tcr/java/src/game/entity/item/EntityCrystal.java
2025-04-01 01:32:19 +02:00

130 lines
3.2 KiB
Java
Executable file

package game.entity.item;
import game.entity.DamageSource;
import game.entity.Entity;
import game.entity.EntityType;
import game.nbt.NBTTagCompound;
import game.world.World;
public class EntityCrystal extends Entity
{
public int innerRotation;
// public int health;
public EntityCrystal(World worldIn)
{
super(worldIn);
this.preventSpawning = true;
this.setSize(2.0F, 2.0F);
// this.health = 5;
this.innerRotation = this.rand.zrange(100000);
}
public EntityCrystal(World worldIn, double x, double y, double z)
{
this(worldIn);
this.setPosition(x, y, z);
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
protected boolean canTriggerWalking()
{
return false;
}
protected void entityInit()
{
// this.dataWatcher.addObject(8, Integer.valueOf(this.health));
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevX = this.posX;
this.prevY = this.posY;
this.prevZ = this.posZ;
++this.innerRotation;
// this.dataWatcher.updateObject(8, Integer.valueOf(this.health));
// int i = MathHelper.floor_double(this.posX);
// int j = MathHelper.floor_double(this.posY);
// int k = MathHelper.floor_double(this.posZ);
//
// if (this.worldObj.dimension instanceof AreaEnd && this.worldObj.getBlockState(new BlockPos(i, j, k)).getBlock() != Blocks.fire)
// {
// this.worldObj.setBlockState(new BlockPos(i, j, k), Blocks.fire.getDefaultState());
// }
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
protected void writeEntityToNBT(NBTTagCompound tagCompound)
{
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
protected void readEntityFromNBT(NBTTagCompound tagCompund)
{
}
/**
* Returns true if other Entities should be prevented from moving through this Entity.
*/
public boolean canBeCollidedWith()
{
return true;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, int amount)
{
// if (this.isEntityInvulnerable(source))
// {
// return false;
// }
// else
// {
if (!this.dead && !this.worldObj.client)
{
// this.health = 0;
//
// if (this.health <= 0)
// {
this.setDead();
// if (!this.worldObj.client)
// {
this.worldObj.createExplosion(null, this.posX, this.posY, this.posZ, 6.0F, true);
// }
// }
}
return true;
// }
}
public int getTrackingRange() {
return 256;
}
public int getUpdateFrequency() {
return Integer.MAX_VALUE;
}
public boolean isSendingVeloUpdates() {
return false;
}
public EntityType getType() {
return EntityType.OBJECT;
}
}