tcr/java/src/game/item/ItemBoat.java

113 lines
4.1 KiB
Java
Executable file

package game.item;
import java.util.List;
import game.entity.Entity;
import game.entity.item.EntityBoat;
import game.entity.npc.EntityNPC;
import game.init.Blocks;
import game.util.ExtMath;
import game.world.BlockPos;
import game.world.BoundingBox;
import game.world.HitPosition;
import game.world.Vec3;
import game.world.World;
public class ItemBoat extends Item
{
public ItemBoat()
{
this.maxStackSize = 1;
this.setTab(CheatTab.tabSpawners);
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityNPC playerIn)
{
float f = 1.0F;
float f1 = playerIn.prevPitch + (playerIn.rotPitch - playerIn.prevPitch) * f;
float f2 = playerIn.prevYaw + (playerIn.rotYaw - playerIn.prevYaw) * f;
double d0 = playerIn.prevX + (playerIn.posX - playerIn.prevX) * (double)f;
double d1 = playerIn.prevY + (playerIn.posY - playerIn.prevY) * (double)f + (double)playerIn.getEyeHeight();
double d2 = playerIn.prevZ + (playerIn.posZ - playerIn.prevZ) * (double)f;
Vec3 vec3 = new Vec3(d0, d1, d2);
float f3 = ExtMath.cos(-f2 * 0.017453292F - (float)Math.PI);
float f4 = ExtMath.sin(-f2 * 0.017453292F - (float)Math.PI);
float f5 = -ExtMath.cos(-f1 * 0.017453292F);
float f6 = ExtMath.sin(-f1 * 0.017453292F);
float f7 = f4 * f5;
float f8 = f3 * f5;
double d3 = 5.0D;
Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3);
HitPosition movingobjectposition = worldIn.rayTraceBlocks(vec3, vec31, true);
if (movingobjectposition == null)
{
return itemStackIn;
}
else
{
Vec3 vec32 = playerIn.getLook(f);
boolean flag = false;
float f9 = 1.0F;
List<Entity> list = worldIn.getEntitiesWithinAABBExcludingEntity(playerIn, playerIn.getEntityBoundingBox().addCoord(vec32.xCoord * d3, vec32.yCoord * d3, vec32.zCoord * d3).expand((double)f9, (double)f9, (double)f9));
for (int i = 0; i < list.size(); ++i)
{
Entity entity = (Entity)list.get(i);
if (entity.canBeCollidedWith())
{
float f10 = entity.getCollisionBorderSize();
BoundingBox axisalignedbb = entity.getEntityBoundingBox().expand((double)f10, (double)f10, (double)f10);
if (axisalignedbb.isVecInside(vec3))
{
flag = true;
}
}
}
if (flag)
{
return itemStackIn;
}
else
{
if (movingobjectposition.type == HitPosition.ObjectType.BLOCK)
{
BlockPos blockpos = movingobjectposition.block;
if (worldIn.getState(blockpos).getBlock() == Blocks.snow_layer)
{
blockpos = blockpos.down();
}
EntityBoat entityboat = new EntityBoat(worldIn, (double)((float)blockpos.getX() + 0.5F), (double)((float)blockpos.getY() + 1.0F), (double)((float)blockpos.getZ() + 0.5F));
entityboat.rotYaw = (float)(((ExtMath.floord((double)(playerIn.rotYaw * 4.0F / 360.0F) + 0.5D) & 3) - 1) * 90);
if (!worldIn.getCollidingBoundingBoxes(entityboat, entityboat.getEntityBoundingBox().expand(-0.1D, -0.1D, -0.1D)).isEmpty())
{
return itemStackIn;
}
if (!worldIn.client)
{
worldIn.spawnEntityInWorld(entityboat);
}
// if (!playerIn.creative)
// {
--itemStackIn.stackSize;
// }
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
}
return itemStackIn;
}
}
}
}