gm.player == null || this.gm.player.getAlignment() != align;
}
this.add(new Slider(width - 390, 136, 388, 0, 1, this.gm.player == null ? 120 : this.gm.player.getMinSize(), this.gm.player == null ? 320 : this.gm.player.getMaxSize(), this.gm.player == null ? 180 : this.gm.player.getDefaultSize(), this.gm.player == null ? 180 : this.gm.player.getCurrentSize(), new SliderCallback() {
this.add(new Slider(width / 2 - 200, height - 28, 400, 24, 1, this.gm.player == null ? 120 : this.gm.player.getMinSize(), this.gm.player == null ? 320 : this.gm.player.getMaxSize(), this.gm.player == null ? 180 : this.gm.player.getDefaultSize(), this.gm.player == null ? 180 : this.gm.player.getCurrentSize(), new SliderCallback() {
public void use(Slider elem, int value) {
if(GuiChar.this.gm.player != null) {
GuiChar.this.waiting = false;
@ -376,10 +371,10 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}
}
}, "Spieler-Größe", "cm")).enabled = this.gm.player == null || this.gm.player.getMinSize() != this.gm.player.getMaxSize();
this.add(new Label(width - 390, 116, 388, "Name", true));
this.add(new Label(width - 390, 170, 388, "Beschreibung", true));
final Area descField = this.add(new Area(width - 390, 170, 388, height - 328, IPlayer.MAX_INFO_LENGTH, ""));
this.add(new ActButton(width - 195, height - 30, 193, 0, new ButtonCallback() {
this.add(new Label(width / 2 - 200, 36, 400, 20, "Name", true));
this.add(new Label(width - 396, height - 384, 392, 20, "Beschreibung", true));
final Area descField = this.add(new Area(width - 396, height - 364, 392, 130, IPlayer.MAX_INFO_LENGTH, ""));
this.add(new ActButton(width - 198, height - 28, 194, 24, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
if(GuiChar.this.gm.player != null) {
GuiChar.this.gm.displayGuiScreen(GuiLoading.makeWaitTask("Lade Welt ..."));
@ -389,14 +384,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}
}
}, "Charakter erstellen"));
this.cancelButton = this.add(new ActButton(width - 390, height - 30, 193, 0, new ButtonCallback() {
public void use(ActButton elem, PressType action) {
if(GuiChar.this.gm.player != null)
GuiChar.this.gm.displayGuiScreen(GuiCharacters.INSTANCE);
}
}, "Abbrechen"));
this.setCharsAvailable();
this.add(new Field(width - 390, 116, 388, 0, IPlayer.MAX_NICK_LENGTH, new FieldCallback() {
this.add(new Field(width / 2 - 200, 36 + 20, 400, 24, IPlayer.MAX_NICK_LENGTH, new FieldCallback() {
public void use(Field elem, FieldAction value) {
if(value == FieldAction.SEND || value == FieldAction.UNFOCUS) {
String name = elem.getText();
@ -411,9 +399,9 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}, IPlayer.VALID_NICK, this.gm.player == null ? "" : this.gm.player.getCustomNameTag()));
this.templateButton.enabled = false;
this.dimension = new Random().zrange(UniverseRegistry.getBaseDimensions().size());
EntityInfo egg = EntityRegistry.SPAWN_EGGS.get(this.gm.player == null ? EntityRegistry.getEntityString(EntityHuman.class) : EntityRegistry.getEntityString(this.gm.player));
if(egg != null && egg.origin() != null) {
Dimension dim = UniverseRegistry.getDimension(egg.origin());
EntityEggInfo egg = EntityRegistry.SPAWN_EGGS.get(this.gm.player == null ? EntityRegistry.getEntityString(EntityHuman.class) : EntityRegistry.getEntityString(this.gm.player));
if(egg != null && egg.origin != null) {
Dimension dim = UniverseRegistry.getDimension(egg.origin);
if(dim != null) {
for(int z = 0; z < UniverseRegistry.getBaseDimensions().size(); z++) {
if(UniverseRegistry.getBaseDimensions().get(z).getDimensionId() == dim.getDimensionId()) {
@ -423,7 +411,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
}
}
}
this.dimButton = this.add(new ActButton(width - 390, height - 156, 388, 0, new ButtonCallback() {
this.dimButton = this.add(new ActButton(width - 396, height - 220, 392, 24, new ButtonCallback() {
public void use(ActButton elem, PressType mode) {
if(mode == PressType.TERTIARY) {
GuiChar.this.dimension = new Random().zrange(UniverseRegistry.getBaseDimensions().size());
@ -439,7 +427,7 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
GuiChar.this.setDimButton();
}
}, ""));
this.descLines = this.add(new MultiLabel(width - 390, height - 156 + Element.BASE_HEIGHT, 388, 42, "", true));
this.descLines = this.add(new TransparentArea(width - 396, height - 220 + 24, 392, 66, "", false));
this.setDimButton();
}
@ -461,10 +449,8 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
if(this.adjust != null) {
float factor = this.gm.player.width > 2.15f ? 2.15f / this.gm.player.width : 1.0f;
factor = this.gm.player.height > 3.0f && 3.0f / this.gm.player.height < factor ? 3.0f / this.gm.player.height : factor;
if(this.gm.fb_x >= 784 + 460 && this.gm.fb_y >= 128 + 640)
drawEntity(400 + (this.gm.fb_x - 400 - 400) / 2, this.gm.fb_y - 160, 160.0f * factor, this.yaw, this.pitch, this.gm.player);
else
drawEntity(390 - 4 - 115 / 2, this.gm.fb_y - 60, 40.0f * factor, this.yaw, this.pitch, this.gm.player);
drawEntity(400 + (this.gm.fb_x - 400 - 400) / 2, this.gm.fb_y - 160, 160.0f * factor
, this.yaw, this.pitch, this.gm.player);
}
}
@ -484,11 +470,6 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
return "Charakter anpassen";
}
public void setCharsAvailable() {
if(this.cancelButton != null)
this.cancelButton.enabled = !this.gm.characterList.isEmpty();
}
public static BufferedImage loadSkin(File file)
{
BufferedImage img = null;
@ -556,6 +537,11 @@ public class GuiChar extends GuiList<GuiChar.SkinEntry>
this.elements.clear();
}
public int getListWidth()
{
return 400 - 20;
}
public int getSlotHeight()
{

View file

@ -1,21 +1,18 @@
package client.gui.character;
import client.gui.Font;
import client.gui.GuiConfirm;
import client.gui.GuiMenu;
import client.gui.element.ActButton;
import client.gui.element.Area;
import client.gui.element.ButtonCallback;
import client.gui.element.GuiList;
import client.gui.element.ListEntry;
import client.gui.element.NavButton;
import client.gui.element.PressType;
import client.gui.element.TransparentArea;
import client.renderer.Drawing;
import common.color.TextColor;
import common.entity.npc.PlayerCharacter;
import common.packet.CPacketAction;
import common.packet.CPacketAction.Action;
import common.util.ExtMath;
public class GuiCharacters extends GuiList<GuiCharacters.CharacterEntry> implements ButtonCallback
{
@ -30,18 +27,18 @@ public class GuiCharacters extends GuiList<GuiCharacters.CharacterEntry> impleme
this.initial = initial;
}
public void draw(int x, int y, int width, int height, int mouseX, int mouseY, boolean hovered)
public void draw(int x, int y, int mouseX, int mouseY, boolean hovered)
{
if(this.initial)
Drawing.drawRect(x, y, 1, 36, 0xffaf0000);
String str = this.character == null ? TextColor.BLUE + "[" + TextColor.CYAN + "+" + TextColor.BLUE + "]" :
String.format(TextColor.GREEN + "Level " + TextColor.DGREEN + "%d " + TextColor.YELLOW + "%s " + TextColor.VIOLET + "%s",
character.level(), character.type(), character.name());
String.format(TextColor.GREEN + "Level " + TextColor.DGREEN + "%d " + TextColor.YELLOW + "%s " + TextColor.VIOLET + "%s" + TextColor.GRAY + " [%s%s" + TextColor.GRAY + "]",
character.level, character.type, character.name, character.align.color, character.align.display);
String pos = this.character == null ? TextColor.BROWN + "Neuen Charakter erstellen" :
String.format(TextColor.NEON + "%s " + TextColor.GRAY + "bei " + TextColor.ACID + "%d" + TextColor.GRAY + ", " + TextColor.ACID + "%d" + TextColor.GRAY + ", " + TextColor.ACID + "%d",
character.dim(), character.pos().getX(), character.pos().getY(), character.pos().getZ());
character.dim, character.pos.getX(), character.pos.getY(), character.pos.getZ());
Drawing.drawText(str, x + 3, y, 0xffffffff);
Drawing.drawText(pos, x + 3, y + height - Font.YGLYPH, 0xffffffff);
Drawing.drawText(pos, x + 3, y + 16, 0xffffffff);
}
public void select(boolean dclick, int mx, int my)
@ -54,7 +51,7 @@ public class GuiCharacters extends GuiList<GuiCharacters.CharacterEntry> impleme
public static final GuiCharacters INSTANCE = new GuiCharacters();
private Area descField;
private TransparentArea descField;
private ActButton actionButtom;
private ActButton deleteButtom;
@ -63,34 +60,40 @@ public class GuiCharacters extends GuiList<GuiCharacters.CharacterEntry> impleme
private void updateButtons() {
CharacterEntry entry = this.getSelected();
this.descField.setText(entry == null ? "" : (entry.character == null ? "*neuer Charakter*" : String.format(TextColor.GRAY + "[%s%s" + TextColor.GRAY + "]\n" + TextColor.RESET + "%s", entry.character.align().color, entry.character.align().display, entry.character.info() == null ? "*keine Beschreibung vorhanden*" : this.getSelected().character.info())));
this.descField.setText(entry == null ? "" : (entry.character == null ? "*neuer Charakter*" : (entry.character.info == null ? "*keine Beschreibung vorhanden*" : this.getSelected().character.info)));
this.actionButtom.setText(entry != null && entry.character == null ? "Charakter erstellen" : "Charakter spielen");
this.actionButtom.enabled = entry != null && !entry.initial;
this.deleteButtom.enabled = !this.gm.charEditor && entry != null && entry.character != null && !entry.initial;
this.deleteButtom.enabled = entry != null && entry.character != null && !entry.initial;
}
public void init(int width, int height)
{
super.init(width, height);
this.setDimensions(width - 300, height, 32, height - 32);
this.setDimensions(600, height, 32, height - 32);
this.elements.clear();
int selected = this.gm.selectedCharacter;
for(PlayerCharacter character : this.gm.characterList) {
this.elements.add(new CharacterEntry(selected == this.elements.size() ? new PlayerCharacter(character.name(), character.info(), character.align(), this.gm.player.worldObj.dimension.getFormattedName(false), this.gm.player.getPosition(), character.type(), this.gm.player.experienceLevel) : character, selected == this.elements.size()));
}
if(!this.gm.charEditor)
this.elements.add(new CharacterEntry(null, false));
this.setSelected(ExtMath.clampi(selected, -1, this.elements.size() - 1));
this.descField = this.add(new Area(width - 300, 32, 300, height - 64, ""));
this.deleteButtom = this.add(new ActButton(width / 2 - 302, height - 30, 200, 0, this, "Charakter löschen"));
this.actionButtom = this.add(new ActButton(width / 2 - 100, height - 30, 200, 0, this, ""));
this.add(new NavButton(width / 2 + 102, height - 30, 200, 0, this.gm.charEditor ? GuiChar.INSTANCE : GuiMenu.INSTANCE, this.gm.charEditor ? "Zurück" : "Abbrechen"));
if(this.gm.getNetHandler() != null) {
int initialSelection = this.gm.getNetHandler().getSelectedCharacter();
for(PlayerCharacter character : this.gm.getNetHandler().getCharacterList()) {
this.elements.add(new CharacterEntry(initialSelection == this.elements.size() ? new PlayerCharacter(character.name, character.info, character.align, this.gm.player.worldObj.dimension.getFormattedName(false), this.gm.player.getPosition(), character.type, this.gm.player.experienceLevel) : character, initialSelection == this.elements.size()));
}
this.elements.add(new CharacterEntry(null, false));
this.setSelected(initialSelection);
}
this.descField = this.add(new TransparentArea(width - 390, 62, 380, height - 124, "", false));
this.deleteButtom = this.add(new ActButton(width / 2 - 304, height - 28, 200, 24, this, "Charakter löschen"));
this.actionButtom = this.add(new ActButton(width / 2 - 100, height - 28, 200, 24, this, ""));
this.add(new NavButton(width / 2 + 104, height - 28, 200, 24, GuiMenu.INSTANCE, "Abbrechen"));
this.updateButtons();
}
public String getTitle() {
return "Charakter auswählen";
return "Charakter anpassen";
}
public int getListWidth()
{
return 560;
}
public int getSlotHeight()
{
@ -104,7 +107,7 @@ public class GuiCharacters extends GuiList<GuiCharacters.CharacterEntry> impleme
if(entry.character == null)
this.gm.getNetHandler().addToSendQueue(new CPacketAction(CPacketAction.Action.OPEN_EDITOR));
else
this.gm.getNetHandler().addToSendQueue(new CPacketAction(GuiCharacters.this.gm.charEditor ? Action.CANCEL_EDITOR : CPacketAction.Action.SELECT_CHARACTER, this.selectedElement));
this.gm.getNetHandler().addToSendQueue(new CPacketAction(CPacketAction.Action.SELECT_CHARACTER, this.selectedElement));
}
else if(elem == this.deleteButtom && entry.character != null) {
this.gm.displayGuiScreen(new GuiConfirm(new GuiConfirm.Callback() {
@ -113,7 +116,7 @@ public class GuiCharacters extends GuiList<GuiCharacters.CharacterEntry> impleme
GuiCharacters.this.gm.getNetHandler().addToSendQueue(new CPacketAction(CPacketAction.Action.DELETE_CHARACTER, GuiCharacters.this.selectedElement));
GuiCharacters.this.gm.displayGuiScreen(GuiCharacters.this);
}
}, "Möchtest du diesen Charakter wirklich löschen?", "Der Fortschritt, die Gegenstände und die Historie\nvon \"" + entry.character.name() + "\" werden für immer verloren sein!", "Löschen", "Abbrechen"));
}, "Möchtest du diesen Charakter wirklich löschen?", "Der Fortschritt, die Gegenstände und die Historie von \"" + entry.character.name + "\" werden für imer verloren sein!", "Löschen", "Abbrechen"));
}
}
}

View file

@ -20,7 +20,7 @@ public class GuiClass extends GuiList<GuiClass.ClassEntry> implements ButtonCall
this.clazz = clazz;
}
public void draw(int x, int y, int width, int height, int mouseX, int mouseY, boolean hovered)
public void draw(int x, int y, int mouseX, int mouseY, boolean hovered)
{
if(GuiClass.this.gm.player != null && this.clazz == GuiClass.this.gm.player.getNpcClass())
Drawing.drawRect(x, y, 1, 44, 0xffaf0000);
@ -44,19 +44,24 @@ public class GuiClass extends GuiList<GuiClass.ClassEntry> implements ButtonCall
public void init(int width, int height)
{
super.init(width, height);
this.setDimensions(width, height, 32, height - 32);
this.setDimensions(400, height, 32, height - 32);
this.elements.clear();
if(this.gm.player != null && this.gm.player.getSpecies().classEnum != null)
for(Enum clazz : this.gm.player.getSpecies().classEnum.getEnumConstants()) {
this.elements.add(new ClassEntry(clazz));
}
this.add(new NavButton(width / 2 - 195, height - 30, 194, 0, GuiChar.INSTANCE, "Zurück"));
this.selectButton = this.add(new ActButton(width / 2 + 1, height - 30, 194, 0, this, "Klasse ändern"));
this.add(new NavButton(width - 198 * 2, height - 28, 194, 24, GuiChar.INSTANCE, "Zurück"));
this.selectButton = this.add(new ActButton(width - 198, height - 28, 194, 24, this, "Klasse ändern"));
}
public String getTitle() {
return "Klasse wählen";
}
public int getListWidth()
{
return 400 - 20;
}
public int getSlotHeight()
{

View file

@ -23,7 +23,7 @@ public class GuiSpecies extends GuiList<GuiSpecies.SpeciesEntry> implements Butt
this.species = species;
}
public void draw(int x, int y, int width, int height, int mouseX, int mouseY, boolean hovered)
public void draw(int x, int y, int mouseX, int mouseY, boolean hovered)
{
if(GuiSpecies.this.gm.player != null && this.species == GuiSpecies.this.gm.player.getSpecies())
Drawing.drawRect(x, y, 1, 44, 0xffaf0000);
@ -49,18 +49,23 @@ public class GuiSpecies extends GuiList<GuiSpecies.SpeciesEntry> implements Butt
public void init(int width, int height)
{
super.init(width, height);
this.setDimensions(width, height, 32, height - 32);
this.setDimensions(400, height, 32, height - 32);
this.elements.clear();
for(SpeciesInfo species : SpeciesRegistry.SPECIMEN) {
this.elements.add(new SpeciesEntry(species));
}
this.add(new NavButton(width / 2 - 195, height - 30, 194, 0, GuiChar.INSTANCE, "Zurück"));
this.selectButton = this.add(new ActButton(width / 2 + 1, height - 30, 194, 0, this, "Spezies ändern"));
this.add(new NavButton(width - 198 * 2, height - 28, 194, 24, GuiChar.INSTANCE, "Zurück"));
this.selectButton = this.add(new ActButton(width - 198, height - 28, 194, 24, this, "Spezies ändern"));
}
public String getTitle() {
return "Spezies wählen";
}
public int getListWidth()
{
return 400 - 20;
}
public int getSlotHeight()
{

View file

@ -6,7 +6,6 @@ import java.util.Set;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL13;
import client.gui.Font;
import client.gui.Gui;
import client.gui.element.InventoryButton;
import client.renderer.Drawing;
@ -43,7 +42,7 @@ public abstract class GuiContainer extends Gui
private static final List<ItemStack> ITEM_LIST = Lists.<ItemStack>newArrayList();
private static CheatTab selectedTab = CheatTab.BLOCKS;
private static CheatTab selectedTab = CheatTab.tabBlocks;
// /** The location of the inventory background texture */
// protected static final String inventoryBackground = "textures/gui/inventory.png";
@ -375,20 +374,20 @@ public abstract class GuiContainer extends Gui
if (this.draggedStack != null && this.isRightMouseClick)
{
itemstack = itemstack.copy();
itemstack.size = ExtMath.ceilf((float)itemstack.size / 2.0F);
itemstack.stackSize = ExtMath.ceilf((float)itemstack.stackSize / 2.0F);
}
else if (this.dragSplitting && this.dragSplittingSlots.size() > 1)
{
itemstack = itemstack.copy();
itemstack.size = this.dragSplittingRemnant;
itemstack.stackSize = this.dragSplittingRemnant;
if (itemstack.size == 0)
if (itemstack.stackSize == 0)
{
s = "" + TextColor.YELLOW + "0";
}
}
else if(itemstack == this.cheatStack) {
s = TextColor.DGREEN + "+" + TextColor.GREEN + ItemStack.formatAmount(itemstack.size);
s = TextColor.DGREEN + "+" + TextColor.GREEN + ItemStack.formatAmount(itemstack.stackSize);
}
this.drawItemStack(itemstack, mouseX - j2, mouseY - k2, s);
@ -519,7 +518,7 @@ public abstract class GuiContainer extends Gui
if (slotIn == this.clickedSlot && this.draggedStack != null && this.isRightMouseClick && itemstack != null)
{
itemstack = itemstack.copy();
itemstack.size /= 2;
itemstack.stackSize /= 2;
}
else if (this.dragSplitting && this.dragSplittingSlots.contains(slotIn) && itemstack1 != null)
{
@ -532,18 +531,18 @@ public abstract class GuiContainer extends Gui
{
itemstack = itemstack1.copy();
flag = true;
Container.computeStackSize(this.dragSplittingSlots, this.dragSplittingLimit, itemstack, slotIn.getStack() == null ? 0 : slotIn.getStack().size);
Container.computeStackSize(this.dragSplittingSlots, this.dragSplittingLimit, itemstack, slotIn.getStack() == null ? 0 : slotIn.getStack().stackSize);
if (itemstack.size > itemstack.getMaxStackSize())
if (itemstack.stackSize > itemstack.getMaxStackSize())
{
s = TextColor.YELLOW + ItemStack.formatAmount(itemstack.getMaxStackSize());
itemstack.size = itemstack.getMaxStackSize();
itemstack.stackSize = itemstack.getMaxStackSize();
}
if (itemstack.size > slotIn.getItemStackLimit(itemstack))
if (itemstack.stackSize > slotIn.getItemStackLimit(itemstack))
{
s = TextColor.YELLOW + ItemStack.formatAmount(slotIn.getItemStackLimit(itemstack));
itemstack.size = slotIn.getItemStackLimit(itemstack);
itemstack.stackSize = slotIn.getItemStackLimit(itemstack);
}
}
else
@ -594,25 +593,25 @@ public abstract class GuiContainer extends Gui
if (itemstack != null && this.dragSplitting)
{
this.dragSplittingRemnant = itemstack.size;
this.dragSplittingRemnant = itemstack.stackSize;
for (Slot slot : this.dragSplittingSlots)
{
ItemStack itemstack1 = itemstack.copy();
int i = slot.getStack() == null ? 0 : slot.getStack().size;
int i = slot.getStack() == null ? 0 : slot.getStack().stackSize;
Container.computeStackSize(this.dragSplittingSlots, this.dragSplittingLimit, itemstack1, i);
if (itemstack1.size > itemstack1.getMaxStackSize())
if (itemstack1.stackSize > itemstack1.getMaxStackSize())
{
itemstack1.size = itemstack1.getMaxStackSize();
itemstack1.stackSize = itemstack1.getMaxStackSize();
}
if (itemstack1.size > slot.getItemStackLimit(itemstack1))
if (itemstack1.stackSize > slot.getItemStackLimit(itemstack1))
{
itemstack1.size = slot.getItemStackLimit(itemstack1);
itemstack1.stackSize = slot.getItemStackLimit(itemstack1);
}
this.dragSplittingRemnant -= itemstack1.size - i;
this.dragSplittingRemnant -= itemstack1.stackSize - i;
}
}
}
@ -645,7 +644,7 @@ public abstract class GuiContainer extends Gui
if(this.cheatStack != null) {
Slot slot = this.getSlotAtPosition(mouseX, mouseY);
if((mouseButton == 0 || mouseButton == 1) && slot != null && this.gm.player != null && slot.inventory == this.gm.player.inventory)
this.gm.player.client.addToSendQueue(new CPacketCheat(this.cheatStack, slot.getIndex(), mouseButton == 0 && this.cheatStack.size > 1));
this.gm.player.client.addToSendQueue(new CPacketCheat(this.cheatStack, slot.getIndex(), mouseButton == 0 && this.cheatStack.stackSize > 1));
if(mouseButton != 1 && !this.gm.ctrl())
this.cheatStack = null;
return;
@ -812,7 +811,7 @@ public abstract class GuiContainer extends Gui
// }
// }
// else
if (this.dragSplitting && slot != null && itemstack != null && itemstack.size > this.dragSplittingSlots.size() && Container.canAddItemToSlot(slot, itemstack, true) && slot.isItemValid(itemstack) && this.inventorySlots.canDragIntoSlot(slot))
if (this.dragSplitting && slot != null && itemstack != null && itemstack.stackSize > this.dragSplittingSlots.size() && Container.canAddItemToSlot(slot, itemstack, true) && slot.isItemValid(itemstack) && this.inventorySlots.canDragIntoSlot(slot))
{
this.dragSplittingSlots.add(slot);
this.updateDragSplitting();
@ -1078,7 +1077,7 @@ public abstract class GuiContainer extends Gui
if (this.gm != null && this.gm.player != null && (!this.gm.player.isEntityAlive() || this.gm.player.dead))
{
this.gm.displayGuiScreen(null);
this.gm.player.closeScreen();
}
}
@ -1091,13 +1090,13 @@ public abstract class GuiContainer extends Gui
{
if (stack != null)
{
if (stack.size != 1 || text != null)
if (stack.stackSize != 1 || text != null)
{
String s = text == null ? ItemStack.formatAmount(stack.size) : text;
String s = text == null ? ItemStack.formatAmount(stack.stackSize) : text;
if (text == null && stack.size < 1)
if (text == null && stack.stackSize < 1)
{
s = TextColor.RED + ItemStack.formatAmount(stack.size);
s = TextColor.RED + ItemStack.formatAmount(stack.stackSize);
}
// this.drawString(s, , );
// Vec2i size = Drawing.txt_size(0, 0, 0, 0, 65536, 65536, s);
@ -1105,7 +1104,7 @@ public abstract class GuiContainer extends Gui
// int y = ;
// x = x * 2 + this.container_x;
// y = y * 2 + this.container_y;
Drawing.drawTextRight(s, xPosition + 32, yPosition + 33 - Font.YGLYPH, 0xffffffff);
Drawing.drawTextRight(s, xPosition + 32, yPosition + 17, 0xffffffff);
}
if (stack.isItemDamaged())
@ -1152,7 +1151,7 @@ public abstract class GuiContainer extends Gui
protected void drawTab(CheatTab tab)
{
this.itemRender.zLevel = 100.0F;
ItemStack itemstack = tab.getIcon();
ItemStack itemstack = tab.getIconItemStack();
GlState.enableDepth();
this.itemRender.renderItemAndEffectIntoGUI(itemstack, this.xSize + 2 + 18 * tab.getHorizontal() + 1, 9 * 18 + 4 + 20 * tab.getVertical() + 1);
this.itemRender.zLevel = 0.0F;
@ -1177,7 +1176,7 @@ public abstract class GuiContainer extends Gui
selectedTab = tab;
this.dragSplittingSlots.clear();
ITEM_LIST.clear();
tab.filter(ITEM_LIST);
tab.displayAllReleventItems(ITEM_LIST);
this.currentScroll = 0.0F;
}
@ -1202,7 +1201,7 @@ public abstract class GuiContainer extends Gui
}
else {
this.cheatStack = ITEM_LIST.get(i1).copy();
this.cheatStack.size = full ? this.cheatStack.getMaxStackSize() : 1;
this.cheatStack.stackSize = full ? this.cheatStack.getMaxStackSize() : 1;
}
return true;
}

View file

@ -0,0 +1,42 @@
package client.gui.container;
import common.inventory.ContainerWorkbench;
import common.inventory.InventoryPlayer;
import common.util.BlockPos;
import common.world.World;
public class GuiCrafting extends GuiContainer
{
// private static final String craftingTableGuiTextures = "textures/gui/crafting_table.png";
public GuiCrafting(InventoryPlayer playerInv, World worldIn)
{
this(playerInv, worldIn, BlockPos.ORIGIN);
}
public GuiCrafting(InventoryPlayer playerInv, World worldIn, BlockPos blockPosition)
{
super(new ContainerWorkbench(playerInv, worldIn, blockPosition));
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
*/
public void drawGuiContainerForegroundLayer()
{
this.drawString("Handwerk", 28, 6);
this.drawString("Inventar", 8, this.ySize - 96 + 2);
}
// /**
// * Args : renderPartialTicks, mouseX, mouseY
// */
// protected void drawGuiContainerBackgroundLayer(int mouseX, int mouseY)
// {
// GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
// this.gm.getTextureManager().bindTexture(craftingTableGuiTextures);
// int i = (this.width - this.xSize) / 2;
// int j = (this.height - this.ySize) / 2;
//// this.rect(i, j, 0, 0, this.xSize, this.ySize);
// }
}

View file

@ -5,7 +5,7 @@ import common.enchantment.Enchantment;
import common.inventory.ContainerEnchantment;
import common.inventory.InventoryPlayer;
import common.rng.Random;
import common.util.Pair;
import common.tileentity.IWorldNameable;
import common.world.World;
public class GuiEnchant extends GuiContainer
@ -19,7 +19,7 @@ public class GuiEnchant extends GuiContainer
private final Random nameRand = new Random();
private final Random random = new Random();
private final ContainerEnchantment container;
private final String title;
private final IWorldNameable table;
// public int field_147073_u;
// public float field_147071_v;
@ -30,12 +30,12 @@ public class GuiEnchant extends GuiContainer
// public float field_147076_A;
// ItemStack field_147077_B;
public GuiEnchant(InventoryPlayer inventory, World worldIn, String title)
public GuiEnchant(InventoryPlayer inventory, World worldIn, IWorldNameable table)
{
super(new ContainerEnchantment(inventory, worldIn));
this.playerInventory = inventory;
this.container = (ContainerEnchantment)this.inventorySlots;
this.title = title;
this.table = table;
}
/**
@ -43,7 +43,7 @@ public class GuiEnchant extends GuiContainer
*/
public void drawGuiContainerForegroundLayer()
{
this.drawString(this.title, 12, 5);
this.drawString(this.table.getCommandName(), 12, 5);
this.drawString(this.playerInventory.getCommandName(), 8, this.ySize - 96 + 2);
}
@ -89,14 +89,14 @@ public class GuiEnchant extends GuiContainer
*/
public void drawGuiContainerBackgroundLayer()
{
this.nameRand.setSeed((long)this.container.seed);
this.nameRand.setSeed((long)this.container.xpSeed);
for (int l = 0; l < 3; ++l)
{
int i1 = 60;
int j1 = i1 + 20;
String s = this.getRandomName();
int l1 = this.container.mana[l];
int l1 = this.container.enchantLevels[l];
if (l1 == 0)
{
@ -107,7 +107,7 @@ public class GuiEnchant extends GuiContainer
String s1 = "" + l1;
int i2 = 6839882;
if (/* (k < l + 1 || */ this.gm.player.getManaPoints() < l1) // && !this.gm.thePlayer.creative)
if (/* (k < l + 1 || */ this.gm.player.experienceLevel < l1) // && !this.gm.thePlayer.creative)
{
this.rect(i1, 14 + 19 * l, 108, 19, 0x400000);
this.rect(i1 + 1, 15 + 19 * l, 16, 16, 0x200000);
@ -150,16 +150,19 @@ public class GuiEnchant extends GuiContainer
for (int j = 0; j < 3; ++j)
{
int k = this.container.mana[j];
Pair<Enchantment, Integer> l = this.container.ench[j];
int k = this.container.enchantLevels[j];
int l = this.container.enchantmentIds[j];
int i1 = j + 1;
if (this.isPointInRegion(60, 14 + 19 * j, 108, 17, mouseX, mouseY) && k > 0 && l != null)
if (this.isPointInRegion(60, 14 + 19 * j, 108, 17, mouseX, mouseY) && k > 0 && l >= 0)
{
StringBuilder sb = new StringBuilder();
String s = l.first().getFormattedName(l.second());
sb.append(TextColor.WHITE + s + " . . . ?");
if (l >= 0 && Enchantment.getEnchantmentById(l & 255) != null)
{
String s = Enchantment.getEnchantmentById(l & 255).getFormattedName((l & 65280) >> 8);
sb.append(TextColor.WHITE + s + " . . . ?");
}
// if (!flag)
// {
@ -168,9 +171,9 @@ public class GuiEnchant extends GuiContainer
// sb.append("\n");
// }
if (this.gm.player.getManaPoints() < k)
if (this.gm.player.experienceLevel < k)
{
sb.append((sb.length() != 0 ? "\n" : "") + TextColor.RED + String.format("%d Mana erforderlich", this.container.mana[j]));
sb.append((sb.length() != 0 ? "\n" : "") + TextColor.RED + String.format("Erfahrungsstufe %d erforderlich", this.container.enchantLevels[j]));
}
else
{
@ -196,11 +199,11 @@ public class GuiEnchant extends GuiContainer
if (i1 == 1)
{
s1 = "1 Manapunkt";
s1 = "1 Erfahrungsstufe";
}
else
{
s1 = String.format("%d Manapunkte", i1);
s1 = String.format("%d Erfahrungsstufen", i1);
}
sb.append((sb.length() != 0 ? "\n" : "") + TextColor.LGRAY.toString() + "" + s1);

View file

@ -1,26 +1,45 @@
package client.gui.container;
import client.Client;
import common.entity.Entity;
import common.inventory.ContainerEntityInventory;
import common.entity.animal.EntityHorse;
import common.inventory.ContainerHorseInventory;
import common.inventory.IInventory;
public class GuiEntity extends GuiContainer
public class GuiHorse extends GuiContainer
{
private IInventory playerInventory;
private IInventory entityInventory;
// private static final String horseGuiTextures = "textures/gui/horse.png";
public GuiEntity(IInventory playerInv, IInventory entityInv, Entity entity)
/** The player inventory bound to this GUI. */
private IInventory playerInventory;
/** The horse inventory bound to this GUI. */
private IInventory horseInventory;
// /** The EntityHorse whose inventory is currently being accessed. */
// private EntityHorse horseEntity;
// /** The mouse x-position recorded during the last rendered frame. */
// private float mousePosx;
//
// /** The mouse y-position recorded during the last renderered frame. */
// private float mousePosY;
public GuiHorse(IInventory playerInv, IInventory horseInv, EntityHorse horse)
{
super(new ContainerEntityInventory(playerInv, entityInv, entity, Client.CLIENT.player));
super(new ContainerHorseInventory(playerInv, horseInv, horse, Client.CLIENT.player));
this.playerInventory = playerInv;
this.entityInventory = entityInv;
this.horseInventory = horseInv;
// this.horseEntity = horse;
// this.allowUserInput = false;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
*/
public void drawGuiContainerForegroundLayer()
{
this.drawString(this.entityInventory.getCommandName(), 8, 6);
this.drawString(this.horseInventory.getCommandName(), 8, 6);
this.drawString(this.playerInventory.getCommandName(), 8, this.ySize - 96 + 2);
}

View file

@ -0,0 +1,44 @@
package client.gui.container;
import client.Client;
import common.inventory.ContainerMachine;
import common.inventory.IInventory;
import common.inventory.InventoryPlayer;
import common.tileentity.TileEntityMachine;
public class GuiMachine extends GuiContainer
{
// private final String texture;
private final IInventory playerInv;
private final IInventory machineInv;
private final TileEntityMachine machine;
public GuiMachine(InventoryPlayer player, IInventory inv, TileEntityMachine machine)
{
super(new ContainerMachine(player, machine, inv, Client.CLIENT.player));
this.playerInv = player;
this.machineInv = machine;
// this.allowUserInput = false;
this.ySize = 153;
// this.texture = "textures/gui/" + texture + ".png";
this.machine = machine;
}
public void drawGuiContainerForegroundLayer()
{
this.drawString(this.machine.getStatus().color + this.machineInv.getCommandName() + " - " + this.machine.getStatus().name, 8, 6);
this.drawString(this.playerInv.getCommandName(), 8, this.ySize - 96 + 2);
this.drawString(String.format("Temperatur: %d °", this.machine.getTemperature()), 8, 18);
this.drawString(this.machine.formatDisplay(), 8, 28);
}
// protected void drawGuiContainerBackgroundLayer(int mouseX, int mouseY)
// {
// GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
// this.gm.getTextureManager().bindTexture(this.texture);
// int i = (this.width - this.xSize) / 2;
// int j = (this.height - this.ySize) / 2;
//// this.rect(i, j, 0, 0, this.xSize, this.ySize);
// }
}

View file

@ -81,9 +81,9 @@ public class GuiMerchant extends GuiContainer
if (merchantrecipelist != null && !merchantrecipelist.isEmpty()) {
int k = this.selectedMerchantRecipe;
MerchantRecipe merchantrecipe = (MerchantRecipe)merchantrecipelist.get(k);
ItemStack itemstack = merchantrecipe.first();
ItemStack itemstack1 = merchantrecipe.second();
ItemStack itemstack2 = merchantrecipe.result();
ItemStack itemstack = merchantrecipe.getItemToBuy();
ItemStack itemstack1 = merchantrecipe.getSecondItemToBuy();
ItemStack itemstack2 = merchantrecipe.getItemToSell();
this.renderItemOverlayIntoGUI(itemstack, 36, 24, null);
if(itemstack1 != null)
this.renderItemOverlayIntoGUI(itemstack1, 62, 24, null);
@ -180,9 +180,9 @@ public class GuiMerchant extends GuiContainer
// int j = (this.height - this.ySize) / 2;
int k = this.selectedMerchantRecipe;
MerchantRecipe merchantrecipe = (MerchantRecipe)merchantrecipelist.get(k);
ItemStack itemstack = merchantrecipe.first();
ItemStack itemstack1 = merchantrecipe.second();
ItemStack itemstack2 = merchantrecipe.result();
ItemStack itemstack = merchantrecipe.getItemToBuy();
ItemStack itemstack1 = merchantrecipe.getSecondItemToBuy();
ItemStack itemstack2 = merchantrecipe.getItemToSell();
GL11.glPushMatrix();
ItemRenderer.enableGUIStandardItemLighting();
GlState.disableLighting();

View file

@ -68,7 +68,7 @@ public class GuiRepair extends GuiContainer implements ICrafting
{
int i = 8453920;
boolean flag = true;
String s = String.format("Manakosten: %d", this.anvil.maximumCost);
String s = String.format("Erfahrungskosten: %d", this.anvil.maximumCost);
if (this.anvil.maximumCost >= 40) // && !this.gm.thePlayer.creative)
{

View file

@ -17,7 +17,7 @@ public class Dropdown<T> extends Element {
for(T value : Dropdown.this.values) {
if(sb.length() > 0)
sb.append('\n');
sb.append(value instanceof Displayable disp ? disp.getDisplay() : value.toString());
sb.append(value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
}
this.setText(sb.toString());
this.visible = /* this.r_dirty = */ false;
@ -82,15 +82,10 @@ public class Dropdown<T> extends Element {
}
public Dropdown(int x, int y, int w, int h, boolean up, T[] values, T def, T init, DropdownCallback<T> callback, final String text) {
this(x, y, w, h, up, values, def, init, callback, text == null ? new Formatter<Dropdown<T>>() {
this(x, y, w, h, up, values, def, init, callback, new Formatter<Dropdown<T>>() {
public String use(Dropdown<T> elem) {
T value = elem.getValue();
return value instanceof Displayable disp ? disp.getDisplay() : value.toString();
}
} : new Formatter<Dropdown<T>>() {
public String use(Dropdown<T> elem) {
T value = elem.getValue();
return String.format("%s: %s", text, value instanceof Displayable disp ? disp.getDisplay() : value.toString());
return String.format("%s: %s", text, value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
}
});
}

View file

@ -15,8 +15,6 @@ import common.sound.PositionedSound;
import common.util.Util;
public abstract class Element {
public static final int BASE_HEIGHT = 18;
protected final Client gm = Client.CLIENT;
protected Gui gui;
@ -38,11 +36,12 @@ public abstract class Element {
public boolean visible = true;
public boolean enabled = true;
public Element(int x, int y, int w, int h, Formatter formatter) {
this.pos_x = x;
this.pos_y = y;
this.size_x = w;
this.size_y = h <= 0 ? BASE_HEIGHT : h;
this.size_y = h;
this.format = formatter;
// gui_update_style(this, 1);
// if(type != ElemType.SLIDER) {
@ -113,8 +112,8 @@ public abstract class Element {
public void updateText() {
Vec2i size = Drawing.getSize(this.text);
this.text_x = ((this.size_x - (this.margin_x1 + this.margin_x2)) - size.xpos) / 2;
this.text_y = ((this.size_y - (this.margin_y1 + this.margin_y2)) - size.ypos + 1) / 2;
this.text_x = (this.size_x - size.xpos) / 2;
this.text_y = (this.size_y - size.ypos) / 2;
}
public void setText(String str) {
@ -221,7 +220,7 @@ public abstract class Element {
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
// if(elem.type == ElemType.FIELD) {
this.gm.scissor(x1 < 0 ? 0 : x1, (this.gm.fb_y - (y1 + y2)) < 0 ? 0 : (this.gm.fb_y - (y1 + y2)), x2 < 0 ? 0 : x2, y2 < 0 ? 0 : y2);
GL11.glScissor(x1 < 0 ? 0 : x1, (this.gm.fb_y - (y1 + y2)) < 0 ? 0 : (this.gm.fb_y - (y1 + y2)), x2 < 0 ? 0 : x2, y2 < 0 ? 0 : y2);
GL11.glEnable(GL11.GL_SCISSOR_TEST);
// }
// if(this.type == ElemType.CUSTOM)

View file

@ -34,7 +34,7 @@ public class Field extends Textbox {
public void updateText() {
this.textWidth = Drawing.txt_size(this.pos_x + this.margin_x1, this.pos_y + this.margin_y1,
this.pos_x + this.margin_x1, this.pos_y + this.margin_y1,
Integer.MAX_VALUE, Integer.MAX_VALUE, this.getDrawnText()).xpos;
Integer.MAX_VALUE, Integer.MAX_VALUE, this.text).xpos;
}
public void mouserel() {
@ -95,7 +95,7 @@ public class Field extends Textbox {
protected void updateCursor(int offset, boolean shift, int x1, int y1, int x2, int y2) {
Vec2i coord = Drawing.txt_coord(offset, x1 + this.text_x, y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y, 0x7fffffff, 0x7fffffff, this.getDrawnText());
x1 + this.text_x, y1 + this.text_y, 0x7fffffff, 0x7fffffff, this.text);
this.cursorPos = coord.xpos;
if(shift) {
if(this.cursorPos < x1)
@ -108,7 +108,7 @@ public class Field extends Textbox {
protected int onCursorOffset(int x, int y, int x1, int y1, int x2, int y2) {
Offset off = Drawing.txt_offset(x, y, x1 + this.text_x, y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y, 0x7fffffff, 0x7fffffff, this.getDrawnText());
x1 + this.text_x, y1 + this.text_y, 0x7fffffff, 0x7fffffff, this.text);
if(off != null) {
this.cursorPos = off.xpos;
}
@ -130,21 +130,17 @@ public class Field extends Textbox {
protected void drawForeground(int x1, int y1, int x2, int y2) {
Drawing.txt_draw(x1 + this.text_x, y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y,
Integer.MAX_VALUE, Integer.MAX_VALUE, this.enabled ? this.gm.style.text_field : Util.mulColor(this.gm.style.text_field, 0.5f), this.getDrawnText());
Integer.MAX_VALUE, Integer.MAX_VALUE, this.enabled ? this.gm.style.text_field : Util.mulColor(this.gm.style.text_field, 0.5f), this.text);
if(this.sel_start >= 0 && this.sel_end != this.sel_start)
Drawing.txt_overlay(this.sel_start, this.sel_end, x1 + this.text_x, y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y,
Integer.MAX_VALUE, Integer.MAX_VALUE, this.enabled ? 0x808080ff : 0x80404040, this.getDrawnText());
Integer.MAX_VALUE, Integer.MAX_VALUE, this.enabled ? 0x808080ff : 0x80404040, this.text);
}
protected char getNewline() {
return ' ';
}
protected String getDrawnText() {
return this.text;
}

View file

@ -50,8 +50,8 @@ public class Fill extends Element {
public void updateText() {
Vec2i size = Drawing.getSize(this.text);
if(!this.left)
this.text_x = ((this.size_x - (this.margin_x1 + this.margin_x2)) - size.xpos) / 2;
this.text_x = (this.size_x - size.xpos) / 2;
if(!this.top)
this.text_y = ((this.size_y - (this.margin_y1 + this.margin_y2)) - size.ypos + 1) / 2;
this.text_y = (this.size_y - size.ypos) / 2;
}
}

View file

@ -0,0 +1,413 @@
package client.gui.element;
import java.util.List;
import org.lwjgl.opengl.GL11;
import client.gui.Gui;
import client.renderer.DefaultVertexFormats;
import client.renderer.Drawing;
import client.renderer.GlState;
import client.renderer.RenderBuffer;
import client.renderer.Tessellator;
import client.window.Button;
import common.collect.Lists;
import common.util.ExtMath;
public abstract class GuiList<T extends ListEntry> extends Gui
{
protected final List<T> elements = Lists.newArrayList();
protected int width;
protected int height;
protected int top;
protected int bottom;
protected int right;
protected int left;
protected int mouseX;
protected int mouseY;
protected int initialClickY = -2;
protected float scrollMultiplier;
protected float amountScrolled;
protected int selectedElement = -1;
protected long lastClicked;
public abstract int getListWidth(); // 220
public abstract int getSlotHeight();
protected int getScrollBarX()
{
return 0;
}
public void setDimensions(int widthIn, int heightIn, int topIn, int bottomIn)
{
this.width = widthIn;
this.height = heightIn;
this.top = topIn;
this.bottom = bottomIn;
this.left = 0;
this.right = widthIn;
}
public void init(int width, int height) {
this.selectedElement = -1;
}
public void setSlotXBoundsFromLeft(int leftIn)
{
this.left = leftIn;
this.right = leftIn + this.width;
}
public final T getListEntry(int index) {
return this.elements.get(index);
}
public final T getSelected() {
return this.selectedElement < 0 ? null : this.elements.get(this.selectedElement);
}
public final int getSize() {
return this.elements.size();
}
public final void setSelected(int index) {
this.selectedElement = index;
}
protected int getContentHeight()
{
return this.getSize() * this.getSlotHeight();
}
public int getSlotIndexFromScreenCoords(int x, int y)
{
int i = this.left + this.width / 2 - this.getListWidth() / 2;
int j = this.left + this.width / 2 + this.getListWidth() / 2;
int k = y - this.top + (int)this.amountScrolled - 4;
int l = k / this.getSlotHeight();
return this.isInList(x, y) && x >= i && x <= j && l >= 0 && k >= 0 && l < this.getSize() ? l : -1;
}
protected boolean isInList(int x, int y)
{
return x >= this.getScrollBarX() + 6; // x < this.getScrollBarX();
}
protected final boolean isSelected(int slotIndex)
{
return slotIndex == this.selectedElement;
}
protected void bindAmountScrolled()
{
this.amountScrolled = ExtMath.clampf(this.amountScrolled, 0.0F, (float)this.getMaxScroll());
}
public int getMaxScroll()
{
return Math.max(0, this.getContentHeight() - (this.bottom - this.top - 4));
}
public int getAmountScrolled()
{
return (int)this.amountScrolled;
}
public boolean isMouseYWithinSlotBounds(int p_148141_1_)
{
return p_148141_1_ >= this.top && p_148141_1_ <= this.bottom && this.mouseX >= this.left && this.mouseX <= this.right;
}
public void scrollBy(int amount)
{
this.amountScrolled += (float)amount;
this.bindAmountScrolled();
this.initialClickY = -2;
}
// public void actionPerformed(Button button)
// {
// if (button.enabled)
// {
// if (button.id == this.scrollUpButtonID)
// {
// this.amountScrolled -= (float)(this.slotHeight * 2 / 3);
// this.initialClickY = -2;
// this.bindAmountScrolled();
// }
// else if (button.id == this.scrollDownButtonID)
// {
// this.amountScrolled += (float)(this.slotHeight * 2 / 3);
// this.initialClickY = -2;
// this.bindAmountScrolled();
// }
// }
// }
public void draw()
{
int mouseXIn = this.gm.mouse_x;
int mouseYIn = this.gm.mouse_y;
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
this.drawBackground();
int i = this.getScrollBarX();
int j = i + 6;
this.bindAmountScrolled();
GlState.disableLighting();
GlState.disableFog();
GlState.enableTexture2D();
RenderBuffer worldrenderer = Tessellator.getBuffer();
this.gm.getTextureManager().bindTexture(Gui.DIRT_BACKGROUND);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)0, (double)this.bottom, 0.0D).tex((double)((float)0 / f), (double)((float)(this.bottom + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
worldrenderer.pos((double)this.gm.fb_x, (double)this.bottom, 0.0D).tex((double)((float)this.gm.fb_x / f), (double)((float)(this.bottom + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
worldrenderer.pos((double)this.gm.fb_x, (double)this.top, 0.0D).tex((double)((float)this.gm.fb_x / f), (double)((float)(this.top + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
worldrenderer.pos((double)0, (double)this.top, 0.0D).tex((double)((float)0 / f), (double)((float)(this.top + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
Tessellator.draw();
int x = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int y = this.top + 4 - (int)this.amountScrolled;
this.drawSelectionBox(x, y, mouseXIn, mouseYIn);
GlState.disableDepth();
this.overlayBackground(0, this.top, 255, 255);
this.overlayBackground(this.bottom, this.height, 255, 255);
GlState.enableBlend();
GlState.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ZERO, GL11.GL_ONE);
GlState.disableAlpha();
GlState.shadeModel(GL11.GL_SMOOTH);
GlState.disableTexture2D();
int i1 = 4;
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)0, (double)(this.top + i1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
worldrenderer.pos((double)this.gm.fb_x, (double)(this.top + i1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
worldrenderer.pos((double)this.gm.fb_x, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)0, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
Tessellator.draw();
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)0, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)this.gm.fb_x, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)this.gm.fb_x, (double)(this.bottom - i1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
worldrenderer.pos((double)0, (double)(this.bottom - i1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
Tessellator.draw();
int j1 = this.getMaxScroll();
if (j1 > 0)
{
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
k1 = ExtMath.clampi(k1, 32, this.bottom - this.top - 8);
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / j1 + this.top;
if (l1 < this.top)
{
l1 = this.top;
}
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)i, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)j, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)j, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)i, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
Tessellator.draw();
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
worldrenderer.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
worldrenderer.pos((double)j, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
worldrenderer.pos((double)i, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
Tessellator.draw();
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
worldrenderer.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
worldrenderer.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
worldrenderer.pos((double)i, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
Tessellator.draw();
}
GlState.enableTexture2D();
GlState.shadeModel(GL11.GL_FLAT);
GlState.enableAlpha();
GlState.disableBlend();
super.draw();
}
public void handleMouseInput()
{
if (this.isMouseYWithinSlotBounds(this.mouseY))
{
// if (Button.MOUSE_LEFT.isDown() && this.getEnabled())
// {
if (this.initialClickY == -1)
{
boolean flag1 = true;
if (this.mouseY >= this.top && this.mouseY <= this.bottom)
{
int j2 = (this.width - this.getListWidth()) / 2;
int k2 = (this.width + this.getListWidth()) / 2;
int l2 = this.mouseY - this.top + (int)this.amountScrolled - 4;
int i1 = l2 / this.getSlotHeight();
if (i1 < this.getSize() && this.mouseX >= j2 && this.mouseX <= k2 && i1 >= 0 && l2 >= 0)
{
}
else if (this.mouseX >= j2 && this.mouseX <= k2 && l2 < 0)
{
flag1 = false;
}
int i3 = this.getScrollBarX();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1)
{
this.scrollMultiplier = -1.0F;
int k1 = this.getMaxScroll();
if (k1 < 1)
{
k1 = 1;
}
int l1 = (int)((float)((this.bottom - this.top) * (this.bottom - this.top)) / (float)this.getContentHeight());
l1 = ExtMath.clampi(l1, 32, this.bottom - this.top - 8);
this.scrollMultiplier /= (float)(this.bottom - this.top - l1) / (float)k1;
}
else
{
this.scrollMultiplier = 1.0F;
}
if (flag1)
{
this.initialClickY = this.mouseY;
}
else
{
this.initialClickY = -2;
}
}
else
{
this.initialClickY = -2;
}
}
else if (this.initialClickY >= 0)
{
this.amountScrolled -= (float)(this.mouseY - this.initialClickY) * this.scrollMultiplier;
this.initialClickY = this.mouseY;
}
// }
// else
// {
// this.initialClickY = -1;
// }
}
}
protected void drawSelectionBox(int x, int y, int mouseXIn, int mouseYIn)
{
int size = this.getSize();
RenderBuffer rb = Tessellator.getBuffer();
for (int z = 0; z < size; z++)
{
int y1 = y + z * this.getSlotHeight();
int h = this.getSlotHeight() - 4;
if (this.isSelected(z))
{
int x1 = this.left + (this.width / 2 - this.getListWidth() / 2);
int x2 = this.left + this.width / 2 + this.getListWidth() / 2;
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
GlState.disableTexture2D();
rb.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
rb.pos((double)x1, (double)(y1 + h + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)x2, (double)(y1 + h + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)x2, (double)(y1 - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)x1, (double)(y1 - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)(x1 + 1), (double)(y1 + h + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
rb.pos((double)(x2 - 1), (double)(y1 + h + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
rb.pos((double)(x2 - 1), (double)(y1 - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
rb.pos((double)(x1 + 1), (double)(y1 - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
Tessellator.draw();
GlState.enableTexture2D();
}
boolean hover = this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == z;
this.getListEntry(z).draw(x, y1, mouseXIn - x, mouseYIn - y1, hover);
if(hover)
Drawing.drawRect(x - 2, y1 - 2, this.getListWidth(), this.getSlotHeight(), Gui.HOVER_COLOR);
}
}
protected void overlayBackground(int startY, int endY, int startAlpha, int endAlpha)
{
RenderBuffer rb = Tessellator.getBuffer();
this.gm.getTextureManager().bindTexture(Gui.DIRT_BACKGROUND);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
rb.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
rb.pos((double)0, (double)endY, 0.0D).tex(0.0D, (double)((float)endY / 32.0F)).color(64, 64, 64, endAlpha).endVertex();
rb.pos((double)this.gm.fb_x, (double)endY, 0.0D).tex((double)((float)this.gm.fb_x / 32.0F), (double)((float)endY / 32.0F)).color(64, 64, 64, endAlpha).endVertex();
rb.pos((double)this.gm.fb_x, (double)startY, 0.0D).tex((double)((float)this.gm.fb_x / 32.0F), (double)((float)startY / 32.0F)).color(64, 64, 64, startAlpha).endVertex();
rb.pos((double)0, (double)startY, 0.0D).tex(0.0D, (double)((float)startY / 32.0F)).color(64, 64, 64, startAlpha).endVertex();
Tessellator.draw();
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift)
{
super.mouse(btn, x, y, ctrl, shift);
if (this.isMouseYWithinSlotBounds(y))
{
int i = this.getSlotIndexFromScreenCoords(x, y);
if (i >= 0)
{
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int k = this.top + 4 - this.getAmountScrolled() + i * this.getSlotHeight();
int l = x - j;
int i1 = y - k;
boolean flag = i == this.selectedElement && System.currentTimeMillis() - this.lastClicked < (long)this.gm.dclickDelay;
this.selectedElement = i;
this.lastClicked = System.currentTimeMillis();
this.getListEntry(i).select(flag, l, i1);
}
}
if(btn == Button.MOUSE_LEFT && this.clicked(x, y) == null)
this.handleMouseInput();
}
public void mouserel(Button btn, int x, int y) {
super.mouserel(btn, x, y);
if(btn == Button.MOUSE_LEFT)
this.initialClickY = -1;
}
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
super.scroll(scr_x, scr_y, x, y, ctrl, shift);
if(scr_y != 0 && this.clicked(x, y) == null)
this.amountScrolled -= (float)(ExtMath.clampi(scr_y, -1, 1) * this.getSlotHeight() / 2);
}
public void drag(int x, int y) {
super.drag(x, y);
if(this.selected == null && Button.MOUSE_LEFT.isDown())
this.handleMouseInput();
}
}

View file

@ -4,30 +4,16 @@ import client.renderer.Drawing;
import common.util.Util;
public class Label extends Fill {
public static final int LABEL_HEIGHT = 14;
public Label(int x, int y, int w, int h, String text, boolean top, boolean left) {
super(x, y, w, h <= 0 ? LABEL_HEIGHT : h, text, top, left);
super(x, y, w, h, text, top, left);
}
public Label(int x, int y, int w, int h, String text, boolean left) {
super(x, y, w, h <= 0 ? LABEL_HEIGHT : h, text, left);
super(x, y, w, h, text, left);
}
public Label(int x, int y, int w, int h, String text) {
super(x, y, w, h <= 0 ? LABEL_HEIGHT : h, text);
}
public Label(int x, int y, int w, String text, boolean top, boolean left) {
super(x, y - LABEL_HEIGHT, w, LABEL_HEIGHT, text, top, left);
}
public Label(int x, int y, int w, String text, boolean left) {
super(x, y - LABEL_HEIGHT, w, LABEL_HEIGHT, text, left);
}
public Label(int x, int y, int w, String text) {
super(x, y - LABEL_HEIGHT, w, LABEL_HEIGHT, text);
super(x, y, w, h, text);
}
protected void drawBackground() {

View file

@ -2,6 +2,6 @@ package client.gui.element;
public interface ListEntry
{
void draw(int x, int y, int width, int height, int mouseX, int mouseY, boolean hovered);
void draw(int x, int y, int mouseX, int mouseY, boolean hovered);
void select(boolean dclick, int mx, int my);
}

View file

@ -0,0 +1,20 @@
package client.gui.element;
import client.renderer.Drawing;
import common.util.Util;
public class PasswordField extends Field {
public PasswordField(int x, int y, int w, int h, int cap, FieldCallback callback, String text) {
super(x, y, w, h, cap, callback, text);
}
protected void drawForeground(int x1, int y1, int x2, int y2) {
Drawing.txt_draw(x1 + this.text_x, y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y,
Integer.MAX_VALUE, Integer.MAX_VALUE, this.enabled ? this.gm.style.text_field : Util.mulColor(this.gm.style.text_field, 0.5f), this.text.isEmpty() ? "" : "****");
}
protected int getCursorX(int x1, int x2) {
return x1;
}
}

View file

@ -7,7 +7,7 @@ import common.util.ExtMath;
import common.util.Util;
public class Slider extends Element {
private static final int SLIDER_WIDTH = 8;
private static final int SLIDER_WIDTH = 10;
private final SliderCallback func;
private final int def;
@ -21,7 +21,7 @@ public class Slider extends Element {
public Slider(int x, int y, int w, int h, int prec, int min, int max, int def, int init, SliderCallback callback, Formatter<Slider> formatter) {
super(x, y, w, h, formatter);
this.handle = ((this.size_y * SLIDER_WIDTH) / BASE_HEIGHT) & ~1;
this.handle = ((this.size_y * SLIDER_WIDTH) / 24) & ~1;
this.func = callback;
this.precision = prec;
this.min = min;

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