tcr/common/src/main/java/common/entity/animal/EntityBat.java
2025-06-30 20:48:53 +02:00

323 lines
8.5 KiB
Java
Executable file

package common.entity.animal;
import common.block.Block;
import common.entity.DamageSource;
import common.entity.Entity;
import common.entity.EntityType;
import common.entity.npc.Alignment;
import common.entity.npc.EntityNPC;
import common.entity.types.EntityLiving;
import common.init.SoundEvent;
import common.tags.TagObject;
import common.util.BlockPos;
import common.util.ExtMath;
import common.world.World;
public class EntityBat extends EntityLiving
{
/** Coordinates of where the bat spawned. */
private BlockPos spawnPosition;
public EntityBat(World worldIn)
{
super(worldIn);
this.setSize(0.5F, 0.9F);
this.setIsBatHanging(true);
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, (byte)0);
}
public boolean allowLeashing()
{
return false;
}
/**
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
*/
public boolean interact(EntityNPC player)
{
return false;
}
/**
* Returns the volume for the sounds this mob makes.
*/
protected float getSoundVolume()
{
return 0.1F;
}
// /**
// * Gets the pitch of living sounds in living entities.
// */
// protected float getSoundPitch()
// {
// return super.getSoundPitch() * 0.95F;
// }
/**
* Returns the sound this mob makes while it's alive.
*/
protected SoundEvent getLivingSound()
{
return this.getIsBatHanging() && this.rand.rarity(4) ? null : SoundEvent.BAT_IDLE;
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected SoundEvent getHurtSound()
{
return SoundEvent.BAT_HIT;
}
/**
* Returns the sound this mob makes on death.
*/
protected SoundEvent getDeathSound()
{
return SoundEvent.BAT_DEATH;
}
/**
* Returns true if this entity should push and be pushed by other entities when colliding.
*/
public boolean canBePushed()
{
return false;
}
protected void collideWithEntity(Entity entityIn)
{
}
protected void collideWithNearbyEntities()
{
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.setMaxHealth(6);
}
public boolean getIsBatHanging()
{
return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
}
public void setIsBatHanging(boolean isHanging)
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (isHanging)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
}
else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
}
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (this.getIsBatHanging())
{
this.motionX = this.motionY = this.motionZ = 0.0D;
this.posY = (double)ExtMath.floord(this.posY) + 1.0D - (double)this.height;
}
else
{
this.motionY *= 0.6000000238418579D;
}
}
protected void updateAITasks()
{
super.updateAITasks();
BlockPos blockpos = new BlockPos(this);
BlockPos blockpos1 = blockpos.up();
if (this.getIsBatHanging())
{
if (!this.worldObj.getState(blockpos1).getBlock().isNormalCube())
{
this.setIsBatHanging(false);
this.worldObj.playAuxSFX(1015, blockpos, 0);
}
else
{
if (this.rand.chance(200))
{
this.headYaw = (float)this.rand.zrange(360);
}
if (this.worldObj.getClosestPlayerToEntity(this, 4.0D) != null)
{
this.setIsBatHanging(false);
this.worldObj.playAuxSFX(1015, blockpos, 0);
}
}
}
else
{
if (this.spawnPosition != null && (!this.worldObj.isAirBlock(this.spawnPosition) || this.spawnPosition.getY() < 1))
{
this.spawnPosition = null;
}
if (this.spawnPosition == null || this.rand.chance(30) || this.spawnPosition.distanceSq((double)((int)this.posX), (double)((int)this.posY), (double)((int)this.posZ)) < 4.0D)
{
this.spawnPosition = new BlockPos((int)this.posX + this.rand.zrange(7) - this.rand.zrange(7), (int)this.posY + this.rand.range(-2, 3), (int)this.posZ + this.rand.zrange(7) - this.rand.zrange(7));
}
double d0 = (double)this.spawnPosition.getX() + 0.5D - this.posX;
double d1 = (double)this.spawnPosition.getY() + 0.1D - this.posY;
double d2 = (double)this.spawnPosition.getZ() + 0.5D - this.posZ;
this.motionX += (Math.signum(d0) * 0.5D - this.motionX) * 0.10000000149011612D;
this.motionY += (Math.signum(d1) * 0.699999988079071D - this.motionY) * 0.10000000149011612D;
this.motionZ += (Math.signum(d2) * 0.5D - this.motionZ) * 0.10000000149011612D;
float f = (float)(ExtMath.atan2(this.motionZ, this.motionX) * 180.0D / Math.PI) - 90.0F;
float f1 = ExtMath.wrapf(f - this.rotYaw);
this.moveForward = 0.5F;
this.rotYaw += f1;
if (this.rand.chance(100) && this.worldObj.getState(blockpos1).getBlock().isNormalCube())
{
this.setIsBatHanging(true);
}
}
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
protected boolean canTriggerWalking()
{
return false;
}
public void fall(float distance, float damageMultiplier)
{
}
protected void updateFallState(double y, boolean onGroundIn, Block blockIn, BlockPos pos)
{
}
/**
* Return whether this entity should NOT trigger a pressure plate or a tripwire.
*/
public boolean doesEntityNotTriggerPressurePlate()
{
return true;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, int amount)
{
// if (this.isEntityInvulnerable(source))
// {
// return false;
// }
// else
// {
if (!this.worldObj.client && this.getIsBatHanging())
{
this.setIsBatHanging(false);
}
return super.attackEntityFrom(source, amount);
// }
}
public void readEntity(TagObject tagCompund)
{
super.readEntity(tagCompund);
this.dataWatcher.updateObject(16, Byte.valueOf(tagCompund.getByte("BatFlags")));
}
public void writeEntity(TagObject tagCompound)
{
super.writeEntity(tagCompound);
tagCompound.setByte("BatFlags", this.dataWatcher.getWatchableObjectByte(16));
}
/**
* Checks if the entity's current position is a valid location to spawn this entity.
*/
public boolean getCanSpawnHere()
{
BlockPos blockpos = new BlockPos(this.posX, this.getEntityBoundingBox().minY, this.posZ);
if (blockpos.getY() >= this.worldObj.getSeaLevel())
{
return false;
}
else
{
int i = this.worldObj.getLightFromNeighbors(blockpos);
int j = 4;
// if (Config.useHalloween && isDateAroundHalloween(World.getCurrentDate()))
// {
// j = 7;
// }
// else
if (this.rand.chance())
{
return false;
}
return i <= this.rand.zrange(j); // ? false : super.getCanSpawnHere();
}
}
// private static boolean isDateAroundHalloween(Calendar calendar)
// {
// return calendar.get(2) + 1 == 10 && calendar.get(5) >= 20 || calendar.get(2) + 1 == 11 && calendar.get(5) <= 3;
// }
public float getEyeHeight()
{
return this.height / 2.0F;
}
public int getTrackingRange() {
return 80;
}
public int getUpdateFrequency() {
return 3;
}
public boolean isSendingVeloUpdates() {
return false;
}
public int getColor() {
return 0x5c5c8a;
}
public Alignment getAlignment() {
return Alignment.NEUTRAL;
}
public EntityType getType() {
return EntityType.ANIMAL;
}
}