tcr/java/src/game/inventory/ContainerHorseInventory.java
2025-03-12 18:13:11 +01:00

129 lines
4 KiB
Java
Executable file

package game.inventory;
import game.entity.animal.EntityHorse;
import game.entity.npc.EntityNPC;
import game.init.Items;
import game.item.ItemStack;
public class ContainerHorseInventory extends Container
{
private IInventory horseInventory;
private EntityHorse theHorse;
public ContainerHorseInventory(IInventory playerInventory, final IInventory horseInventoryIn, final EntityHorse horse, EntityNPC player)
{
this.horseInventory = horseInventoryIn;
this.theHorse = horse;
int i = 3;
horseInventoryIn.openInventory(player);
int j = (i - 4) * 18;
this.addSlotToContainer(new Slot(horseInventoryIn, 0, 8, 18)
{
public boolean isItemValid(ItemStack stack)
{
return super.isItemValid(stack) && stack.getItem() == Items.saddle && !this.getHasStack();
}
});
this.addSlotToContainer(new Slot(horseInventoryIn, 1, 8, 36)
{
public boolean isItemValid(ItemStack stack)
{
return super.isItemValid(stack) && horse.canWearArmor() && EntityHorse.isArmorItem(stack.getItem());
}
public boolean canBeHovered()
{
return horse.canWearArmor();
}
});
if (horse.isChested())
{
for (int k = 0; k < i; ++k)
{
for (int l = 0; l < 5; ++l)
{
this.addSlotToContainer(new Slot(horseInventoryIn, 2 + l + k * 5, 80 + l * 18, 18 + k * 18));
}
}
}
for (int i1 = 0; i1 < 3; ++i1)
{
for (int k1 = 0; k1 < 9; ++k1)
{
this.addSlotToContainer(new Slot(playerInventory, k1 + i1 * 9 + 9, 8 + k1 * 18, 102 + i1 * 18 + j));
}
}
for (int j1 = 0; j1 < 9; ++j1)
{
this.addSlotToContainer(new Slot(playerInventory, j1, 8 + j1 * 18, 160 + j));
}
}
public boolean canInteractWith(EntityNPC playerIn)
{
return this.horseInventory.isUseableByPlayer(playerIn) && this.theHorse.isEntityAlive() && this.theHorse.getDistanceToEntity(playerIn) < 8.0F;
}
/**
* Take a stack from the specified inventory slot.
*/
public ItemStack transferStackInSlot(EntityNPC playerIn, int index)
{
ItemStack itemstack = null;
Slot slot = (Slot)this.inventorySlots.get(index);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (index < this.horseInventory.getSizeInventory())
{
if (!this.mergeItemStack(itemstack1, this.horseInventory.getSizeInventory(), this.inventorySlots.size(), true))
{
return null;
}
}
else if (this.getSlot(1).isItemValid(itemstack1) && !this.getSlot(1).getHasStack())
{
if (!this.mergeItemStack(itemstack1, 1, 2, false))
{
return null;
}
}
else if (this.getSlot(0).isItemValid(itemstack1))
{
if (!this.mergeItemStack(itemstack1, 0, 1, false))
{
return null;
}
}
else if (this.horseInventory.getSizeInventory() <= 2 || !this.mergeItemStack(itemstack1, 2, this.horseInventory.getSizeInventory(), false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
}
return itemstack;
}
/**
* Called when the container is closed.
*/
public void onContainerClosed(EntityNPC playerIn)
{
super.onContainerClosed(playerIn);
this.horseInventory.closeInventory(playerIn);
}
}