package game.worldgen.tree; import game.ExtMath; import game.block.Block; import game.block.BlockDirt; import game.init.Blocks; import game.material.Material; import game.rng.Random; import game.world.BlockPos; import game.world.State; import game.world.WorldServer; public class WorldGenPine extends WorldGenHugeTree { private static final State field_181633_e = Blocks.spruce_log.getState(); // .withProperty(BlockOldLog.VARIANT, BlockPlanks.EnumType.SPRUCE); private static final State field_181634_f = Blocks.spruce_leaves.getState(); // .withProperty(BlockOldLeaf.VARIANT, BlockPlanks.EnumType.SPRUCE); // .withProperty(BlockLeaves.CHECK_DECAY, Boolean.valueOf(false)); private static final State field_181635_g = Blocks.dirt.getState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.PODZOL); private boolean useBaseHeight; public WorldGenPine(boolean p_i45457_1_, boolean p_i45457_2_) { super(p_i45457_1_, 13, 15, field_181633_e, field_181634_f); this.useBaseHeight = p_i45457_2_; } public boolean generate(WorldServer worldIn, Random rand, BlockPos position) { int i = this.func_150533_a(rand); if (!this.func_175929_a(worldIn, rand, position, i)) { return false; } else { this.func_150541_c(worldIn, position.getX(), position.getZ(), position.getY() + i, 0, rand); for (int j = 0; j < i; ++j) { Block block = worldIn.getState(position.up(j)).getBlock(); if (block.getMaterial() == Material.air || block.getMaterial() == Material.leaves) { this.setBlockAndNotifyAdequately(worldIn, position.up(j), this.woodMetadata); } if (j < i - 1) { block = worldIn.getState(position.add(1, j, 0)).getBlock(); if (block.getMaterial() == Material.air || block.getMaterial() == Material.leaves) { this.setBlockAndNotifyAdequately(worldIn, position.add(1, j, 0), this.woodMetadata); } block = worldIn.getState(position.add(1, j, 1)).getBlock(); if (block.getMaterial() == Material.air || block.getMaterial() == Material.leaves) { this.setBlockAndNotifyAdequately(worldIn, position.add(1, j, 1), this.woodMetadata); } block = worldIn.getState(position.add(0, j, 1)).getBlock(); if (block.getMaterial() == Material.air || block.getMaterial() == Material.leaves) { this.setBlockAndNotifyAdequately(worldIn, position.add(0, j, 1), this.woodMetadata); } } } return true; } } private void func_150541_c(WorldServer worldIn, int p_150541_2_, int p_150541_3_, int p_150541_4_, int p_150541_5_, Random p_150541_6_) { int i = p_150541_6_.zrange(5) + (this.useBaseHeight ? this.baseHeight : 3); int j = 0; for (int k = p_150541_4_ - i; k <= p_150541_4_; ++k) { int l = p_150541_4_ - k; int i1 = p_150541_5_ + ExtMath.floorf((float)l / (float)i * 3.5F); this.func_175925_a(worldIn, new BlockPos(p_150541_2_, k, p_150541_3_), i1 + (l > 0 && i1 == j && (k & 1) == 0 ? 1 : 0)); j = i1; } } public void finish(WorldServer worldIn, Random p_180711_2_, BlockPos p_180711_3_) { this.func_175933_b(worldIn, p_180711_3_.west().north()); this.func_175933_b(worldIn, p_180711_3_.east(2).north()); this.func_175933_b(worldIn, p_180711_3_.west().south(2)); this.func_175933_b(worldIn, p_180711_3_.east(2).south(2)); for (int i = 0; i < 5; ++i) { int j = p_180711_2_.zrange(64); int k = j % 8; int l = j / 8; if (k == 0 || k == 7 || l == 0 || l == 7) { this.func_175933_b(worldIn, p_180711_3_.add(-3 + k, 0, -3 + l)); } } } private void func_175933_b(WorldServer worldIn, BlockPos p_175933_2_) { for (int i = -2; i <= 2; ++i) { for (int j = -2; j <= 2; ++j) { if (Math.abs(i) != 2 || Math.abs(j) != 2) { this.func_175934_c(worldIn, p_175933_2_.add(i, 0, j)); } } } } private void func_175934_c(WorldServer worldIn, BlockPos p_175934_2_) { for (int i = 2; i >= -3; --i) { BlockPos blockpos = p_175934_2_.up(i); Block block = worldIn.getState(blockpos).getBlock(); if (block == Blocks.grass || block == Blocks.dirt) { this.setBlockAndNotifyAdequately(worldIn, blockpos, field_181635_g); break; } if (block.getMaterial() != Material.air && i < 0) { break; } } } }