tcr/common/src/main/java/common/item/material/ItemBucket.java

377 lines
14 KiB
Java
Executable file

package common.item.material;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.Set;
import common.block.Block;
import common.block.Material;
import common.block.liquid.BlockDynamicLiquid;
import common.block.liquid.BlockLiquid;
import common.block.liquid.BlockStaticLiquid;
import common.collect.Maps;
import common.collect.Sets;
import common.entity.npc.EntityNPC;
import common.init.Blocks;
import common.init.Items;
import common.init.SoundEvent;
import common.item.CheatTab;
import common.item.Item;
import common.item.ItemStack;
import common.model.Model;
import common.model.ModelProvider;
import common.tileentity.TileEntity;
import common.tileentity.TileEntityDispenser;
import common.util.BlockPos;
import common.util.Clientside;
import common.util.Facing;
import common.util.HitPosition;
import common.util.ParticleType;
import common.util.Serverside;
import common.util.Vec3;
import common.util.Vec3i;
import common.world.State;
import common.world.World;
import common.world.AWorldServer;
public class ItemBucket extends Item
{
private static final Map<BlockLiquid, ItemBucket> MAPPING = Maps.newHashMap();
private final boolean recursive;
private final BlockDynamicLiquid liquid;
public static ItemBucket getByFluid(BlockLiquid liquid) {
return MAPPING.get(liquid);
}
private static boolean test(AWorldServer world, BlockPos pos, Set<Block> blocks, int max, BlockPos origin, int radius) {
if(pos.getY() < -World.MAX_SIZE_Y || pos.getY() > max)
return false;
if(pos.getX() < origin.getX() - radius || pos.getX() > origin.getX() + radius)
return false;
if(pos.getY() < origin.getY() - radius || pos.getY() > origin.getY() + radius)
return false;
if(pos.getZ() < origin.getZ() - radius || pos.getZ() > origin.getZ() + radius)
return false;
Block block = world.getState(pos).getBlock();
return blocks == null ? block instanceof BlockLiquid : blocks.contains(block);
}
private static void setRecursive(AWorldServer world, BlockPos origin, int radius, BlockStaticLiquid liquid) {
Queue<BlockPos> queue = new ArrayDeque<BlockPos>();
Set<BlockPos> visited = new HashSet<BlockPos>();
List<Vec3i> dirs = new ArrayList<Vec3i>();
Set<Block> blocks = liquid == null ? null : Sets.newHashSet(liquid.getFlowingBlock(), liquid, Blocks.air);
State state = (liquid == null ? Blocks.air : liquid).getState();
int max = World.MAX_SIZE_Y - 1;
if(liquid != null) {
dirs.add(new Vec3i(1, 0, 0));
dirs.add(new Vec3i(-1, 0, 0));
dirs.add(new Vec3i(0, 0, 1));
dirs.add(new Vec3i(0, 0, -1));
dirs.add(new Vec3i(0, -1, 0));
max = Math.min(origin.getY(), max);
}
else {
dirs.add(new Vec3i(0, -1, 0));
dirs.add(new Vec3i(0, 1, 0));
dirs.add(new Vec3i(-1, 0, 0));
dirs.add(new Vec3i(1, 0, 0));
dirs.add(new Vec3i(0, 0, -1));
dirs.add(new Vec3i(0, 0, 1));
}
for(int x = -1; x <= 1; x++) {
for(int y = -1; y <= 1; y++) {
for(int z = -1; z <= 1; z++) {
BlockPos pos = new BlockPos(origin.getX() + x, origin.getY() + y, origin.getZ() + z);
if (!visited.contains(pos)) {
if(test(world, pos, blocks, max, origin, radius))
queue.add(pos);
visited.add(pos);
}
}
}
}
BlockPos loc;
while ((loc = queue.poll()) != null) {
world.setState(loc, state);
for (Vec3i dir : dirs) {
BlockPos pos = loc.add(dir);
if (!visited.contains(pos)) {
visited.add(pos);
if (test(world, pos, blocks, max, origin, radius))
queue.add(pos);
}
}
}
}
public ItemBucket(BlockDynamicLiquid liquid, boolean recursive)
{
if(liquid != null) {
this.setUnstackable();
this.setDisplay((recursive ? "Flutender" : "") + "Eimer mit " + liquid.getDisplay());
}
else {
this.setDisplay((recursive ? "Unendlicher" : "") + "Eimer");
}
this.liquid = liquid;
this.recursive = recursive;
this.setTab(liquid == null ? CheatTab.TOOLS : CheatTab.LIQUIDS);
this.setMagnetic();
if(liquid != null && !recursive) {
MAPPING.put(liquid, this);
MAPPING.put(liquid.getStaticBlock(), this);
}
}
public BlockDynamicLiquid getLiquid() {
return this.liquid;
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityNPC playerIn)
{
// boolean flag = this.fillBlock == Blocks.air;
HitPosition movingobjectposition = getMovingObjectPositionFromPlayer(worldIn, playerIn, this.liquid == null);
if (movingobjectposition == null)
{
return itemStackIn;
}
else
{
if (movingobjectposition.type == HitPosition.ObjectType.BLOCK)
{
BlockPos blockpos = movingobjectposition.block;
if (!World.isValidXZ(blockpos))
{
return itemStackIn;
}
if (this.liquid == null)
{
if (!playerIn.canPlayerEdit(blockpos.offset(movingobjectposition.side), movingobjectposition.side, itemStackIn))
{
return itemStackIn;
}
State iblockstate = worldIn.getState(blockpos);
Material material = iblockstate.getBlock().getMaterial();
// if (material == Material.water && ((Integer)iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0)
// {
// worldIn.setBlockToAir(blockpos);
// playerIn.triggerAchievement(StatList.objectUseStats[ItemRegistry.getIdFromItem(this)]);
// return this.fillBucket(itemStackIn, playerIn, new ItemStack(Items.water_bucket));
// }
// else if (material == Material.lava && ((Integer)iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0)
// {
// worldIn.setBlockToAir(blockpos);
// playerIn.triggerAchievement(StatList.objectUseStats[ItemRegistry.getIdFromItem(this)]);
// return this.fillBucket(itemStackIn, playerIn, new ItemStack(Items.lava_bucket));
// }
// else
if(this.recursive) {
if (material.isLiquid()) {
if(!worldIn.client)
setRecursive((AWorldServer)worldIn, blockpos, 4, null);
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
// if(!playerIn.creative)
itemStackIn.decrSize();
return itemStackIn;
}
}
else {
if (material.isLiquid() && ((Integer)iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0)
{
worldIn.setBlockToAir(blockpos);
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
Block block = iblockstate.getBlock();
return this.fillBucket(itemStackIn, playerIn, new ItemStack(MAPPING.get((BlockLiquid)block)));
}
}
}
else
{
// if (this.empty)
// {
// return new ItemStack(Items.bucket);
// }
BlockPos blockpos1 = blockpos.offset(movingobjectposition.side);
if (!playerIn.canPlayerEdit(blockpos1, movingobjectposition.side, itemStackIn))
{
return itemStackIn;
}
if (this.tryPlaceContainedLiquid(worldIn, blockpos1)) // && !playerIn.creative)
{
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
if(this.recursive) {
itemStackIn.decrSize();
return itemStackIn;
}
return new ItemStack(Items.bucket);
}
}
}
return itemStackIn;
}
}
private ItemStack fillBucket(ItemStack emptyBuckets, EntityNPC player, ItemStack fullBucket)
{
// if (player.creative)
// {
// return emptyBuckets;
// }
// else
if (emptyBuckets.decrSize())
{
return fullBucket;
}
else
{
if (!player.inventory.addItemStackToInventory(fullBucket))
{
player.dropPlayerItemWithRandomChoice(fullBucket, false);
}
return emptyBuckets;
}
}
public boolean tryPlaceContainedLiquid(World worldIn, BlockPos pos)
{
if (this.liquid == null)
{
return false;
}
else
{
Material material = worldIn.getState(pos).getBlock().getMaterial();
boolean flag = !material.isSolid();
if (!worldIn.isAirBlock(pos) && !flag)
{
return false;
}
else
{
if (worldIn.doesWaterVaporize(pos) && this.liquid.getMaterial() == Material.WATER)
{
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
worldIn.sendSound(SoundEvent.FIZZ, (double)((float)i + 0.5F), (double)((float)j + 0.5F), (double)((float)k + 0.5F), 0.5F);
for (int l = 0; l < 8; ++l)
{
worldIn.clientParticle(ParticleType.SMOKE, (double)i + Math.random(), (double)j + Math.random(), (double)k + Math.random());
}
}
else
{
if (!worldIn.client && flag && !material.isLiquid())
{
worldIn.destroyBlock(pos, true);
}
if(this.recursive) {
if(!worldIn.client)
setRecursive((AWorldServer)worldIn, pos, 4, this.liquid.getStaticBlock());
}
else {
worldIn.setState(pos, this.liquid.getState(), 3);
}
}
return true;
}
}
}
// public void getSubItems(Item itemIn, CreativeTab tab, List<ItemStack> subItems)
// {
// if(this.empty) {
// super.getSubItems(itemIn, tab, subItems);
// }
// else {
// for(int z = 0; z < FluidRegistry.getNumFluids(); z++) {
// subItems.add(new ItemStack(itemIn, 1, z));
// }
// }
// }
// public int getColorFromItemStack(ItemStack stack, int renderPass)
// {
// return this.fillBlock == null && renderPass == 1 ? FluidRegistry.getLiquidColor(stack.getMetadata()) : 16777215;
// }
@Clientside
public String[] getTextures(String name) {
return super.getTextures(this.recursive ? name.substring("recursive_".length()) : name);
}
@Serverside
public ItemStack dispenseStack(AWorldServer world, TileEntity source, Vec3 position, BlockPos blockpos, Facing facing, ItemStack stack) {
if(this.recursive)
return super.dispenseStack(world, source, position, blockpos, facing, stack);
if(this.liquid == null) {
BlockPos pos = blockpos.offset(facing);
State iblockstate = world.getState(pos);
Block block = iblockstate.getBlock();
Material material = block.getMaterial();
Item item;
if (material.isLiquid() && block instanceof BlockLiquid && ((Integer)iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0)
{
item = MAPPING.get((BlockLiquid)block);
}
else
{
return super.dispenseStack(world, source, position, blockpos, facing, stack);
}
world.setBlockToAir(pos);
if (stack.decrSize())
{
stack.setItem(item);
stack.setSize(1);
}
else if (source instanceof TileEntityDispenser dispenser && dispenser.addItemStack(new ItemStack(item)) < 0)
{
super.dispenseStack(world, source, position, blockpos, facing, new ItemStack(item));
}
return stack;
}
else {
BlockPos pos = blockpos.offset(facing);
if (this.tryPlaceContainedLiquid(world, pos))
{
stack.setItem(Items.bucket);
stack.setSize(1);
return stack;
}
else
{
return super.dispenseStack(world, source, position, blockpos, facing, stack);
}
}
}
}