package game.item; import game.block.Block; import game.model.ModelBakery; import game.renderer.blockmodel.ModelBlock; import game.renderer.blockmodel.Transforms; public class ItemChest extends ItemBlock { public ItemChest(Block block) { super(block); } public ModelBlock getModel(String name, int meta) { return new ModelBlock(ModelBakery.MODEL_ENTITY, this.getTransform()); } public Transforms getTransform() { return Transforms.DEFAULT; } }