package game.worldgen.tree; import game.block.Block; import game.block.BlockCocoa; import game.block.BlockLeaves; import game.block.BlockVine; import game.init.Blocks; import game.material.Material; import game.properties.PropertyBool; import game.rng.Random; import game.world.BlockPos; import game.world.Facing; import game.world.State; import game.world.WorldServer; public class WorldGenBaseTree extends WorldGenTree { private static final State defLog = Blocks.oak_log.getState(); // .withProperty(BlockOldLog.VARIANT, BlockPlanks.EnumType.OAK); private static final State defLeaves = Blocks.oak_leaves.getState(); // .withProperty(BlockOldLeaf.VARIANT, BlockPlanks.EnumType.OAK); private final int minTreeHeight; private final boolean vinesGrow; private final State metaWood; private final State metaLeaves; public WorldGenBaseTree(boolean notify) { this(notify, 4, defLog, defLeaves, false); } public WorldGenBaseTree(boolean notify, State log, State leaves) { this(notify, 4, log, leaves, false); } public WorldGenBaseTree(boolean notify, int minHeight, State log, State leaves, boolean vines) { super(notify); this.minTreeHeight = minHeight; this.metaWood = log; this.metaLeaves = leaves.withProperty(BlockLeaves.DECAY, Boolean.valueOf(false)); this.vinesGrow = vines; } public boolean generate(WorldServer worldIn, Random rand, BlockPos position) { int i = rand.zrange(3) + this.minTreeHeight; boolean flag = true; if (position.getY() >= 1 && position.getY() + i + 1 <= 512) { for (int j = position.getY(); j <= position.getY() + 1 + i; ++j) { int k = 1; if (j == position.getY()) { k = 0; } if (j >= position.getY() + 1 + i - 2) { k = 2; } BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(); for (int l = position.getX() - k; l <= position.getX() + k && flag; ++l) { for (int i1 = position.getZ() - k; i1 <= position.getZ() + k && flag; ++i1) { if (j >= 0 && j < 512) { if (!this.canBeReplaced(worldIn.getState(blockpos$mutableblockpos.set(l, j, i1)).getBlock())) { flag = false; } } else { flag = false; } } } } if (!flag) { return false; } else { Block block1 = worldIn.getState(position.down()).getBlock(); if ((block1 == Blocks.grass || block1 == Blocks.dirt || block1 == Blocks.farmland || block1 == Blocks.tian_soil) && position.getY() < 512 - i - 1) { this.setBaseBlock(worldIn, position.down()); int k2 = 3; int l2 = 0; for (int i3 = position.getY() - k2 + i; i3 <= position.getY() + i; ++i3) { int i4 = i3 - (position.getY() + i); int j1 = l2 + 1 - i4 / 2; for (int k1 = position.getX() - j1; k1 <= position.getX() + j1; ++k1) { int l1 = k1 - position.getX(); for (int i2 = position.getZ() - j1; i2 <= position.getZ() + j1; ++i2) { int j2 = i2 - position.getZ(); if (Math.abs(l1) != j1 || Math.abs(j2) != j1 || rand.zrange(2) != 0 && i4 != 0) { BlockPos blockpos = new BlockPos(k1, i3, i2); Block block = worldIn.getState(blockpos).getBlock(); if (block.getMaterial() == Material.air || block.getMaterial() == Material.leaves || block.getMaterial() == Material.vine) { this.setBlockAndNotifyAdequately(worldIn, blockpos, this.metaLeaves.withProperty(BlockLeaves.TYPE, worldIn.getLeavesGen(blockpos))); } } } } } for (int j3 = 0; j3 < i; ++j3) { Block block2 = worldIn.getState(position.up(j3)).getBlock(); if (block2.getMaterial() == Material.air || block2.getMaterial() == Material.leaves || block2.getMaterial() == Material.vine) { this.setBlockAndNotifyAdequately(worldIn, position.up(j3), this.metaWood); if (this.vinesGrow && j3 > 0) { if (rand.zrange(3) > 0 && worldIn.isAirBlock(position.add(-1, j3, 0))) { this.func_181651_a(worldIn, position.add(-1, j3, 0), BlockVine.EAST); } if (rand.zrange(3) > 0 && worldIn.isAirBlock(position.add(1, j3, 0))) { this.func_181651_a(worldIn, position.add(1, j3, 0), BlockVine.WEST); } if (rand.zrange(3) > 0 && worldIn.isAirBlock(position.add(0, j3, -1))) { this.func_181651_a(worldIn, position.add(0, j3, -1), BlockVine.SOUTH); } if (rand.zrange(3) > 0 && worldIn.isAirBlock(position.add(0, j3, 1))) { this.func_181651_a(worldIn, position.add(0, j3, 1), BlockVine.NORTH); } } } } if (this.vinesGrow) { for (int k3 = position.getY() - 3 + i; k3 <= position.getY() + i; ++k3) { int j4 = k3 - (position.getY() + i); int k4 = 2 - j4 / 2; BlockPos.MutableBlockPos blockpos$mutableblockpos1 = new BlockPos.MutableBlockPos(); for (int l4 = position.getX() - k4; l4 <= position.getX() + k4; ++l4) { for (int i5 = position.getZ() - k4; i5 <= position.getZ() + k4; ++i5) { blockpos$mutableblockpos1.set(l4, k3, i5); if (worldIn.getState(blockpos$mutableblockpos1).getBlock().getMaterial() == Material.leaves) { BlockPos blockpos2 = blockpos$mutableblockpos1.west(); BlockPos blockpos3 = blockpos$mutableblockpos1.east(); BlockPos blockpos4 = blockpos$mutableblockpos1.north(); BlockPos blockpos1 = blockpos$mutableblockpos1.south(); if (rand.zrange(4) == 0 && worldIn.getState(blockpos2).getBlock().getMaterial() == Material.air) { this.func_181650_b(worldIn, blockpos2, BlockVine.EAST); } if (rand.zrange(4) == 0 && worldIn.getState(blockpos3).getBlock().getMaterial() == Material.air) { this.func_181650_b(worldIn, blockpos3, BlockVine.WEST); } if (rand.zrange(4) == 0 && worldIn.getState(blockpos4).getBlock().getMaterial() == Material.air) { this.func_181650_b(worldIn, blockpos4, BlockVine.SOUTH); } if (rand.zrange(4) == 0 && worldIn.getState(blockpos1).getBlock().getMaterial() == Material.air) { this.func_181650_b(worldIn, blockpos1, BlockVine.NORTH); } } } } } if (rand.zrange(5) == 0 && i > 5) { for (int l3 = 0; l3 < 2; ++l3) { for (Facing enumfacing : Facing.Plane.HORIZONTAL) { if (rand.zrange(4 - l3) == 0) { Facing enumfacing1 = enumfacing.getOpposite(); this.func_181652_a(worldIn, rand.zrange(3), position.add(enumfacing1.getFrontOffsetX(), i - 5 + l3, enumfacing1.getFrontOffsetZ()), enumfacing); } } } } } return true; } else { return false; } } } else { return false; } } private void func_181652_a(WorldServer p_181652_1_, int p_181652_2_, BlockPos p_181652_3_, Facing p_181652_4_) { this.setBlockAndNotifyAdequately(p_181652_1_, p_181652_3_, Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, p_181652_2_).withProperty(BlockCocoa.FACING, p_181652_4_)); } private void func_181651_a(WorldServer p_181651_1_, BlockPos p_181651_2_, PropertyBool p_181651_3_) { this.setBlockAndNotifyAdequately(p_181651_1_, p_181651_2_, Blocks.vine.getState().withProperty(p_181651_3_, Boolean.valueOf(true))); } private void func_181650_b(WorldServer p_181650_1_, BlockPos p_181650_2_, PropertyBool p_181650_3_) { this.func_181651_a(p_181650_1_, p_181650_2_, p_181650_3_); int i = 4; for (p_181650_2_ = p_181650_2_.down(); p_181650_1_.getState(p_181650_2_).getBlock().getMaterial() == Material.air && i > 0; --i) { this.func_181651_a(p_181650_1_, p_181650_2_, p_181650_3_); p_181650_2_ = p_181650_2_.down(); } } }