tcr/java/src/game/gui/ingame/GuiGameOver.java
2025-03-30 13:35:02 +02:00

40 lines
1 KiB
Java
Executable file

package game.gui.ingame;
import game.color.TextColor;
import game.gui.Gui;
import game.gui.element.ActButton;
import game.gui.element.ActButton.Mode;
import game.gui.element.Label;
public class GuiGameOver extends Gui {
public static final GuiGameOver INSTANCE = new GuiGameOver();
private ActButton button;
private int timer;
private GuiGameOver() {
}
public void init(int width, int height) {
this.timer = 0;
this.add(new Label(0, 0, 200, 20, "Du bist gestorben!"));
this.add(new Label(0, 32, 200, 20, "Punktestand: " + TextColor.YELLOW + this.gm.thePlayer.experienceLevel));
this.button = this.add(new ActButton(0, 100, 200, 24, new ActButton.Callback() {
public void use(ActButton elem, Mode action) {
GuiGameOver.this.gm.thePlayer.respawnPlayer();
GuiGameOver.this.gm.displayGuiScreen(null);
}
}, "Wiederbeleben"));
this.shift();
this.button.enabled = false;
}
public String getTitle() {
return "Game over";
}
public void updateScreen() {
if(++this.timer >= 20)
this.button.enabled = true;
}
}