tcr/java/src/game/ai/EntityAIHurtByTarget.java
2025-03-12 18:13:11 +01:00

73 lines
2.5 KiB
Java
Executable file

package game.ai;
import game.entity.types.EntityLiving;
import game.world.BoundingBox;
public class EntityAIHurtByTarget extends EntityAITarget
{
private boolean entityCallsForHelp;
/** Store the previous revengeTimer value */
private int revengeTimerOld;
private final Class[] targetClasses;
public EntityAIHurtByTarget(EntityLiving creatureIn, boolean entityCallsForHelpIn, Class... targetClassesIn)
{
super(creatureIn, false);
this.entityCallsForHelp = entityCallsForHelpIn;
this.targetClasses = targetClassesIn;
this.setMutexBits(1);
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
int i = this.taskOwner.getAttackedTime();
return i != this.revengeTimerOld && this.isSuitableTarget(this.taskOwner.getAttackedBy());
}
/**
* Execute a one shot task or start executing a continuous task
*/
public void startExecuting()
{
this.taskOwner.setAttackTarget(this.taskOwner.getAttackedBy());
this.revengeTimerOld = this.taskOwner.getAttackedTime();
if (this.entityCallsForHelp)
{
double d0 = this.getTargetDistance();
for (EntityLiving entitycreature : this.taskOwner.worldObj.getEntitiesWithinAABB(this.taskOwner.getClass(), (new BoundingBox(this.taskOwner.posX, this.taskOwner.posY, this.taskOwner.posZ, this.taskOwner.posX + 1.0D, this.taskOwner.posY + 1.0D, this.taskOwner.posZ + 1.0D)).expand(d0, 10.0D, d0)))
{
if (this.taskOwner != entitycreature && /* !(entitycreature.isPlayer()) && */ entitycreature.getAttackTarget() == null) // && !entitycreature.isOnSameTeam(this.taskOwner.getAITarget()))
{
boolean flag = false;
for (Class oclass : this.targetClasses)
{
if (entitycreature.getClass() == oclass)
{
flag = true;
break;
}
}
if (!flag)
{
this.setEntityAttackTarget(entitycreature, this.taskOwner.getAttackedBy());
}
}
}
}
super.startExecuting();
}
protected void setEntityAttackTarget(EntityLiving creatureIn, EntityLiving entityLivingBaseIn)
{
creatureIn.setAttackTarget(entityLivingBaseIn);
}
}