tcr/java/src/game/entity/projectile/EntityHook.java

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Java
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package game.entity.projectile;
import java.util.List;
import game.block.Block;
import game.enchantment.EnchantmentHelper;
import game.entity.DamageSource;
import game.entity.Entity;
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import game.entity.EntityType;
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import game.entity.item.EntityItem;
import game.entity.item.EntityXp;
import game.entity.npc.EntityNPC;
import game.entity.types.IObjectData;
import game.init.BlockRegistry;
import game.init.Blocks;
import game.init.Config;
import game.init.Items;
import game.init.SoundEvent;
import game.item.ItemStack;
import game.nbt.NBTTagCompound;
import game.renderer.particle.ParticleType;
import game.util.ExtMath;
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import game.world.BlockPos;
import game.world.BoundingBox;
import game.world.HitPosition;
import game.world.Vec3;
import game.world.World;
import game.world.WorldServer;
import game.worldgen.LootConstants;
public class EntityHook extends Entity implements IObjectData
{
private int xTile;
private int yTile;
private int zTile;
private Block inTile;
private boolean inGround;
public int shake;
public EntityNPC angler;
private int ticksInGround;
private int ticksInAir;
private int ticksCatchable;
private int ticksCaughtDelay;
private int ticksCatchableDelay;
private float fishApproachAngle;
public Entity caughtEntity;
private int fishPosRotationIncrements;
private double fishX;
private double fishY;
private double fishZ;
private double fishYaw;
private double fishPitch;
private double clientMotionX;
private double clientMotionY;
private double clientMotionZ;
public EntityHook(World worldIn)
{
super(worldIn);
this.xTile = -1;
this.yTile = -1;
this.zTile = -1;
this.setSize(0.25F, 0.25F);
this.noFrustumCheck = true;
}
public EntityHook(World worldIn, double x, double y, double z, int data) //, EntityNPC anglerIn)
{
super(worldIn);
this.xTile = -1;
this.yTile = -1;
this.zTile = -1;
this.setSize(0.25F, 0.25F);
this.noFrustumCheck = true;
// this(worldIn);
this.setPosition(x, y, z);
// this.noFrustumCheck = true;
// this.angler = anglerIn;
// if(anglerIn != null) {
// anglerIn.fishEntity = this;
// }
// }
//
// public EntityFishHook(World worldIn, double x, double y, double z, int data)
// {
// this(worldIn, x, y, z, null);
Entity entity1 = worldIn.getEntityByID(data);
if (entity1 != null && entity1.isPlayer())
{
this.angler = (EntityNPC)entity1;
this.angler.fishEntity = this;
}
else {
this.setDead();
}
}
public EntityHook(World worldIn, EntityNPC fishingPlayer)
{
super(worldIn);
this.xTile = -1;
this.yTile = -1;
this.zTile = -1;
this.noFrustumCheck = true;
this.angler = fishingPlayer;
this.angler.fishEntity = this;
this.setSize(0.25F, 0.25F);
this.setLocationAndAngles(fishingPlayer.posX, fishingPlayer.posY + (double)fishingPlayer.getEyeHeight(), fishingPlayer.posZ, fishingPlayer.rotYaw, fishingPlayer.rotPitch);
this.posX -= (double)(ExtMath.cos(this.rotYaw / 180.0F * (float)Math.PI) * 0.16F);
this.posY -= 0.10000000149011612D;
this.posZ -= (double)(ExtMath.sin(this.rotYaw / 180.0F * (float)Math.PI) * 0.16F);
this.setPosition(this.posX, this.posY, this.posZ);
float f = 0.4F;
this.motionX = (double)(-ExtMath.sin(this.rotYaw / 180.0F * (float)Math.PI) * ExtMath.cos(this.rotPitch / 180.0F * (float)Math.PI) * f);
this.motionZ = (double)(ExtMath.cos(this.rotYaw / 180.0F * (float)Math.PI) * ExtMath.cos(this.rotPitch / 180.0F * (float)Math.PI) * f);
this.motionY = (double)(-ExtMath.sin(this.rotPitch / 180.0F * (float)Math.PI) * f);
this.handleHookCasting(this.motionX, this.motionY, this.motionZ, 1.5F, 1.0F);
}
protected void entityInit()
{
}
public boolean writeToNBTOptional(NBTTagCompound tagCompund)
{
return false;
}
/**
* Checks if the entity is in range to render by using the past in distance and comparing it to its average edge
* length * 64 * renderDistanceWeight Args: distance
*/
public boolean isInRangeToRenderDist(double distance)
{
double d0 = this.getEntityBoundingBox().getAverageEdgeLength() * 4.0D;
if (Double.isNaN(d0))
{
d0 = 4.0D;
}
d0 = d0 * 64.0D;
return distance < d0 * d0;
}
public void handleHookCasting(double p_146035_1_, double p_146035_3_, double p_146035_5_, float p_146035_7_, float p_146035_8_)
{
float f = ExtMath.sqrtd(p_146035_1_ * p_146035_1_ + p_146035_3_ * p_146035_3_ + p_146035_5_ * p_146035_5_);
p_146035_1_ = p_146035_1_ / (double)f;
p_146035_3_ = p_146035_3_ / (double)f;
p_146035_5_ = p_146035_5_ / (double)f;
p_146035_1_ = p_146035_1_ + this.rand.gaussian() * 0.007499999832361937D * (double)p_146035_8_;
p_146035_3_ = p_146035_3_ + this.rand.gaussian() * 0.007499999832361937D * (double)p_146035_8_;
p_146035_5_ = p_146035_5_ + this.rand.gaussian() * 0.007499999832361937D * (double)p_146035_8_;
p_146035_1_ = p_146035_1_ * (double)p_146035_7_;
p_146035_3_ = p_146035_3_ * (double)p_146035_7_;
p_146035_5_ = p_146035_5_ * (double)p_146035_7_;
this.motionX = p_146035_1_;
this.motionY = p_146035_3_;
this.motionZ = p_146035_5_;
float f1 = ExtMath.sqrtd(p_146035_1_ * p_146035_1_ + p_146035_5_ * p_146035_5_);
this.prevYaw = this.rotYaw = (float)(ExtMath.atan2(p_146035_1_, p_146035_5_) * 180.0D / Math.PI);
this.prevPitch = this.rotPitch = (float)(ExtMath.atan2(p_146035_3_, (double)f1) * 180.0D / Math.PI);
this.ticksInGround = 0;
}
public void setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean p_180426_10_)
{
this.fishX = x;
this.fishY = y;
this.fishZ = z;
this.fishYaw = (double)yaw;
this.fishPitch = (double)pitch;
this.fishPosRotationIncrements = posRotationIncrements;
this.motionX = this.clientMotionX;
this.motionY = this.clientMotionY;
this.motionZ = this.clientMotionZ;
}
/**
* Sets the velocity to the args. Args: x, y, z
*/
public void setVelocity(double x, double y, double z)
{
this.clientMotionX = this.motionX = x;
this.clientMotionY = this.motionY = y;
this.clientMotionZ = this.motionZ = z;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if(this.angler == null) {
this.setDead();
return;
}
if (this.fishPosRotationIncrements > 0)
{
double d7 = this.posX + (this.fishX - this.posX) / (double)this.fishPosRotationIncrements;
double d8 = this.posY + (this.fishY - this.posY) / (double)this.fishPosRotationIncrements;
double d9 = this.posZ + (this.fishZ - this.posZ) / (double)this.fishPosRotationIncrements;
double d1 = ExtMath.wrapd(this.fishYaw - (double)this.rotYaw);
this.rotYaw = (float)((double)this.rotYaw + d1 / (double)this.fishPosRotationIncrements);
this.rotPitch = (float)((double)this.rotPitch + (this.fishPitch - (double)this.rotPitch) / (double)this.fishPosRotationIncrements);
--this.fishPosRotationIncrements;
this.setPosition(d7, d8, d9);
this.setRotation(this.rotYaw, this.rotPitch);
}
else
{
if (!this.worldObj.client)
{
ItemStack itemstack = this.angler.getCurrentEquippedItem();
if (this.angler.dead || !this.angler.isEntityAlive() || itemstack == null || itemstack.getItem() != Items.fishing_rod || this.getDistanceSqToEntity(this.angler) > 1024.0D)
{
this.setDead();
this.angler.fishEntity = null;
return;
}
if (this.caughtEntity != null)
{
if (!this.caughtEntity.dead)
{
this.posX = this.caughtEntity.posX;
double d17 = (double)this.caughtEntity.height;
this.posY = this.caughtEntity.getEntityBoundingBox().minY + d17 * 0.8D;
this.posZ = this.caughtEntity.posZ;
return;
}
this.caughtEntity = null;
}
}
if (this.shake > 0)
{
--this.shake;
}
if (this.inGround)
{
if (this.worldObj.getState(new BlockPos(this.xTile, this.yTile, this.zTile)).getBlock() == this.inTile)
{
++this.ticksInGround;
if (this.ticksInGround == 1200)
{
this.setDead();
}
return;
}
this.inGround = false;
this.motionX *= (double)(this.rand.floatv() * 0.2F);
this.motionY *= (double)(this.rand.floatv() * 0.2F);
this.motionZ *= (double)(this.rand.floatv() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
}
else
{
++this.ticksInAir;
}
Vec3 vec31 = new Vec3(this.posX, this.posY, this.posZ);
Vec3 vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
HitPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec31, vec3);
vec31 = new Vec3(this.posX, this.posY, this.posZ);
vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec3 = new Vec3(movingobjectposition.vec.xCoord, movingobjectposition.vec.yCoord, movingobjectposition.vec.zCoord);
}
Entity entity = null;
List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
for (int i = 0; i < list.size(); ++i)
{
Entity entity1 = (Entity)list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.angler || this.ticksInAir >= 5))
{
float f = 0.3F;
BoundingBox axisalignedbb = entity1.getEntityBoundingBox().expand((double)f, (double)f, (double)f);
HitPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null)
{
double d2 = vec31.squareDistanceTo(movingobjectposition1.vec);
if (d2 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d2;
}
}
}
}
if (entity != null)
{
movingobjectposition = new HitPosition(entity);
}
if (movingobjectposition != null)
{
if (movingobjectposition.entity != null)
{
if (this.worldObj.client || !Config.knockHook || movingobjectposition.entity.attackEntityFrom(
DamageSource.causeThrownDamage(this, this.angler), 0) || !Config.hookCheckDamage)
{
if(this.worldObj.client || Config.hookEntity) // && (!(movingobjectposition.entity.isPlayer())
// || !((EntityNPC)movingobjectposition.entity).creative)))
this.caughtEntity = movingobjectposition.entity;
}
}
else
{
this.inGround = true;
}
}
if (!this.inGround)
{
this.moveEntity(this.motionX, this.motionY, this.motionZ);
float f5 = ExtMath.sqrtd(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotYaw = (float)(ExtMath.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotPitch = (float)(ExtMath.atan2(this.motionY, (double)f5) * 180.0D / Math.PI); this.rotPitch - this.prevPitch < -180.0F; this.prevPitch -= 360.0F)
{
;
}
while (this.rotPitch - this.prevPitch >= 180.0F)
{
this.prevPitch += 360.0F;
}
while (this.rotYaw - this.prevYaw < -180.0F)
{
this.prevYaw -= 360.0F;
}
while (this.rotYaw - this.prevYaw >= 180.0F)
{
this.prevYaw += 360.0F;
}
this.rotPitch = this.prevPitch + (this.rotPitch - this.prevPitch) * 0.2F;
this.rotYaw = this.prevYaw + (this.rotYaw - this.prevYaw) * 0.2F;
float f6 = 0.92F;
if (this.onGround || this.collidedHorizontally)
{
f6 = 0.5F;
}
int j = 5;
double d10 = 0.0D;
for (int k = 0; k < j; ++k)
{
BoundingBox axisalignedbb1 = this.getEntityBoundingBox();
double d3 = axisalignedbb1.maxY - axisalignedbb1.minY;
double d4 = axisalignedbb1.minY + d3 * (double)k / (double)j;
double d5 = axisalignedbb1.minY + d3 * (double)(k + 1) / (double)j;
BoundingBox axisalignedbb2 = new BoundingBox(axisalignedbb1.minX, d4, axisalignedbb1.minZ, axisalignedbb1.maxX, d5, axisalignedbb1.maxZ);
if (this.worldObj.isAABBInLiquid(axisalignedbb2))
{
d10 += 1.0D / (double)j;
}
}
if (!this.worldObj.client && d10 > 0.0D)
{
WorldServer worldserver = (WorldServer)this.worldObj;
int l = 1;
BlockPos blockpos = (new BlockPos(this)).up();
if (this.rand.floatv() < 0.25F && this.worldObj.isRainingAt(blockpos, true))
{
l = 2;
}
if (this.rand.floatv() < 0.5F && !this.worldObj.canSeeSky(blockpos))
{
--l;
}
if (this.ticksCatchable > 0)
{
--this.ticksCatchable;
if (this.ticksCatchable <= 0)
{
this.ticksCaughtDelay = 0;
this.ticksCatchableDelay = 0;
}
}
else if (this.ticksCatchableDelay > 0)
{
this.ticksCatchableDelay -= l;
if (this.ticksCatchableDelay <= 0)
{
this.motionY -= 0.20000000298023224D;
this.playSound(SoundEvent.SPLASH, 0.25F);
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float f8 = (float)ExtMath.floord(this.getEntityBoundingBox().minY);
worldserver.spawnParticle(ParticleType.WATER_BUBBLE, this.posX, (double)(f8 + 1.0F), this.posZ, (int)(1.0F + this.width * 20.0F), (double)this.width, 0.0D, (double)this.width, 0.20000000298023224D);
worldserver.spawnParticle(ParticleType.WATER_WAKE, this.posX, (double)(f8 + 1.0F), this.posZ, (int)(1.0F + this.width * 20.0F), (double)this.width, 0.0D, (double)this.width, 0.20000000298023224D);
this.ticksCatchable = this.rand.range(10, 30);
}
else
{
this.fishApproachAngle = (float)((double)this.fishApproachAngle + this.rand.gaussian() * 4.0D);
float f7 = this.fishApproachAngle * 0.017453292F;
float f10 = ExtMath.sin(f7);
float f11 = ExtMath.cos(f7);
double d13 = this.posX + (double)(f10 * (float)this.ticksCatchableDelay * 0.1F);
double d15 = (double)((float)ExtMath.floord(this.getEntityBoundingBox().minY) + 1.0F);
double d16 = this.posZ + (double)(f11 * (float)this.ticksCatchableDelay * 0.1F);
Block block1 = worldserver.getState(new BlockPos((int)d13, (int)d15 - 1, (int)d16)).getBlock();
if (block1 == Blocks.water || block1 == Blocks.flowing_water)
{
if (this.rand.floatv() < 0.15F)
{
worldserver.spawnParticle(ParticleType.WATER_BUBBLE, d13, d15 - 0.10000000149011612D, d16, 1, (double)f10, 0.1D, (double)f11, 0.0D);
}
float f3 = f10 * 0.04F;
float f4 = f11 * 0.04F;
worldserver.spawnParticle(ParticleType.WATER_WAKE, d13, d15, d16, 0, (double)f4, 0.01D, (double)(-f3), 1.0D);
worldserver.spawnParticle(ParticleType.WATER_WAKE, d13, d15, d16, 0, (double)(-f4), 0.01D, (double)f3, 1.0D);
}
}
}
else if (this.ticksCaughtDelay > 0)
{
this.ticksCaughtDelay -= l;
float f1 = 0.15F;
if (this.ticksCaughtDelay < 20)
{
f1 = (float)((double)f1 + (double)(20 - this.ticksCaughtDelay) * 0.05D);
}
else if (this.ticksCaughtDelay < 40)
{
f1 = (float)((double)f1 + (double)(40 - this.ticksCaughtDelay) * 0.02D);
}
else if (this.ticksCaughtDelay < 60)
{
f1 = (float)((double)f1 + (double)(60 - this.ticksCaughtDelay) * 0.01D);
}
if (this.rand.floatv() < f1)
{
float f9 = this.rand.frange(0.0F, 360.0F) * 0.017453292F;
float f2 = this.rand.frange(25.0F, 60.0F);
double d12 = this.posX + (double)(ExtMath.sin(f9) * f2 * 0.1F);
double d14 = (double)((float)ExtMath.floord(this.getEntityBoundingBox().minY) + 1.0F);
double d6 = this.posZ + (double)(ExtMath.cos(f9) * f2 * 0.1F);
Block block = worldserver.getState(new BlockPos((int)d12, (int)d14 - 1, (int)d6)).getBlock();
if (block == Blocks.water || block == Blocks.flowing_water)
{
worldserver.spawnParticle(ParticleType.WATER_SPLASH, d12, d14, d6, this.rand.range(2, 3), 0.10000000149011612D, 0.0D, 0.10000000149011612D, 0.0D);
}
}
if (this.ticksCaughtDelay <= 0)
{
this.fishApproachAngle = this.rand.frange(0.0F, 360.0F);
this.ticksCatchableDelay = this.rand.range(20, 80);
}
}
else
{
this.ticksCaughtDelay = this.rand.range(100, 900);
this.ticksCaughtDelay -= EnchantmentHelper.getLureModifier(this.angler) * 20 * 5;
}
if (this.ticksCatchable > 0)
{
this.motionY -= (double)(this.rand.floatv() * this.rand.floatv() * this.rand.floatv()) * 0.2D;
}
}
double d11 = d10 * 2.0D - 1.0D;
this.motionY += 0.03999999910593033D * d11;
if (d10 > 0.0D)
{
f6 = (float)((double)f6 * 0.9D);
this.motionY *= 0.8D;
}
this.motionX *= (double)f6;
this.motionY *= (double)f6;
this.motionZ *= (double)f6;
this.setPosition(this.posX, this.posY, this.posZ);
}
}
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
tagCompound.setShort("xTile", (short)this.xTile);
tagCompound.setShort("yTile", (short)this.yTile);
tagCompound.setShort("zTile", (short)this.zTile);
String resourcelocation = BlockRegistry.REGISTRY.getNameForObject(this.inTile);
tagCompound.setString("inTile", resourcelocation == null ? "" : resourcelocation.toString());
tagCompound.setByte("shake", (byte)this.shake);
tagCompound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.xTile = tagCompund.getShort("xTile");
this.yTile = tagCompund.getShort("yTile");
this.zTile = tagCompund.getShort("zTile");
if (tagCompund.hasKey("inTile", 8))
{
this.inTile = BlockRegistry.getByIdFallback(tagCompund.getString("inTile"));
}
else
{
this.inTile = BlockRegistry.getBlockById(tagCompund.getByte("inTile") & 255);
}
this.shake = tagCompund.getByte("shake") & 255;
this.inGround = tagCompund.getByte("inGround") == 1;
}
public int handleHookRetraction()
{
if (this.worldObj.client)
{
return 0;
}
else
{
int i = 0;
if (this.caughtEntity != null)
{
double d0 = this.angler.posX - this.posX;
double d2 = this.angler.posY - this.posY;
double d4 = this.angler.posZ - this.posZ;
double d6 = (double)ExtMath.sqrtd(d0 * d0 + d2 * d2 + d4 * d4);
double d8 = 0.1D;
this.caughtEntity.motionX += d0 * d8;
this.caughtEntity.motionY += d2 * d8 + (double)ExtMath.sqrtd(d6) * 0.08D;
this.caughtEntity.motionZ += d4 * d8;
i = 3;
}
else if (this.ticksCatchable > 0)
{
EntityItem entityitem = new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, this.getFishingResult());
double d1 = this.angler.posX - this.posX;
double d3 = this.angler.posY - this.posY;
double d5 = this.angler.posZ - this.posZ;
double d7 = (double)ExtMath.sqrtd(d1 * d1 + d3 * d3 + d5 * d5);
double d9 = 0.1D;
entityitem.motionX = d1 * d9;
entityitem.motionY = d3 * d9 + (double)ExtMath.sqrtd(d7) * 0.08D;
entityitem.motionZ = d5 * d9;
this.worldObj.spawnEntityInWorld(entityitem);
if(Config.fishingXP)
this.angler.worldObj.spawnEntityInWorld(new EntityXp(this.angler.worldObj, this.angler.posX, this.angler.posY + 0.5D, this.angler.posZ + 0.5D, this.rand.roll(6)));
i = 1;
}
if (this.inGround)
{
i = 2;
}
this.setDead();
this.angler.fishEntity = null;
return i;
}
}
private ItemStack getFishingResult()
{
float f = this.worldObj.rand.floatv();
int i = EnchantmentHelper.getLuckOfSeaModifier(this.angler);
int j = EnchantmentHelper.getLureModifier(this.angler);
float f1 = 0.1F - (float)i * 0.025F - (float)j * 0.01F;
float f2 = 0.05F + (float)i * 0.01F - (float)j * 0.01F;
f1 = ExtMath.clampf(f1, 0.0F, 1.0F);
f2 = ExtMath.clampf(f2, 0.0F, 1.0F);
if (f < f1)
{
// this.angler.triggerAchievement(StatRegistry.junkFishedStat);
return ((RngFishable)LootConstants.FISHING_JUNK.pick(this.rand)).getItemStack(this.rand);
}
else
{
f = f - f1;
if (f < f2)
{
// this.angler.triggerAchievement(StatRegistry.treasureFishedStat);
return ((RngFishable)LootConstants.FISHING_TREASURE.pick(this.rand)).getItemStack(this.rand);
}
else
{
float f3 = f - f2;
// this.angler.triggerAchievement(StatRegistry.fishCaughtStat);
return ((RngFishable)LootConstants.FISH_TYPES.pick(this.rand)).getItemStack(this.rand);
}
}
}
/**
* Will get destroyed next tick.
*/
public void setDead()
{
super.setDead();
if (this.angler != null)
{
this.angler.fishEntity = null;
}
}
public int getTrackingRange() {
return 64;
}
public int getUpdateFrequency() {
return 5;
}
public boolean isSendingVeloUpdates() {
return true;
}
public int getPacketData() {
return this.angler != null ? this.angler.getId() : this.getId();
}
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public EntityType getType() {
return EntityType.PROJECTILE;
}
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// public boolean hasSpawnVelocity() {
// return false;
// }
}