package game.packet; import java.io.IOException; import game.network.ClientPlayer; import game.network.Packet; import game.network.PacketBuffer; import game.world.BlockPos; public class S36PacketSignEditorOpen implements Packet { private BlockPos signPosition; public S36PacketSignEditorOpen() { } public S36PacketSignEditorOpen(BlockPos signPositionIn) { this.signPosition = signPositionIn; } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(ClientPlayer handler) { handler.handleSignEditorOpen(this); } /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer buf) throws IOException { this.signPosition = buf.readBlockPos(); } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer buf) throws IOException { buf.writeBlockPos(this.signPosition); } public BlockPos getSignPosition() { return this.signPosition; } }