package game.init; import java.util.Collections; import java.util.Iterator; import java.util.Map; import java.util.Set; import game.collect.Maps; public class RegistrySimple implements IRegistry { protected final Map registryObjects = this.createUnderlyingMap(); protected Map createUnderlyingMap() { return Maps.newHashMap(); } public V getObject(K name) { return this.registryObjects.get(name); } /** * Register an object on this registry. */ public void putObject(K key, V value) { if (key == null) { throw new NullPointerException("Key is null"); } if (value == null) { throw new NullPointerException("Value is null"); } // if (this.registryObjects.containsKey(key)) // { // Log.CONFIG.debug("Füge doppelten Schlüssel \'" + key + "\' der Registry hinzu"); // } this.registryObjects.put(key, value); } public Set getKeys() { return Collections.unmodifiableSet(this.registryObjects.keySet()); } /** * Does this registry contain an entry for the given key? */ public boolean containsKey(K key) { return this.registryObjects.containsKey(key); } public Iterator iterator() { return this.registryObjects.values().iterator(); } }