tcr/java/src/game/gui/Font.java

107 lines
3 KiB
Java

package game.gui;
import java.awt.image.BufferedImage;
import java.io.FileNotFoundException;
import java.io.IOException;
import org.lwjgl.opengl.GL11;
import game.log.Log;
import game.renderer.GlState;
import game.renderer.texture.TextureUtil;
import game.util.FileUtils;
public class Font {
public static final FontChar[] SIZES = new FontChar[256];
public static final int XGLYPH = 12;
public static final int YGLYPH = 18;
private static int texture;
public static void bindTexture() {
GlState.bindTexture(texture);
}
private static int stride(int width, int height, int x, int y, int c) {
return ((c & 15) * width + x) + (((c >> 4) & 15) * height + y) * (width << 4); // << 2;
}
private static byte specialChar(int width, int ch) {
return (byte)((ch == Log.CHR_UNK) ? width : ((ch == Log.CHR_SPC) ? (width / 6) : 127));
}
private static void calculate(int[] data, FontChar[] glyphs, int width, int height, int page) {
int off;
for(int z = 0; z < 256; z++) {
byte s, t, u, v;
if((u = specialChar(width, (page << 8) + z)) != 127) {
s = t = 0;
v = (byte)(((int)u) * height / width);
if(((page << 8) + z) != Log.CHR_UNK) {
for(int x = 0; x < width; x++) {
for(int y = 0; y < height; y++) {
off = stride(width, height, x, y, z);
data[off/*+3*/] = 0;
}
}
}
glyphs[z] = new FontChar(s, t, u, v);
continue;
}
s = t = 127;
u = v = 0;
for(int x = 0; x < width; x++) {
for(int y = 0; y < height; y++) {
off = stride(width, height, x, y, z);
if((data[off/*+3*/] & 0xff000000) != 0) {
s = x < s ? (byte)x : s;
t = y < t ? (byte)y : t;
u = x > u ? (byte)x : u;
v = y > v ? (byte)y : v;
}
}
}
if(s == 127 && t == 127 && u == 0 && v == 0) {
s = t = 0;
}
else {
u += 1;
v += 1;
}
glyphs[z] = new FontChar(s, t, u, v);
}
}
public static void load() {
BufferedImage img = null;
try {
img = TextureUtil.readImage(FileUtils.getResource("textures/font.png"));
}
catch(FileNotFoundException e) {
Log.IO.error("Konnte Font-Textur nicht laden: Datei nicht vorhanden");
}
catch(IOException e) {
Log.IO.error(e, "Konnte Font-Textur nicht laden");
}
if(img != null && (img.getWidth() != XGLYPH * 16 || img.getHeight() != YGLYPH * 16)) {
Log.IO.error("Konnte Font-Textur nicht laden: Größe ist nicht %dx%d", XGLYPH * 16, YGLYPH * 16);
img = null;
}
if(img == null)
throw new IllegalStateException("Konnte erforderliche Schriftart nicht laden");
int[] data = new int[XGLYPH * 16 * YGLYPH * 16];
img.getRGB(0, 0, XGLYPH * 16, YGLYPH * 16, data, 0, XGLYPH * 16);
calculate(data, SIZES, XGLYPH, YGLYPH, 0);
texture = GL11.glGenTextures();
TextureUtil.uploadImage(texture, img);
Log.RENDER.debug("Font-Textur wurde mit ID #%d geladen", texture);
}
public static void unload() {
if(texture != 0) {
GL11.glDeleteTextures(texture);
Log.RENDER.debug("Font-Textur mit ID #%d wurde gelöscht", texture);
texture = 0;
}
}
}