package game.init; public abstract class Registry { public static void register() { NameRegistry.register(); BlockRegistry.register(); FlammabilityRegistry.register(); SpeciesRegistry.register(); EntityRegistry.registerEggs(); ItemRegistry.register(); TileRegistry.register(); CraftingRegistry.register(); SmeltingRegistry.register(); // StatRegistry.register(); EntityRegistry.register(); SpeciesRegistry.registerItems(); DispenserRegistry.register(); UniverseRegistry.register(); RotationRegistry.register(); ReorderRegistry.register(); } }