323 lines
8.5 KiB
Java
Executable file
323 lines
8.5 KiB
Java
Executable file
package common.entity.animal;
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import common.block.Block;
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import common.entity.DamageSource;
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import common.entity.Entity;
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import common.entity.EntityType;
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import common.entity.npc.Alignment;
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import common.entity.npc.EntityNPC;
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import common.entity.types.EntityLiving;
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import common.init.SoundEvent;
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import common.tags.TagObject;
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import common.util.BlockPos;
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import common.util.ExtMath;
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import common.world.World;
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public class EntityBat extends EntityLiving
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{
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/** Coordinates of where the bat spawned. */
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private BlockPos spawnPosition;
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public EntityBat(World worldIn)
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{
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super(worldIn);
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this.setSize(0.5F, 0.9F);
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this.setIsBatHanging(true);
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}
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protected void entityInit()
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{
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super.entityInit();
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this.dataWatcher.addObject(16, (byte)0);
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}
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public boolean allowLeashing()
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{
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return false;
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}
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/**
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* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
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*/
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public boolean interact(EntityNPC player)
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{
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return false;
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}
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/**
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* Returns the volume for the sounds this mob makes.
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*/
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protected float getSoundVolume()
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{
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return 0.1F;
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}
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// /**
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// * Gets the pitch of living sounds in living entities.
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// */
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// protected float getSoundPitch()
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// {
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// return super.getSoundPitch() * 0.95F;
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// }
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/**
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* Returns the sound this mob makes while it's alive.
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*/
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protected SoundEvent getLivingSound()
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{
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return this.getIsBatHanging() && this.rand.rarity(4) ? null : SoundEvent.BAT_IDLE;
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}
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/**
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* Returns the sound this mob makes when it is hurt.
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*/
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protected SoundEvent getHurtSound()
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{
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return SoundEvent.BAT_HIT;
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}
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/**
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* Returns the sound this mob makes on death.
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*/
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protected SoundEvent getDeathSound()
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{
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return SoundEvent.BAT_DEATH;
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}
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/**
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* Returns true if this entity should push and be pushed by other entities when colliding.
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*/
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public boolean canBePushed()
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{
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return false;
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}
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protected void collideWithEntity(Entity entityIn)
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{
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}
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protected void collideWithNearbyEntities()
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{
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}
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protected void applyEntityAttributes()
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{
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super.applyEntityAttributes();
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this.setMaxHealth(6);
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}
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public boolean getIsBatHanging()
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{
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return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
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}
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public void setIsBatHanging(boolean isHanging)
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{
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byte b0 = this.dataWatcher.getWatchableObjectByte(16);
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if (isHanging)
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
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}
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else
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate()
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{
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super.onUpdate();
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if (this.getIsBatHanging())
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{
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this.motionX = this.motionY = this.motionZ = 0.0D;
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this.posY = (double)ExtMath.floord(this.posY) + 1.0D - (double)this.height;
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}
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else
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{
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this.motionY *= 0.6000000238418579D;
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}
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}
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protected void updateAITasks()
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{
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super.updateAITasks();
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BlockPos blockpos = new BlockPos(this);
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BlockPos blockpos1 = blockpos.up();
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if (this.getIsBatHanging())
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{
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if (!this.worldObj.getState(blockpos1).getBlock().isNormalCube())
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{
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this.setIsBatHanging(false);
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this.worldObj.playAuxSFX(1015, blockpos, 0);
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}
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else
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{
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if (this.rand.chance(200))
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{
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this.headYaw = (float)this.rand.zrange(360);
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}
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if (this.worldObj.getClosestPlayerToEntity(this, 4.0D) != null)
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{
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this.setIsBatHanging(false);
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this.worldObj.playAuxSFX(1015, blockpos, 0);
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}
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}
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}
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else
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{
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if (this.spawnPosition != null && (!this.worldObj.isAirBlock(this.spawnPosition) || this.spawnPosition.getY() < 1))
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{
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this.spawnPosition = null;
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}
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if (this.spawnPosition == null || this.rand.chance(30) || this.spawnPosition.distanceSq((double)((int)this.posX), (double)((int)this.posY), (double)((int)this.posZ)) < 4.0D)
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{
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this.spawnPosition = new BlockPos((int)this.posX + this.rand.zrange(7) - this.rand.zrange(7), (int)this.posY + this.rand.range(-2, 3), (int)this.posZ + this.rand.zrange(7) - this.rand.zrange(7));
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}
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double d0 = (double)this.spawnPosition.getX() + 0.5D - this.posX;
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double d1 = (double)this.spawnPosition.getY() + 0.1D - this.posY;
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double d2 = (double)this.spawnPosition.getZ() + 0.5D - this.posZ;
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this.motionX += (Math.signum(d0) * 0.5D - this.motionX) * 0.10000000149011612D;
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this.motionY += (Math.signum(d1) * 0.699999988079071D - this.motionY) * 0.10000000149011612D;
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this.motionZ += (Math.signum(d2) * 0.5D - this.motionZ) * 0.10000000149011612D;
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float f = (float)(ExtMath.atan2(this.motionZ, this.motionX) * 180.0D / Math.PI) - 90.0F;
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float f1 = ExtMath.wrapf(f - this.rotYaw);
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this.moveForward = 0.5F;
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this.rotYaw += f1;
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if (this.rand.chance(100) && this.worldObj.getState(blockpos1).getBlock().isNormalCube())
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{
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this.setIsBatHanging(true);
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}
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}
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}
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/**
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* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
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* prevent them from trampling crops
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*/
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protected boolean canTriggerWalking()
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{
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return false;
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}
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public void fall(float distance, float damageMultiplier)
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{
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}
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protected void updateFallState(double y, boolean onGroundIn, Block blockIn, BlockPos pos)
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{
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}
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/**
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* Return whether this entity should NOT trigger a pressure plate or a tripwire.
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*/
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public boolean doesEntityNotTriggerPressurePlate()
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{
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return true;
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}
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/**
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* Called when the entity is attacked.
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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if (!this.worldObj.client && this.getIsBatHanging())
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{
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this.setIsBatHanging(false);
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}
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return super.attackEntityFrom(source, amount);
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// }
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}
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public void readEntity(TagObject tagCompund)
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{
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super.readEntity(tagCompund);
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this.dataWatcher.updateObject(16, Byte.valueOf(tagCompund.getByte("BatFlags")));
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}
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public void writeEntity(TagObject tagCompound)
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{
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super.writeEntity(tagCompound);
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tagCompound.setByte("BatFlags", this.dataWatcher.getWatchableObjectByte(16));
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}
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/**
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* Checks if the entity's current position is a valid location to spawn this entity.
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*/
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public boolean getCanSpawnHere()
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{
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BlockPos blockpos = new BlockPos(this.posX, this.getEntityBoundingBox().minY, this.posZ);
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if (blockpos.getY() >= this.worldObj.getSeaLevel())
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{
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return false;
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}
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else
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{
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int i = this.worldObj.getLightFromNeighbors(blockpos);
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int j = 4;
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// if (Config.useHalloween && isDateAroundHalloween(World.getCurrentDate()))
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// {
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// j = 7;
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// }
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// else
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if (this.rand.chance())
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{
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return false;
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}
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return i <= this.rand.zrange(j); // ? false : super.getCanSpawnHere();
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}
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}
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// private static boolean isDateAroundHalloween(Calendar calendar)
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// {
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// return calendar.get(2) + 1 == 10 && calendar.get(5) >= 20 || calendar.get(2) + 1 == 11 && calendar.get(5) <= 3;
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// }
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public float getEyeHeight()
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{
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return this.height / 2.0F;
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}
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public int getTrackingRange() {
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return 80;
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}
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public int getUpdateFrequency() {
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return 3;
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}
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public boolean isSendingVeloUpdates() {
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return false;
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}
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public int getColor() {
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return 0x5c5c8a;
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}
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public Alignment getAlignment() {
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return Alignment.NEUTRAL;
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}
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public EntityType getType() {
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return EntityType.ANIMAL;
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}
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}
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