remove interfaces

This commit is contained in:
Sen 2025-06-03 09:14:49 +02:00
parent 97ba13b28c
commit 33e782ae4b
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
101 changed files with 288 additions and 835 deletions

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C00PacketKeepAlive implements Packet<INetHandlerPlayServer>
public class C00PacketKeepAlive implements Packet<NetHandlerPlayServer>
{
private int key;
@ -22,7 +22,7 @@ public class C00PacketKeepAlive implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processKeepAlive(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C01PacketChatMessage implements Packet<INetHandlerPlayServer>
public class C01PacketChatMessage implements Packet<NetHandlerPlayServer>
{
private String message;
@ -43,7 +43,7 @@ public class C01PacketChatMessage implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processChatMessage(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C02PacketUseEntity implements Packet<INetHandlerPlayServer>
public class C02PacketUseEntity implements Packet<NetHandlerPlayServer>
{
private int entityId;
private C02PacketUseEntity.Action action;
@ -49,7 +49,7 @@ public class C02PacketUseEntity implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processUseEntity(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C03PacketPlayer implements Packet<INetHandlerPlayServer>
public class C03PacketPlayer implements Packet<NetHandlerPlayServer>
{
protected double x;
protected double y;
@ -20,7 +20,7 @@ public class C03PacketPlayer implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processPlayer(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class C07PacketPlayerDigging implements Packet<INetHandlerPlayServer>
public class C07PacketPlayerDigging implements Packet<NetHandlerPlayServer>
{
private BlockPos position;
private byte facing;
@ -36,7 +36,7 @@ public class C07PacketPlayerDigging implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processPlayerDigging(this);
}

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@ -2,13 +2,13 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
import proxy.util.ItemStack;
public class C08PacketPlayerBlockPlacement implements Packet<INetHandlerPlayServer>
public class C08PacketPlayerBlockPlacement implements Packet<NetHandlerPlayServer>
{
private BlockPos position;
private int placedBlockDirection;
@ -46,7 +46,7 @@ public class C08PacketPlayerBlockPlacement implements Packet<INetHandlerPlayServ
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processPlayerBlockPlacement(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C09PacketHeldItemChange implements Packet<INetHandlerPlayServer>
public class C09PacketHeldItemChange implements Packet<NetHandlerPlayServer>
{
private int slotId;
@ -29,7 +29,7 @@ public class C09PacketHeldItemChange implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processHeldItemChange(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C0APacketAnimation implements Packet<INetHandlerPlayServer>
public class C0APacketAnimation implements Packet<NetHandlerPlayServer>
{
/**
* Reads the raw packet data from the data stream.
@ -25,7 +25,7 @@ public class C0APacketAnimation implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleAnimation(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C0BPacketEntityAction implements Packet<INetHandlerPlayServer>
public class C0BPacketEntityAction implements Packet<NetHandlerPlayServer>
{
private int entityID;
private C0BPacketEntityAction.Action action;
@ -35,7 +35,7 @@ public class C0BPacketEntityAction implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processEntityAction(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C0CPacketInput implements Packet<INetHandlerPlayServer>
public class C0CPacketInput implements Packet<NetHandlerPlayServer>
{
private float strafeSpeed;
private float forwardSpeed;
@ -50,7 +50,7 @@ public class C0CPacketInput implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processInput(this);
}

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@ -2,18 +2,18 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C0DPacketCloseWindow implements Packet<INetHandlerPlayServer>
public class C0DPacketCloseWindow implements Packet<NetHandlerPlayServer>
{
private int windowId;
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processCloseWindow(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ItemStack;
public class C0EPacketClickWindow implements Packet<INetHandlerPlayServer>
public class C0EPacketClickWindow implements Packet<NetHandlerPlayServer>
{
private int windowId;
private int slotId;
@ -19,7 +19,7 @@ public class C0EPacketClickWindow implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processClickWindow(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C0FPacketConfirmTransaction implements Packet<INetHandlerPlayServer>
public class C0FPacketConfirmTransaction implements Packet<NetHandlerPlayServer>
{
private int windowId;
private short uid;
@ -15,7 +15,7 @@ public class C0FPacketConfirmTransaction implements Packet<INetHandlerPlayServer
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processConfirmTransaction(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ItemStack;
public class C10PacketCreativeInventoryAction implements Packet<INetHandlerPlayServer>
public class C10PacketCreativeInventoryAction implements Packet<NetHandlerPlayServer>
{
private int slotId;
private ItemStack stack;
@ -15,7 +15,7 @@ public class C10PacketCreativeInventoryAction implements Packet<INetHandlerPlayS
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processCreativeInventoryAction(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C11PacketEnchantItem implements Packet<INetHandlerPlayServer>
public class C11PacketEnchantItem implements Packet<NetHandlerPlayServer>
{
private int windowId;
private int button;
@ -14,7 +14,7 @@ public class C11PacketEnchantItem implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processEnchantItem(this);
}

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@ -2,13 +2,13 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
import proxy.util.ChatComponent;
public class C12PacketUpdateSign implements Packet<INetHandlerPlayServer>
public class C12PacketUpdateSign implements Packet<NetHandlerPlayServer>
{
private BlockPos pos;
private ChatComponent[] lines;
@ -47,7 +47,7 @@ public class C12PacketUpdateSign implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processUpdateSign(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C13PacketPlayerAbilities implements Packet<INetHandlerPlayServer>
public class C13PacketPlayerAbilities implements Packet<NetHandlerPlayServer>
{
private boolean invulnerable;
private boolean flying;
@ -64,7 +64,7 @@ public class C13PacketPlayerAbilities implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processPlayerAbilities(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class C14PacketTabComplete implements Packet<INetHandlerPlayServer>
public class C14PacketTabComplete implements Packet<NetHandlerPlayServer>
{
private String message;
private BlockPos targetBlock;
@ -59,7 +59,7 @@ public class C14PacketTabComplete implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processTabComplete(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C15PacketClientSettings implements Packet<INetHandlerPlayServer>
public class C15PacketClientSettings implements Packet<NetHandlerPlayServer>
{
private String lang;
private int view;
@ -41,7 +41,7 @@ public class C15PacketClientSettings implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processClientSettings(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C16PacketClientStatus implements Packet<INetHandlerPlayServer>
public class C16PacketClientStatus implements Packet<NetHandlerPlayServer>
{
private C16PacketClientStatus.EnumState status;
@ -29,7 +29,7 @@ public class C16PacketClientStatus implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processClientStatus(this);
}

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@ -5,11 +5,11 @@ import io.netty.buffer.Unpooled;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C17PacketCustomPayload implements Packet<INetHandlerPlayServer>
public class C17PacketCustomPayload implements Packet<NetHandlerPlayServer>
{
private String channel;
private PacketBuffer data;
@ -44,7 +44,7 @@ public class C17PacketCustomPayload implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.processVanilla250Packet(this);
}

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@ -3,11 +3,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import java.util.UUID;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C18PacketSpectate implements Packet<INetHandlerPlayServer>
public class C18PacketSpectate implements Packet<NetHandlerPlayServer>
{
private UUID id;
@ -30,7 +30,7 @@ public class C18PacketSpectate implements Packet<INetHandlerPlayServer>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpectate(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.client;
import java.io.IOException;
import proxy.network.INetHandlerPlayServer;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class C19PacketResourcePackStatus implements Packet<INetHandlerPlayServer>
public class C19PacketResourcePackStatus implements Packet<NetHandlerPlayServer>
{
private String hash;
private C19PacketResourcePackStatus.Action status;
@ -32,7 +32,7 @@ public class C19PacketResourcePackStatus implements Packet<INetHandlerPlayServer
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayServer handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleResourcePackStatus(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S00PacketKeepAlive implements Packet<INetHandlerPlayClient>
public class S00PacketKeepAlive implements Packet<NetHandlerPlayServer>
{
private int id;
@ -22,7 +22,7 @@ public class S00PacketKeepAlive implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleKeepAlive(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S01PacketJoinGame implements Packet<INetHandlerPlayClient>
public class S01PacketJoinGame implements Packet<NetHandlerPlayServer>
{
private int entityId;
private boolean hardcoreMode;
@ -74,7 +74,7 @@ public class S01PacketJoinGame implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleJoinGame(this);
}

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@ -2,13 +2,13 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ChatComponent;
import proxy.util.ChatComponentText;
public class S02PacketChat implements Packet<INetHandlerPlayClient>
public class S02PacketChat implements Packet<NetHandlerPlayServer>
{
private ChatComponent chatComponent;
private byte type;
@ -44,7 +44,7 @@ public class S02PacketChat implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleChat(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S03PacketTimeUpdate implements Packet<INetHandlerPlayClient>
public class S03PacketTimeUpdate implements Packet<NetHandlerPlayServer>
{
private long totalWorldTime;
private long worldTime;
@ -52,7 +52,7 @@ public class S03PacketTimeUpdate implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleTimeUpdate(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ItemStack;
public class S04PacketEntityEquipment implements Packet<INetHandlerPlayClient>
public class S04PacketEntityEquipment implements Packet<NetHandlerPlayServer>
{
private int entityID;
private int equipmentSlot;
@ -36,7 +36,7 @@ public class S04PacketEntityEquipment implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityEquipment(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S05PacketSpawnPosition implements Packet<INetHandlerPlayClient>
public class S05PacketSpawnPosition implements Packet<NetHandlerPlayServer>
{
private BlockPos spawnBlockPos;
@ -30,7 +30,7 @@ public class S05PacketSpawnPosition implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpawnPosition(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S06PacketUpdateHealth implements Packet<INetHandlerPlayClient>
public class S06PacketUpdateHealth implements Packet<NetHandlerPlayServer>
{
private float health;
private int foodLevel;
@ -35,7 +35,7 @@ public class S06PacketUpdateHealth implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleUpdateHealth(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S07PacketRespawn implements Packet<INetHandlerPlayClient>
public class S07PacketRespawn implements Packet<NetHandlerPlayServer>
{
private int dimensionID;
private byte difficulty;
@ -28,7 +28,7 @@ public class S07PacketRespawn implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleRespawn(this);
}

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@ -5,11 +5,11 @@ import java.util.Collections;
import java.util.EnumSet;
import java.util.Set;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S08PacketPlayerPosLook implements Packet<INetHandlerPlayClient>
public class S08PacketPlayerPosLook implements Packet<NetHandlerPlayServer>
{
private double x;
private double y;
@ -61,7 +61,7 @@ public class S08PacketPlayerPosLook implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handlePlayerPosLook(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S09PacketHeldItemChange implements Packet<INetHandlerPlayClient>
public class S09PacketHeldItemChange implements Packet<NetHandlerPlayServer>
{
private int heldItemHotbarIndex;
@ -29,7 +29,7 @@ public class S09PacketHeldItemChange implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleHeldItemChange(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S0APacketUseBed implements Packet<INetHandlerPlayClient>
public class S0APacketUseBed implements Packet<NetHandlerPlayServer>
{
private int playerID;
private BlockPos bedPos;
@ -33,7 +33,7 @@ public class S0APacketUseBed implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleUseBed(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S0BPacketAnimation implements Packet<INetHandlerPlayClient>
public class S0BPacketAnimation implements Packet<NetHandlerPlayServer>
{
private int entityId;
private int type;
@ -32,7 +32,7 @@ public class S0BPacketAnimation implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleAnimation(this);
}

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@ -4,13 +4,13 @@ import java.io.IOException;
import java.util.List;
import java.util.UUID;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.DataWatcher;
import proxy.util.MathHelper;
public class S0CPacketSpawnPlayer implements Packet<INetHandlerPlayClient>
public class S0CPacketSpawnPlayer implements Packet<NetHandlerPlayServer>
{
private int entityId;
private UUID playerId;
@ -73,7 +73,7 @@ public class S0CPacketSpawnPlayer implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpawnPlayer(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S0DPacketCollectItem implements Packet<INetHandlerPlayClient>
public class S0DPacketCollectItem implements Packet<NetHandlerPlayServer>
{
private int collectedItemEntityId;
private int entityId;
@ -32,7 +32,7 @@ public class S0DPacketCollectItem implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleCollectItem(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S0EPacketSpawnObject implements Packet<INetHandlerPlayClient>
public class S0EPacketSpawnObject implements Packet<NetHandlerPlayServer>
{
private int entityId;
private int x;
@ -67,7 +67,7 @@ public class S0EPacketSpawnObject implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpawnObject(this);
}

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@ -3,12 +3,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import java.util.List;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.DataWatcher;
public class S0FPacketSpawnMob implements Packet<INetHandlerPlayClient>
public class S0FPacketSpawnMob implements Packet<NetHandlerPlayServer>
{
private int entityId;
private int type;
@ -64,7 +64,7 @@ public class S0FPacketSpawnMob implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpawnMob(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S10PacketSpawnPainting implements Packet<INetHandlerPlayClient>
public class S10PacketSpawnPainting implements Packet<NetHandlerPlayServer>
{
private int entityID;
private BlockPos position;
@ -39,7 +39,7 @@ public class S10PacketSpawnPainting implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpawnPainting(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S11PacketSpawnExperienceOrb implements Packet<INetHandlerPlayClient>
public class S11PacketSpawnExperienceOrb implements Packet<NetHandlerPlayServer>
{
private int entityID;
private int posX;
@ -41,7 +41,7 @@ public class S11PacketSpawnExperienceOrb implements Packet<INetHandlerPlayClient
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpawnExperienceOrb(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S12PacketEntityVelocity implements Packet<INetHandlerPlayClient>
public class S12PacketEntityVelocity implements Packet<NetHandlerPlayServer>
{
private int entityID;
private int motionX;
@ -38,7 +38,7 @@ public class S12PacketEntityVelocity implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityVelocity(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S13PacketDestroyEntities implements Packet<INetHandlerPlayClient>
public class S13PacketDestroyEntities implements Packet<NetHandlerPlayServer>
{
private int[] entityIDs;
@ -39,7 +39,7 @@ public class S13PacketDestroyEntities implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleDestroyEntities(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S14PacketEntity implements Packet<INetHandlerPlayClient>
public class S14PacketEntity implements Packet<NetHandlerPlayServer>
{
protected int entityId;
protected byte posX;
@ -36,7 +36,7 @@ public class S14PacketEntity implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityMovement(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S18PacketEntityTeleport implements Packet<INetHandlerPlayClient>
public class S18PacketEntityTeleport implements Packet<NetHandlerPlayServer>
{
private int entityId;
private int posX;
@ -47,7 +47,7 @@ public class S18PacketEntityTeleport implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityTeleport(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S19PacketEntityHeadLook implements Packet<INetHandlerPlayClient>
public class S19PacketEntityHeadLook implements Packet<NetHandlerPlayServer>
{
private int entityId;
private byte yaw;
@ -32,7 +32,7 @@ public class S19PacketEntityHeadLook implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityHeadLook(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S19PacketEntityStatus implements Packet<INetHandlerPlayClient>
public class S19PacketEntityStatus implements Packet<NetHandlerPlayServer>
{
private int entityId;
private byte logicOpcode;
@ -32,7 +32,7 @@ public class S19PacketEntityStatus implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityStatus(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S1BPacketEntityAttach implements Packet<INetHandlerPlayClient>
public class S1BPacketEntityAttach implements Packet<NetHandlerPlayServer>
{
private int leash;
private int entityId;
@ -35,7 +35,7 @@ public class S1BPacketEntityAttach implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityAttach(this);
}

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@ -3,12 +3,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import java.util.List;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.DataWatcher;
public class S1CPacketEntityMetadata implements Packet<INetHandlerPlayClient>
public class S1CPacketEntityMetadata implements Packet<NetHandlerPlayServer>
{
private int entityId;
private List<DataWatcher.WatchableObject> field_149378_b;
@ -34,7 +34,7 @@ public class S1CPacketEntityMetadata implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityMetadata(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S1DPacketEntityEffect implements Packet<INetHandlerPlayClient>
public class S1DPacketEntityEffect implements Packet<NetHandlerPlayServer>
{
private int entityId;
private byte effectId;
@ -41,7 +41,7 @@ public class S1DPacketEntityEffect implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityEffect(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S1EPacketRemoveEntityEffect implements Packet<INetHandlerPlayClient>
public class S1EPacketRemoveEntityEffect implements Packet<NetHandlerPlayServer>
{
private int entityId;
private int effectId;
@ -32,7 +32,7 @@ public class S1EPacketRemoveEntityEffect implements Packet<INetHandlerPlayClient
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleRemoveEntityEffect(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S1FPacketSetExperience implements Packet<INetHandlerPlayClient>
public class S1FPacketSetExperience implements Packet<NetHandlerPlayServer>
{
private float field_149401_a;
private int totalExperience;
@ -35,7 +35,7 @@ public class S1FPacketSetExperience implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSetExperience(this);
}

View file

@ -7,11 +7,11 @@ import java.util.UUID;
import com.google.common.collect.Lists;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S20PacketEntityProperties implements Packet<INetHandlerPlayClient>
public class S20PacketEntityProperties implements Packet<NetHandlerPlayServer>
{
private int entityId;
private final List<S20PacketEntityProperties.Snapshot> field_149444_b = Lists.<S20PacketEntityProperties.Snapshot>newArrayList();
@ -67,7 +67,7 @@ public class S20PacketEntityProperties implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityProperties(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S21PacketChunkData implements Packet<INetHandlerPlayClient>
public class S21PacketChunkData implements Packet<NetHandlerPlayServer>
{
private int chunkX;
private int chunkZ;
@ -41,7 +41,7 @@ public class S21PacketChunkData implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleChunkData(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S22PacketMultiBlockChange implements Packet<INetHandlerPlayClient>
public class S22PacketMultiBlockChange implements Packet<NetHandlerPlayServer>
{
private int chunkPosCoordX;
private int chunkPosCoordZ;
@ -46,7 +46,7 @@ public class S22PacketMultiBlockChange implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleMultiBlockChange(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S23PacketBlockChange implements Packet<INetHandlerPlayClient>
public class S23PacketBlockChange implements Packet<NetHandlerPlayServer>
{
private BlockPos blockPosition;
private int blockState;
@ -33,7 +33,7 @@ public class S23PacketBlockChange implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleBlockChange(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S24PacketBlockAction implements Packet<INetHandlerPlayClient>
public class S24PacketBlockAction implements Packet<NetHandlerPlayServer>
{
private BlockPos blockPosition;
private int instrument;
@ -39,7 +39,7 @@ public class S24PacketBlockAction implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleBlockAction(this);
}

View file

@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S25PacketBlockBreakAnim implements Packet<INetHandlerPlayClient>
public class S25PacketBlockBreakAnim implements Packet<NetHandlerPlayServer>
{
private int breakerId;
private BlockPos position;
@ -36,7 +36,7 @@ public class S25PacketBlockBreakAnim implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleBlockBreakAnim(this);
}

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@ -3,11 +3,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import java.util.Arrays;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S26PacketMapChunkBulk implements Packet<INetHandlerPlayClient>
public class S26PacketMapChunkBulk implements Packet<NetHandlerPlayServer>
{
private int[] xPositions;
private int[] zPositions;
@ -79,7 +79,7 @@ public class S26PacketMapChunkBulk implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleMapChunkBulk(this);
}

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@ -5,12 +5,12 @@ import java.util.List;
import com.google.common.collect.Lists;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S27PacketExplosion implements Packet<INetHandlerPlayClient>
public class S27PacketExplosion implements Packet<NetHandlerPlayServer>
{
private double posX;
private double posY;
@ -81,7 +81,7 @@ public class S27PacketExplosion implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleExplosion(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S28PacketEffect implements Packet<INetHandlerPlayClient>
public class S28PacketEffect implements Packet<NetHandlerPlayServer>
{
private int soundType;
private BlockPos soundPos;
@ -39,7 +39,7 @@ public class S28PacketEffect implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEffect(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S29PacketSoundEffect implements Packet<INetHandlerPlayClient>
public class S29PacketSoundEffect implements Packet<NetHandlerPlayServer>
{
private String soundName;
private int posX;
@ -44,7 +44,7 @@ public class S29PacketSoundEffect implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSoundEffect(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S2APacketParticles implements Packet<INetHandlerPlayClient>
public class S2APacketParticles implements Packet<NetHandlerPlayServer>
{
private int particleType;
private float xCoord;
@ -70,7 +70,7 @@ public class S2APacketParticles implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleParticles(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S2BPacketChangeGameState implements Packet<INetHandlerPlayClient>
public class S2BPacketChangeGameState implements Packet<NetHandlerPlayServer>
{
private int state;
private float field_149141_c;
@ -42,7 +42,7 @@ public class S2BPacketChangeGameState implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleChangeGameState(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S2CPacketSpawnGlobalEntity implements Packet<INetHandlerPlayClient>
public class S2CPacketSpawnGlobalEntity implements Packet<NetHandlerPlayServer>
{
private int entityId;
private int x;
@ -41,7 +41,7 @@ public class S2CPacketSpawnGlobalEntity implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSpawnGlobalEntity(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ChatComponent;
public class S2DPacketOpenWindow implements Packet<INetHandlerPlayClient>
public class S2DPacketOpenWindow implements Packet<NetHandlerPlayServer>
{
private int windowId;
private String inventoryType;
@ -18,7 +18,7 @@ public class S2DPacketOpenWindow implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleOpenWindow(this);
}

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@ -2,18 +2,18 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S2EPacketCloseWindow implements Packet<INetHandlerPlayClient>
public class S2EPacketCloseWindow implements Packet<NetHandlerPlayServer>
{
private int windowId;
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleCloseWindow(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ItemStack;
public class S2FPacketSetSlot implements Packet<INetHandlerPlayClient>
public class S2FPacketSetSlot implements Packet<NetHandlerPlayServer>
{
private int windowId;
private int slot;
@ -16,7 +16,7 @@ public class S2FPacketSetSlot implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSetSlot(this);
}

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@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ItemStack;
public class S30PacketWindowItems implements Packet<INetHandlerPlayClient>
public class S30PacketWindowItems implements Packet<NetHandlerPlayServer>
{
private int windowId;
private ItemStack[] itemStacks;
@ -44,7 +44,7 @@ public class S30PacketWindowItems implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleWindowItems(this);
}

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@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S31PacketWindowProperty implements Packet<INetHandlerPlayClient>
public class S31PacketWindowProperty implements Packet<NetHandlerPlayServer>
{
private int windowId;
private int varIndex;
@ -15,7 +15,7 @@ public class S31PacketWindowProperty implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleWindowProperty(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S32PacketConfirmTransaction implements Packet<INetHandlerPlayClient>
public class S32PacketConfirmTransaction implements Packet<NetHandlerPlayServer>
{
private int windowId;
private short actionNumber;
@ -15,7 +15,7 @@ public class S32PacketConfirmTransaction implements Packet<INetHandlerPlayClient
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleConfirmTransaction(this);
}

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@ -2,14 +2,14 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
import proxy.util.ChatComponent;
import proxy.util.ChatComponentText;
public class S33PacketUpdateSign implements Packet<INetHandlerPlayClient>
public class S33PacketUpdateSign implements Packet<NetHandlerPlayServer>
{
private BlockPos blockPos;
private ChatComponent[] lines;
@ -53,7 +53,7 @@ public class S33PacketUpdateSign implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleUpdateSign(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S34PacketMaps implements Packet<INetHandlerPlayClient>
public class S34PacketMaps implements Packet<NetHandlerPlayServer>
{
private static class Vec4b
{
@ -109,7 +109,7 @@ public class S34PacketMaps implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleMaps(this);
}

View file

@ -3,12 +3,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.nbt.NBTTagCompound;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S35PacketUpdateTileEntity implements Packet<INetHandlerPlayClient>
public class S35PacketUpdateTileEntity implements Packet<NetHandlerPlayServer>
{
private BlockPos blockPos;
private int metadata;
@ -37,7 +37,7 @@ public class S35PacketUpdateTileEntity implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleUpdateTileEntity(this);
}

View file

@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.BlockPos;
public class S36PacketSignEditorOpen implements Packet<INetHandlerPlayClient>
public class S36PacketSignEditorOpen implements Packet<NetHandlerPlayServer>
{
private BlockPos signPosition;
@ -22,7 +22,7 @@ public class S36PacketSignEditorOpen implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSignEditorOpen(this);
}

View file

@ -6,18 +6,18 @@ import java.util.Map.Entry;
import com.google.common.collect.Maps;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S37PacketStatistics implements Packet<INetHandlerPlayClient>
public class S37PacketStatistics implements Packet<NetHandlerPlayServer>
{
private Map<String, Integer> field_148976_a;
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleStatistics(this);
}

View file

@ -6,14 +6,14 @@ import com.google.common.collect.Lists;
import java.io.IOException;
import java.util.List;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ChatComponent;
import proxy.util.GameProfile;
import proxy.util.Property;
public class S38PacketPlayerListItem implements Packet<INetHandlerPlayClient>
public class S38PacketPlayerListItem implements Packet<NetHandlerPlayServer>
{
private S38PacketPlayerListItem.Action action;
private final List<S38PacketPlayerListItem.AddPlayerData> players = Lists.<S38PacketPlayerListItem.AddPlayerData>newArrayList();
@ -186,7 +186,7 @@ public class S38PacketPlayerListItem implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handlePlayerListItem(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S39PacketPlayerAbilities implements Packet<INetHandlerPlayClient>
public class S39PacketPlayerAbilities implements Packet<NetHandlerPlayServer>
{
private boolean invulnerable;
private boolean flying;
@ -78,7 +78,7 @@ public class S39PacketPlayerAbilities implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handlePlayerAbilities(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S3APacketTabComplete implements Packet<INetHandlerPlayClient>
public class S3APacketTabComplete implements Packet<NetHandlerPlayServer>
{
private String[] matches;
@ -48,7 +48,7 @@ public class S3APacketTabComplete implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleTabComplete(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S3BPacketScoreboardObjective implements Packet<INetHandlerPlayClient>
public class S3BPacketScoreboardObjective implements Packet<NetHandlerPlayServer>
{
private String objectiveName;
private String objectiveValue;
@ -46,7 +46,7 @@ public class S3BPacketScoreboardObjective implements Packet<INetHandlerPlayClien
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleScoreboardObjective(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S3CPacketUpdateScore implements Packet<INetHandlerPlayClient>
public class S3CPacketUpdateScore implements Packet<NetHandlerPlayServer>
{
private String name = "";
private String objective = "";
@ -46,7 +46,7 @@ public class S3CPacketUpdateScore implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleUpdateScore(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S3DPacketDisplayScoreboard implements Packet<INetHandlerPlayClient>
public class S3DPacketDisplayScoreboard implements Packet<NetHandlerPlayServer>
{
private int position;
private String scoreName;
@ -32,7 +32,7 @@ public class S3DPacketDisplayScoreboard implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleDisplayScoreboard(this);
}

View file

@ -5,11 +5,11 @@ import java.util.Collection;
import com.google.common.collect.Lists;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S3EPacketTeams implements Packet<INetHandlerPlayClient>
public class S3EPacketTeams implements Packet<NetHandlerPlayServer>
{
private String name = "";
private String displayName = "";
@ -89,7 +89,7 @@ public class S3EPacketTeams implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleTeams(this);
}

View file

@ -3,11 +3,11 @@ package net.minecraft.network.play.server;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S3FPacketCustomPayload implements Packet<INetHandlerPlayClient>
public class S3FPacketCustomPayload implements Packet<NetHandlerPlayServer>
{
private String channel;
private PacketBuffer data;
@ -57,7 +57,7 @@ public class S3FPacketCustomPayload implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleCustomPayload(this);
}

View file

@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ChatComponent;
public class S40PacketDisconnect implements Packet<INetHandlerPlayClient>
public class S40PacketDisconnect implements Packet<NetHandlerPlayServer>
{
private ChatComponent reason;
@ -39,7 +39,7 @@ public class S40PacketDisconnect implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleDisconnect(this);
}

View file

@ -2,18 +2,18 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S41PacketServerDifficulty implements Packet<INetHandlerPlayClient>
public class S41PacketServerDifficulty implements Packet<NetHandlerPlayServer>
{
private byte difficulty;
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleServerDifficulty(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S42PacketCombatEvent implements Packet<INetHandlerPlayClient>
public class S42PacketCombatEvent implements Packet<NetHandlerPlayServer>
{
public S42PacketCombatEvent.Event eventType;
public int field_179774_b;
@ -57,7 +57,7 @@ public class S42PacketCombatEvent implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleCombatEvent(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S43PacketCamera implements Packet<INetHandlerPlayClient>
public class S43PacketCamera implements Packet<NetHandlerPlayServer>
{
private int entityId;
@ -29,7 +29,7 @@ public class S43PacketCamera implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleCamera(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S44PacketWorldBorder implements Packet<INetHandlerPlayClient>
public class S44PacketWorldBorder implements Packet<NetHandlerPlayServer>
{
private S44PacketWorldBorder.Action action;
private int size;
@ -109,7 +109,7 @@ public class S44PacketWorldBorder implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleWorldBorder(this);
}

View file

@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ChatComponent;
public class S45PacketTitle implements Packet<INetHandlerPlayClient>
public class S45PacketTitle implements Packet<NetHandlerPlayServer>
{
private S45PacketTitle.Type type;
private ChatComponent message;
@ -81,7 +81,7 @@ public class S45PacketTitle implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleTitle(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S46PacketSetCompressionLevel implements Packet<INetHandlerPlayClient>
public class S46PacketSetCompressionLevel implements Packet<NetHandlerPlayServer>
{
private int threshold;
@ -29,7 +29,7 @@ public class S46PacketSetCompressionLevel implements Packet<INetHandlerPlayClien
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleSetCompressionLevel(this);
}

View file

@ -2,12 +2,12 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
import proxy.util.ChatComponent;
public class S47PacketPlayerListHeaderFooter implements Packet<INetHandlerPlayClient>
public class S47PacketPlayerListHeaderFooter implements Packet<NetHandlerPlayServer>
{
private ChatComponent header;
private ChatComponent footer;
@ -43,7 +43,7 @@ public class S47PacketPlayerListHeaderFooter implements Packet<INetHandlerPlayCl
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handlePlayerListHeaderFooter(this);
}

View file

@ -2,11 +2,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S48PacketResourcePackSend implements Packet<INetHandlerPlayClient>
public class S48PacketResourcePackSend implements Packet<NetHandlerPlayServer>
{
private String url;
private String hash;
@ -32,7 +32,7 @@ public class S48PacketResourcePackSend implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleResourcePack(this);
}

View file

@ -3,11 +3,11 @@ package net.minecraft.network.play.server;
import java.io.IOException;
import proxy.nbt.NBTTagCompound;
import proxy.network.INetHandlerPlayClient;
import proxy.network.NetHandlerPlayServer;
import proxy.network.Packet;
import proxy.network.PacketBuffer;
public class S49PacketUpdateEntityNBT implements Packet<INetHandlerPlayClient>
public class S49PacketUpdateEntityNBT implements Packet<NetHandlerPlayServer>
{
private int entityId;
private NBTTagCompound tagCompound;
@ -33,7 +33,7 @@ public class S49PacketUpdateEntityNBT implements Packet<INetHandlerPlayClient>
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
public void processPacket(NetHandlerPlayServer handler)
{
handler.handleEntityNBT(this);
}

View file

@ -4,4 +4,6 @@ import proxy.util.ChatComponent;
public interface INetHandler {
void onDisconnect(NetworkManager connection, ChatComponent reason);
default void update(NetworkManager connection) {
}
}

View file

@ -1,384 +0,0 @@
package proxy.network;
import net.minecraft.network.play.server.S00PacketKeepAlive;
import net.minecraft.network.play.server.S01PacketJoinGame;
import net.minecraft.network.play.server.S02PacketChat;
import net.minecraft.network.play.server.S03PacketTimeUpdate;
import net.minecraft.network.play.server.S04PacketEntityEquipment;
import net.minecraft.network.play.server.S05PacketSpawnPosition;
import net.minecraft.network.play.server.S06PacketUpdateHealth;
import net.minecraft.network.play.server.S07PacketRespawn;
import net.minecraft.network.play.server.S08PacketPlayerPosLook;
import net.minecraft.network.play.server.S09PacketHeldItemChange;
import net.minecraft.network.play.server.S0APacketUseBed;
import net.minecraft.network.play.server.S0BPacketAnimation;
import net.minecraft.network.play.server.S0CPacketSpawnPlayer;
import net.minecraft.network.play.server.S0DPacketCollectItem;
import net.minecraft.network.play.server.S0EPacketSpawnObject;
import net.minecraft.network.play.server.S0FPacketSpawnMob;
import net.minecraft.network.play.server.S10PacketSpawnPainting;
import net.minecraft.network.play.server.S11PacketSpawnExperienceOrb;
import net.minecraft.network.play.server.S12PacketEntityVelocity;
import net.minecraft.network.play.server.S13PacketDestroyEntities;
import net.minecraft.network.play.server.S14PacketEntity;
import net.minecraft.network.play.server.S18PacketEntityTeleport;
import net.minecraft.network.play.server.S19PacketEntityHeadLook;
import net.minecraft.network.play.server.S19PacketEntityStatus;
import net.minecraft.network.play.server.S1BPacketEntityAttach;
import net.minecraft.network.play.server.S1CPacketEntityMetadata;
import net.minecraft.network.play.server.S1DPacketEntityEffect;
import net.minecraft.network.play.server.S1EPacketRemoveEntityEffect;
import net.minecraft.network.play.server.S1FPacketSetExperience;
import net.minecraft.network.play.server.S20PacketEntityProperties;
import net.minecraft.network.play.server.S21PacketChunkData;
import net.minecraft.network.play.server.S22PacketMultiBlockChange;
import net.minecraft.network.play.server.S23PacketBlockChange;
import net.minecraft.network.play.server.S24PacketBlockAction;
import net.minecraft.network.play.server.S25PacketBlockBreakAnim;
import net.minecraft.network.play.server.S26PacketMapChunkBulk;
import net.minecraft.network.play.server.S27PacketExplosion;
import net.minecraft.network.play.server.S28PacketEffect;
import net.minecraft.network.play.server.S29PacketSoundEffect;
import net.minecraft.network.play.server.S2APacketParticles;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.network.play.server.S2CPacketSpawnGlobalEntity;
import net.minecraft.network.play.server.S2DPacketOpenWindow;
import net.minecraft.network.play.server.S2EPacketCloseWindow;
import net.minecraft.network.play.server.S2FPacketSetSlot;
import net.minecraft.network.play.server.S30PacketWindowItems;
import net.minecraft.network.play.server.S31PacketWindowProperty;
import net.minecraft.network.play.server.S32PacketConfirmTransaction;
import net.minecraft.network.play.server.S33PacketUpdateSign;
import net.minecraft.network.play.server.S34PacketMaps;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.network.play.server.S36PacketSignEditorOpen;
import net.minecraft.network.play.server.S37PacketStatistics;
import net.minecraft.network.play.server.S38PacketPlayerListItem;
import net.minecraft.network.play.server.S39PacketPlayerAbilities;
import net.minecraft.network.play.server.S3APacketTabComplete;
import net.minecraft.network.play.server.S3BPacketScoreboardObjective;
import net.minecraft.network.play.server.S3CPacketUpdateScore;
import net.minecraft.network.play.server.S3DPacketDisplayScoreboard;
import net.minecraft.network.play.server.S3EPacketTeams;
import net.minecraft.network.play.server.S3FPacketCustomPayload;
import net.minecraft.network.play.server.S40PacketDisconnect;
import net.minecraft.network.play.server.S41PacketServerDifficulty;
import net.minecraft.network.play.server.S42PacketCombatEvent;
import net.minecraft.network.play.server.S43PacketCamera;
import net.minecraft.network.play.server.S44PacketWorldBorder;
import net.minecraft.network.play.server.S45PacketTitle;
import net.minecraft.network.play.server.S46PacketSetCompressionLevel;
import net.minecraft.network.play.server.S47PacketPlayerListHeaderFooter;
import net.minecraft.network.play.server.S48PacketResourcePackSend;
import net.minecraft.network.play.server.S49PacketUpdateEntityNBT;
public interface INetHandlerPlayClient extends INetHandler
{
/**
* Spawns an instance of the objecttype indicated by the packet and sets its position and momentum
*/
void handleSpawnObject(S0EPacketSpawnObject packetIn);
/**
* Spawns an experience orb and sets its value (amount of XP)
*/
void handleSpawnExperienceOrb(S11PacketSpawnExperienceOrb packetIn);
/**
* Handles globally visible entities. Used in vanilla for lightning bolts
*/
void handleSpawnGlobalEntity(S2CPacketSpawnGlobalEntity packetIn);
/**
* Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
* entities Datawatchers with the entity metadata specified in the packet
*/
void handleSpawnMob(S0FPacketSpawnMob packetIn);
/**
* May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname
*/
void handleScoreboardObjective(S3BPacketScoreboardObjective packetIn);
/**
* Handles the spawning of a painting object
*/
void handleSpawnPainting(S10PacketSpawnPainting packetIn);
/**
* Handles the creation of a nearby player entity, sets the position and held item
*/
void handleSpawnPlayer(S0CPacketSpawnPlayer packetIn);
/**
* Renders a specified animation: Waking up a player, a living entity swinging its currently held item, being hurt
* or receiving a critical hit by normal or magical means
*/
void handleAnimation(S0BPacketAnimation packetIn);
/**
* Updates the players statistics or achievements
*/
void handleStatistics(S37PacketStatistics packetIn);
/**
* Updates all registered IWorldAccess instances with destroyBlockInWorldPartially
*/
void handleBlockBreakAnim(S25PacketBlockBreakAnim packetIn);
/**
* Creates a sign in the specified location if it didn't exist and opens the GUI to edit its text
*/
void handleSignEditorOpen(S36PacketSignEditorOpen packetIn);
/**
* Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks,
* beacons, skulls, flowerpot
*/
void handleUpdateTileEntity(S35PacketUpdateTileEntity packetIn);
/**
* Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote
* for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players
* accessing a (Ender)Chest
*/
void handleBlockAction(S24PacketBlockAction packetIn);
/**
* Updates the block and metadata and generates a blockupdate (and notify the clients)
*/
void handleBlockChange(S23PacketBlockChange packetIn);
/**
* Prints a chatmessage in the chat GUI
*/
void handleChat(S02PacketChat packetIn);
/**
* Displays the available command-completion options the server knows of
*/
void handleTabComplete(S3APacketTabComplete packetIn);
/**
* Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed. If only one block
* requires an update, the server sends S23PacketBlockChange and if 64 or more blocks are changed, the server sends
* S21PacketChunkData
*/
void handleMultiBlockChange(S22PacketMultiBlockChange packetIn);
/**
* Updates the worlds MapStorage with the specified MapData for the specified map-identifier and invokes a
* MapItemRenderer for it
*/
void handleMaps(S34PacketMaps packetIn);
/**
* Verifies that the server and client are synchronized with respect to the inventory/container opened by the player
* and confirms if it is the case.
*/
void handleConfirmTransaction(S32PacketConfirmTransaction packetIn);
/**
* Resets the ItemStack held in hand and closes the window that is opened
*/
void handleCloseWindow(S2EPacketCloseWindow packetIn);
/**
* Handles the placement of a specified ItemStack in a specified container/inventory slot
*/
void handleWindowItems(S30PacketWindowItems packetIn);
/**
* Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table,
* Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse
*/
void handleOpenWindow(S2DPacketOpenWindow packetIn);
/**
* Sets the progressbar of the opened window to the specified value
*/
void handleWindowProperty(S31PacketWindowProperty packetIn);
/**
* Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container
*/
void handleSetSlot(S2FPacketSetSlot packetIn);
/**
* Handles packets that have room for a channel specification. Vanilla implemented channels are "MC|TrList" to
* acquire a MerchantRecipeList trades for a villager merchant, "MC|Brand" which sets the server brand? on the
* player instance and finally "MC|RPack" which the server uses to communicate the identifier of the default server
* resourcepack for the client to load.
*/
void handleCustomPayload(S3FPacketCustomPayload packetIn);
/**
* Closes the network channel
*/
void handleDisconnect(S40PacketDisconnect packetIn);
/**
* Retrieves the player identified by the packet, puts him to sleep if possible (and flags whether all players are
* asleep)
*/
void handleUseBed(S0APacketUseBed packetIn);
/**
* Invokes the entities' handleUpdateHealth method which is implemented in LivingBase (hurt/death),
* MinecartMobSpawner (spawn delay), FireworkRocket & MinecartTNT (explosion), IronGolem (throwing,...), Witch
* (spawn particles), Zombie (villager transformation), Animal (breeding mode particles), Horse (breeding/smoke
* particles), Sheep (...), Tameable (...), Villager (particles for breeding mode, angry and happy), Wolf (...)
*/
void handleEntityStatus(S19PacketEntityStatus packetIn);
void handleEntityAttach(S1BPacketEntityAttach packetIn);
/**
* Initiates a new explosion (sound, particles, drop spawn) for the affected blocks indicated by the packet.
*/
void handleExplosion(S27PacketExplosion packetIn);
void handleChangeGameState(S2BPacketChangeGameState packetIn);
void handleKeepAlive(S00PacketKeepAlive packetIn);
/**
* Updates the specified chunk with the supplied data, marks it for re-rendering and lighting recalculation
*/
void handleChunkData(S21PacketChunkData packetIn);
void handleMapChunkBulk(S26PacketMapChunkBulk packetIn);
void handleEffect(S28PacketEffect packetIn);
/**
* Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new
* WorldClient and sets the player initial dimension
*/
void handleJoinGame(S01PacketJoinGame packetIn);
/**
* Updates the specified entity's position by the specified relative moment and absolute rotation. Note that
* subclassing of the packet allows for the specification of a subset of this data (e.g. only rel. position, abs.
* rotation or both).
*/
void handleEntityMovement(S14PacketEntity packetIn);
/**
* Handles changes in player positioning and rotation such as when travelling to a new dimension, (re)spawning,
* mounting horses etc. Seems to immediately reply to the server with the clients post-processing perspective on the
* player positioning
*/
void handlePlayerPosLook(S08PacketPlayerPosLook packetIn);
/**
* Spawns a specified number of particles at the specified location with a randomized displacement according to
* specified bounds
*/
void handleParticles(S2APacketParticles packetIn);
void handlePlayerAbilities(S39PacketPlayerAbilities packetIn);
void handlePlayerListItem(S38PacketPlayerListItem packetIn);
/**
* Locally eliminates the entities. Invoked by the server when the items are in fact destroyed, or the player is no
* longer registered as required to monitor them. The latter happens when distance between the player and item
* increases beyond a certain treshold (typically the viewing distance)
*/
void handleDestroyEntities(S13PacketDestroyEntities packetIn);
void handleRemoveEntityEffect(S1EPacketRemoveEntityEffect packetIn);
void handleRespawn(S07PacketRespawn packetIn);
/**
* Updates the direction in which the specified entity is looking, normally this head rotation is independent of the
* rotation of the entity itself
*/
void handleEntityHeadLook(S19PacketEntityHeadLook packetIn);
/**
* Updates which hotbar slot of the player is currently selected
*/
void handleHeldItemChange(S09PacketHeldItemChange packetIn);
/**
* Removes or sets the ScoreObjective to be displayed at a particular scoreboard position (list, sidebar, below
* name)
*/
void handleDisplayScoreboard(S3DPacketDisplayScoreboard packetIn);
/**
* Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have
* changed -> Registers any changes locally
*/
void handleEntityMetadata(S1CPacketEntityMetadata packetIn);
/**
* Sets the velocity of the specified entity to the specified value
*/
void handleEntityVelocity(S12PacketEntityVelocity packetIn);
void handleEntityEquipment(S04PacketEntityEquipment packetIn);
void handleSetExperience(S1FPacketSetExperience packetIn);
void handleUpdateHealth(S06PacketUpdateHealth packetIn);
/**
* Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-
* memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled
*/
void handleTeams(S3EPacketTeams packetIn);
/**
* Either updates the score with a specified value or removes the score for an objective
*/
void handleUpdateScore(S3CPacketUpdateScore packetIn);
void handleSpawnPosition(S05PacketSpawnPosition packetIn);
void handleTimeUpdate(S03PacketTimeUpdate packetIn);
/**
* Updates a specified sign with the specified text lines
*/
void handleUpdateSign(S33PacketUpdateSign packetIn);
void handleSoundEffect(S29PacketSoundEffect packetIn);
void handleCollectItem(S0DPacketCollectItem packetIn);
/**
* Updates an entity's position and rotation as specified by the packet
*/
void handleEntityTeleport(S18PacketEntityTeleport packetIn);
/**
* Updates en entity's attributes and their respective modifiers, which are used for speed bonusses (player
* sprinting, animals fleeing, baby speed), weapon/tool attackDamage, hostiles followRange randomization, zombie
* maxHealth and knockback resistance as well as reinforcement spawning chance.
*/
void handleEntityProperties(S20PacketEntityProperties packetIn);
void handleEntityEffect(S1DPacketEntityEffect packetIn);
void handleCombatEvent(S42PacketCombatEvent packetIn);
void handleServerDifficulty(S41PacketServerDifficulty packetIn);
void handleCamera(S43PacketCamera packetIn);
void handleWorldBorder(S44PacketWorldBorder packetIn);
void handleTitle(S45PacketTitle packetIn);
void handleSetCompressionLevel(S46PacketSetCompressionLevel packetIn);
void handlePlayerListHeaderFooter(S47PacketPlayerListHeaderFooter packetIn);
void handleResourcePack(S48PacketResourcePackSend packetIn);
void handleEntityNBT(S49PacketUpdateEntityNBT packetIn);
}

View file

@ -1,143 +0,0 @@
package proxy.network;
import net.minecraft.network.play.client.C00PacketKeepAlive;
import net.minecraft.network.play.client.C01PacketChatMessage;
import net.minecraft.network.play.client.C02PacketUseEntity;
import net.minecraft.network.play.client.C03PacketPlayer;
import net.minecraft.network.play.client.C07PacketPlayerDigging;
import net.minecraft.network.play.client.C08PacketPlayerBlockPlacement;
import net.minecraft.network.play.client.C09PacketHeldItemChange;
import net.minecraft.network.play.client.C0APacketAnimation;
import net.minecraft.network.play.client.C0BPacketEntityAction;
import net.minecraft.network.play.client.C0CPacketInput;
import net.minecraft.network.play.client.C0DPacketCloseWindow;
import net.minecraft.network.play.client.C0EPacketClickWindow;
import net.minecraft.network.play.client.C0FPacketConfirmTransaction;
import net.minecraft.network.play.client.C10PacketCreativeInventoryAction;
import net.minecraft.network.play.client.C11PacketEnchantItem;
import net.minecraft.network.play.client.C12PacketUpdateSign;
import net.minecraft.network.play.client.C13PacketPlayerAbilities;
import net.minecraft.network.play.client.C14PacketTabComplete;
import net.minecraft.network.play.client.C15PacketClientSettings;
import net.minecraft.network.play.client.C16PacketClientStatus;
import net.minecraft.network.play.client.C17PacketCustomPayload;
import net.minecraft.network.play.client.C18PacketSpectate;
import net.minecraft.network.play.client.C19PacketResourcePackStatus;
public interface INetHandlerPlayServer extends INetHandler
{
void handleAnimation(C0APacketAnimation packetIn);
/**
* Process chat messages (broadcast back to clients) and commands (executes)
*/
void processChatMessage(C01PacketChatMessage packetIn);
/**
* Retrieves possible tab completions for the requested command string and sends them to the client
*/
void processTabComplete(C14PacketTabComplete packetIn);
/**
* Processes the client status updates: respawn attempt from player, opening statistics or achievements, or
* acquiring 'open inventory' achievement
*/
void processClientStatus(C16PacketClientStatus packetIn);
/**
* Updates serverside copy of client settings: language, render distance, chat visibility, chat colours, difficulty,
* and whether to show the cape
*/
void processClientSettings(C15PacketClientSettings packetIn);
/**
* Received in response to the server requesting to confirm that the client-side open container matches the servers'
* after a mismatched container-slot manipulation. It will unlock the player's ability to manipulate the container
* contents
*/
void processConfirmTransaction(C0FPacketConfirmTransaction packetIn);
/**
* Enchants the item identified by the packet given some convoluted conditions (matching window, which
* should/shouldn't be in use?)
*/
void processEnchantItem(C11PacketEnchantItem packetIn);
/**
* Executes a container/inventory slot manipulation as indicated by the packet. Sends the serverside result if they
* didn't match the indicated result and prevents further manipulation by the player until he confirms that it has
* the same open container/inventory
*/
void processClickWindow(C0EPacketClickWindow packetIn);
/**
* Processes the client closing windows (container)
*/
void processCloseWindow(C0DPacketCloseWindow packetIn);
/**
* Synchronizes serverside and clientside book contents and signing
*/
void processVanilla250Packet(C17PacketCustomPayload packetIn);
/**
* Processes interactions ((un)leashing, opening command block GUI) and attacks on an entity with players currently
* equipped item
*/
void processUseEntity(C02PacketUseEntity packetIn);
/**
* Updates a players' ping statistics
*/
void processKeepAlive(C00PacketKeepAlive packetIn);
/**
* Processes clients perspective on player positioning and/or orientation
*/
void processPlayer(C03PacketPlayer packetIn);
/**
* Processes a player starting/stopping flying
*/
void processPlayerAbilities(C13PacketPlayerAbilities packetIn);
/**
* Processes the player initiating/stopping digging on a particular spot, as well as a player dropping items?. (0:
* initiated, 1: reinitiated, 2? , 3-4 drop item (respectively without or with player control), 5: stopped; x,y,z,
* side clicked on;)
*/
void processPlayerDigging(C07PacketPlayerDigging packetIn);
/**
* Processes a range of action-types: sneaking, sprinting, waking from sleep, opening the inventory or setting jump
* height of the horse the player is riding
*/
void processEntityAction(C0BPacketEntityAction packetIn);
/**
* Processes player movement input. Includes walking, strafing, jumping, sneaking; excludes riding and toggling
* flying/sprinting
*/
void processInput(C0CPacketInput packetIn);
/**
* Updates which quickbar slot is selected
*/
void processHeldItemChange(C09PacketHeldItemChange packetIn);
/**
* Update the server with an ItemStack in a slot.
*/
void processCreativeInventoryAction(C10PacketCreativeInventoryAction packetIn);
void processUpdateSign(C12PacketUpdateSign packetIn);
/**
* Processes block placement and block activation (anvil, furnace, etc.)
*/
void processPlayerBlockPlacement(C08PacketPlayerBlockPlacement packetIn);
void handleSpectate(C18PacketSpectate packetIn);
void handleResourcePackStatus(C19PacketResourcePackStatus packetIn);
}

View file

@ -10,10 +10,9 @@ import net.minecraft.network.login.server.S03PacketEnableCompression;
import proxy.Proxy;
import proxy.util.ChatComponent;
import proxy.util.ChatComponentText;
import proxy.util.ITickable;
import proxy.util.Log;
public class NetHandlerLoginServer implements INetHandler, ITickable {
public class NetHandlerLoginServer implements INetHandler {
private static enum LoginState {
INIT, WAITING, DONE;
}

View file

@ -112,11 +112,10 @@ import proxy.util.ChatColor;
import proxy.util.ChatComponent;
import proxy.util.ChatComponentText;
import proxy.util.User;
import proxy.util.ITickable;
import proxy.util.ItemStack;
import proxy.util.Log;
public class NetHandlerPlayServer implements INetHandlerPlayServer, INetHandlerPlayClient, ITickable {
public class NetHandlerPlayServer implements INetHandler {
public class ProxyLoginHandler implements INetHandler {
public void handleEncryptionRequest(S01PacketEncryptionRequest packetIn) {
NetHandlerPlayServer.this.server.closeChannel(new ChatComponentText("Online mode auth request received"));

View file

@ -31,7 +31,6 @@ import com.google.common.util.concurrent.ThreadFactoryBuilder;
import proxy.util.ChatComponent;
import proxy.util.ChatComponentText;
import proxy.util.ITickable;
import proxy.util.LazyLoadBase;
import proxy.util.Log;
@ -56,16 +55,9 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet>
private final Queue<NetworkManager.InboundHandlerTuplePacketListener> outboundPacketsQueue = new ConcurrentLinkedQueue<NetworkManager.InboundHandlerTuplePacketListener>();
private final ReentrantReadWriteLock readWriteLock = new ReentrantReadWriteLock();
/** The active channel */
private Channel channel;
/** The address of the remote party */
private SocketAddress socketAddress;
/** The INetHandler instance responsible for processing received packets */
private INetHandler packetListener;
/** A String indicating why the network has shutdown. */
private ChatComponent terminationReason;
private boolean disconnected;
@ -277,12 +269,8 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet>
public void processReceivedPackets()
{
this.flushOutboundQueue();
if (this.packetListener instanceof ITickable)
{
((ITickable)this.packetListener).update(this);
}
if(this.packetListener != null)
this.packetListener.update(this);
this.channel.flush();
}

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