tcr/java/src/game/entity/npc/EntityMobNPC.java

317 lines
9.2 KiB
Java
Executable file

package game.entity.npc;
import game.ai.EntityAIHurtByTarget;
import game.entity.DamageSource;
import game.entity.Entity;
import game.entity.attributes.AttributeInstance;
import game.entity.attributes.Attributes;
import game.entity.types.EntityLiving;
import game.nbt.NBTTagCompound;
import game.world.World;
public abstract class EntityMobNPC extends EntityNPC
{
private int angerLevel;
// private int randomSoundDelay;
private int angerTarget;
// private Class<? extends EntityNPC> angerClass;
public EntityMobNPC(World worldIn)
{
super(worldIn);
this.targets.addTask(1, new AIHurtByAggressor(this));
// this.targets.addTask(2, new AITargetAggressor(this));
}
// public boolean isImmuneToFire()
// {
// return true;
// }
public void setAttackedBy(EntityLiving livingBase)
{
super.setAttackedBy(livingBase);
if (livingBase != null)
{
this.angerTarget = livingBase.getId();
}
}
// protected void applyEntityAI()
// {
// this.targets.addTask(1, new EntityMobNPC.AIHurtByAggressor(this));
// this.targets.addTask(2, new EntityMobNPC.AITargetAggressor(this));
// }
// protected void applyEntityAttributes()
// {
// super.applyEntityAttributes();
// this.getEntityAttribute(Attributes.REINFORCEMENT_CHANCE).setBaseValue(0.0D);
// this.getEntityAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
// this.getEntityAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(5.0D);
// }
// /**
// * Called to update the entity's position/logic.
// */
// public void onUpdate()
// {
// super.onUpdate();
// }
protected void updateAITasks()
{
AttributeInstance iattributeinstance = this.getEntityAttribute(Attributes.MOVEMENT_SPEED);
if (this.isAngry())
{
if (/* !this.isChild() && */ !iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.applyModifier(Attributes.RUSHING_SPEED_MOD);
}
--this.angerLevel;
}
else if (iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
{
iattributeinstance.removeModifier(Attributes.RUSHING_SPEED_MOD);
}
// if (this.randomSoundDelay > 0 && --this.randomSoundDelay == 0)
// {
// this.playSound("mob.zombiepig.zpigangry", this.getSoundVolume() * 2.0F, ((this.rand.floatv() - this.rand.floatv()) * 0.2F + 1.0F) * 1.8F);
// }
if (this.angerLevel > 0 && this.angerTarget != 0 && this.getAttackedBy() == null)
{
Entity entity = this.worldObj.getEntityByID(this.angerTarget);
if(entity instanceof EntityLiving)
this.setAttackedBy((EntityLiving)entity);
if(entity != null && entity.isPlayer())
this.playerAttacker = (EntityNPC)entity;
this.recentlyHit = this.getAttackedTime();
}
super.updateAITasks();
}
// /**
// * Checks if the entity's current position is a valid location to spawn this entity.
// */
// public boolean getCanSpawnHere()
// {
// return this.worldObj.getDifficulty() != Difficulty.PEACEFUL;
// }
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
tagCompound.setShort("Anger", (short)this.angerLevel);
// if (this.angerTarget != null)
// {
// tagCompound.setString("HurtBy", this.angerTarget);
// }
// else
// {
// tagCompound.setString("HurtBy", "");
// }
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.angerLevel = tagCompund.getShort("Anger");
// String s = tagCompund.getString("HurtBy");
//
// if (s.length() > 0)
// {
// this.angerTarget = s;
// EntityNPC entityplayer = this.worldObj.getPlayer(this.angerTarget);
// this.setAttackedBy(entityplayer);
//
// if (entityplayer != null)
// {
// this.playerAttacker = entityplayer;
// this.recentlyHit = this.getAttackedTime();
// }
// }
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, int amount)
{
if (this.isEntityInvulnerable(source))
{
return false;
}
else
{
Entity entity = source.getEntity();
if (entity != null && entity instanceof EntityNPC)
{
this.becomeAngryAt(entity);
}
return super.attackEntityFrom(source, amount);
}
}
/**
* Causes this PigZombie to become angry at the supplied Entity (which will be a player).
*/
private void becomeAngryAt(Entity p_70835_1_)
{
this.angerLevel = this.rand.excl(400, 800);
// this.randomSoundDelay = this.rand.zrange(40);
if (p_70835_1_ instanceof EntityLiving)
{
this.setAttackedBy((EntityLiving)p_70835_1_);
}
}
public boolean isAngry()
{
return this.angerLevel > 0;
}
// /**
// * Returns the sound this mob makes while it's alive.
// */
// protected String getLivingSound()
// {
// return "mob.zombiepig.zpig";
// }
//
// /**
// * Returns the sound this mob makes when it is hurt.
// */
// protected String getHurtSound()
// {
// return "mob.zombiepig.zpighurt";
// }
//
// /**
// * Returns the sound this mob makes on death.
// */
// protected String getDeathSound()
// {
// return "mob.zombiepig.zpigdeath";
// }
// /**
// * Drop 0-2 items of this living's type
// *
// * @param wasRecentlyHit true if this this entity was recently hit by appropriate entity (generally only if player
// * or tameable)
// * @param lootingModifier level of enchanment to be applied to this drop
// */
// protected void dropFewItems(boolean wasRecentlyHit, int lootingModifier)
// {
// int i = this.rand.zrange(2 + lootingModifier);
//
// for (int j = 0; j < i; ++j)
// {
// this.dropItem(Items.rotten_flesh, 1);
// }
//
// i = this.rand.zrange(2 + lootingModifier);
//
// for (int k = 0; k < i; ++k)
// {
// this.dropItem(Items.gold_nugget, 1);
// }
// }
//
// /**
// * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
// */
// public boolean interact(EntityNPC player)
// {
// return false;
// }
//
// /**
// * Causes this Entity to drop a random item.
// */
// protected void addRandomDrop()
// {
// this.dropItem(Items.gold_ingot, 1);
// }
//
// /**
// * Gives armor or weapon for entity based on given DifficultyInstance
// */
// protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
// {
// this.setItem(0, new ItemStack(Items.golden_sword));
// }
//
// /**
// * Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called
// * when entity is reloaded from nbt. Mainly used for initializing attributes and inventory
// */
// public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata)
// {
// super.onInitialSpawn(difficulty, livingdata);
//// this.setVillager(false);
// return livingdata;
// }
// public int getColor() {
// return 0xff9494;
// }
// public void onStruckByLightning(EntityLightning lightningBolt) {
// }
public boolean isAggressive(Class<? extends EntityNPC> clazz) {
return this.isAngry() && clazz != this.getClass() && !this.isPeaceful(clazz);
}
static class AIHurtByAggressor extends EntityAIHurtByTarget
{
public AIHurtByAggressor(EntityMobNPC p_i45828_1_)
{
super(p_i45828_1_, true);
}
protected void setEntityAttackTarget(EntityLiving creatureIn, EntityLiving entityLivingBaseIn)
{
super.setEntityAttackTarget(creatureIn, entityLivingBaseIn);
if (creatureIn.getClass() == this.taskOwner.getClass())
{
((EntityMobNPC)creatureIn).becomeAngryAt(entityLivingBaseIn);
}
}
}
// static class AITargetAggressor extends EntityAINearestAttackableTarget<EntityLiving>
// {
// public AITargetAggressor(EntityMobNPC p_i45829_1_)
// {
// super(p_i45829_1_, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
// public boolean test(EntityLiving entity) {
// return entity.isPlayer(); // || entity instanceof EntityNPC;
// }
// });
// }
//
// public boolean shouldExecute()
// {
// return ((EntityMobNPC)this.taskOwner).isAngry() && super.shouldExecute();
// }
// }
}