no invuln temp fix
This commit is contained in:
parent
cb3787349b
commit
eea23233f4
19 changed files with 220 additions and 217 deletions
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@ -1316,15 +1316,15 @@ public abstract class Entity
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else
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{
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this.setBeenAttacked();
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return false;
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}
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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this.setBeenAttacked();
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return false;
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// }
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}
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/**
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@ -2333,10 +2333,10 @@ public abstract class Entity
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// return String.format("%s[\'%s\'/%d, l=\'%s\', x=%.2f, y=%.2f, z=%.2f]", this.getClass().getSimpleName(), this.getName(), this.eid, this.worldObj == null ? "~NULL~" : this.worldObj.dimension.getDimensionId(), this.posX, this.posY, this.posZ);
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// }
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public final boolean isEntityInvulnerable(DamageSource source)
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{
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return false; // this.invulnerable && source != DamageSource.outOfWorld; // && !source.isCreativePlayer();
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}
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// public final boolean isEntityInvulnerable(DamageSource source)
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// {
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// return false; // this.invulnerable && source != DamageSource.outOfWorld; // && !source.isCreativePlayer();
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// }
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/**
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* Sets this entity's location and angles to the location and angles of the passed in entity.
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@ -230,19 +230,19 @@ public class EntityBat extends EntityLiving
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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if (!this.worldObj.client && this.getIsBatHanging())
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{
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return false;
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this.setIsBatHanging(false);
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}
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else
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{
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if (!this.worldObj.client && this.getIsBatHanging())
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{
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this.setIsBatHanging(false);
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}
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return super.attackEntityFrom(source, amount);
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}
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return super.attackEntityFrom(source, amount);
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// }
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}
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/**
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@ -51,7 +51,7 @@ public class EntityDragonPart extends Entity
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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return this.isEntityInvulnerable(source) ? false : this.entityDragonObj.attackEntityFromPart(this, source, amount);
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return /* this.isEntityInvulnerable(source) ? false : */ this.entityDragonObj.attackEntityFromPart(this, source, amount);
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}
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/**
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@ -187,15 +187,15 @@ public class EntityOcelot extends EntityTameable
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else
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{
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this.aiSit.setSitting(false);
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return super.attackEntityFrom(source, amount);
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}
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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this.aiSit.setSitting(false);
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return super.attackEntityFrom(source, amount);
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// }
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}
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/**
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@ -242,9 +242,9 @@ public class EntityRabbit extends EntityAnimal {
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return this.getRabbitType() == 99 ? 8 : super.getTotalArmorValue();
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}
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public boolean attackEntityFrom(DamageSource source, int amount) {
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return this.isEntityInvulnerable(source) ? false : super.attackEntityFrom(source, amount);
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}
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// public boolean attackEntityFrom(DamageSource source, int amount) {
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// return this.isEntityInvulnerable(source) ? false : super.attackEntityFrom(source, amount);
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// }
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// protected void addRandomDrop() {
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// this.entityDropItem(new ItemStack(Items.rabbit_foot, 1), 0.0F);
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@ -332,22 +332,22 @@ public class EntityWolf extends EntityTameable
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else
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{
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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// Entity entity = source.getEntity();
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this.aiSit.setSitting(false);
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this.aiSit.setSitting(false);
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// if (entity != null && !(entity.isPlayer()) && !(entity instanceof EntityArrow))
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// {
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// amount = (amount + 1) / 2;
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// }
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return super.attackEntityFrom(source, amount);
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}
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return super.attackEntityFrom(source, amount);
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// }
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}
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public boolean attackEntityAsMob(Entity entityIn)
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@ -111,11 +111,12 @@ public class EntityBoat extends Entity
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else if (!this.worldObj.client && !this.dead)
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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if (!this.worldObj.client && !this.dead)
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{
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if (this.passenger != null && this.passenger == source.getEntity() && source instanceof EntityDamageSourceIndirect)
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{
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@ -146,24 +146,24 @@ public abstract class EntityCart extends Entity implements IWorldNameable
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{
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if (!this.worldObj.client && !this.dead)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else
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{
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this.setRollingDirection(-this.getRollingDirection());
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this.setRollingAmplitude(10);
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this.setBeenAttacked();
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this.setDamage(this.getDamage() + (int)amount * 10);
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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this.setRollingDirection(-this.getRollingDirection());
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this.setRollingAmplitude(10);
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this.setBeenAttacked();
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this.setDamage(this.getDamage() + (int)amount * 10);
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// boolean flag = source.getEntity().isPlayer() && ((EntityNPC)source.getEntity()).creative;
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if (/* flag || */ this.getDamage() > 40)
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if (/* flag || */ this.getDamage() > 40)
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{
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if (this.passenger != null)
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{
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if (this.passenger != null)
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{
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this.passenger.mountEntity((Entity)null);
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}
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this.passenger.mountEntity((Entity)null);
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}
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// if (flag && !this.hasCustomName())
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// {
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@ -171,12 +171,12 @@ public abstract class EntityCart extends Entity implements IWorldNameable
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// }
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// else
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// {
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this.killMinecart(source);
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this.killMinecart(source);
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// }
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}
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return true;
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}
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return true;
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// }
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}
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else
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{
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@ -87,29 +87,29 @@ public class EntityCrystal extends Entity
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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if (!this.dead && !this.worldObj.client)
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{
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return false;
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}
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else
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{
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if (!this.dead && !this.worldObj.client)
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{
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// this.health = 0;
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//
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// if (this.health <= 0)
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// {
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this.setDead();
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this.setDead();
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// if (!this.worldObj.client)
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// {
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this.worldObj.createExplosion(null, this.posX, this.posY, this.posZ, 6.0F, true);
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this.worldObj.createExplosion(null, this.posX, this.posY, this.posZ, 6.0F, true);
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// }
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// }
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}
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return true;
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}
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return true;
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// }
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}
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public int getTrackingRange() {
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@ -317,26 +317,26 @@ public class EntityItem extends Entity
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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// else if (this.getEntityItem() != null && this.getEntityItem().getItem() == Items.nether_star && source.isExplosion())
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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else
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//// else if (this.getEntityItem() != null && this.getEntityItem().getItem() == Items.nether_star && source.isExplosion())
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//// {
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//// return false;
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//// }
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// else
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// {
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this.setBeenAttacked();
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this.health = this.health - (int)amount;
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if (this.health <= 0)
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{
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this.setBeenAttacked();
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this.health = this.health - (int)amount;
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if (this.health <= 0)
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{
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this.setDead();
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}
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return false;
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this.setDead();
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}
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return false;
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// }
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}
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/**
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@ -201,21 +201,21 @@ public class EntityLeashKnot extends Entity
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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if (!this.dead && !this.worldObj.client)
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{
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return false;
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}
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else
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{
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if (!this.dead && !this.worldObj.client)
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{
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this.setDead();
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this.setBeenAttacked();
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this.setDead();
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this.setBeenAttacked();
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// this.onBroken(source.getEntity());
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}
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return true;
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}
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return true;
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// }
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}
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/**
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@ -272,22 +272,22 @@ public class EntityXp extends Entity implements IObjectData
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else
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{
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this.setBeenAttacked();
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this.xpOrbHealth = this.xpOrbHealth - (int)amount;
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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this.setBeenAttacked();
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this.xpOrbHealth = this.xpOrbHealth - (int)amount;
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if (this.xpOrbHealth <= 0)
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{
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this.setDead();
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}
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return false;
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if (this.xpOrbHealth <= 0)
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{
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this.setDead();
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}
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return false;
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// }
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}
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/**
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@ -147,11 +147,12 @@ public class EntityGargoyle extends EntityFlyingNPC
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else if (this.getInvulTime() > 0 && source != DamageSource.outOfWorld)
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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if (this.getInvulTime() > 0 && source != DamageSource.outOfWorld)
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{
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return false;
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}
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@ -150,21 +150,21 @@ public abstract class EntityMobNPC extends EntityNPC
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else
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{
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Entity entity = source.getEntity();
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// if (this.isEntityInvulnerable(source))
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// {
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// return false;
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// }
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// else
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// {
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Entity entity = source.getEntity();
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if (entity != null && entity instanceof EntityNPC)
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{
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this.becomeAngryAt(entity);
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}
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return super.attackEntityFrom(source, amount);
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if (entity != null && entity instanceof EntityNPC)
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{
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this.becomeAngryAt(entity);
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}
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return super.attackEntityFrom(source, amount);
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// }
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}
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/**
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@ -1762,8 +1762,8 @@ public abstract class EntityNPC extends EntityLiving
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{
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if(this.gm != null)
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return this.sendQueue == null;
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if(this.isEntityInvulnerable(source))
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return false;
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// if(this.isEntityInvulnerable(source))
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// return false;
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if(this.connection != null) {
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if(this.getHealth() <= 0)
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return false;
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@ -2030,8 +2030,8 @@ public abstract class EntityNPC extends EntityLiving
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protected void damageEntity(DamageSource damageSrc, int damageAmount)
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{
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if(this.sendQueue != null) {
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if(!this.isEntityInvulnerable(damageSrc))
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this.setHealth(this.getHealth() - damageAmount);
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// if(!this.isEntityInvulnerable(damageSrc))
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this.setHealth(this.getHealth() - damageAmount);
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return;
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}
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if(!this.isPlayer()) {
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@ -2039,32 +2039,32 @@ public abstract class EntityNPC extends EntityLiving
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return;
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}
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if (!this.isEntityInvulnerable(damageSrc))
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// if (!this.isEntityInvulnerable(damageSrc))
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// {
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if (!damageSrc.isUnblockable() && this.isBlocking() && damageAmount > 0)
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{
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if (!damageSrc.isUnblockable() && this.isBlocking() && damageAmount > 0)
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{
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damageAmount = (1 + damageAmount) / 2;
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}
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damageAmount = (1 + damageAmount) / 2;
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}
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damageAmount = this.applyArmorCalculations(damageSrc, damageAmount);
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damageAmount = this.applyPotionDamageCalculations(damageSrc, damageAmount);
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int f = damageAmount;
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damageAmount = Math.max(damageAmount - this.getAbsorptionAmount(), 0);
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this.setAbsorptionAmount(this.getAbsorptionAmount() - (f - damageAmount));
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damageAmount = this.applyArmorCalculations(damageSrc, damageAmount);
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damageAmount = this.applyPotionDamageCalculations(damageSrc, damageAmount);
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int f = damageAmount;
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damageAmount = Math.max(damageAmount - this.getAbsorptionAmount(), 0);
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this.setAbsorptionAmount(this.getAbsorptionAmount() - (f - damageAmount));
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if (damageAmount != 0)
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{
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if (damageAmount != 0)
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{
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// float f1 = this.getHealth();
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this.setHealth(this.getHealth() - damageAmount);
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this.trackDamage(damageSrc, damageAmount);
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this.setHealth(this.getHealth() - damageAmount);
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this.trackDamage(damageSrc, damageAmount);
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// if ((float)damageAmount < 3.4028235E37F)
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// {
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// if(damageAmount < Integer.MAX_VALUE)
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// this.addStat(StatRegistry.damageTakenStat, damageAmount);
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// }
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}
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}
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// }
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}
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/**
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@ -146,8 +146,8 @@ public class EntityDie extends EntityThrowable implements IObjectData
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if(this.isEntityInvulnerable(source))
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return false;
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// if(this.isEntityInvulnerable(source))
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// return false;
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if(!this.worldObj.client && !this.dead) {
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if(!this.noPickup)
|
||||
this.entityDropItem(this.getStack(), 0.0f);
|
||||
|
|
|
@ -318,40 +318,40 @@ public abstract class EntityProjectile extends Entity
|
|||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, int amount)
|
||||
{
|
||||
if (this.isEntityInvulnerable(source))
|
||||
// if (this.isEntityInvulnerable(source))
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
this.setBeenAttacked();
|
||||
|
||||
if (source.getEntity() != null)
|
||||
{
|
||||
return false;
|
||||
Vec3 vec3 = source.getEntity().getLookVec();
|
||||
|
||||
if (vec3 != null)
|
||||
{
|
||||
this.motionX = vec3.xCoord;
|
||||
this.motionY = vec3.yCoord;
|
||||
this.motionZ = vec3.zCoord;
|
||||
this.accelerationX = this.motionX * 0.1D;
|
||||
this.accelerationY = this.motionY * 0.1D;
|
||||
this.accelerationZ = this.motionZ * 0.1D;
|
||||
}
|
||||
|
||||
if (source.getEntity() instanceof EntityLiving)
|
||||
{
|
||||
this.shootingEntity = (EntityLiving)source.getEntity();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.setBeenAttacked();
|
||||
|
||||
if (source.getEntity() != null)
|
||||
{
|
||||
Vec3 vec3 = source.getEntity().getLookVec();
|
||||
|
||||
if (vec3 != null)
|
||||
{
|
||||
this.motionX = vec3.xCoord;
|
||||
this.motionY = vec3.yCoord;
|
||||
this.motionZ = vec3.zCoord;
|
||||
this.accelerationX = this.motionX * 0.1D;
|
||||
this.accelerationY = this.motionY * 0.1D;
|
||||
this.accelerationZ = this.motionZ * 0.1D;
|
||||
}
|
||||
|
||||
if (source.getEntity() instanceof EntityLiving)
|
||||
{
|
||||
this.shootingEntity = (EntityLiving)source.getEntity();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -82,15 +82,15 @@ public abstract class EntityAnimal extends EntityLiving
|
|||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, int amount)
|
||||
{
|
||||
if (this.isEntityInvulnerable(source))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.resetInLove();
|
||||
return super.attackEntityFrom(source, amount);
|
||||
}
|
||||
// if (this.isEntityInvulnerable(source))
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
this.resetInLove();
|
||||
return super.attackEntityFrom(source, amount);
|
||||
// }
|
||||
}
|
||||
|
||||
public float getBlockPathWeight(BlockPos pos)
|
||||
|
|
|
@ -940,11 +940,12 @@ public abstract class EntityLiving extends Entity
|
|||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, int amount)
|
||||
{
|
||||
if (this.isEntityInvulnerable(source))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (this.worldObj.client)
|
||||
// if (this.isEntityInvulnerable(source))
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
// else
|
||||
if (this.worldObj.client)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1356,22 +1357,22 @@ public abstract class EntityLiving extends Entity
|
|||
*/
|
||||
protected void damageEntity(DamageSource damageSrc, int damageAmount)
|
||||
{
|
||||
if (!this.isEntityInvulnerable(damageSrc))
|
||||
{
|
||||
damageAmount = this.applyArmorCalculations(damageSrc, damageAmount);
|
||||
damageAmount = this.applyPotionDamageCalculations(damageSrc, damageAmount);
|
||||
int f = damageAmount;
|
||||
damageAmount = Math.max(damageAmount - this.getAbsorptionAmount(), 0);
|
||||
this.setAbsorptionAmount(this.getAbsorptionAmount() - (f - damageAmount));
|
||||
// if (!this.isEntityInvulnerable(damageSrc))
|
||||
// {
|
||||
damageAmount = this.applyArmorCalculations(damageSrc, damageAmount);
|
||||
damageAmount = this.applyPotionDamageCalculations(damageSrc, damageAmount);
|
||||
int f = damageAmount;
|
||||
damageAmount = Math.max(damageAmount - this.getAbsorptionAmount(), 0);
|
||||
this.setAbsorptionAmount(this.getAbsorptionAmount() - (f - damageAmount));
|
||||
|
||||
if (damageAmount != 0)
|
||||
{
|
||||
if (damageAmount != 0)
|
||||
{
|
||||
// float f1 = this.getHealth();
|
||||
this.setHealth(this.getHealth() - damageAmount);
|
||||
this.trackDamage(damageSrc, damageAmount);
|
||||
this.setAbsorptionAmount(this.getAbsorptionAmount() - damageAmount);
|
||||
}
|
||||
this.setHealth(this.getHealth() - damageAmount);
|
||||
this.trackDamage(damageSrc, damageAmount);
|
||||
this.setAbsorptionAmount(this.getAbsorptionAmount() - damageAmount);
|
||||
}
|
||||
// }
|
||||
}
|
||||
|
||||
public EntityLiving getAttackingEntity()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue